Commit Graph

19593 Commits

Author SHA1 Message Date
Léo Lam
3eb81ad219 Netplay: Fix wrong mapping info being used in dialog
Obvious fix for a small mistake.
2017-01-21 20:42:30 +01:00
degasus
65e3aa796e VideoConfig: Fix boolean default values. 2017-01-21 11:31:44 +01:00
Matthew Parlane
7ebfd357b5 Merge pull request #4699 from Orphis/cmake_cleanup
CMake cleanup (but wait, there's more!)
2017-01-21 16:38:09 +13:00
Florent Castelli
59fb8042d1 cmake: Add XInput file to the InputCommon target 2017-01-21 02:44:18 +01:00
Florent Castelli
6c197a8f6a cmake: Rename variable for libxi to X11_INPUT 2017-01-21 02:44:18 +01:00
Lioncash
794d0a9d7c Core: Move SI source files to their own directory 2017-01-20 19:33:24 -05:00
Matthew Parlane
71ea457874 Merge pull request #4696 from Orphis/cmake_cleanup
CMake cleanup for Windows (moar!)
2017-01-21 13:09:52 +13:00
Matthew Parlane
a945b4ea9b Merge pull request #4691 from lioncash/dsptables
DSPTables: Hide/Eliminate some extern variables
2017-01-21 12:39:47 +13:00
Florent Castelli
b6a7216b07 cmake: Mark DolphinWX target as a Windows application (instead of console) 2017-01-21 00:35:55 +01:00
Florent Castelli
2ff10ad021 cmake: Add missing Windows file to common 2017-01-21 00:35:55 +01:00
Florent Castelli
5540cda820 cmake: Don't build traversal_server on Windows, it requires posix platform 2017-01-21 00:35:55 +01:00
Florent Castelli
e55ec1ed35 cmake: Build D3D and D3D12 video backends 2017-01-21 00:35:55 +01:00
Florent Castelli
1516361d1d cmake: Add missing dependencies on libs on Windows 2017-01-21 00:35:55 +01:00
Florent Castelli
b5b9c0cfc3 cmake: Build XAudio 2.7 backend on Windows 2017-01-21 00:34:02 +01:00
Matthew Parlane
83dc03416e Merge pull request #4690 from leoetlino/common-usb
IOS: Move out common USB structures
2017-01-21 12:33:06 +13:00
Matthew Parlane
2f9bf297f1 Merge pull request #4693 from lioncash/interp-naming
Interpreter: Amend parameter naming
2017-01-21 12:31:51 +13:00
Lioncash
8078c18a80 Core: Move EXI source files to their own directory
Keeps related source files together and cleans up the root directory of HW
a little bit.
2017-01-20 16:06:35 -05:00
Lioncash
4d92ffb949 Interpreter: Amend parameter naming
Drops prefixed underscores from parameters

The C++14 standard states in section 2.10 subsection 3.2:

"Each identifier that begins with an underscore is reserved to the
implementation for use as a name in the global namespace."

It's highly unlikely an implementation will ever use '_inst' as a global
identifier, however it's better to just amend the names and alleviate
the concern altogether.
2017-01-20 14:51:00 -05:00
Léo Lam
954c41d6e9 IOS: Move out common USB structures
Some structures will be reused and shared between several IOS USB
device implementations. This prepares for the upcoming USB PR.

I've also removed GetPointer calls in the trivial case (BT passthrough)
2017-01-20 18:29:21 +01:00
Florent Castelli
4785802b9e cmake: Move C++ standard requirement out of global scope to Source/ 2017-01-20 17:46:40 +01:00
Matthew Parlane
25c779943b Merge pull request #4687 from lioncash/ppc-state
PowerPC: Explicitly savestate PowerPCState members
2017-01-20 17:51:42 +13:00
Lioncash
c73f4bd226 DSPTables: Hide main opcode tables
Hides the opcode tables that the interpreter and JIT interface with to
execute instructions.

This does not, however, hide the read-only tables that the assembler and
disassembler use.
2017-01-19 17:46:07 -05:00
Lioncash
2b5b21f2a4 DSPAssembler: Rename FindOpcode parameters
Having opcod and opcode as parameter names is kind of silly.
2017-01-19 17:46:01 -05:00
Lioncash
14f0e66809 DSPTables: Use std::array instead of C arrays 2017-01-19 17:07:31 -05:00
Matthew Parlane
2acb3ef3f5 Merge pull request #4688 from leoetlino/ios-prefix
IOS: Remove IOS prefix on a few structs/enums
2017-01-20 11:04:10 +13:00
Léo Lam
a000a3c23f Only allow reset/power when core is running
If we don't check for Core::IsRunning(), event types such as
iosNotifyResetButton may actually be nullptr, or some random invalid
pointer (after an emulation start then shutdown) and be used when the
user triggers a reset, which causes random crashes.
2017-01-19 22:08:13 +01:00
Léo Lam
e33d943459 IOS: Remove IOS prefix on a few structs/enums
Now that IOS code is namespaced, we don't need the prefix anymore.
2017-01-19 19:10:31 +01:00
Matthew Parlane
629fcb437a Merge pull request #4683 from leoetlino/rename-ipc-hle
Reorganise the IOS HLE source files (and drop WII_IPC_HLE)
2017-01-19 20:54:35 +13:00
Lioncash
d266be5b56 PowerPC: Explicitly savestate PowerPCState members
Makes it more obvious which data is going into the savestate.
It also allows PowerPCState and InstructionCache to potentially
contain members that don't necessarily need to be saved to the save state.

It also gets rid of any potential padding data being put into the save
state.
2017-01-18 23:44:46 -05:00
Lioncash
c761f98ede PowerPC: Simplify TLB resetting
Member initializers and std::array make this trivial for fixed value initialization.
2017-01-18 19:31:04 -05:00
Lioncash
b2351ddb29 PowerPC: Move CPU core initialization to its own function 2017-01-18 19:13:52 -05:00
Lioncash
e86def732a PowerPC: Move zeroing of segment registers into ResetRegisters 2017-01-18 16:03:31 -05:00
Léo Lam
ef5a855b8e Update log types names from IPC_HLE to IOS
For consistency with the other changes.

WII_IPC_DVD was changed to IOS_DI, as this describes what the log type
is used for in a more specific way.
2017-01-18 21:43:37 +01:00
Léo Lam
49b9c723e2 Put IOS devices in a namespace and drop WII_IPC_HLE prefix 2017-01-18 21:42:33 +01:00
Matthew Parlane
f94bd7d865 Merge pull request #4684 from lioncash/dsp-emu
DSPEmulator: Amend variable casing
2017-01-19 09:10:58 +13:00
Léo Lam
24199293d3 IOS: Reorganise the source files and IPC_HLE→IOS
IPC_HLE is actually IOS HLE. The actual IPC emulation is not in
IPC_HLE, but in HW/WII_IPC.cpp. So calling IPC_HLE IOS is more
accurate. (If IOS LLE gets ever implemented, it'll likely be at
a lower level -- Starlet LLE.)

This also totally gets rid of the IPC_HLE prefix in file names, and
moves some source files to their own subdirectories to make the file
hierarchy cleaner.

We're going to get ~14 additional source files with the USB PR,
and this is really needed to keep things from becoming a total pain.
2017-01-18 20:43:10 +01:00
Lioncash
cf1c194b88 DSPLLE: Amend variable casing 2017-01-18 12:50:58 -05:00
Lioncash
0f70650e93 DSPHLE: Amend variable casing 2017-01-18 12:44:27 -05:00
Lioncash
a57b378116 DSPEmulator: Amend variable casing 2017-01-18 12:20:13 -05:00
Lioncash
bba6a31eb6 Interpreter_Tables: Amend leftover comment 2017-01-18 03:03:44 -05:00
Lioncash
06488477a9 Interpreter_Tables: Ensure all instructions fit within m_allInstruction at compile-time 2017-01-18 03:03:42 -05:00
Lioncash
6c61021eb1 PPCTables: Use std::array instead of raw C arrays 2017-01-18 03:03:00 -05:00
Lioncash
1a1ce42889 Interpreter_Tables: Use std::array for instruction tables 2017-01-18 03:02:55 -05:00
Matthew Parlane
01b322d45f Merge pull request #4679 from lioncash/ipc
IPC_HLE: Namespace IPC HLE
2017-01-18 17:33:08 +13:00
Matthew Parlane
41f7995916 Merge pull request #4680 from lioncash/ir
IR: Minor changes
2017-01-18 17:31:40 +13:00
Lioncash
e4ea9f7ace Interpreter: Use std::array for instruction tables 2017-01-17 22:06:52 -05:00
Lioncash
f0abdbdeb5 Interpreter: Correct member variable casing 2017-01-17 21:50:01 -05:00
Lioncash
e9b506638f Interpreter: Make m_EndBlock private 2017-01-17 21:16:14 -05:00
Lioncash
722162b54a IPC_HLE: Namespace IOS HLE
Gets all of the IOS HLE code out of the global scope.
2017-01-17 20:46:58 -05:00
Lioncash
f1542c8e5a Common: Namespace Network.h/.cpp
Necessary to avoid namespace clashes with IOS HLE's namespace name.
2017-01-17 20:46:48 -05:00
Lioncash
bb49012445 IR: Deduplicate code in Reset and FoldFallbackToInterpreter 2017-01-17 20:35:02 -05:00
Lioncash
89473d5996 IR: Clean up getNumberOfOperands
- Use std::array
- Make arrays constexpr where their contents aren't modified.
2017-01-17 20:22:38 -05:00
Lioncash
d3aed03563 IR: Make trivial helper functions constexpr 2017-01-17 19:42:36 -05:00
Lioncash
d1f39185dd IR: Convert typedefs to using aliases 2017-01-17 19:40:56 -05:00
Matthew Parlane
f785d7f869 Merge pull request #4675 from lioncash/jitil
JitILBase: Make the IRBuilder protected
2017-01-18 13:10:31 +13:00
Florent Castelli
875563787f cmake: include(Find…)->find_package(…) 2017-01-17 21:50:44 +01:00
Lioncash
1516c22a22 JitILBase: Make the IRBuilder instance protected
There's no need to make it public.
2017-01-17 14:55:45 -05:00
Lioncash
e924814d62 JitILBase: Move protected members below public 2017-01-17 14:45:40 -05:00
Matthew Parlane
63011f1402 Merge pull request #4661 from leoetlino/ios-request
IOS HLE: Deduplicate the request parsing code
2017-01-18 08:38:37 +13:00
Sarkie
8c5c7f8d2a Updated gradle to latest version 2017-01-17 10:19:39 +00:00
Matthew Parlane
753455b379 Merge pull request #4671 from endrift/fix-libusb
InputCommon: Fix FreeBSD 11 libusb incompatibilities
2017-01-17 21:43:08 +13:00
Jeffrey Pfau
c5b3b52d55 InputCommon: Fix FreeBSD 11 libusb incompatibilities 2017-01-17 00:30:08 -08:00
Lioncash
8346f86ee4 IR: Remove unnecessary semicolon on namespace brace 2017-01-16 19:54:42 -05:00
Lioncash
67fc73e82c IR: Make getNumInsts return type size_t
There's no need to cast here.
2017-01-16 19:38:30 -05:00
Lioncash
459a6e73c3 IR: Remove unused function 2017-01-16 19:32:13 -05:00
Lioncash
cd12b2c55f IR: Make IRBuilder uncopyable
Hiding and not implementing the copy constructor is a pre-C++11 thing.
It should also be noted that a copy constructor, as defined by the
language, contains a const qualifier on its parameter, so this wouldn't
have prevented copies from being performed.
2017-01-16 18:59:17 -05:00
Lioncash
a8b2dd7fc3 IR: Use std::array instead of raw C arrays 2017-01-16 18:54:30 -05:00
Lioncash
ef3e6de875 IR: Move implementation of the constructor and Reset into the cpp file
Neither of these are intended to be called extremely frequently to warrant
this.
2017-01-16 18:36:11 -05:00
Léo Lam
25f89ccae8 IOS HLE: Specify the return code when replying
This makes more sense than setting the return code on the request
struct first before replying.

Ref: https://github.com/dolphin-emu/dolphin/pull/4661#discussion_r96273253
2017-01-17 00:28:22 +01:00
Lioncash
47fc72f0a8 IR: Get rid of an unimplemented member function prototype 2017-01-16 18:11:54 -05:00
Lioncash
4f75590fdb IR: Move private details below public details 2017-01-16 18:08:11 -05:00
Léo Lam
c6b1cfb222 IOS HLE: Remove old structs and methods
Now that everything has been changed to use the new structs, the old
methods and structs can be removed.

And while I was changing the base device class, I also moved the
"unsupported command" code to a separate function. It was pretty silly
to copy the same 3 lines for ~5 commands.
2017-01-16 23:55:57 +01:00
Léo Lam
8629a1f11c IOS HLE: Deduplicate request code in WFS 2017-01-16 23:55:57 +01:00
Léo Lam
4af67abb55 IOS HLE: Deduplicate request code in ES 2017-01-16 23:55:56 +01:00
Léo Lam
6bf0b487d1 IOS HLE: Deduplicate request code in USB_HID 2017-01-16 23:55:56 +01:00
Léo Lam
0e979ec75f IOS HLE: Deduplicate request code in FileIO and FS 2017-01-16 23:55:56 +01:00
Léo Lam
5a5985f674 IOS HLE: Deduplicate request code in DI 2017-01-16 23:55:55 +01:00
Léo Lam
469a31db32 IOS HLE: Deduplicate request code in sdio_slot0 2017-01-16 23:55:55 +01:00
Léo Lam
a04902086a IOS HLE: Deduplicate request code in net/net_ssl 2017-01-16 23:55:55 +01:00
Léo Lam
84c8d0b66d IOS HLE: Deduplicate request code in stub 2017-01-16 23:55:54 +01:00
Léo Lam
f9e806fd71 IOS HLE: Deduplicate request code in OH1 2017-01-16 23:55:54 +01:00
Léo Lam
d4de87a973 IOS HLE: Deduplicate request code in USB_KBD 2017-01-16 23:55:53 +01:00
Léo Lam
d536082e42 IOS HLE: Deduplicate request code in USB_VEN 2017-01-16 23:55:53 +01:00
Léo Lam
d7b4e6ead5 IOS HLE: Deduplicate request code in STM 2017-01-16 23:55:52 +01:00
Léo Lam
e2d072250f IOS HLE: Deduplicate request code in WII_IPC_HLE 2017-01-16 23:55:52 +01:00
Léo Lam
d8b9b3825c IOS HLE: Add resource request structs
This adds well-defined structs that are responsible for parsing
resource requests, instead of duplicating the logic and offsets all
over IOS HLE. Command handler functions are now passed parsed requests
instead of a command address.

This may not seem like a very important change, but it removes the
need to remember all of the struct offsets or copy/paste existing
struct request variables. It also prevents nasty bugs which have
occurred in the past, such as parsing an ioctl as if it were an ioctlv
(that's way too easy to do if you pass command addresses directly);
or writing something to 0x0, which can easily happen by mistake with
a close handler that can be called with invalid command addresses.

Bonus changes:

- The return code is not an obscure Memory::Write_U32 anymore, but an
  explicit, more obvious SetReturnValue() call. (Which correctly takes
  a s32 instead of a u32, since return codes are signed.)

- Open handlers are now only responsible for returning an IOS ret code,
  and Close handlers don't return anything and don't have to worry
  about checking whether the request is a real one anymore.

- DumpAsync was moved to the ioctlv request struct, because it did
  not really make sense to make it part of the IOS device and it only
  works for ioctlvs.
  All current usages have been removed; they will be readded in a
  later commit.

As of this commit, nothing uses the structs yet. Usages will be
migrated progressively.
2017-01-16 23:55:52 +01:00
Matthew Parlane
53bfab057c Merge pull request #4666 from lioncash/jitil-ir
IR_X86: Minor changes to RegInfo
2017-01-17 11:52:44 +13:00
Matthew Parlane
8153772bfe Merge pull request #4662 from lioncash/memview
MemoryView: Separate memory string composition from OnPaint
2017-01-17 11:31:16 +13:00
Lioncash
43910e474b IR_X86: Use member initializers where applicable for RegInfo 2017-01-16 17:29:09 -05:00
Lioncash
bc7374a5e1 IR_X86: Use std::array instead of raw C arrays in RegInfo 2017-01-16 17:29:09 -05:00
Lioncash
45f7883ed8 IR_X86: Make RegInfo uncopyable
Hiding and not implementing the copy constructor is a pre-C++11 thing.
It should also be noted that a copy constructor, as defined by the language,
contains a const qualifier on its parameter, so this wouldn't have
prevented copies from being performed.

It also follows that if the copy constructor is deleted, then copy
assignment should also be forbidden.
2017-01-16 17:27:03 -05:00
Matthew Parlane
3415a1ca18 Merge pull request #4614 from jackoalan/gba-hle-cleanup
DSP: Clean up GBA crypto HLE implementation
2017-01-17 11:10:50 +13:00
Matthew Parlane
ed7589cb0f Merge pull request #4656 from hthh/cmpr-fixes
TextureDecoder: Fix off-by-one errors in CMPR
2017-01-17 11:05:42 +13:00
Lioncash
6788cb7266 HW/DSP: Correct prefixes of translation-unit-local variables
These aren't globals.
2017-01-16 14:53:37 -05:00
Lioncash
8cc4815fe2 HW/DSP: Hide the DSP state global 2017-01-16 14:14:03 -05:00
Markus Wick
1a01aee66e Merge pull request #4663 from lioncash/dsp-init
HW/DSP: Use member initializers with structs/unions where applicable
2017-01-15 23:51:13 +01:00
Markus Wick
23104b6939 Merge pull request #4655 from Armada651/vertex-depth-no-uid
VertexShaderGen: Remove the need for an extra UID.
2017-01-15 23:02:13 +01:00
Lioncash
c6ec5de659 HW/DSP: Use member initializers with structs/unions where applicable 2017-01-15 16:03:12 -05:00
Lioncash
3848c2a018 MemoryView: Get rid of a type-punning cast from u32 to float
This is undefined behavior. The bits should be memcpyed.
2017-01-15 12:16:41 -05:00
Lioncash
2108bf1be6 MemoryView: Separate memory string composition from OnPaint
OnPaint should only care about drawing data, not directly creating
said data.
2017-01-15 12:13:08 -05:00
Pierre Bourdon
28f0d8e8a7 Merge pull request #4658 from lioncash/bits
Common: Add bit utility header
2017-01-15 17:23:30 +01:00
Markus Wick
5297309dfa Merge pull request #4650 from degasus/jitcache
JitCache: Use pointers in the ICache and dispatchers.
2017-01-15 15:59:10 +01:00
hthh
88d52b4d69 TextureDecoder: Deduplicate some utility code 2017-01-15 20:23:26 +11:00
Matthew Parlane
e727e91be6 Merge pull request #4660 from JosJuice/gfx-debug-strings
Remove seemingly unused debug UI strings
2017-01-15 11:53:25 +13:00
JosJuice
2052bb8bea Remove seemingly unused debug UI strings
wxChoice controls don't display any titles.

By the way, why is the file called DebuggerPanel.cpp
even though it implements the Video debug panel specifically?
2017-01-14 22:34:49 +01:00
Pierre Bourdon
dd9e6760c4 Merge pull request #4659 from leoetlino/chunkfile-set
Fix ChunkFile for std::set
2017-01-14 20:11:00 +01:00
Pierre Bourdon
45a1232920 IOS: Add partial wfsi/wfssrv implementations.
The current implementations do many things wrong but work well enough to
run the Dragon Quest X installer until the very end. The game itself
crashes when being launched from its System Menu channel unfortunately
so it is hard to verify whether the install properly worked or not.

There are plenty of "TODO(wfs)" sprinkled around this codebase with
things that are knowingly done wrong. The most important one right now
is that content extraction is done by buffering everything into memory
instead of properly streaming the data to disk (and processing
asynchronously), which causes freezes. It is likely to not cause any
practical issues since only the installer and the updater should use
this anyway.
2017-01-14 19:56:43 +01:00
Léo Lam
ea0335f7c1 Fix ChunkFile for std::set
Without this, attempts to savestate std::set will fail with an error
about dropping the const qualifier.

<Lioncash> leoetlino: I'll try to break it down: So, when you do a
 ranged-for on a container, it's essentially syntactic sugar over begin
 and end iterators. std::set is an associative container where the key
 type is the same as the value type, and so it's required that all
 iterator functions return constant iterators. If this wasn't a
 requirement, it would allow changing the ordering of elements from
 outside of the set's API (this is bad).
2017-01-14 19:00:19 +01:00
Lioncash
0a6f0dfb74 Common: Add bit utility header
This attempts to make some bit arithmetic more self-documenting and also
make it easier during review to identify potential off-by-one errors by
making it possible to just specify which bits are being extracted.

Functions both support the case where bits being extracted can vary and
fixed bit extraction. In the case the bits are fixed, compile-time asserts
are present to prevent accidental API usage at compile-time.

e.g. Instead of shifting and masking to get bits 10 to 15,
Common::ExtractBits<10, 15>(value) can just be done instead.
2017-01-14 11:16:02 -05:00
Pierre Bourdon
45d27f7fc7 CommonPaths: Add D_WFSROOT_IDX.
Defaults to $USERDIR/WFS. Used to store the contents normally stored on
WFS mass storage devices.
2017-01-14 17:06:40 +01:00
Pierre Bourdon
a8f7012cf7 IOS/ES: Implement basic title installation.
There are several things wrong with this implementation. The first being
that since we still don't have a proper ticket/tmd handling library, we
hardcode offsets once again to fetch TMD fields. The second being that
we don't stream data to the disk and we buffer everything in memory. The
third being that we don't properly fetch the content index for
decryption, which is prone to breaking.

But hey, it works well enough to install the DQX channel!
2017-01-14 17:06:40 +01:00
Pierre Bourdon
0a5cfd8946 IOS: Add ESFormats.{cpp,h}.
This library implements basic parsing support for some of the IOS ES
formats we need to extract data from. Currently only implements TMD
functions, but some ticket handling functions from DiscIO should likely
be moved here in the future.
2017-01-14 17:06:40 +01:00
Pierre Bourdon
334ddf754e DiscIO: Export GetKeyFromTicket
This function has more uses than just in DiscIO (e.g. WFS).
2017-01-14 17:06:40 +01:00
Pierre Bourdon
650a1fdb1f DiscIO: Implement functions to lookup tickets
These two functions load either a signed ticket or a raw ticket from the
emulated NAND.

The ticket signature skip is refactored out of the ticket writing in
order to be usable by the raw ticket reading function.
2017-01-14 17:06:40 +01:00
Pierre Bourdon
2ed352698f IOS/ES: Implement ES_AddTicket.
Refactor the existing DiscIO::AddTicket to not require the caller to
pass the requested title ID. We do not have the title ID in the ES case,
and it needs to be extracted from the ticket. Since this is always a
safe operation to do (title ID is always in the ticket), the
implementation is made default.
2017-01-14 15:23:16 +01:00
Pierre Bourdon
c30635c70a IOS/ES: Factor out the ES_Decrypt implementation.
WFSI calls into ES to perform this operation, so expose a way for us to
do the same thing.
2017-01-14 15:23:16 +01:00
hthh
5d4e4aa561 TextureDecoder: Fix off-by-one errors in CMPR 2017-01-14 10:52:35 +11:00
Lioncash
45415e1057 ColorUtil: Make decodeCI8image's pal parameter const 2017-01-13 17:07:26 -05:00
Matthew Parlane
30e57cecf7 Merge pull request #4653 from lioncash/dsp-define
DSPInterpreter: Get rid of a #define constant
2017-01-14 10:54:48 +13:00
Jules Blok
271a9fe7a9 VertexShaderManager: Break up the conditions to make it readable. 2017-01-13 14:01:17 +01:00
Jules Blok
f866748006 VertexShaderGen: Remove the need for an extra UID. 2017-01-13 14:01:17 +01:00
Matthew Parlane
ad84b904e4 Merge pull request #4496 from Mystro256/master
Fix GCC build issue with Fedora (linux)
2017-01-13 23:13:08 +13:00
Matthew Parlane
0d43b0e0e4 Merge pull request #4652 from lioncash/memcard
GCMemcard: Const-correctness changes
2017-01-13 23:09:08 +13:00
Lioncash
35cc4a4202 DSPInterpreter: Get rid of a #define constant
This constant isn't particularly helpful, mainly because it's not
applicable to all DSP instructions. Some instructions don't have encoding
space for registers, and not all instructions that do encode registers
have one at the first five bits.

This change also has the benefit of removing all includes to the
interpreter within the JIT code, which keeps them fully separate from one
another. Changes to the interpreter header won't require some of the JIT
code to be rebuilt.
2017-01-12 20:36:52 -05:00
Lioncash
0035a4ef3d GCMemcard: Const-correctness changes
A few function reference and pointer parameters are only read from.
2017-01-12 20:01:19 -05:00
Léo Lam
5fd486014b DolphinWX: Always keep panic alerts on top
This should prevent silly things like panic alerts opening *behind* the
render window and thus being impossible to see.
2017-01-12 23:40:58 +01:00
Matthew Parlane
5790f15be8 Merge pull request #4299 from sepalani/hle_symbols
SymbolDB: Multiple symbols detection allowed
2017-01-13 10:05:32 +13:00
Matthew Parlane
9838afea41 Merge pull request #4479 from GerbilSoft/feature/RVT-R.dev-key
Support for RVT-R disc images
2017-01-13 09:56:50 +13:00
Matthew Parlane
22546aef37 Merge pull request #4499 from ligfx/msgalertmainthread
DolphinWX: pass wxMsgAlert to main thread on non-GTK too
2017-01-13 09:52:09 +13:00
Matthew Parlane
24f7ebc890 Merge pull request #4420 from JosJuice/memcard-header-time
Don't use GetEmulatedTime in GCMemcard
2017-01-13 09:49:35 +13:00
degasus
fe41ed7fa1 JitCache: Use pointers in the ICache and dispatchers. 2017-01-12 21:43:28 +01:00
Léo Lam
64101137cd Remove pre-generated SYSCONF
Dolphin is able to generate one with all correct default settings, so
we don't need to ship with a pre-generated SYSCONF and worry about
syncing default settings.

Additionally, this commit changes SysConf to work with session SYSCONFs
so that Dolphin is able to generate a default one even for Movie/TAS.
Which SYSCONF needs to be touched is explicitly specified to avoid
confusion about which file SysConf is managing.

(Another notable change is that the Wii root functions are moved into
Core to prevent Common from depending on Core.)
2017-01-12 21:30:11 +01:00
Matthew Parlane
d346d4ced1 Merge pull request #4544 from JosJuice/region-enum
DiscIO: Add GetRegion function and Region enum
2017-01-13 09:19:27 +13:00
Matthew Parlane
34c6672b97 Merge pull request #4446 from leoetlino/countries
ConfigManager: Don't overwrite the SYSCONF country
2017-01-13 09:09:56 +13:00
Matthew Parlane
356619642b Merge pull request #4647 from degasus/jitcache
JitCache: Clean up block id handling.
2017-01-13 09:00:46 +13:00
degasus
d4a529614a Jit64: Use PPCSTATE reg if possible. 2017-01-12 20:55:17 +01:00
degasus
a8b26937f3 JitCache: Clean up GetBlockFromStartAddress. 2017-01-12 20:24:43 +01:00
degasus
214f37ecef JitCache: Rename variables. 2017-01-12 20:23:14 +01:00
degasus
3ee178abe7 JitCache: Drop unused functions. 2017-01-12 20:23:14 +01:00
degasus
7e850361fb JitCache: Add a helper function to iterate over all blocks. 2017-01-12 20:23:14 +01:00
degasus
ca026b58ab JitCache: Use a pointer in links_to. 2017-01-12 20:23:14 +01:00
degasus
928ccbef53 JitCache: Use a pointer in block_map. 2017-01-12 20:23:14 +01:00
degasus
74a27d9742 JitCache: Use a pointer in start_block_map. 2017-01-12 20:23:14 +01:00
degasus
2d5288dc10 JitCache: Return a pointer in AllocateBlock. 2017-01-12 20:23:14 +01:00
degasus
f14cebf079 JitCache: Use a pointer in FinalizeBlock. 2017-01-12 20:23:14 +01:00
degasus
d3aa8c8080 JitCache: Return a pointer in GetBlockFromStartAddress. 2017-01-12 20:23:14 +01:00
degasus
f6ec96efbd JitCache: Use a pointer in DestroyBlock. 2017-01-12 20:23:14 +01:00
degasus
68c85d32f7 JitCache: Use a pointer in UnlinkBlock. 2017-01-12 20:23:14 +01:00
degasus
eb390f3020 JitCache: Use a pointer in LinkBlock. 2017-01-12 20:23:14 +01:00
degasus
ccb8c44a5a JitCache: Use a pointer in LinkBlockExits. 2017-01-12 20:23:14 +01:00
Matthew Parlane
119dfbb436 Merge pull request #4648 from lioncash/iofile
IOFile: Get rid of IOFile's ReleaseHandle function
2017-01-13 08:15:23 +13:00
Lioncash
6f08ef9a25 IOFile: Get rid of IOFile's ReleaseHandle function
Transfer of handles should be done via std::move.
2017-01-12 12:34:06 -05:00
Matthew Parlane
0b6e5765dd Merge pull request #4610 from ligfx/fixgamelist
DolphinWX: Fix position of GameListCtrl tooltips on macOS
2017-01-12 14:18:05 +13:00
Michael Maltese
fdcf5aeb75 DolphinWX: Fix position of GameListCtrl tooltips on macOS 2017-01-11 16:59:15 -08:00
Matthew Parlane
04a86e1cee Merge pull request #4646 from leoetlino/minor-simplifications
IOS HLE: Minor simplifications
2017-01-12 12:32:05 +13:00
Matthew Parlane
ed6e346664 Merge pull request #4617 from lioncash/hotkey
HotkeyInputConfigDialog: Move UI creation into named functions
2017-01-12 11:02:10 +13:00
Matthew Parlane
c765087548 Merge pull request #4645 from lioncash/breakpoints
BreakPoints: Minor changes
2017-01-12 11:01:11 +13:00
Lioncash
b760479f77 BreakPoints: Use std::any_of where applicable 2017-01-11 16:37:31 -05:00
Léo Lam
13c374b118 IOS HLE: Replace some loops with range-based loops 2017-01-11 21:20:15 +01:00
Léo Lam
36c4dda4ed IOS HLE: Simplify Reset() and SetDefaultContentFile()
Reset():
We only need to close IOS devices which were opened, and we can do that
simply by iterating over s_fdmap and closing any opened device.
With this change, s_device_map can be cleared at once.

SetDefaultContentFile():
We can just use s_es_handles which is guaranteed to contain three valid
ES devices. Gets rid of a downcast.
2017-01-11 17:52:28 +01:00
Lioncash
e97953130d BreakPoints: Use character literals for finding single characters
The single character find overload is better suited over the one for
finding character sequences.
2017-01-11 10:08:14 -05:00
Lioncash
4e649c60c0 BreakPoints: Make getters const member functions
Just const-correctness stuff. The returned collection can't be modified,
so this makes sense.
2017-01-11 10:08:14 -05:00
Lioncash
0f8bcf412d BreakPoints: Rename variables
Drops Hungarian notation where applicable.Drops Hungarian notation where
applicable.
2017-01-11 10:08:11 -05:00
Lioncash
274ab8a262 BreakPoints: Make the memchecks class member private
There's no need to make this public.
2017-01-11 10:07:34 -05:00
Markus Wick
f82d6c6fe1 Merge pull request #4644 from leoetlino/no-return-value
IOS HLE: Make Device::Update() return void
2017-01-11 15:09:41 +01:00
Mat M
55b82e323c Merge pull request #4537 from JosJuice/blob-open-less-files
Open less files when detecting/opening blobs
2017-01-11 08:30:16 -05:00
Léo Lam
15567ef2bf IOS HLE: Remove useless overrides in bt_stub
Since the Open command won't ever return with the stub, there's no way
we will get a Close/IOCtl/IOCtlV for it, so we don't have to
implement it at all.
2017-01-11 14:06:01 +01:00
Léo Lam
f66aab6381 IOS HLE: Make Device::Update() return void
The return value is not used at all, so it's useless to keep it.
And the semantics of the return value were not even well defined.
2017-01-11 14:06:01 +01:00
Lioncash
93c5c0213f BreakPoints: Convert typedefs into using aliases 2017-01-11 07:59:43 -05:00
Lioncash
50ee01754e BreakPoints: Add initializers for TBreakPoint and TWatch
Ensures all members are consistently initialized.
2017-01-11 07:55:43 -05:00
Lioncash
588374349f BreakPoints: In-class initialize TMemCheck members
Same thing, less code.
2017-01-11 07:53:49 -05:00
JosJuice
b1873264d7 WbfsBlob: Don't wrap file_entry in std::unique_ptr
There doesn't seem to be any reason for doing it.
2017-01-11 13:39:46 +01:00
JosJuice
0363be4320 WbfsBlob: Remove m_total_files
std::vector already keeps track of this for us.
2017-01-11 13:39:38 +01:00
JosJuice
5c02795af0 WbfsBlob: Only open each file once
The first file used to be opened once by
CreateBlobReader and once inside WbfsFileReader.
2017-01-11 13:33:27 +01:00
JosJuice
8d54bbc528 Don't create new IOFiles when creating a blob
...except for WBFS, which is special because
it has the ability to open multiple files.
2017-01-11 13:23:23 +01:00
JosJuice
d1ea00ed88 Only open file once when detecting blob type 2017-01-11 13:23:19 +01:00
Matthew Parlane
a3bef102b7 Merge pull request #4643 from SeannyM/settings-saving
Android: Change Exit Without Saving to Save and Exit
2017-01-11 22:59:42 +13:00
Sean Maas
cc29691875 Android: Change Exit Without Saving to Save and Exit 2017-01-10 17:12:42 -05:00
Markus Wick
d9a37d38b4 Merge pull request #4571 from degasus/DSPHLE
Attempt re-adding the missing AXWii DSP_SYNC
2017-01-10 22:23:35 +01:00
Jack Andersen
3869eec53a DSP: Clean up GBA crypto HLE implementation 2017-01-10 10:34:34 -10:00
Markus Wick
52ec186f0a Merge pull request #4642 from stenzek/split-x64-texture-decoders
TextureDecoder: Seperate each format into its own function
2017-01-10 12:06:47 +01:00
Stenzek
2f223e24dc TextureDecoder: Seperate each format into its own function 2017-01-10 20:41:00 +10:00
Lioncash
ea8fc594a5 Common: Move BreakPoints into Core
BreakPoints utilizes the jit global variable, so this was making Core and
Common cyclical dependencies on one another.
2017-01-10 05:24:44 -05:00
Markus Wick
45a875e2f2 Merge pull request #4639 from Tilka/android
Android: fix software renderer 2nd edition
2017-01-10 10:30:16 +01:00
Matthew Parlane
ab2542ea41 Merge pull request #4630 from PEmu1/refresh-game-list
Change "Refresh List" to "Refresh Game List" in Menu
2017-01-10 14:06:23 +13:00
Markus Wick
440a2f832c Merge pull request #4637 from lioncash/jitcache
JitCache: Get rid of reliance on the JIT global variable
2017-01-10 00:07:17 +01:00
Tillmann Karras
7284c7a954 Android: fix software renderer 2nd edition 2017-01-09 11:58:19 +00:00
Léo Lam
a68aea1ace IOS HLE: Replace is_hardware with a proper device type
is_hardware is an obscure name (what does hardware mean?) and it forces
us to assume that anything that !is_hardware is a FileIO device. This
assumption prevents properly restoring OH0 child devices (which will be
implemented in the USB PR), so this commit replaces the is_hardware
bool with a device type.
2017-01-09 12:27:45 +01:00
Lioncash
37d10064b8 JitCache: Get rid of reliance on the JIT global variable 2017-01-09 04:43:06 -05:00
Lioncash
f75aab1a85 CachedInterpreter: Separate the block cache from CachedInterpreter
An interpreter is not a block cache. It may utilize a block cache, it may
contain a block cache but it *is not* A block cache.
2017-01-09 04:43:05 -05:00
Lioncash
eddccb3891 CachedInterpreter: Move to its own directory 2017-01-09 04:43:05 -05:00
Lioncash
2b8ede8dc6 JitCache: Move implementation details into the cpp file 2017-01-09 04:43:04 -05:00
Lioncash
cf18aeb1eb JitCache: Move private class details below public details
Also organizes cpp file organization to match the function layout.
2017-01-09 04:42:59 -05:00
Lioncash
1dab2c8816 IOFile: Correct explicit operator bool semantics
The operator void* variant was m_good ? m_file : nullptr;
so this was leaving out the file handle check.
2017-01-08 22:52:44 -05:00
Matthew Parlane
0869c63048 Merge pull request #4634 from leoetlino/probably-pointless-ios-fixes
IOS HLE: Minor changes to match IOS behaviour
2017-01-09 13:49:32 +13:00
Lioncash
00baf193ac CodeBlock: Const correctness for IsInSpace 2017-01-08 18:40:09 -05:00
Léo Lam
c761ac4f08 IOS HLE: Set return value to EINVAL for unknown commands
This matches IOS behaviour and allows getting rid of command handlers
which merely set the return value to EINVAL.
2017-01-08 21:18:08 +01:00
Léo Lam
45b59f01b8 IOS HLE: Allow up to 3 ES handles
Confirmed by a hardware test and a quick diassembly of /dev/es.

I'm not aware of anything that opens several ES handles, but
technically, this fixes a small inaccuracy in IOS HLE.
2017-01-08 21:16:10 +01:00
Léo Lam
23162ac722 IOS HLE: STM: Check if there is already an event hook
For IOCTL_STM_EVENTHOOK, IOS checks if there is already an event hook
to prevent overriding an existing event hook message with a new one,
without first releasing it.
2017-01-08 21:16:10 +01:00
Matthew Parlane
5135445298 Merge pull request #4627 from leoetlino/naming-cleanup
IOS HLE: Naming cleanup
2017-01-09 09:08:50 +13:00
Chris Burgener
47b3a9c68e Add Silent Audio Dumping INI Option 2017-01-08 13:53:44 -05:00
Tillmann Karras
7e21732b53 Android: fix software renderer settings string 2017-01-08 17:28:14 +00:00
PEmu1
b25ed121d1 Change "Refresh List" to "Refresh Game List" in Menu
Make refresh list option more clear as to what it does and more consistent with other usage in the UI.
2017-01-08 09:24:17 -08:00
flacs
c30216003e Merge pull request #4622 from degasus/videosw
VideoSW: Fix GL ES shader.
2017-01-08 17:03:57 +00:00
Lioncash
27350dbf1c Jit64Base: Use size_t to represent size in LogGeneratedX86 2017-01-07 21:57:19 -05:00
Lioncash
77756b44d5 Jit64Base: Const correctness for LogGeneratedX86 2017-01-07 21:53:06 -05:00
Matthew Parlane
7a4464c3e0 Merge pull request #4599 from stenzek/point-uvs
GeometryShaderGen: Use lower-left origin for point texture coordinates
2017-01-08 13:40:55 +13:00
Léo Lam
1f9269d0ea ConfigManager: Don't overwrite the SYSCONF country
Currently, the country is always overridden depending on the Wii
language setting. This makes it impossible to change the country
independently from the language, unlike on a Wii, since a language
will always be associated to an unique country (which is hardcoded
in Dolphin's codebase).

This behaviour was added in c881262 and changed in PR 4319 to happen
every time emulation is started. It doesn't seem to be needed anymore,
as a quick testing shows that a Japanese system menu is able to load
in Japanese even with the region set to France, or anything other than
Japan in fact. So what this commit changes is drop this code.

Fixes issue 9884.
2017-01-08 01:28:43 +01:00
Léo Lam
c28b148783 IOS HLE: Clean up naming and remove unused defines
Removes #defines which have been unused for years and cleans up
naming.

This also changes IPC_REP_ASYNC to simply IPC_REPLY because it turns
out it's actually not specific to async replies, but used for all
command replies.
2017-01-08 01:20:40 +01:00
Léo Lam
7dcb3c5d55 IOS HLE: Clean up return codes
- Use an enum instead of defines.

- Only use the FS_ prefix for return codes which are actually related
  to FS stuff, not for everything.

- Remove duplicated error codes and clean up the names.
2017-01-08 01:20:35 +01:00
Matthew Parlane
7a5fe4b7ed Merge pull request #4624 from leoetlino/jit-warning-fixes
Add the g_ prefix to the jit global
2017-01-08 13:19:16 +13:00
Matthew Parlane
c89aa79380 Merge pull request #4626 from lioncash/size
CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
2017-01-08 13:14:02 +13:00
Lioncash
9d8e8652fb CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace
Size is internally stored as a size_t, so having an int parameter
would cause implicit sign-conversion from a signed value to an
unsigned value to occur.
2017-01-07 19:05:06 -05:00
Léo Lam
22fcb735ed IOS HLE: HID: Remove left-over align function
Also remove unneeded AlignUp usages.
2017-01-08 00:36:04 +01:00
Léo Lam
3c50c61606 IOS HLE: Remove copy and pasted Open()/Close()
This removes Open() and Close() functions from devices whenever they
did nothing more than the base class (setting m_Active, returning a
default reply).

Also, since IOS close commands practically always return FS_SUCCESS,
writing the return code is moved to HandleCommand() in WII_IPC_HLE,
which has two benefits: it's not duplicated all over the place
(so people will not forget it) and it gets rid of having to check
the force parameter, since HandleCommand() is always called for
real IOS commands, so command_address is guaranteed to be valid.
2017-01-07 23:31:04 +01:00
Léo Lam
27e6363214 IOS HLE: Remove unneeded GetDeviceID() writes
It looks like at some point Dolphin device IDs coincided with IOS file
descriptors, but this is not the case anymore, so keeping those
WriteReturnCode(GetDeviceID()) in every single IOS HLE device,
as if the device ID was used as IOS fd, is both unnecessary
and confusing.
2017-01-07 23:30:59 +01:00
Matthew Parlane
7847ca41e2 Merge pull request #4607 from leoetlino/execute
IOS HLE: Refactor ExecuteCommand
2017-01-08 11:20:49 +13:00
Léo Lam
8bef7259e3 Add the g_ prefix to the jit global
Jan 04 22:55:01 <leoetlino>   fwiw, it looks like there are new warnings in the RegCache code
Jan 04 22:55:04 <leoetlino>   Source/Core/Core/PowerPC/Jit64/FPURegCache.cpp:13:33: warning: declaration shadows a variable in the global namespace [-Wshadow]
Jan 04 22:56:19 <@Lioncash>   yeah, the jit global should have a g_ prefix.

This fixes shadowing warnings and adds the g_ prefix to a global.
2017-01-07 23:19:49 +01:00
degasus
f12460d1f4 VideoSW: Fix GL ES shader. 2017-01-07 12:32:15 +01:00
Matthew Parlane
82e003ebb6 Merge pull request #4620 from JosJuice/android-byteswap
Don't use generic byteswapping on Android
2017-01-07 14:01:33 +13:00
degasus
f6c7a258ed BlendState: Use masking as a fastpath for the logic op NO_OP. 2017-01-06 14:01:39 +01:00
degasus
23b0faeba5 OGL: Use VideoCommon blend state for framebuffer configuration. 2017-01-06 14:01:39 +01:00
degasus
3df828463d VideoCommon: Assembly blending state in a shared state object. 2017-01-06 14:01:36 +01:00
JosJuice
5e2b2f059f Don't use generic byteswapping on Android
This seems to work fine nowadays.
2017-01-06 13:56:53 +01:00
Markus Wick
c33c9532a7 Merge pull request #4594 from lioncash/regcache
DSPJitRegCache: Make single argument constructor explicit
2017-01-06 13:01:40 +01:00
Markus Wick
878058ce68 Merge pull request #4613 from lioncash/scrubber
DiscScrubber: Minor changes
2017-01-06 13:00:51 +01:00
Markus Wick
82d45435fd Merge pull request #4616 from lioncash/hle
HLE: Align table formatting
2017-01-06 12:57:16 +01:00
Markus Wick
c633eeb383 Merge pull request #4619 from PEmu1/configuration
Change "Configure" to "Configuration" in Menu
2017-01-06 12:54:17 +01:00
PEmu1
398d544ebf Change "Configure" to "Configuration" in Menu
Other settings options are nouns rather than verbs so this change makes the configuration option consistent with others. Also makes the menu option label the same as the windows title.
2017-01-05 14:33:24 -08:00
Lioncash
89da37b1c6 HotkeyInputConfigDialog: Move UI creation into named functions
The constructor shouldn't be used as a dumping ground for all UI-related
initialization. Doing so makes it somewhat more difficult to reason about
how certain UI elements get created. It also puts unrelated identifiers in
the same scope.

This separates the UI creation out so code relevant to each component
is self-contained.
2017-01-05 16:26:42 -05:00
Mat M
e7359f247b Merge pull request #4595 from aldelaro5/add-debugger-hotkeys
Add debugger hotkeys
2017-01-05 14:33:10 -05:00
Mat M
6fe621f203 Merge pull request #4589 from ligfx/cleaninputconfigdiag
InputConfigDiag: move function bodies out of header
2017-01-05 14:29:35 -05:00
Mat M
0de4ad334f Merge pull request #4605 from PEmu1/tas-gamecube-contro
Clarify GameCube Controller in TAS Input
2017-01-05 14:28:54 -05:00
Mat M
495580637f Merge pull request #4606 from BhaaLseN/clang-format-union
specify custom brace style to fix unions
2017-01-05 14:27:27 -05:00
Mat M
9da6982ac3 Merge pull request #4608 from RisingFog/input_display_newlines
Add missing new lines for OSD
2017-01-05 14:25:24 -05:00
Mat M
189e5f87fb Merge pull request #4612 from PEmu1/memcard-menu
Don't Use Abbreviation for "Memory Card"
2017-01-05 14:22:54 -05:00
Lioncash
a10bb15f17 HLE: Add explicit initializers for OSBreakPoints' stub entry
No behavior change, this just makes implicit values explicit.
2017-01-05 14:15:45 -05:00
Lioncash
2941468857 HLE: Align table formatting 2017-01-05 14:13:30 -05:00
PEmu1
6d195f3d65 Don't Use Abbreviation for "Memory Card" 2017-01-05 10:06:46 -08:00
BhaaL
23d99f2f2c specify custom brace style to fix unions
BreakBeforeBraces: Allman apparently includes all styles,
except for AfterUnion (which is false) when using clang-format -dump-config
2017-01-05 12:55:13 +01:00
JosJuice
41101be545 Merge pull request #4611 from lioncash/fileutil
IOFile: Minor changes
2017-01-05 09:17:03 +01:00
Lioncash
a93861ab49 DiscScrubber: Don't take SFileInfo instances by value
Avoids unnecessary copies.
2017-01-04 20:12:49 -05:00
Lioncash
c52d1e735a DiscScrubber: Use an unsigned loop index in ParseDisc
Prevents an implicit signed to unsigned conversion when assigning a
partition's group number.
2017-01-04 20:03:12 -05:00
Lioncash
6ff21c48cb DiscScrubber: Correct printf specifiers 2017-01-04 19:56:39 -05:00
Lioncash
b1a2dec78a DiscScrubber: Convert a #define into a typed constant 2017-01-04 19:53:31 -05:00
Léo Lam
a15be890e1 WII_IPC_HLE: Update the "IOS basics" comment
The codebase has changed since it was written, so it needed
a small update.
2017-01-05 01:11:52 +01:00
Léo Lam
00268443ca WII_IPC_HLE: Replace #defines with constexpr 2017-01-05 01:04:20 +01:00
Léo Lam
9abfa54c9d IOS HLE: Remove s_es_inuse
We don't really have to keep track of device opens/closes manually,
since we can already check that by calling IsOpened() on the device.

This also replaces some loops with for range loops.
2017-01-05 01:04:19 +01:00
Lioncash
045a8400e6 IOFile: Make the move constructor and move assignment operator noexcept
Certain parts of the standard library try to determine whether or not a
transfer operation should either be a copy or a move. The prevalent notion
of move constructors/assignment operators is that they should not throw,
they simply move an already existing resource somewhere else.

This is typically done with 'std::move_if_noexcept'. Like the name says,
if a type's move constructor is noexcept, then the functions retrieves an
r-value reference (for move semantics), or an l-value (for copy semantics)
if it is not noexcept.

As IOFile deletes the copy constructor and copy assignment operators,
using IOFile with certain parts of the standard library can fail in
unexcepted ways (especially when used with various container
implementations). This prevents that.
2017-01-04 18:37:48 -05:00
Lioncash
9b8f5bce22 IOFile: Change 'operator void*' into 'explicit operator bool'
'operator void*' is basically a pre-C++11-ism that was used, as C++03
only had the notion of implicit type-conversion operators, but not explicit type
conversion operators (allowing implicit conversion of a file handle to
bool can go downhill pretty quickly).
2017-01-04 18:10:21 -05:00