15ce648b0d
Merge pull request #341 from lioncash/pragma
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Move the header guard before the includes in VideoCommon's Statistics.h
2014-05-10 23:21:53 -05:00
b4e1ac5f08
Merge pull request #185 from degasus/shader-cleanup
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Shader cleanup
2014-05-06 11:37:11 +02:00
716b3fefd4
VideoCommon: recreate XFB texture when the XFB size changes.
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We need to do this to correctly deal with games which dynamically change the
XFB width and height.
2014-05-05 11:01:14 -07:00
2f92b82b29
Merge pull request #345 from Sonicadvance1/Qualcomm-textureSize
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Enables usage of GLSL textureSize on Qualcomm v66.
2014-05-05 11:41:40 -05:00
813e30ec2a
ShaderGen: make uv readonly
2014-05-05 17:06:38 +02:00
6109958e68
ShaderGen: OGL: don't make a copy of "Normal"
2014-05-05 17:06:37 +02:00
0e0da8c8fd
ShaderGen: make clipPos readonly
2014-05-05 17:06:37 +02:00
c80717ac2e
PixelShaderGen: extract iround
2014-05-05 17:06:37 +02:00
2bc2b73e03
PixelShaderGen: drop fmod as it isn't used any more
2014-05-05 17:06:37 +02:00
c82991df5b
ShaderGen: inline constant shaders
2014-05-05 17:06:37 +02:00
b0878c54b2
ShaderGen: use cbuffers for D3D
2014-05-05 17:06:37 +02:00
fe9fcfdd07
ShaderGen: merge early-z blocks of ogl+d3d
2014-05-05 17:06:37 +02:00
3e14bf511f
ShaderGen/D3D: inline centroid
2014-05-05 17:06:36 +02:00
8bb8446e34
Enables usage of GLSL textureSize on Qualcomm v66.
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Qualcomm's v66 drivers have a working textureSize() function now.
Enable usage of it.
2014-05-05 08:50:13 -05:00
2e464800bc
VideoCommon: correctly compute whether an indirect texture stage is active.
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This is consistent with the implementation in PixelShaderGen.
2014-05-04 22:44:10 -07:00
52c42a2946
VideoCommon: fix indirect texture coordinate computation in TEV.
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Even if an indirect texture stage doesn't actually sample a texture, we
still need to emit the relevant math.
Fixes Issue 7092.
2014-05-04 22:12:57 -07:00
f4d80bd8a5
Move the #pragma once header guard before the includes in Statistics.h in VideoCommon.
2014-05-04 00:24:21 -04:00
557c3db462
Merge pull request #81 from degasus/skip_framelimit_hotkey
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Add a hotkey for disabling the framelimit.
2014-05-01 12:40:01 +02:00
2d8cfb89d7
Changes posmtx vertex attribute to integer.
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This makes it so we don't need to do some dumb casting from float to integer in our shaders.
Only tested in OpenGL, needs to be tested in D3D.
2014-04-30 19:11:06 -05:00
30586f4d29
Add set/get functions for IsFramelimiterTempDisabled
2014-04-30 12:51:13 +02:00
8483811b39
Add a hotkey for disabling the framelimit.
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Atm this is hardcoded to '\t'.
2014-04-30 12:50:53 +02:00
25f5598e31
Merge pull request #306 from neobrain/pixel_center_correction
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VertexShaderGen: Correct vertex shader output to consider shifted pixel centers.
2014-04-25 09:32:36 +02:00
ca2a79d0bd
Workaround dumb custom texture loading logic so that D3D11, GL core (used on OS X) and GLES code paths have less broken custom textures.
2014-04-24 00:33:48 +02:00
c47c32d4a8
VertexShaderGen: Correct vertex shader output to consider shifted pixel centers.
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Fixes issue 267.
2014-04-24 00:21:17 +02:00
fd37a768a6
Fix texture conversion shaders for GLSL ES.
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Noticed this while messing with EFB to RAM.
We were having an implicit conversion from integer to float, GLSL ES doesn't allow implicit conversion.
Changes it to a explicit conversion to float.
2014-04-22 15:48:26 -05:00
762572a08c
BPMemory: Fix GenMode using an incorrect number of bits for the number of color chans.
2014-04-21 22:47:08 +02:00
16d3dbc5ea
BPMemory: Use BitField for the GenMode fields.
2014-04-21 22:34:23 +02:00
92ec49ac9f
Change to ARM's naming convention in DriverDetails.
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This matches how ARM handles their naming in their drivers for different models.
Really it's that way because both Mali-T6xx and Mali-T7xx fall under Midgard.
While everything else (except Mali-55) fall under Utgard.
2014-04-18 21:06:32 -05:00
b3a67821e4
VideoCommon: fix rounding in TEV.
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The hardware backends pass the TEV tests in gxtest with this change.
2014-04-15 16:47:01 -07:00
068f26d2aa
PixelShaderGen: Fix an issue with color combiner compare mode and simplify the affected line a bit.
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This was a mistake of mine when translating floating point values to integer values.
Also, the max() part of that line was just completely redundant because the sign of an absolute value is always greater than or equal to zero.
Fixes issue 7178.
2014-04-15 23:41:07 +02:00
4f3227b4a9
Merge pull request #261 from magumagu/pixelshadergen-extra-paren
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PixelShaderGen: delete extra parenthesis
2014-04-14 09:48:02 +02:00
a2150ef1f8
PixelShaderGen: delete extra parenthesis.
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Without this patch, we can generate a pixel shader which doesn't compile
in some cases.
2014-04-14 00:41:27 -07:00
a9fa49f34d
Support checking for the Mali-T7xx line of GPUs.
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They are similar enough that they will share bugs with their drivers, so make them fall under the same Mali-Txxx umbrella of bug issues.
If there is ever a need in the future for having separate bugs depending on family, we can support that then.
2014-04-11 23:46:44 -05:00
fd9c1fa746
VideoBackend: remove unused config vars.
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No point to keeping around variables which are always "true".
2014-04-11 14:53:12 -07:00
306b9afd1e
Merge pull request #224 from magumagu/swrender-deletepixelfork
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Software backend: Delete forked PixelEngine.
2014-04-11 20:01:23 +02:00
cdf6172348
Merge pull request #213 from Jezze/vertexloader-cleanups
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Vertexloader cleanups
2014-04-10 08:52:36 +02:00
87d106d65c
Remove dumb CodeBlock duplication in the emitters.
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Fixes issue 6990.
This uses a bit of templating to remove the duplicate code that is the CodeBlocks in each emitter headers.
No actual functionality change in this.
2014-04-09 13:53:43 -05:00
3251d78f89
Add initial support for GLSL ES 3.10.
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GLSL ES 3.10 adds implicit support for the binding layout qualifier that we use.
Changes our GLSL version enums to bit values so we can check for both ES versions easily.
2014-04-03 00:46:09 -05:00
9b03178673
Merge pull request #222 from comex/more-clang-fixes
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More clang fixes
2014-03-30 13:24:08 +02:00
b5654a2464
Don't cast -1 to enum to represent a missing value.
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This is undefined behavior in C++, and a clang warning suggests it is
actually producing bad code as a result:
../Source/Core/VideoCommon/BPFunctions.cpp:164:45: warning: comparison of constant 4294967295 with expression of type 'PEControl::PixelFormat' is always false [-Wtautological-constant-out-of-range-compare]
if (new_format == old_format || old_format == (unsigned int)-1)
2014-03-30 01:40:06 -04:00
0661efea84
Software backend: Delete forked PixelEngine.
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Mostly just zapping a bunch of duplicated code; the only interesting thing
going on here is the changes to the performance counter implementation.
2014-03-29 12:07:20 -07:00
664c8d30a0
Remove all trailing whitespaces from our codebase.
2014-03-29 11:05:44 +01:00
73176d0333
VideoCommon/VertexLoader: Add more use of std::min and std::max
2014-03-27 00:33:41 +01:00
478a27e052
VideoCommon/VertexLoader: Remove duplicate point min and max calculation
2014-03-27 00:24:48 +01:00
0c62ae9c1a
VideoCommon/VertexLoader: Remove NRM enum
2014-03-26 23:56:57 +01:00
ea6b37cb75
Merge pull request #193 from neobrain/tev_combiner_fixes
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PixelShaderGen: Cleanups and fixes for tev combiners.
2014-03-26 10:05:46 +01:00
c6070b94ce
BPMemory: Fix an enum to use u32 as its underlying type.
2014-03-26 10:02:57 +01:00
eb0f547a17
PixelShaderGen: Cleanups.
2014-03-26 00:23:36 +01:00
4f82d6f7af
PixelShaderGen: Implement tev combiner lerping in a faster way which also reproduces hardware behavior perfectly.
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The new behavior has been verified to be correct by hardware tests. This is an improvement over the old code, which was just a guess.
2014-03-26 00:17:04 +01:00
fdad95c055
PixelShaderGen: Cleanups and fixes for tev combiners.
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Fixes issue 4674.
2014-03-26 00:17:03 +01:00