Commit Graph

27265 Commits

Author SHA1 Message Date
Pokechu22
23cbd570a1 FramebufferManager: Flush pending EFB pokes in PopulateEFBCache
I.e. flush pokes before running an EFB peek, if the cache tile isn't present.  If the cache tile is present, then EFB pokes should have been written to the cache tile and thus don't need to be flushed.
2022-02-21 13:23:22 -08:00
JosJuice
128fa8aec3
Merge pull request #10388 from Dentomologist/android-fix-unused-variable-warning
[Android] Fix unused variable warning
2022-02-20 18:56:50 +01:00
JosJuice
90c576e075 Use config changed callback to detect SD insertion/ejection
This saves the GUI from having to manually call SDIO_EventNotify.
With that out of the way, we can let users change the
"Insert SD Card" setting on Android while a game is running.
2022-02-20 10:55:55 +01:00
Dentomologist
d20f3c9e64 Debugger: Fix warning on Debian builder
Fix "braces around scalar initializer [-Wbraced-scalar-init]" warning
2022-02-19 08:50:15 -08:00
Léo Lam
bb7475ee2a
Merge pull request #10429 from Zopolis4/mapurge
Remove the Maps folder from the Sys directory
2022-02-18 21:40:09 +01:00
Léo Lam
0c78167404
Merge pull request #10443 from JosJuice/port-wiimote-source
Port Wiimote source settings to the new config system
2022-02-18 21:38:02 +01:00
JosJuice
aff45c91fc Port Wiimote source settings to the new config system
This lets us finally get rid of BootManager's ConfigCache!
2022-02-18 21:27:10 +01:00
JosJuice
9ebfdff6b4
Merge pull request #10423 from Pokechu22/improperly-exclusive-radio-buttons
Fix improperly exclusive radio buttons
2022-02-18 21:20:14 +01:00
JosJuice
35b436bd6b
Merge pull request #10377 from Pokechu22/warning-fixes-jan-2022
Fix several compile warnings on GCC
2022-02-18 21:05:42 +01:00
Léo Lam
92455f7cef
Merge pull request #10446 from AdmiralCurtiss/unbreak-shift
HotkeyManager: Change defaults for GBA hotkeys so they don't conflict with common keyboard mappings.
2022-02-18 19:09:36 +01:00
Léo Lam
eb98bcd2ae
Merge pull request #10455 from Pokechu22/directly-map-fifo-breakpoint
CommandProcessor: Add FIFO_BP_LO/HI to directly_mapped_vars
2022-02-18 18:54:06 +01:00
Léo Lam
fa059b20ba
Merge pull request #10460 from Dentomologist/convert_option_type_to_enum_class
VideoCommon: Convert OptionType to enum class
2022-02-18 18:40:59 +01:00
Léo Lam
067fbe8f86
Merge pull request #10376 from shuffle2/uidctor
GXPipelineUid: remove explicit shallow copy where it's the default
2022-02-18 18:39:59 +01:00
Mai M
8b0c6af75a
Merge pull request #10459 from Dentomologist/convert_movie_playmode_to_enum_class
Movie: Convert PlayMode to enum class and move to cpp file
2022-02-18 10:00:33 -05:00
Mai M
1e126d23e6
Merge pull request #10457 from Pokechu22/movie-no-pause-menubar-desync
Fix menu bar becoming desynced when Pause at End of Movie is disabled
2022-02-18 09:59:32 -05:00
Techjar
63181f0446 ShaderGenCommon: Add missing <functional> include 2022-02-18 06:34:01 -05:00
Dentomologist
edbe202aa3 VideoCommon: Convert OptionType to enum class 2022-02-17 10:03:08 -08:00
Dentomologist
f56251168e Movie: Convert PlayMode to enum class and move to cpp file 2022-02-16 16:04:36 -08:00
Merry
be81fe86e1 JitRegister: Use fmt
Prefer fmt to printf-style formatting.
2022-02-16 20:09:38 +00:00
Pokechu22
a81b44f697 Fix menu bar becoming desynced when Pause at End of Movie is disabled
Previously, when Pause at End of Movie was disabled, the game would continue running as it should, but the menu bar would think the game was paused, showing the play button instead of the pause button.  To make things worse, clicking the play button would then restart the game, instead of pausing or doing nothing.  F10 paused/unpaused as normal, though.

The old behavior was essentially to enable stepping/pause mode (via `CPU::Break()`) and then if Pause at End of Movie was disabled, to un-pause on the host thread (via `CPU::EnableStepping(false)`).  For reasons which aren't entirely clear to me, the first one notified the menu bar (through the `Host::UpdateDisasmDialog` callback, not the `Settings::EmulationStateChanged` one), and the second did not.  In any case, this approach does not particularly make sense; I don't see any reason to pause and unpause if Pause at End of Movie is disabled; instead, we should only pause when Pause at End of Movie is enabled.

This behavior was probably introduced in c1944f623b, though I haven't tested it.
2022-02-16 11:07:12 -08:00
Pokechu22
68d987bbee CommandProcessor: Add FIFO_BP_LO/HI to directly_mapped_vars
directly_mapped_vars was added in #69 (4129b30494), but for some reason FIFO_BP_LO/HI were split out from it in in #885 (65af90669b).  As far as I can tell, this code (and the code that existed at the time) is identical, so there's no reason to have it handled separately.
2022-02-15 22:34:31 -08:00
Zopolis4
5e4d1f732d
Remove the Maps folder from the Sys directory
It only had two out of date and game-specific maps from decades ago
2022-02-16 12:32:25 +11:00
Admiral H. Curtiss
ffbe6cb21f
MemArena: Keep fastmem region mapped on Linux. 2022-02-14 22:14:41 +01:00
JosJuice
20b2300ce1 PPCAnalyst: Count outputs as being in use
In a code block where a guest register is accessed at least twice and the
last access is a write and the register is not discardable immediately
after the second-to-last instruction (perhaps there is an instruction
in between that can cause an exception), currently Dolphin's JITs will
flush the register after the second-to-last instruction.

It would be better if we replaced the flush after the second-to-last
instruction with a flush that only happens if the exception path is
taken. This change accomplishes that by marking guest registers as
"in use" not just when they are used as inputs but also when they are
used as outputs, preventing the loop in DoJit from flushing the
register until after the last access.
2022-02-14 22:09:21 +01:00
Admiral H. Curtiss
4a9553bf6d
MemArena: Load UnmapViewOfFileEx dynamically to restore Windows 7 support. 2022-02-14 21:57:18 +01:00
Admiral H. Curtiss
3a4de2b306
MemArena: Use Common::DynamicLibrary for m_api_ms_win_core_memory_l1_1_6_handle. 2022-02-14 21:57:15 +01:00
JosJuice
fd511a689f Jit: Skip redundant flushes
This makes codegen faster (by perhaps 10-20% in the case of Jit64,
I didn't measure too closely), which helps speed up NBA Live 2005
a little. But the game still has serious performance issues.
2022-02-14 19:17:59 +01:00
Pokechu22
d2ebbfb91a GDB Stub: Make s_socket_context static 2022-02-13 14:38:59 -08:00
Pokechu22
50d9349926 Fix integer sign difference comparison warnings 2022-02-13 14:38:59 -08:00
Pokechu22
5f9e04be1d DSPJit: Suppress offsetof conditionally-supported warnings
The DSP JIT only applies on x64, so if it doesn't work on esoteric compilers then that's not a problem.  (And if it fails to compile, then it'll still produce an error on that platform, just no warnings on other platforms)
2022-02-13 14:38:59 -08:00
Pokechu22
15f80f7234 MathUtil: Mark lo in SaturatingCast as [[maybe_unused]]
It's unused in the case that T is unsigned and dest is signed (e.g. SaturatingCast<int, size_t> which appears SetIsoPaths in MainSettings.cpp)
2022-02-13 14:38:59 -08:00
Pokechu22
a6d516dc94 Fix shadowing variables in labmdas
GCC generates warnings about these, although the variable being shadowed is not captured by the lambda.
2022-02-13 14:38:59 -08:00
Pokechu22
0e23dfbb25 FifoDataFile: Stop ignoring size
The size variable started to be unused when I created std::array variants of ReadArray, but we should follow it in case any files have fewer registers stored than they should (otherwise the remaining registers would end up with garbage data from later in the fifolog).  Though, there probably aren't many fifologs where this is relevant.
2022-02-13 14:38:59 -08:00
Pokechu22
a720596771 GDB Stub: Fix typo mixing ppcState.spr and ppcState.sr
This resulted in an out-of-bounds array access, since sr is only 16 entries long and SPR_IBAT0U evaluates to 528.
2022-02-13 14:38:59 -08:00
Pokechu22
3b5faf90f3 FifoAnalyzer: Fix "enumeration value ‘NotPresent’ not handled in switch" warning 2022-02-13 14:38:59 -08:00
Pokechu22
7c91acb000
Merge pull request #10449 from Pokechu22/unknown-opcode-log
CommandProcessor: Move unknown opcode log message before the panic alert and log ignored unknown opcodes at warn level
2022-02-13 14:37:06 -08:00
JMC47
86dbf768b9
Merge pull request #10447 from JosJuice/resetcodeptr-on-decrement
Common/CodeBlock: Call ResetCodePtr when decreasing region_size
2022-02-13 17:25:11 -05:00
Pokechu22
07578d8f1d CommandProcessor: Log ignored unknown opcodes at warn level
Large amounts of logging can have an impact on performance, so moving the ones that have been determined to not matter to the warn level gives a way to hide those messages without hiding actual errors (and also gives a fast visual way of distinguishing between ignored and non-ignored ones due to the different colors).
2022-02-13 14:16:05 -08:00
Pokechu22
4ea9287a09 CommandProcessor: Move unknown opcode log message before the panic alert
This way, the extra information is already in the log by the time the panic alert appears, which is slightly more convenient for debugging.
2022-02-13 14:15:54 -08:00
Pokechu22
97482a61c6 CommandProcessor: Ignore unknown opcode for 0x3f 2022-02-12 23:38:20 -08:00
Pokechu22
68cdceb4be CommandProcessor: Log PC and LR on unknown opcodes 2022-02-12 23:38:20 -08:00
Pokechu22
095803d1e9 CommandProcessor: Move contents of second unknown opcode panic alert to the log
This way, the information is always available, and users don't have to deal with a wall of meaningless information.
2022-02-12 23:38:19 -08:00
Pokechu22
1c74867c71 GPFifo: Make s_gather_pipe size new constant GATHER_PIPE_EXTRA_SIZE 2022-02-12 23:38:19 -08:00
Pokechu22
55f8aa9921 VideoCommon/Fifo: Use GPFifo::GATHER_PIPE_SIZE instead of magic 32 2022-02-12 23:38:19 -08:00
Pokechu22
9ffe9d3dc1 CommandProcessor: Remove redundant GATHER_PIPE_SIZE constant 2022-02-12 16:17:03 -08:00
Pokechu22
ce52ea35ec Jit: Replace magic 32 with GPFifo::GATHER_PIPE_SIZE 2022-02-12 16:14:05 -08:00
Pokechu22
f2f9df7541 Remove unused includes of QButtonGroup 2022-02-12 11:40:53 -08:00
Pokechu22
0daee4fe9f CheatSearchFactoryWidget: Set QButtonGroup's parent 2022-02-12 11:40:53 -08:00
Pokechu22
99b3ac21e4 NewBreakpointDialog: Fix improperly behaving radio buttons 2022-02-12 11:40:53 -08:00
Pokechu22
a05dd6b7e6 MemoryWidget: Fix improperly behaving radio buttons 2022-02-12 11:40:53 -08:00
JosJuice
989bdb8d6d Common/CodeBlock: Call ResetCodePtr when decreasing region_size
Fixes https://bugs.dolphin-emu.org/issues/12827.

A description of what was going wrong:

JitArm64::Init first calls CodeBlock::AllocCodeSpace, after which
CodeBlock and Arm64Emitter consider us to have 96 MB of code space
available. JitArm64::Init then calls AddChildCodeSpace, which is
supposed to take 64 MiB of that space and give it to m_far_code.
CodeBlock's view of how much space there is gets updated from 96 MiB
to 32 MiB, but due to the missing call, Arm64Emitter keeps thinking
that it has 96 MiB of space available.

The last thing JitArm64::Init does is to call ResetFreeMemoryRanges.
This function asks Arm64Emitter how much code space is available and
stores a range of that size in m_free_ranges_near, meaning that
m_free_ranges_near ends up being backed by both nearcode and farcode!
This is a ticking time bomb; as soon as we grab memory from
m_free_ranges_near which is backed by farcode, we're in trouble.
The crash I ran into in my testing was caused by fastmem code being
allocated in farcode (our backpatch handler only handles accesses made
from nearcode), but you may as well get errors caused by code intended
for nearcode overwriting code intended for farcode or vice versa.

So why did NBA Live 2005 crash when most games had no problems,
and why was the bug bisected to the commit that increased the size
of far code from 16 MiB to 64 MiB? Well, as long as we're only
using the first 32 MiB of the big 96 MiB range, everything works.
What happens with NBA Live 2005 (I have not investigated exactly
through what mechanism this happens) is that at some point the range
in m_free_ranges_near gets split into two ranges, one which is
backed by nearcode and one which is backed by farcode. Dolphin
prefers to select the biggest range available (we don't want to
pick a tiny 1 KiB range that may not be able to fit the whole block
we're about to emit, after all), and after increasing the size of
farcode to 64 MiB, farcode is bigger than nearcode.
2022-02-12 17:51:32 +01:00
JMC47
9214174bb3
Merge pull request #10435 from AdmiralCurtiss/savestate-crash
Core/State: Add some multithreading protections.
2022-02-11 06:28:46 -05:00
JMC47
9d69ca8850
Merge pull request #10386 from JosJuice/gba-save-dir-cond
Don't create GBA saves dir when building without mGBA
2022-02-11 06:27:43 -05:00
JMC47
30a9777c5a
Merge pull request #10394 from Pokechu22/alpha-1-blend
Revert TEV alpha lerp change and special-case alpha=1 in blending
2022-02-11 06:26:35 -05:00
Admiral H. Curtiss
af36b6c055
HotkeyManager: Change defaults for GBA hotkeys so they don't conflict with common keyboard mappings. 2022-02-10 17:30:23 +01:00
JMC47
a6f9dd5a83
Merge pull request #9544 from AdmiralCurtiss/fastmem-placeholder-windows
MemArena: Use memory placeholders for fastmem on Windows to ensure nothing allocates within the fastmem space.
2022-02-09 16:46:15 -05:00
Pokechu22
444f6fd0cb Treat alpha as 0 if alpha is 1 for blending
This removes the white box in fortune street again, without causing Mario Kart Wii to regress.
2022-02-08 15:15:15 -08:00
Pokechu22
0327e6acb4 Use the same logic for lerp bias for color and alpha
It doesn't make sense for alpha to add the bias ONLY when dividing by 2, while color doesn't apply the bias for divide by 2 only; hardware testing indicates that alpha should have the bias.

This fixes the menus in Mario Kart Wii (https://bugs.dolphin-emu.org/issues/11909) but reintroduces the white rectangle in Fortune Street.

This reverts commit 5aaa5141ed (and several other matching changes elsewhere).
2022-02-08 15:15:15 -08:00
OatmealDome
a9b5188047 OGLMain: Set default value for bSupportsSettingObjectNames 2022-02-08 14:53:51 -05:00
OatmealDome
bdc55f9557 RenderState: Set source and destination alpha factors in logic op workaround 2022-02-07 16:03:22 -05:00
Admiral H. Curtiss
79405de103
MemArena: Use placeholders on Windows. 2022-02-06 18:06:04 +01:00
Admiral H. Curtiss
73311694b0
Core/State: Guard g_save_thread with a mutex. 2022-02-05 21:50:37 +01:00
Admiral H. Curtiss
56ea1c1d74
Core/State: Guard SaveAs() and LoadAs() with a mutex. 2022-02-05 21:50:34 +01:00
Admiral H. Curtiss
09a0ba06c0
Merge pull request #10417 from jordan-woyak/libavformat-59-build-fix
VideoCommon/FrameDump: Build fix for libavformat major version 59 and newer.
2022-02-04 20:42:34 +01:00
Mai M
40cda23491
Merge pull request #10404 from iwubcode/vulkan_headers_update
Externals / Vulkan: update Vulkan headers to v1.3.204
2022-02-04 01:04:29 -05:00
JMC47
4d1e6ff76a
Merge pull request #10422 from OatmealDome/opengl-shader-crash
VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:25:46 -05:00
OatmealDome
8be3572c83 D3D12: Assume support for setting object names 2022-01-31 01:17:40 -05:00
OatmealDome
73d957f65c D3DMain: Assume support for setting object names 2022-01-31 01:17:40 -05:00
OatmealDome
4c7fe45475 VKShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
OatmealDome
28f3cb3d97 VKTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OatmealDome
a8ce71fcd4 VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result 2022-01-31 01:17:40 -05:00
OatmealDome
801897467c VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function 2022-01-31 01:17:40 -05:00
OatmealDome
a720083a7e Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
This reverts commit 2ab66390f8.
2022-01-31 01:17:40 -05:00
OatmealDome
b36c866398 OGLTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OatmealDome
ea1ac73c38 OGLShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
OatmealDome
390cc13834 OGLRender: Set object name support on GL >4.3 and GL ES 3.2 2022-01-31 01:17:40 -05:00
OatmealDome
947b562e06 VideoConfig: Add flag for whether the system supports setting object names 2022-01-31 01:17:37 -05:00
JMC47
8e21495c59
Merge pull request #10419 from OatmealDome/mac-updater-rename
UpdaterCommon: Copy content file to a temporary file before renaming on macOS
2022-01-30 19:45:58 -05:00
OatmealDome
90665fbabe UpdaterCommon: Copy content file to a temporary file before renaming on macOS 2022-01-30 15:40:28 -05:00
Jordan Woyak
a9a163657c VideoCommon/FrameDump: Build fix for libavformat major version 59 and newer. av_guess_format now returns a pointer to const. 2022-01-30 13:16:51 -06:00
Admiral H. Curtiss
ff071f8b75
Core/BaseConfigLoader: Disallow loading the MAIN_MEMORY_CARD_SIZE from the global config INI. 2022-01-29 22:32:19 +01:00
Admiral H. Curtiss
63df67b7c8
Merge pull request #10395 from AdmiralCurtiss/memcard-size-setting
Port memory card size override setting to new config system.
2022-01-29 22:32:00 +01:00
Pokechu22
4aeef95746 Fix copy filter clamping when EFB VRAM copies are disabled 2022-01-29 12:23:32 -08:00
iwubcode
8e3dbe9671 Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain 2022-01-29 00:47:51 -06:00
Admiral H. Curtiss
a336c4386c
IOFile: Rename Clear() to ClearError() for clarity. 2022-01-29 06:49:22 +01:00
Admiral H. Curtiss
36cfcb530f
IOFile: Make origin parameter to Seek() an enum class. 2022-01-29 06:49:21 +01:00
JMC47
c2d8191fbb
Merge pull request #10401 from JosJuice/adreno-primitive-restart
DriverDetails: Disable primitive restart on Adreno
2022-01-28 15:12:43 -05:00
JosJuice
4f292f5ade DriverDetails: Disable primitive restart on Adreno
Turning off primitive restart increases performance a lot on
Adreno for some reason. We're talking numbers like 50%-100% faster
in situations which are bottlenecked by rendering.
2022-01-28 20:25:18 +01:00
JMC47
f0136e0eb6
Merge pull request #10396 from Pokechu22/efb-copy-clamp
Fix copy filter clamping (again)
2022-01-27 20:12:34 -05:00
JosJuice
80771ec89e
Merge pull request #10399 from Pokechu22/ubershader-fog-typo
UberShaderPixel: Fix typo in fog calculation
2022-01-27 22:59:49 +01:00
JosJuice
90f7565fcc
Merge pull request #10385 from shuffle2/arm-buildfix
msvc/arm64: fix shadowed variable warning
2022-01-27 18:00:33 +01:00
Pokechu22
cc9ed4815d UberShaderPixel: Fix typo in fog calculation 2022-01-26 20:23:35 -08:00
Pokechu22
ab5e71abf3
Merge pull request #10387 from Pokechu22/geometry-shader-always-write-layer
GeometryShaderGen: Write the layer for every vertex
2022-01-26 13:37:40 -08:00
Pokechu22
25c547e9e5 Fix incorrect copy filter clamping
We need to clamp to the center of pixels, or else things end up working out incorrectly.  This also fixes an off-by-1 for the bottom line.
2022-01-25 19:53:25 -08:00
Admiral H. Curtiss
407aefb6b9
Netplay: Get memory card size override setting from config system instead of manually parsing INI. 2022-01-26 00:57:44 +01:00
Admiral H. Curtiss
b88507a3ed
Core: Port memory card size override setting to new config system. 2022-01-25 23:50:03 +01:00
Dentomologist
d3ae1bd415 [Android] Fix unused variable warning
Add [[maybe_unused]] attribute to ConsoleListener's m_use_color
2022-01-25 14:15:18 -08:00
Pokechu22
e741d4783a TextureConverterShaderGen: Add missing newline 2022-01-25 13:22:56 -08:00
JosJuice
b237c7479e
Merge pull request #10371 from lynxnb/android-ir
Android: add two QoL settings to IR pointer
2022-01-24 18:25:13 +01:00
lynxnb
b4edd16f24 Android: add an option to recenter IR after every pointer interaction 2022-01-24 12:03:51 +01:00
lynxnb
fe9ac4ed1d Android: add IR pointer modes to InputOverlayPointer
* Disabled: disables the overlay pointer
* Follow: default behaviour, IR pointer follows touch position
* Drag: IR pointer moves relative to the initial touch event position
2022-01-24 12:03:51 +01:00
JosJuice
ff5b323a56 DiscIO: Delete an unused function declaration 2022-01-23 22:15:56 +01:00
Pokechu22
8d7eff2a8a VideoCommon: Move logging/seen check for unknown opcodes into CommandProcessor
That way, they're in the same place the panic alerts are generated.
2022-01-22 22:04:15 -08:00
Pokechu22
79b2185117 OpcodeDecoding: Don't raise panic alerts for unknown opcodes 0x01-0x07
A pop-up is no longer generated for the Wiggler capsule in Mario Party 5 (https://bugs.dolphin-emu.org/issues/8104).
2022-01-22 16:49:19 -08:00
Pokechu22
6420845fcb GeometryShaderGen: Write the layer for every vertex
At least in GLSL, after calling EmitVertex() the value of all 'out' variables (including gl_Layer and ps) becomes undefined.  On OpenGL it seems like they were unchanged, but on Vulkan they became 0, resulting in bad rendering.

Fixes https://bugs.dolphin-emu.org/issues/12001
2022-01-22 12:16:48 -08:00
JMC47
237947e2f1
Merge pull request #10369 from Simonx22/android-online-system-update-2
Android: Add online system update functionality
2022-01-22 14:46:42 -05:00
JosJuice
a3f5d09a54 Don't create GBA saves dir when building without mGBA
Currently, disabling mGBA when building gets rid of the ability to
change the GBA saves directory in DolphinQt, but it doesn't actually
get rid of Dolphin loading and storing the setting and creating the
folder. If the setting is set to a path you don't want to use
(perhaps you are trying to turn Dolphin portable), this is annoying.

To avoid accidentally making mistakes like this in the future,
I'm gating the existence of the setting behind an ifdef.
2022-01-22 16:05:21 +01:00
shuffle2
4ce9944cc5
remove redundant Unlock 2022-01-22 05:58:32 -08:00
Shawn Hoffman
acf6e24586 msvc/arm64: fix shadowed variable warning 2022-01-22 03:31:50 -08:00
OatmealDome
19e1809cdf WiiUtils: Add function to convert UpdateResult to jint 2022-01-21 17:16:23 -05:00
JosJuice
7b8e846d0a
Merge pull request #10367 from Pokechu22/fmt-8.1.1
Update to fmt 8.1.1
2022-01-20 21:14:41 +01:00
Pokechu22
75cdcd5ac2 FifoPlayer: Add missing call to LoadSettings()
This resulted in the loop checkbox appearing unchecked, even though loop was enabled.
2022-01-17 11:00:13 -08:00
Shawn Hoffman
3175e38a2e GXPipelineUid: remove explicit shallow copy where it's the default 2022-01-16 22:34:39 -08:00
Pokechu22
43e146a1d5 GameList: Convert file extensions to lowercase
This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
Pokechu22
6e5f4125e3 Use Common::ToLower and Common::ToUpper 2022-01-16 17:00:12 -08:00
Pokechu22
aaec64501a Create Common::ToLower and Common::ToUpper 2022-01-16 16:56:53 -08:00
Léo Lam
e627718560
Merge pull request #10373 from Pokechu22/cmake-tab
CMakeLists: Replace tab characters with spaces
2022-01-17 00:47:29 +01:00
Léo Lam
cb19472f54
Merge pull request #10372 from Pokechu22/discio-core-dep
CMakeLists: Change DiscIO dependency from common to core
2022-01-17 00:39:55 +01:00
Pokechu22
ad9e8d97a9 CMakeLists: Replace tab characters with spaces
This commit only touches CMakeLists in Source and the main one; it doesn't touch them in Externals.
2022-01-16 15:20:40 -08:00
Pokechu22
65788290f6 Raise a panic alert if a movie is recorded with memcards but no memcards are inserted 2022-01-16 14:21:33 -08:00
Pokechu22
19ef936e27 Use Slot in GameCubePane 2022-01-16 14:21:33 -08:00
Pokechu22
9109258b85 Use Slot in GCMemcardManager 2022-01-16 14:21:32 -08:00
Pokechu22
777bb4d82c Use Slot in EXI devices 2022-01-16 14:21:28 -08:00
Pokechu22
7935e614d1 CMakeLists: Change DiscIO dependency from common to core
DiscIO depends on some IOS functions and other functions, which are in Core and not Common.  This results in link errors if using DiscIO on its own (which is why DolphinTool had a listed dependency on videocommon; videocommon has a dependency on core so adding that made things build).
2022-01-16 13:29:51 -08:00
Pokechu22
3f0b23ed2b Create Slot enum class for EXI slots 2022-01-14 20:24:53 -08:00
Pokechu22
fefde0481d Use EnumFormatter to generate names for EXI devices
This simplifies the code in GameCubePane, and allows us to use the EXIDeviceType enum in error messages.
2022-01-14 20:24:53 -08:00
Pokechu22
d354163fbe Replace TEXIDevices with an enum class 2022-01-14 20:24:53 -08:00
Léo Lam
83c5446d85
Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Pokechu22
fd04f4f32d Replace use of of unsigned char* with fmt
Using unsigned char* or signed char* results in a deprecation warning, which is treated as an error.  It needs to be casted to regular char* for it to work.
2022-01-13 11:11:08 -08:00
Pokechu22
29d6dd609c Fix non-constexpr format strings 2022-01-13 11:11:08 -08:00
Pokechu22
18cf8ac767 Create EnumFormatter for WD Command enums 2022-01-13 11:11:08 -08:00
Pokechu22
1a92699455 Cast to int for enums that are not formattable 2022-01-13 11:11:08 -08:00
Pokechu22
5465775d11 Fix ambiguous uses of format_to
At least in MSVC (which is not restricted from targetting C++20), these can be resolved to either std::format_to or fmt::format_to (though I'm not sure why the std one is available).  We want the latter.
2022-01-13 11:11:08 -08:00
Pokechu22
ac46b91673 Make all fmt::formatter constructors constexpr 2022-01-13 11:11:08 -08:00
Pokechu22
78e43a4404 Make all custom fmt::formatter's format functions const
fmt 8.0.0 requires this.
2022-01-13 11:11:08 -08:00
Pokechu22
cc592ab814 Use fmt::runtime in FmtFormatT
This format string is by definition dynamic and can't be checked at compile time.  There are other similar strings in the log handler and in asserts, but they use vformat and thus don't need fmt::runtime.  We might be able to do a similar thing where the untranslated string is compile-time checked, but FmtFormatT is used in so few places that I don't want to handle that in this PR.
2022-01-13 11:11:08 -08:00
Pokechu22
0cc211d1ef Use fmt::format_string 2022-01-13 11:11:08 -08:00
Pokechu22
ff8965c40b Replace uses of undocumented/deprecated fmt::format_to overload
This was deprecated in fmt 8.0.0.
2022-01-13 11:11:08 -08:00
Pokechu22
54cf8d030c Add fmt/xchar includes where wstring is used 2022-01-13 11:11:08 -08:00
Léo Lam
07fd17445c
Merge pull request #10366 from Pokechu22/bad-int3-constructor
PixelShaderGen: Fix invalid use of int3(0)
2022-01-13 14:37:36 +01:00
Léo Lam
21b9e6a34f
Merge pull request #10355 from Pokechu22/fifo-player-config
FifoPlayer: Store early memory updates option in the config and allow changing loop option at runtime
2022-01-13 14:36:48 +01:00
Mai M
1cea399e9c
Merge pull request #10345 from jordan-woyak/modifier-range
InputCommon: Re-enable "Modifier" "Range" settings.
2022-01-13 08:32:15 -05:00
Pokechu22
fc0d958e26 PixelShaderGen: Fix invalid use of int3(0)
This syntax is allowed by GLSL, but HLSL doesn't allow it.  This meant that games using R8 comparisons in equal mode would produce shaders that failed to compile.  Super Mario Galaxy's water levels were affected by this.
2022-01-12 21:50:34 -08:00
JMC47
ca96421f42
Merge pull request #10365 from JosJuice/missing-ini-section
Config: Add missing legacy game INI mappings
2022-01-11 19:12:58 -05:00
JosJuice
2ca37922dc Config: Use "Controls" section for PadType in game INIs
This matches BootManager.cpp's old behavior.

Note: The other settings of the "Controls" section (WiimoteSource
and WiimoteSourceBB) are still handled in BootManager.cpp.
2022-01-11 22:38:37 +01:00
JosJuice
5283a1dcc6 Config: Add "DSP" to GetINIToSectionMap
The "DSP" game INI section name was supported by BootManager.cpp
before the section was ported to the new config system.
For backwards compatibility, we should keep supporting it.

Should fix https://bugs.dolphin-emu.org/issues/12792
2022-01-11 22:37:02 +01:00
JMC47
c18abfaecc
Merge pull request #10356 from AdmiralCurtiss/config-port-core-4
Config: Port remaining Core settings to new config system (the rest).
2022-01-11 16:08:19 -05:00
JMC47
d32b13fb36
Merge pull request #10363 from JosJuice/systemtimers-dma-period
SystemTimers: Refactor, get rid of s_audio_dma_period
2022-01-11 09:30:41 -05:00
Pokechu22
ca9bf3174f Use HRWrap in remaining locations
Note that D3DCommon can't use DX11HRWrap or DX12HRWrap since it's shared between them.
2022-01-09 12:44:55 -08:00
Pokechu22
1b32e6dae2 VideoBackends/D3D12: Include HRESULT in error messages 2022-01-09 12:44:53 -08:00
Pokechu22
23cdb5c576 VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
Pokechu22
140c8217f6 Common: Create HRWrap
HRWrap now allows HRESULT to be formatted, giving useful information beyond "it failed" or a hex code that isn't obvious to most users.  This commit does not add any uses of it, though.
2022-01-09 12:44:15 -08:00
Pokechu22
c296c34e00 Common/MsgHandler: Use caller's file and line number in log messages
This will assist with finding the source of a panic alert based on logs; before, Common\MsgHandler.cpp:113 (or similar) was always used.
2022-01-09 12:44:14 -08:00
Pokechu22
f55571ee5d Common/MsgHandler: Fix PanicAlertFmtT not actually being translated 2022-01-09 12:44:14 -08:00
Pokechu22
2a5016c2f8 Common/MsgHandler: Remove use of lambda, as it breaks __func__
Specifically, this meant that __func__ in macros (namely ASSERT) would always be evaluate to "operator ()".
2022-01-09 12:44:14 -08:00
Pokechu22
558de04cfc Common/Assert: Actually use the ASSERT_MSG's log type parameter
Since it was unused, nonexistent values were used in a few places.  I've replaced them.
2022-01-09 12:44:14 -08:00
Pokechu22
bab3ff0157 Common/MsgHandler: Remove non-format variants of PanicAlert
They're no longer used.
2022-01-09 12:44:14 -08:00
Pokechu22
82acfa6a46 VideoBackends/D3D: Eliminate CHECK in favor of ASSERT_MSG 2022-01-09 12:44:13 -08:00
Pokechu22
161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
Pokechu22
44e93e91d7 Common/Assert: Switch to fmt 2022-01-09 12:43:11 -08:00
Pokechu22
1c0ca09e6f Common/Assert: Include the condition and function in the message 2022-01-09 12:43:11 -08:00
Admiral H. Curtiss
c82b2dccb5
Config: Port SyncGPU settings to new config system. 2022-01-09 21:29:12 +01:00
Admiral H. Curtiss
d8b67bc15f
Config: Port BBDumpPort setting to new config system. 2022-01-09 21:29:12 +01:00
Admiral H. Curtiss
92d2fd9d5f
Config: Port MMU setting to new config system. 2022-01-09 21:29:12 +01:00
Admiral H. Curtiss
d8825f5635
Config: Port dual core setting to new config system. 2022-01-09 21:29:11 +01:00
JosJuice
e5ef597642
Merge pull request #10172 from JosJuice/reorder-exception
PPCAnalyst: Less strict interrupt checks in CanSwapAdjacentOps
2022-01-09 19:41:16 +01:00
JosJuice
bcd1831339
Merge pull request #9815 from JosJuice/jitarm64-fmaless
JitArm64: Implement FMA-less path for FMA instructions
2022-01-09 19:40:54 +01:00
JosJuice
1d9d9d6a6e
Merge pull request #10354 from AdmiralCurtiss/config-port-core-3
Config: Port EXI device and SI device settings to new config system.
2022-01-09 19:40:23 +01:00
JosJuice
aa57eb57b1 SystemTimers: Refactor, get rid of s_audio_dma_period
This static variable was only used within one function,
so we can get rid of it.
2022-01-09 12:02:22 +01:00
Admiral H. Curtiss
5c325eef38
Config: Port SI device settings to new config system. 2022-01-08 20:08:21 +01:00
Admiral H. Curtiss
a0a0bfc5ca
Config: Port EXI device settings to new config system. 2022-01-08 19:57:58 +01:00
Pokechu22
29df17d422 FifoPlayer: Allow changing loop option at runtime
This option has always existed since it's used by FifoCI, but now it can be changed at runtime.  Looping is something that should almost always be on, but it can be useful to turn it off when frame-dumping is enabled so that hundreds of copies of the same frame aren't created.  Before, turning it off required restarting Dolphin.
2022-01-06 19:08:16 -08:00
Pokechu22
575062a612 FifoPlayer: Store early memory updates option in the config
Now, early memory updates is persisted across runs, and can be toggled before starting a fifolog.
2022-01-06 19:02:13 -08:00
JMC47
4c0dcf42b8
Merge pull request #10346 from iwubcode/fixed_shader_precompile_parallelization
VideoCommon: Fix shader precompilization detection
2022-01-06 16:28:15 -05:00
Admiral H. Curtiss
eb5bb2993e
Core/AudioCommon: Add config caching to Mixer. 2022-01-06 16:43:43 +01:00
Admiral H. Curtiss
ed1a1c1fae
Config: Port WiimoteControllerInterface setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
2354fb4466
Config: Port WiimoteEnableSpeaker setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
8c554d2e64
Config: Port WiimoteContinuousScanning setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
b2da738c81
Config: Port WiiKeyboard setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss
f19cf1753b
Config: Port WiiSDCard setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
2aa44b10ba
Config: Port TimingVariance setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
dc7e7d08ad
Config: Port Fastmem setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
88d725c918
Config: Port SyncOnSkipIdle setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss
e613cbf395
Config: Port FastDiscSpeed setting to new config system. 2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
7184983ee8
Config: Port DisableICache setting to new config system. 2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
d98c6b0b1d
Config: Port GPUDeterminismMode setting to new config system. 2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
68688e7903
Config: Port PerfMapDir setting to new config system. 2022-01-06 16:13:55 +01:00
Admiral H. Curtiss
fb47035f97
Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
JosJuice
804f78e0e4 Android: Mark s_android_send_report as static
Fixes a compiler warning.
2022-01-06 12:20:09 +01:00
Mai M
7bd14c5d9f
Merge pull request #10338 from Pokechu22/natvis-improvements
Natvis improvements
2022-01-06 04:01:25 -05:00
Mai M
6939fd9f18
Merge pull request #10348 from AdmiralCurtiss/config-remove-compare-server-client
Config: Remove CompareServer and CompareClient settings.
2022-01-06 03:59:48 -05:00
Mai M
c0fada6fec
Merge pull request #10350 from Techjar/netplay-longer-timeout
Core/NetPlay: Extend enet peer timeout
2022-01-06 03:58:58 -05:00
Mai M
c52485071b
Merge pull request #10351 from JosJuice/rb3-more-devices
USBUtils: Add/fix some Rock Band devices
2022-01-06 03:58:00 -05:00
JosJuice
589c267355 USBUtils: Fix 1bad:3110/1bad:3430 mixup
The wiki and the source code had these mismatched, and a user reported
that 1bad:3430 is the Mustang guitar, so the wiki must be right.
2022-01-06 09:46:05 +01:00
JosJuice
0de8ccc25f USBUtils: Add "Harmonix RB3 Keyboard for Nintendo Wii" 2022-01-06 09:42:19 +01:00
Techjar
600c8169d5 Core/NetPlay: Extend enet peer timeout
This extends the timeout to 30 seconds, so users who have brief
connection issues won't be so swiftly disconnected, allowing the
NetPlay session to continue.
2022-01-06 02:13:19 -05:00
Admiral H. Curtiss
032f0da35e
Config: Remove CompareServer and CompareClient settings. 2022-01-05 21:26:17 +01:00
JMC47
bc14485489
Merge pull request #10340 from AdmiralCurtiss/config-port-core-1
Config: Port remaining Core settings to new config system (partial).
2022-01-05 04:53:04 -05:00
iwubcode
9b4e5b00ee VideoCommon: assume the majority of os/drivers support parallel compiling of shaders, we can create bugs if there are issues. Android is assumed buggy 2022-01-04 20:40:07 -06:00
Admiral H. Curtiss
0bfffe4095
Config: Port GC Adapter settings to new config system. 2022-01-05 03:25:19 +01:00