It appears that some older drivers do not support
CreateSwapChainForHwnd, resulting in DXGI_ERROR_INVALID_CALL. For these
cases, fall back to the base CreateSwapChain() from DXGI 1.0.
In theory this should also let us run on Win7 without the platform
update, but in reality we require the newer shader compiler so this
probably won't work regardless. Also any hardware of this vintage is
unlikely to run Dolphin well.
On a few of our buildbot instances, we get warnings about the usage of
deprecated functions. We should correct these, especially if we're
delegating to system versions of the libraries if they're available.
However, in order to do that, we need to update our library variant from
2.1.1 so that the non-deprecated alternatives are actually available.
We can use std::array and const char* to make these capable of fully
being stored in the read-only segment, and get rid of a few static
constructors (144 of them).
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.
This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
We can std::move the std::string parameter in Label's constructor,
allowing the constructor to be moved into in calling code.
We can cascade this outwards in the interface as well.
Given this is a private struct and it's used in a container that
supports incomplete types, we can forward-declare it and move it into
the cpp file. While we're at it, we can change the name to Label to
follow our formatting guidelines.
We also move the destructor definition into the cpp file, as that will
allow us to make the entire label_t type hidden from external view in a
following change.
Starting with C++17, this allows for the same behavior as the existing
code, but without the need to manually write the out-of-class
definitions as well.
Allows for both string types to be non-allocating. We can't remove the
const char* overload in this case due to the fact that pointers can
implicitly convert to bool, so if we removed the overload all const
char arrays passed in would begin executing the bool overload instead of
the string_view overload, which is definitely not what we want to occur.
Since C++17, non-member std::size() is present in the standard library
which also operates on regular C arrays. Given that, we can just replace
usages of ArraySize with that where applicable.
In many cases, we can just change the actual C array ArraySize() was
called on into a std::array and just use its .size() member function
instead.
In some other cases, we can collapse the loops they were used in, into a
ranged-for loop, eliminating the need for en explicit bounds query.