539a3ed021
Merge pull request #13464 from jordan-woyak/dont-toggle-skip-frames
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DolphinQt: Don't auto toggle GFX_HACK_SKIP_DUPLICATE_XFBS.
2025-05-01 21:28:13 -04:00
7222779e21
Merge pull request #13448 from Dentomologist/fix_unresponsive_hotkeys_when_moving_overlay_during_framestep
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DolphinQt: Fix unresponsive hotkeys when clicking overlay during a framestep
2025-05-01 21:27:30 -04:00
1bd2570d97
Merge pull request #13239 from JosJuice/jitarm64-rlwimix-imm-mask
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JitArm64: Use AArch64 imm masks in rlwimix slow case
2025-05-01 21:26:27 -04:00
e4525ca7ee
Merge pull request #13499 from jordan-woyak/frame-pacing-better-math
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CoreTiming: Cleanups to avoid drift from cumulative rounding errors.
2025-05-01 15:58:33 -05:00
6c9138e5a6
Merge pull request #13592 from SuperSamus/kfp-single-core
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GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
2025-05-01 15:30:15 -04:00
0ce929220d
Merge pull request #13553 from tygyh/Core/PowerPC/JitArm64-Replace-zeroes-in-boolean-context-with-false
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JitArm64: Replace zeroes in boolean context with `false`
2025-05-01 10:11:44 +02:00
0987c03693
Merge pull request #13453 from tygyh/Use-underlying-method
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DolphinQt/FIFO/FIFOAnalyzer: Use Common::ToUnderlying
2025-04-30 22:18:02 -05:00
e3f7486ca7
Merge pull request #13567 from tygyh/UnitTests-Rename-lambda-parameters-which-hide-previous-declarations
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UnitTests: Rename lambda parameters which hide previous declarations
2025-04-30 22:07:35 -05:00
2e20e24136
Merge pull request #13587 from jordan-woyak/manual-value
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Common: Move some duplicate container element construction logic into a ManuallyConstructedValue template.
2025-04-30 23:45:33 +02:00
cae82b62f8
Merge pull request #13610 from AdmiralCurtiss/zstd-asm-fix
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Externals/zstd: Disable ASM for MSVC compiler in CMake
2025-04-30 23:31:55 +02:00
8e64a02a42
Merge pull request #13579 from jordan-woyak/work-queue-thread-cleanup
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WorkQueueThread: Implement in terms of WaitableSPSCQueue. Add unit tests.
2025-04-30 16:10:28 -05:00
43e4e8f182
Merge pull request #13581 from jordan-woyak/dvd-WorkQueueThread
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DVDThread: Implement with WorkQueueThread and WaitableSPSCQueue.
2025-04-30 16:09:36 -05:00
b5dd545b8e
Merge pull request #13504 from Filoppi/patch-23
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Improve gamma corrected resampling by acknowledging the perceptual luminance
2025-04-30 16:09:08 -05:00
2049896cab
Improve gamma corrected resampling by acknowledging the perceptual luminance
2025-04-30 15:22:06 -05:00
4899913446
Common: Move some duplicate container element construction logic into a ManuallyConstructedValue template.
2025-04-30 14:56:07 -05:00
e8b63fe090
UnitTests: Add tests for WorkQueueThread.
2025-04-30 14:31:51 -05:00
a149b9d62d
WorkQueueThread: Cleanups. Implement in terms of WaitableSPSCQueue. Add single producer WorkQueueThreadSP.
2025-04-30 14:31:51 -05:00
2d9a61bd0e
Externals/zstd: Disable ASM for MSVC compiler in CMake
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Results in a "MSVC_RUNTIME_LIBRARY value 'MultiThreadedDLL' not known for this ASM compiler" otherwise, and zstd doesn't support the relevant ASM code for MSVC anyway.
2025-04-30 20:32:01 +02:00
852bd6df1a
Merge pull request #13598 from AdmiralCurtiss/zstd157
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Externals: Update zstd from 1.4.4 to 1.5.7
2025-04-30 19:06:52 +02:00
0b0151770a
Merge pull request #13436 from JoshuaVandaele/clang-format-19
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Update clang-format to version 19
2025-04-30 01:17:31 -04:00
23a5ea3504
Merge pull request #13604 from fox8091/nstrike
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GameINI: Disable Dual Core for NERF N-Strike
2025-04-29 14:56:32 -04:00
b49711fefb
Merge pull request #13600 from JoshuaVandaele/nixfix
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CMake: Explicitely link udev if LIBUDEV_FOUND is set
2025-04-29 14:55:50 -04:00
d591e3b4e3
GameINI: Enable Single Core for Kung Fu Panda and Shrek Forever After
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These games (both are made with the Lux Engine) randomly freeze with Dual Core.
2025-04-29 11:35:09 +02:00
26ae66297d
GameINI: Disable Dual Core for NERF N-Strike
2025-04-28 13:11:50 -05:00
97e696e524
CMake: Explicitely link udev if LIBUDEV_FOUND is set
2025-04-27 22:03:15 +02:00
2e6e7eddd1
DVDThread: Implement with WorkQueueThread and WaitableSPSCQueue.
2025-04-27 04:16:27 -05:00
891833d1a1
Externals: Update zstd from 1.4.4 to 1.5.7 and convert to submodule
2025-04-26 22:07:59 +02:00
8ee64a84c7
Merge pull request #13590 from tygyh/UCodes-Remove-redundant-qualifiers
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UCodes: Remove redundant qualifiers
2025-04-26 16:23:27 +01:00
741ffc3114
Merge pull request #13514 from LillyJadeKatrin/retroachievements-failed-load-bug
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Call AchievementManager CloseGame on load failures
2025-04-26 10:36:09 +02:00
3e5286c1a4
Merge pull request #13593 from Dentomologist/mainwindow_fix_use_after_free_during_dolphin_shutdown
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MainWindow: Fix use-after-free during Dolphin shutdown
2025-04-26 09:06:06 +02:00
3a883f28d6
Config: Add [[nodiscard]] to AddConfigChangedCallback
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Require callers of Config::AddConfigChangedCallback and
CPUThreadConfigCallback::AddConfigChangedCallback to handle the returned
ConfigChangedCallbackIDs to hopefully prevent future issues with
callbacks getting called after their associated objects have been
destroyed.
2025-04-25 16:04:12 -07:00
45b9def42c
VideoConfig: Remove ConfigChangedCallback on shutdown
2025-04-25 16:00:43 -07:00
d0dc8ae5e1
FreeLook: Remove ConfigChangedCallback on shutdown
2025-04-25 16:00:43 -07:00
9db4067957
UICommon: Merge ConfigChangedCallbacks
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Use a single lambda as a callback which calls InitCustomPaths and
RefreshConfig instead of having separate callbacks for each of them.
This fixes the callback for InitCustomPaths not being removed on
shutdown; the callback for the lambda (previously for RefreshConfig) is
already removed in Shutdown().
2025-04-25 16:00:43 -07:00
8724daf44e
Settings: Remove ConfigChangedCallback on shutdown
2025-04-25 16:00:19 -07:00
9c40a7976b
AchievementManager: Remove ConfigChangedCallback on shutdown
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Prevent SetHardcoreMode from being called after m_client is set to
nullptr. rc_client_set_hardcore_enabled() checks for nullptr so this
didn't cause any problems, but better not to rely on that.
Also prevents multiple SetHardcoreMode callbacks from piling up when
repeatedly toggling Config::RA_ENABLED.
2025-04-25 15:29:29 -07:00
e37a195192
MainWindow: Fix use-after-free during shutdown
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Remove ConfigChangedCallback in MainWindow's destructor to prevent the
callback from accessing the destroyed MainWindow afterward.
After MainWindow is destroyed UICommon::Shutdown calls
LogManager::Shutdown which ultimately triggers any remaining callbacks.
This resulted in calling MainWindow::OnHardcoreChanged, which crashed in
debug builds and didn't have any obvious effect in release builds.
2025-04-25 15:29:29 -07:00
9868138c22
UCodes: Remove redundant qualifiers
2025-04-25 13:18:56 +02:00
805307f432
Merge pull request #13451 from vyuuui/numeric_labels
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Add numeric label support to assembler
2025-04-25 01:56:43 +01:00
fe307a06c6
Merge pull request #13476 from jordan-woyak/sdl-header
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InputCommon: Move SDL Device class into its own cpp/h files.
2025-04-25 01:49:52 +01:00
a95779add0
Merge pull request #13506 from JosJuice/android-time-played
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Android: Show time played in game details
2025-04-25 01:43:53 +01:00
5523b9a01b
Merge pull request #13487 from Dentomologist/performancemetrics_fix_window_arrangement
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PerformanceMetrics: Fix window arrangement
2025-04-25 01:40:58 +01:00
50026ab795
Merge pull request #13497 from hoogmin/modernize_fs_path
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Core/Common/FileUtil.cpp: Use std path utility for automatic path separator handling.
2025-04-25 01:38:35 +01:00
908094714b
Translation resources sync with Transifex
2025-04-24 23:38:09 +02:00
8fa725d5e4
Merge pull request #13573 from tygyh/DolphinTool-Make-parameter-constant
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DolphinTool: Make parameter constant
2025-04-24 00:49:10 -04:00
fc0aafca3b
Merge pull request #13577 from tygyh/UCodes-Make-functions-static
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UCodes: Make functions static
2025-04-24 00:48:46 -04:00
f675048768
Merge pull request #13578 from tygyh/Core/HW-Remove-redundant-empty-lambda-parameter-lists
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Core/HW: Remove redundant empty lambda parameter lists
2025-04-24 00:48:28 -04:00
1cea31c75a
Merge pull request #13580 from LillyJadeKatrin/retroachievements-de-bug-debug
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Fix debugger disabled bug
2025-04-23 23:28:19 -05:00
3025cd472c
Merge pull request #13491 from JosJuice/oh0-removed-opened
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IOS: Remove from m_opened_devices in OH0::OnDeviceChange
2025-04-23 23:25:34 -05:00
022bc3bf8d
Fix debugger disabled bug
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Fixing an oversight: this was causing the debugger to be disabled if achievements were disabled but hardcore mode was still enabled in the .ini. This fix properly checks for hardcore state via AchievementManager which takes both settings into account.
2025-04-23 22:57:35 -04:00