Commit Graph

31560 Commits

Author SHA1 Message Date
bf63f85d73 ExpressionParser: Add multiplication and division operators. (division by zero evaluates as zero). Don't clamp result of addition operator. Clamping will be done later. 2019-10-11 17:13:58 -05:00
f3192ca06d ExpressionParser: Add support for literals. 2019-10-11 17:13:58 -05:00
5be061e27f Merge pull request #8398 from jordan-woyak/old-wm-comment
WiimoteEmu: Fix an outdated comment.
2019-10-10 08:56:39 -04:00
443af3fabd WiimoteEmu: Fix outdated comment. 2019-10-09 16:12:18 -05:00
6dbb5cc4ea Merge pull request #8397 from stenzek/fifoci-fix
Fix FifoCI
2019-10-10 00:27:31 +10:00
7c286064b8 AudioCommon: Don't forget to call Init() on fallback 2019-10-10 00:09:16 +10:00
1c5441aa40 AlsaSoundStream: Don't call join() on invalid thread
This can happen if initialization failed.
2019-10-10 00:07:27 +10:00
6e613f4f82 Merge pull request #8386 from stenzek/gcc-array-workaround
FixedSizeQueue: Work around GCC generating large amounts of debug info
2019-10-09 15:42:53 +10:00
26ebf5b650 Improvements to WorkQueueThread
- Do not use a lambda for std::thread as invoke constructor exists
- Use simpler std::lock_guard wherever possible
- Do not require T to be default constructible
- Move T out of the queue instead of copying
2019-10-08 22:57:33 +02:00
19ed64122c Merge pull request #8371 from stenzek/vulkan-headers
Externals: Update Vulkan headers to 1.1.121.2
2019-10-07 10:46:03 +10:00
12b47c9487 Merge pull request #8392 from JosJuice/audio-backend-dropdown-default
DolphinQt: When audio backend is invalid, show nothing in dropdown
2019-10-07 10:45:07 +10:00
02ba893803 DolphinQt: When audio backend is invalid, show nothing in dropdown
It used to show the first option, No Audio Output (but audio output
would work correctly anyway since AudioCommon didn't use this logic.)
2019-10-06 20:40:31 +02:00
b794737bcf WiimoteEmu: Disable simulation of centripetal acceleration. 2019-10-06 09:56:41 -05:00
673f13b7ac WiimoteEmu: Change default tilt angle to 85 degrees. 2019-10-06 09:56:41 -05:00
260cefd60b WiimoteEmu: Expose maximum tilt acceleration. 2019-10-06 09:56:39 -05:00
e08663bc32 CMake: Enable generation of compile_commands.json. Used for intellisense in Visual Studio Code et al. 2019-10-06 07:59:23 -05:00
b6545ea285 Merge pull request #8370 from sepalani/fix-hle-patch
HLE: Fix patching functions with the same name
2019-10-06 05:07:54 -04:00
beeb68d541 RegisterWidget: Fix view in code/memory 2019-10-06 12:25:46 +04:00
9a68eaaa24 Merge pull request #8292 from Pokechu22/ir-calibration
Use valid IR calibration data
2019-10-06 17:31:50 +10:00
5a70ae895e Merge pull request #8369 from JosJuice/blame-ignorerevsfile
Add a git blame.ignoreRevsFile file
2019-10-06 17:26:56 +10:00
dba7f3304d Merge pull request #8361 from ligfx/remove_xaudio2
Remove XAudio2
2019-10-06 17:24:48 +10:00
86bf88d5af Merge pull request #8384 from vadosnaprimer/another_avi_fix
Another AVI fix for WinAPI importers
2019-10-06 17:23:22 +10:00
4fd262d0b8 FixedSizeQueue: Work around GCC generating large amounts of debug info 2019-10-06 16:23:45 +10:00
5d03d5dde0 Another AVI fix for WinAPI importers
When not using native resolution, FFMPEG automatically selects FFV1 version 3 for whatever reason, and that can't be decoded by VirtualDub/AVISynth.
2019-10-05 23:31:06 +03:00
3c6c94a04a Merge pull request #8377 from stenzek/remove-3d-vision
Drop 3D Vision Support
2019-10-05 00:31:45 -04:00
ae83d02e54 Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
e3e682c4ca WatchWidget: Change type of NUM_COLUMNS to int
Fixes integer comparison signedness warnings.
2019-10-03 23:00:41 +03:00
68450fc1d9 Android Studio 3.5.1 Updates 2019-10-02 21:10:16 -04:00
ecdf21a988 Config: Also set CommandBufferExecuteInterval to 0 by default on Android 2019-10-02 22:44:19 +10:00
328d89db70 Vulkan: Add a DriverDetails bug for "slow cached readback memory"
Using the cached memory type appears to be slower on Mali drivers, with
~10-15% CPU spent in the __pi___inval_cache_range kernel function.
2019-10-02 21:34:58 +10:00
c557aa4a15 Vulkan: Add strict flag to memory type selection 2019-10-02 21:27:32 +10:00
33a6d265e5 PostProcessing: Use interface blocks for shaders 2019-10-02 12:59:50 +10:00
af849126b3 Renderer: Use interface blocks for ImGui shaders 2019-10-02 12:52:45 +10:00
c98a5f7dfd Renderer: Draw ImGui interface to both eyes 2019-10-02 12:19:47 +10:00
b44a0980eb PostProcessing: Use correct layer in quad-buffered modes
Previously, only the left eye was being used.
2019-10-02 11:52:54 +10:00
e754c8ab26 D3D11: Initialize shader cache before renderer
Otherwise the shaders we need for e.g. postprocessing are null.
2019-10-02 11:50:10 +10:00
e88c269d02 PostProcessing: Don't use GS expansion shader for quad buffering w/ OpenGL
OpenGL doesn't render to a 2-layer backbuffer like D3D/Vulkan for quad-buffered
stereo, instead drawing twice with the eye selected by glDrawBuffer()
(see OGL::Renderer::RenderXFBToScreen).
2019-10-02 11:33:25 +10:00
e6ae204600 Merge pull request #8373 from jordan-woyak/stereo-mode-fix
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00
dafb0173b7 Merge pull request #8375 from stenzek/stereo-switch
Fix runtime stereoscopy mode switching
2019-10-02 10:54:53 +10:00
b319f823bf Merge pull request #8337 from CookiePLMonster/log-widget-improvements
Log widget improvements
2019-10-01 23:42:16 +10:00
66433cef6f Translation resources sync with Transifex 2019-10-01 15:36:00 +02:00
135f0a1385 ShaderCache: EFB2RAM pipelines should not use a geometry shader
Only the left eye is used when creating the RAM copy.
2019-10-01 11:44:31 +10:00
c989e5c50c ShaderCache: Recompile shared pipelines on shader cache reload
Fixes broken stereoscopy when switching on/off at runtime.
2019-10-01 11:43:02 +10:00
ee30fc9ad5 Merge pull request #8374 from AdmiralCurtiss/ace-attorney-inis
Rebase of 'Update game settings for all PWAA games'
2019-09-30 19:25:12 -04:00
0b083da9f9 Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game. 2019-10-01 00:43:15 +02:00
d15f08c84a DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling. 2019-09-30 15:43:55 -05:00
6ae1ddabe1 Externals: Update Vulkan headers to 1.1.121.2 2019-10-01 01:30:51 +10:00
d3a9104cee Merge pull request #8355 from phire/qt_fix_fifo_range
QtFifoPlayer: handle FIFO load before window creation
2019-09-30 00:34:39 -04:00
bec433cb40 Merge pull request #8333 from CookiePLMonster/screenshot-timestamp
Core: Generate screenshot name with timestamps
2019-09-30 00:32:07 -04:00
06ab51bceb Merge pull request #8324 from CookiePLMonster/adapter-combo-fix
Enable adapter combo only if adapters are supported by current backend
2019-09-29 00:13:55 +02:00