Commit Graph

8403 Commits

Author SHA1 Message Date
6d61a54ef1 Update Greek language. 2012-12-24 11:52:20 +02:00
3a0782ff33 Update French and Spanish translations. 2012-12-22 23:05:02 -06:00
cb54b822a6 Update Japanese translations. 2012-12-21 07:41:41 -06:00
9b7eb9cf35 Update Brazilian Portuguese translations. 2012-12-20 20:42:22 -06:00
05c6d11d48 Update Spanish translations. 2012-12-20 08:26:27 -06:00
9734eaedb1 Update Korean translations. 2012-12-18 08:30:05 -06:00
98bb0f1885 Oops. Forgot to sanitize these files. 2012-12-17 09:39:01 -06:00
42acee04aa Add updated translations for Polish, Farsi/Parsi/Persian??, and Czech
languages.
2012-12-17 09:32:25 -06:00
db329bf027 Update translation pot file for changes in the code. 2012-12-11 08:14:34 -06:00
a6374f25fd Fix OSX build once again. Apparently OSX needs to get with the times. 2012-12-10 10:31:08 -06:00
c82136abdc PixelShaderGen: Drop some useless and potentially buggy code.
Thanks to glennrics for noticing.
2012-12-10 16:13:22 +01:00
f6df3d1513 OSX build fix for the unordered_map/hash_map issue. 2012-12-10 08:40:27 -06:00
rog
330ea74d19 Allow input displays to work without an active movie. 2012-12-10 06:20:06 -05:00
e85438cba0 Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
rog
43d673b576 Save game list sorting.
Fixes issue 5771.
2012-12-08 23:53:50 -05:00
4fc0125fb3 Fix OS X 10.6 compatibility.
Patch by mathieudel.
2012-12-07 19:49:08 +01:00
rog
30718230b2 Fix some warnings. 2012-12-06 20:25:07 -05:00
aeb5782395 Merge conflict. Fixes issue 5471. 2012-12-06 21:16:27 +11:00
rog
bbf7c3a4d0 Fix a save state crash in some situation. 2012-12-05 17:11:19 -05:00
423024110e Includes are case sensitive and Common is in the include directories so including the file this way was silly. 2012-12-04 11:44:28 -06:00
470a4eee8b Fixing wiimote savestate and recording. 2012-12-03 21:14:25 -05:00
983d5d1f73 Making cheats manager resizeable, maximizable, hideable (parentless), higher by default. 2012-12-03 20:58:25 -05:00
rog
47aaca89eb Fix error message about state undo backup always appearing when no movie is active. 2012-12-02 02:08:43 -05:00
bed260aa14 VertexShaderManager: Fix redundant shader constant updates.
Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.
2012-12-01 14:23:24 +01:00
rog
aaeeef48da Compile fix for linux. 2012-11-26 23:36:47 -05:00
rog
c0bb7aa8f3 Turns out you have to actually commit a change before merging if you want it to be included. 2012-11-26 18:17:07 -05:00
rog
15f49c9b61 Merge branch 'movie-fixes' 2012-11-26 17:07:35 -05:00
rog
db458a234a Merge branch 'desync-fixes' into movie-fixes 2012-11-26 12:40:56 -05:00
rog
38e0d06e8c Whoops, was calling GetMD5() twice. 2012-11-26 12:29:36 -05:00
0c33891aa1 Gameini database updates/additions for: TMNT3, Mystic Heroes, BEACH SPIKERS, Fantastic Four, King Arthur, I-Ninja, FFCC Echoes of Time, Just Dance, Disney Epic Mickey, Shark Tale, Pokemon Channel, Cars 2, Disney Epic Mickey 2: The Power of 2, THE LAST STORY. 2012-11-26 14:31:55 +02:00
rog
3d9712a99e Remove more unused code. 2012-11-26 03:48:04 -05:00
rog
c2146921f9 Call InputUpdate() for wii games when using gc controller but not wiimote. 2012-11-26 03:04:17 -05:00
rog
97f5b1665f what is this even... 2012-11-26 02:11:52 -05:00
rog
0903e20817 Expand input buffer as needed, instead of hardcoding it at 40 MiB.
Patch (mostly) by Ilari.
2012-11-25 22:41:48 -05:00
rog
1917f83244 Cleanup and misc movie fixes. 2012-11-25 19:26:37 -05:00
rog
0c6dad6a37 Clear unneeded variables upon stopping emulation. 2012-11-24 18:27:20 -05:00
rog
d26c7fea17 Remove old, unused code. 2012-11-24 01:40:34 -05:00
rog
f251704df2 The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
2012-11-24 01:15:26 -05:00
rog
a374f9f049 Check md5 when recording from save state too. 2012-11-23 22:47:32 -05:00
rog
ca650d4435 Record md5 of game file to .dtm, and check it when playing back. 2012-11-23 22:23:58 -05:00
1071ccbcd5 Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip.

Fixes issue 5730.
2012-11-24 00:09:38 +11:00
085c81da86 Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition. 2012-11-24 00:04:28 +11:00
0fcb246b7e Enable GFX debugger functionality in Release builds. 2012-11-20 17:54:48 +01:00
4f652c4086 Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
This reverts commit 5a77cae2e3.

Fixes issue 5459.
Fixes issue 5606.
2012-11-19 21:09:31 +01:00
d7e65f03e4 Fix indentation [ using the web editor D: ] 2012-11-19 19:44:44 +00:00
4ff9e03509 Merge branch 'efb_scaling_fixes'. 2012-11-19 13:18:57 +01:00
b02bb7617f Fix some fractional EFB scaling issues. 2012-11-19 13:10:32 +01:00
9345501388 Dolphin was crashing after attempting to use a NULL on macosx.
(turns out that passing NULL to string cmp funcs has "undefined behavior".)

Thanks to Grant Paul for this quickfix!
2012-11-19 03:19:51 +00:00
rog
69e8942dac Fixes pausing movies for some 30 fps games, in some situations.
Thanks abahbob for testing.
2012-11-18 01:07:48 -05:00
d6697d50c7 Added option to toggle the display of On-Screen Display messages in the Interface tab. 2012-11-16 23:54:48 +01:00