a6b1b2f9a5
Merge pull request #11631 from K0bin/pref-divider
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Android: Only show divider in settings for headers
2023-03-08 23:56:39 -05:00
d638d2dcb7
HW/AudioInterface: Refactor to class.
2023-03-09 02:40:29 +01:00
2856723bc1
Merge pull request #11632 from AdmiralCurtiss/pass-more-system
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Pass System to Boot functions, CPUThreadGuard, IEXIDevice.
2023-03-08 17:38:40 -05:00
13ed46a488
Android: Implement DocumentProvider
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This allows users to access the Dolphin user directory.
2023-03-08 23:09:49 +01:00
a1c2651fee
HW/EXI: Pass System to IEXIDevice.
2023-03-08 22:51:17 +01:00
7044cff011
Core/Boot: Pass around System.
2023-03-08 22:41:43 +01:00
912cd456fb
Core: Add System parameter to CPUThreadGuard.
2023-03-08 22:41:42 +01:00
1b47144312
Android: Center list view headers
2023-03-08 18:57:19 +01:00
edde253724
Android: Only show divider in settings for headers
2023-03-08 18:57:08 +01:00
c592c94395
Merge pull request #11630 from AdmiralCurtiss/globals-cpu
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HW/CPU: Refactor to class, move to System.
2023-03-08 11:52:30 -05:00
0300b44d23
DolphinQt: Rework TAS input threading, part 2 (analog inputs)
2023-03-08 17:49:03 +01:00
11e4d46927
DolphinQt: Remove unneeded out parameters in TASInputWindow
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IIRC we needed this before the input override system was added.
2023-03-08 17:49:03 +01:00
3eac1fc284
DolphinQt: Rework TAS input threading, part 1 (buttons)
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This gets rid of a blocking operation, improving performance and fixing
https://bugs.dolphin-emu.org/issues/12893 .
This also makes us no longer directly access the state of certain UI
elements from the CPU thread, which probably wasn't thread-safe but
doesn't seem to have caused any observable issues so far.
2023-03-08 17:49:02 +01:00
3b364c5c16
HW/CPU: Refactor to class, move to System.
2023-03-08 12:23:37 +01:00
f1e4b6a141
Merge pull request #11494 from t895/orientation-jank
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Android: Rewrite Wii system updates in Kotlin
2023-03-08 01:42:53 -05:00
0b9002ec2a
Merge pull request #11568 from SMarioMan/socket-broadcast
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Network/Socket: Enable broadcast permissions in socket requests
2023-03-08 00:11:44 +01:00
75ce7a04ca
Android: Use coroutine for system updates
2023-03-07 15:45:41 -05:00
d66d8210bf
Android: Switch to indeterminate progress bar on system update cancel
2023-03-07 15:45:41 -05:00
917ca2273e
Android: Remove hardcoded strings from system update dialogs
2023-03-07 15:45:41 -05:00
410aaef56e
Android: Remove orientation lock on system update dialog
2023-03-07 15:45:41 -05:00
c0868f04a9
Android: Use Kotlin extensions for lifecycle components
2023-03-07 15:45:41 -05:00
5eeb0a540b
Android: Convert OnlineUpdateRegionSelectDialogFragment to Kotlin
2023-03-07 15:45:41 -05:00
0ac4fe763b
Android: Convert SystemMenuNotInstalledDialogFragment to Kotlin
2023-03-07 15:45:41 -05:00
c8907349be
Android: Convert SystemUpdateResultFragment to Kotlin
2023-03-07 15:45:40 -05:00
60cb886cd4
Android: Convert WiiUtils to Kotlin
2023-03-07 15:45:40 -05:00
2b17e0334a
Android: Convert SystemUpdateViewModel to Kotlin
2023-03-07 15:45:40 -05:00
6dfa555099
Android: Convert SystemUpdateProgressBarDialogFragment to Kotlin
2023-03-07 15:45:40 -05:00
16023ece6d
Merge pull request #11621 from deReeperJosh/skylandersfilefix
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Skylander Portal: Clearing and Reloading fix
2023-03-07 15:24:46 -05:00
946b2aa73c
Merge pull request #11627 from AdmiralCurtiss/mgba-savegame-fix
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Update mGBA submodule to 89f8873df366a99dfdf40347f72e68763fb50bd9
2023-03-07 20:47:00 +01:00
ff265b6c08
Merge pull request #11623 from AdmiralCurtiss/watch-window-workaround
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Qt/WatchWidget: Don't update if not paused.
2023-03-07 20:45:51 +01:00
6d38dd9821
Qt/WatchWidget: Don't update if not paused.
2023-03-07 20:31:15 +01:00
0461fae99e
Merge pull request #11629 from AdmiralCurtiss/globals-hsp
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HW/HSP: Refactor to class, move to System.
2023-03-07 12:17:43 -05:00
75fb1a7edf
Android: Disable input device sensor input due to crash
2023-03-07 17:39:34 +01:00
1788a797e7
Android: Add "more settings" button to overlay control setting dialog
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Some people might wonder where the ability to select an extension
and the Sideways Wii Remote went. This button will take them to the
general settings, which is where those settings now live.
At some point in the future, we should probably move everything to the
general settings. But this pull request is already big enough as it is!
2023-03-07 17:39:34 +01:00
6b5f82c12f
Android: Change how the overlay controller setting works, part 2
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The previous commit wasn't enough for getting inputs to work for
controllers 2-4.
2023-03-07 17:39:34 +01:00
1b55d7c594
Android: Change how the overlay controller setting works
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Up until now, there have been two settings on Android that stored the
selected Wii Remote extension: the normal one that's also used on PC,
and a SharedPreferences one that's used by the overlay controls to
determine what controls to show. It is possible for these two to end up
out of sync, and my input changes have made that more likely to happen.
To fix this, let's rework how the overlay controller setting works.
We don't want it to encode the currently selected Wii Remote extension.
However, we can't simply get rid of the setting, because for some Wii
games we need the ability to switch between a GameCube controller and a
Wii Remote. What this commit does is give the user the option to select
any of the 4 GameCube controllers and any of the 4 Wii Remotes. (Before,
controllers 2-4 weren't available in the overlay.) Could be useful for
things like the Psycho Mantis fight in Metal Gear Solid. I'm also
switching from SharedPreferences to Dolphin.ini while I'm at it.
2023-03-07 17:39:34 +01:00
4c326f2030
Android: Remove the in-emulation IR sensitivity options
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This too can be set in the normal controller settings now.
2023-03-07 17:39:34 +01:00
ee2c7dc24b
Android: Remove the in-emulation motion control options
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You can set this in the normal controller settings now.
2023-03-07 17:39:34 +01:00
9b9b6d97bc
Config: Simplify IsSettingSaveable's handling of Android section
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The Android-specific controller mapping system is now gone,
so IsSettingSaveable can be greatly simplified.
2023-03-07 17:39:34 +01:00
32cb41007b
Android: Allow changing controller settings during emulation
2023-03-07 17:39:34 +01:00
c2779aef06
Android: Add the advanced input mapping dialog
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It's missing a lot of features from the PC version for now, like
buttons for inserting functions and the ability to see what the
expression evaluates to. I mostly just wanted to get something in
place so you can set up rumble.
Co-authored-by: Charles Lombardo <clombardo169@gmail.com >
2023-03-07 17:39:30 +01:00
f389da2a33
HW/HSP: Refactor to class, move to System.
2023-03-07 02:11:39 +01:00
eedc9ea531
Update mGBA submodule to 89f8873df366a99dfdf40347f72e68763fb50bd9
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Fixes regression that broke importing save files.
2023-03-06 02:51:55 +01:00
560a23957c
Merge pull request #11626 from CasualPokePlayer/mgba_update_clang-cl
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Update mgba to 59ebf1c12dcbbe0141000cddccf667cd42e386a1
2023-03-05 22:56:11 +01:00
e47c6ac906
Update mGBA to 59ebf1c12dcbbe0141000cddccf667cd42e386a1
2023-03-05 13:42:02 -08:00
655cc7f75c
DiscIO: Add support for CleanRip-style split ISOs.
2023-03-05 19:23:55 +01:00
4acdbc0e84
Merge pull request #11625 from phire/eventhook_nodiscard
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Fix KillRenderer config changed regression
2023-03-06 03:09:12 +13:00
901f12c935
HookableEvents: Add [[nodiscard]] to Register
2023-03-06 00:12:26 +13:00
b7db2510ef
Don't discard ConfigChanged callback handle
2023-03-06 00:12:26 +13:00
cecf2d25d6
Merge pull request #11624 from phire/fix_duplicate_fps
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Fix duplicated FPS
2023-03-05 23:50:55 +13:00