Commit Graph

35497 Commits

Author SHA1 Message Date
755c599c83 Translation resources sync with Transifex 2021-08-31 16:42:26 +02:00
c5becb4a7e Merge pull request #10040 from JosJuice/simplify-mcrfs
Interpreter: Simplify mcrfs implementation
2021-08-31 15:31:54 +02:00
d1048f390e Merge pull request #10073 from JosJuice/revert-10025
Revert "DolphinQt: Minor consistency fixes for the Settings window"
2021-08-31 12:18:25 +02:00
e376a985e4 Revert "DolphinQt: Minor consistency fixes for the Settings window"
This reverts commit 9d45bac175.
2021-08-31 09:15:03 +02:00
e69f7e7c77 Merge pull request #10072 from Tilka/dsp_cycles
DSPInterpreter: fix off-by-one errors in cycle counting
2021-08-31 03:54:06 +01:00
72ca41b9bf DSPInterpreter: fix off-by-one errors in cycle counting 2021-08-31 01:51:42 +01:00
c2c30b4d50 Merge pull request #10026 from PatrickFerry/ini-fixes-3
Various GameINI Updates
2021-08-31 02:12:01 +02:00
8ecb0447b6 Merge pull request #10025 from mbc07/gui-fixes-settings
DolphinQt: Minor consistency fixes for the Settings window
2021-08-31 01:43:02 +02:00
48339afb98 Merge pull request #10041 from lioncash/conv
Interpreter: Make signedness and narrowing conversions explicit
2021-08-31 01:07:27 +02:00
95fcedeef3 Merge pull request #10053 from lioncash/kdreq
IOS/Network/KD: Minor tidy-up changes
2021-08-31 00:45:17 +02:00
1fa74ab824 Merge pull request #10058 from AdmiralCurtiss/dsp-cleanup
DSPHLE: Minor cleanup & savestate fix for AX coefficients.
2021-08-31 00:16:54 +02:00
f592565532 DSPHLE/AX: Reload resampling coefficients on savestate load if necessary. 2021-08-30 23:36:09 +02:00
271612f328 Merge pull request #10064 from lioncash/regs
Gekko: Migrate register structs over to Common::BitField
2021-08-30 23:19:17 +02:00
d7109b149b Merge pull request #10066 from leoetlino/abort-on-panic-alert-option
Add an option to abort when a panic alert occurs
2021-08-30 22:43:21 +02:00
16a903890c Merge pull request #10071 from JMC47/scoobyvertexrounding
GameINI: Add Vertex Rounding to Scooby-Doo: Night of 100 Frights
2021-08-30 22:41:44 +02:00
6659f8019e Merge pull request #10035 from JosJuice/jitarm64-dcbx-in-loop
JitArm64: dcbx loop detection for improved performance when invalidating large memory regions
2021-08-30 22:39:20 +02:00
d94aa913f5 Merge pull request #10065 from iwubcode/graphics-debug-details
VideoBackends / VideoCommon: expose ability to view shader/texture debug names
2021-08-30 21:00:24 +02:00
1f2f505373 VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
9b83cf3e7f Merge pull request #10069 from leoetlino/clang-format-12
Update clang-format to version 12
2021-08-30 09:13:15 +02:00
3d00bc3b13 GameINI: Add Vertex Rounding to Scooby-Doo: NoOF
This game is the earliest of Heavy Iron Studios' games and has a similar
offset issue to that of the SpongeBob and Incredibles games.  While they
weren't offsetting it and breaking shadows like the other games, there's
still an offset in the upper left corner of the screen.  This fixes
that, and has no effect at 1x IR, so it's safe to enable by default.
2021-08-30 02:50:51 -04:00
815b590dfe Update clang-format to version 12
12 is the latest release and various editors (VS, VSCode and CLion)
ship with clang-format 12 by default.
2021-08-30 00:20:18 +02:00
86f2c7889d Merge pull request #8932 from sepalani/cw-map
PPCSymbolDB: Improve symbol map column detection
2021-08-29 23:28:09 +02:00
dbf8e27d7f Gekko: Convert UReg_PTE over to using Common::BitField 2021-08-29 06:16:55 -04:00
e4e1b6064d Gekko: Convert UReg_THRM3 over to using Common::BitField 2021-08-29 06:16:55 -04:00
11e76e1f67 Gekko: Convert UReg_THRM12 over to using Common::BitField 2021-08-29 06:16:55 -04:00
12b87922fb Gekko: Convert UReg_BAT_Lo over to using Common::BitField 2021-08-29 06:16:54 -04:00
b4496e6653 Gekko: Convert UReg_BAT_Up over to using Common::BitField 2021-08-29 06:16:51 -04:00
006fc99e8e Merge pull request #8901 from sepalani/dns-async
IOS/Network: Make name resolution asynchronous
2021-08-29 05:12:13 -04:00
e091c2e817 Add an option to abort when a panic alert occurs
Prompted by https://dolphin.ci/#/builders/24/builds/985

A 1-character typo in a recent PR caused FifoCI builds to break
horribly and spew millions of panic alerts until buildbot crashed.

This PR adds a new config option -- defaulting to off -- that allows
Dolphin to abort early on when a panic alert occurs instead of
continuing forever.
2021-08-29 02:02:07 +02:00
9d45bac175 DolphinQt: Minor consistency fixes for the Settings window 2021-08-28 16:45:22 -04:00
c4bc46c252 GameSettings: Enable SyncGPU and Add Commented Out Accuracy Option for Another Code: R - A Journey into Lost Memories 2021-08-28 15:37:15 +01:00
1e4ecfe3d4 Gekko: Convert UReg_DMAL over to using Common::BitField 2021-08-27 11:20:37 -04:00
474e09c239 Gekko: Convert UReg_DMAU over to using Common::BitField 2021-08-27 11:19:21 -04:00
a126821d5e Gekko: Convert UReg_WPAR over to using Common::BitField 2021-08-27 11:18:03 -04:00
8ac079a647 Gekko: Convert UReg_MMCR1 over to using Common::BitField 2021-08-27 11:16:41 -04:00
300f7c10bd Gekko: Convert UReg_MMCR0 over to using Common::BitField 2021-08-27 11:15:15 -04:00
1ec3768b84 Gekko: Convert UReg_SDR1 over to using Common::BitField
Also fixes a typo in the struct name, since it was referring to SPR1
instead of SDR1. Given this isn't used anywhere yet, it's a painless
change.
2021-08-27 11:12:30 -04:00
9e183e63f1 Gekko: Convert UReg_HID4 over to using Common::BitField 2021-08-27 11:10:22 -04:00
6ab2e5ab16 Gekko: Convert UReg_HID2 over to using Common::BitField 2021-08-27 11:08:14 -04:00
02ec9c3b50 Gekko: Convert UReg_HID0 over to using Common::BitField 2021-08-27 11:05:51 -04:00
4591246608 Gekko: Convert UReg_FPSCR over to using Common::BitField 2021-08-27 11:01:32 -04:00
4ecdcc9d78 Gekko: Convert UReg_MSR over to using Common::BitField 2021-08-27 10:54:49 -04:00
1863212d94 Gekko: Convert UReg_XER over to using Common::BitField 2021-08-27 10:46:38 -04:00
4816195366 Merge pull request #10054 from JosJuice/android-game-cache-lock
Android: Reduce gameFileCache lock contention
2021-08-27 10:15:25 -04:00
7d88354659 Merge pull request #10061 from JosJuice/jitwidget-div-zero
DolphinQt: Fix divide by zero in JITWidget::Update
2021-08-27 10:13:52 -04:00
df32a43e8f Merge pull request #10062 from krnlyng/twi_flags
Interpreter_Tables: specify FL_IN_A for twi.
2021-08-27 10:13:05 -04:00
9cd878218c Interpreter_Tables: specify FL_IN_A for twi.
rGPR[inst.RA] is an input to twi.
2021-08-27 16:59:02 +03:00
f17584fc06 DolphinQt: Fix divide by zero in JITWidget::Update
I ran into this while fiddling with the debugger.
2021-08-27 10:30:18 +02:00
a4d4dc82d4 DSPHLE/AX: Use in-class initialization. 2021-08-27 03:00:13 +02:00
559de262a1 Merge pull request #10059 from JosJuice/wia-segment-t
docs: Fix incorrect reference to wia_exception_t
2021-08-26 10:31:33 +01:00