Florent Castelli
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cac53603c5
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DolphinWX: Put wx related headers before including anything else
Including Windows.h before them creates compilation errors.
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2017-01-24 03:22:03 +01:00 |
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Léo Lam
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3eb81ad219
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Netplay: Fix wrong mapping info being used in dialog
Obvious fix for a small mistake.
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2017-01-21 20:42:30 +01:00 |
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JosJuice
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3c6742f66f
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More debug text fixes
Also a few small non-debug text changes.
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2016-11-02 17:46:52 +01:00 |
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EmptyChaos
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f39c301579
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WX: HiDPI: NetPlay
Several refactors of GUI creation into separate functions where the
function was too large or intermixed different concerns making it hard
to modify.
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2016-10-04 13:47:22 +11:00 |
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mimimi085181
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4f9fe41ee6
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Revert pr#3660
https://github.com/dolphin-emu/dolphin/pull/3660
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2016-07-08 20:23:33 +02:00 |
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mimimi085181
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330289cf71
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Revert pr#3691
https://github.com/dolphin-emu/dolphin/pull/3691
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2016-07-08 20:23:32 +02:00 |
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Pierre Bourdon
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3570c7f03a
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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Rukai
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1b65adcd56
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Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp
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2016-03-02 21:02:15 +11:00 |
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Anthony Serna
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28fbf6ae03
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[Netplay] Disable Wiimotes
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2016-02-19 22:15:52 -06:00 |
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Rukario
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e939fba3e7
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Updated terms in Netplay window.
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2015-09-03 07:36:52 -07:00 |
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Lioncash
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11f3ded296
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NetPlay: Return mapping arrays and player list vectors directly
Simplifies pad map dialog initialization
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2015-08-17 21:56:25 -04:00 |
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Tillmann Karras
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cefcb0ace9
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Update license headers to GPLv2+
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2015-05-25 13:22:31 +02:00 |
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Lioncash
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bd28d260ce
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DolphinWX: Break the netplay UI controls into separate classes.
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2015-04-11 01:35:54 -04:00 |
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