427b85f2a1
GeneralPane: Add BalloonTip to speed limit combobox
2024-07-29 14:00:46 -07:00
809b8a683f
GeneralPane: Add BalloonTip to discord presence checkbox
2024-07-29 14:00:46 -07:00
ce0ab58dc9
GeneralPane: Add BalloonTip to auto disc change checkbox
2024-07-29 14:00:46 -07:00
755866b771
GeneralPane: Add BalloonTip to override region settings checkbox
2024-07-29 14:00:46 -07:00
d9336a5de0
GeneralPane: Add BalloonTip to cheats checkbox
2024-07-29 14:00:46 -07:00
b2107023ba
GeneralPane: Add BalloonTip to dualcore checkbox
2024-07-29 14:00:46 -07:00
4883483d09
MacUpdater: Don't set bundle name via a CMake variable
2024-07-29 12:17:08 -04:00
d4e6bd9d18
MacUpdater: Remove unused variables in CMakeLists
2024-07-29 12:16:13 -04:00
53d2311163
Merge pull request #12960 from mitaclaw/jni-false
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MainAndroid: Use JNI_FALSE instead of static_cast<jboolean>(false)
2024-07-28 17:16:32 -04:00
de50309209
Merge pull request #12962 from MayImilae/tellitlikeitis
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Dual Core Labeling Update
2024-07-28 16:16:05 -04:00
9a730bacce
Change Dual Core (speedup) to Dual Core (speedhack)
2024-07-28 03:56:58 -07:00
2849606518
Merge pull request #12956 from SuperSamus/nfs-nitro-defs
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Add Bloom and DOF Definitions for Need for Speed: Nitro
2024-07-28 11:12:34 +02:00
7cafd78ffc
MainAndroid: Use JNI_FALSE instead of static_cast<jboolean>(false)
2024-07-27 20:22:25 -07:00
7215610dfe
Add Bloom definitions for Need for Speed: Nitro
2024-07-27 21:24:32 +02:00
87b7009c12
Merge pull request #12723 from mitaclaw/cached-interpreter-2.0
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Cached Interpreter 2.0
2024-07-24 01:36:39 -04:00
6c3024c3b1
CachedInterpreter: Combine Interpret, CheckDSI, CheckProgram, and WritePC
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I tried making the new templated Interpret callback test only the relevant exceptions (EXCEPTION_DSI, EXCEPTION_PROGRAM, or both), but didn't find a significant performance boost in it. As I am learning, the biggest bottleneck is the number of callbacks emitted, not usually the actual contents of them.
2024-07-23 14:09:57 -07:00
ae43b10eff
CachedInterpreter: Use CodeOp::canEndBlock
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This was a bigger performance boost than I expected.
2024-07-23 14:07:02 -07:00
818647d694
CachedInterpreter: WritePC optimizations
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WritePC is now needed far less, only for instructions that end the block. Unfortunately, WritePC still needs to update `PowerPCState::npc` to support the false path of conditional branch instructions. Both drawbacks should be smoothed over by optimized cached instructions in the future.
2024-07-23 14:06:40 -07:00
0282fa7adb
CachedInterpreter: Exception Check Callback Micro-Optimization
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This saves two register pushes / pops.
2024-07-23 14:06:22 -07:00
f79520a906
Cached Interpreter 2.0
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It now supports variable-sized data payloads and memory range freeing. It's a little faster, too.
2024-07-23 14:06:21 -07:00
5f4f974b48
Merge pull request #12950 from AdmiralCurtiss/achievement-fix-badge-network-error
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AchievementManager: Fix incorrect check on network request return value in FetchBadge()
2024-07-23 20:16:54 +01:00
c71ccb548e
AchievementManager: Fix incorrect check on network request return value in FetchBadge()
2024-07-23 20:49:12 +02:00
2d8f54fdd2
Merge pull request #12862 from SuperSamus/debugger-fixes
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Debugger: Various fixes
2024-07-23 20:36:34 +02:00
7db5caf43e
Merge pull request #12943 from Tilka/list_recursively
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DolphinTool: list filesystem recursively
2024-07-23 19:56:07 +02:00
933da0788d
Merge pull request #12910 from ReillyBrogan/fix-minizip-ng
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cmake: Fix building with system minizip-ng
2024-07-23 18:55:51 +01:00
199cc899bc
Merge pull request #12948 from mitaclaw/jit-getters
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Emitters: Define Trivial Getters Inline
2024-07-23 14:14:33 +01:00
ffc7bcfbf8
Emitters: Define Trivial Getters Inline
2024-07-21 21:35:29 -07:00
191b36976c
DolphinTool: list filesystem recursively
2024-07-21 19:16:00 +01:00
7bd2a7bde3
Merge pull request #12945 from Tilka/erase_if
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Use C++20 erase_if() instead of erase(remove_if()) (NFC)
2024-07-21 19:06:55 +01:00
652245006d
Merge pull request #12946 from SimoneN64/master
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Fix double-definition under newlib
2024-07-21 19:06:25 +01:00
2dcb612497
Change OperandDesc variables to not be underscore-prefixed in order to comply with https://eel.is/c++draft/lex.name#3.1 (fixes compilation under newlib; e.g. devkitPro)
2024-07-21 18:35:38 +02:00
982893b04c
Use C++20 erase_if() instead of erase(remove_if()) (NFC)
2024-07-21 16:36:06 +01:00
1fcb2ee5c1
Merge pull request #12936 from vabold/ios-inaccuracy
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IOS: Fix return code inaccuracy
2024-07-19 21:27:07 +02:00
139e6f6f1b
Merge pull request #12941 from LillyJadeKatrin/retroachievements-leaderboard-spam-fix
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RetroAchievements - Leaderboard Spam Fix
2024-07-18 21:15:38 +02:00
9175665198
Merge pull request #12939 from Avasam/patch-1
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Disable Dual Core in Death Jr.: Root of Evil
2024-07-18 21:11:53 +02:00
3169bc913f
Merge pull request #12940 from LillyJadeKatrin/retroachievements-prior-unlock-bug
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Fixed incorrect unlock information in Achievements dialog
2024-07-18 21:11:35 +02:00
8bb2f98c6a
Properly Populate Player Index
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The player_index field in question is ultimately what gets used to determine which ranks get displayed in the leaderboards chart, and because this was missing the chart was simply displaying the top four results no matter what.
2024-07-17 22:53:15 -04:00
5ccd157c94
Re-enable Leaderboards Tab
2024-07-17 22:51:43 -04:00
e7504d0b12
Remove Leaderboard Fetch when Getting Info
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The cause of the leaderboard spam was primarily this call where if there was an attempt to get leaderboard info and there wasn't already, there would be a fetch request. This is bad for many reasons: some games have hundreds of boards that will be fetched at startup, if there's simply no data to populate that board, this will just continue to fetch every time the dialog needs to update. To mitigate this, I simply don't load leaderboard information until there are events for that leaderboard - less information for the player, sadly, but heavily cuts down on the number of leaderboard fetches.
2024-07-17 22:51:24 -04:00
d19aa934ae
Fixed incorrect unlock information in Achievements dialog
2024-07-17 04:36:53 -04:00
130d594c82
Disable Dual Core in Death Jr.: Root of Evil
2024-07-16 22:06:21 -04:00
cc3ff347b4
Merge pull request #12928 from LillyJadeKatrin/retroachievements-disable-lboard-tab
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Disable Leaderboards Tab
2024-07-15 21:33:08 -04:00
802abbb288
Merge pull request #12937 from AdmiralCurtiss/achievements-login-error-message
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AchievementManager: Don't point to stack for login error message
2024-07-15 18:53:01 -04:00
63e1419396
AchievementManager: Don't point to stack for login error message
2024-07-15 23:24:04 +02:00
505fe5cc0e
Merge pull request #12935 from AdmiralCurtiss/achievements-default-badges
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AchievementManager: Improve player/game badge handling and fix crash when no badge is loaded
2024-07-15 16:40:51 -04:00
c50689355b
IOS: Fix return code inaccuracy
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Co-Authored-By: Mike <99037623+MikeIsAStar@users.noreply.github.com >
2024-07-15 16:11:15 -04:00
50b318cc31
Qt/AchievementHeaderWidget: Don't crash when we get an empty player or game badge
2024-07-15 21:55:47 +02:00
d665175a2b
AchievementManager: Return the default player and game badges if the current one isn't loaded yet
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This saves some copying and fixes an issue where the default badges disappear after a game was closed
2024-07-15 21:55:23 +02:00
549b16d442
Merge pull request #12932 from AdmiralCurtiss/colo-xd-gci-patches
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GameINI: Enable Pokémon Colosseum/XD save patches by default
2024-07-15 15:00:38 -04:00
b18661f15d
Merge pull request #12931 from AdmiralCurtiss/cannot-pause-message
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AchievementManager: Improve error message for repeated pausing
2024-07-15 12:05:45 +02:00