kostamarino@hotmail.com
3a7cd4e873
Gameini database update for Crash Tag Team Racing (gc), Baten Kaitos Eternal Wings and the Lost Ocean (gc), Disney's Magical Mirror starring Mickey Mouse (gc), Disney's Hide & Sneak (gc), Skylanders: Swap Force (wii).
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Fixes issue 6984.
Fixes issue 6972.
2014-01-25 19:29:48 +02:00
crudelios
cdfe58f7ed
Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
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Instead of being vertex-based, it is now primitive (point, line or dissected triangle) based, with proper clipping.
Also, screen position is now calculated based on viewport values, instead of "guesstimating".
This fixes many graphical glitches in Paper Mario: TTYD and Super Paper Mario.
Also, the new code allows Mickey's Magical Mirror and Disney's Hide & Sneak to work (mostly) bug-free. I changed their inis to use bbox.
These changes have a slight cost in performance when bbox is being used (rare), mostly due to the new clipping algorithm.
Please check for any regressions or crashes.
2014-01-25 15:36:23 +00:00
kostamarino@hotmail.com
0a5bd83af2
Gameini database update for Mega Man Anniversary Collection (gc), Tony Hawk's Pro Skater 3 (gc) and WarioWare, Inc. Mega Party Games (gc).
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Fixes issue 6959.
2014-01-17 18:14:10 +02:00
Tony Wasserka
5fb8d07953
GameSettings: Deleted references to the ZTP hack.
2014-01-16 00:42:57 +01:00
kostamarino@hotmail.com
6319b1867b
Gameini database update. Update for WarioWare, Inc. Mega Party Games (gc) and The Legend of Zelda Skyward Sword (wii). Also remove the emulation notes regarding games using EA VP6 playback library.
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Fixes Issue 6830.
2014-01-05 17:02:45 +02:00
Ryan Houdek
eb3b933dd0
Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
2013-12-11 15:15:55 -06:00
Tony Wasserka
6a587c1b31
OpenCL: Use correct license header for TextureDecoder.
2013-12-11 20:35:12 +01:00
kostamarino@hotmail.com
1763dc2076
Gameini database update. Beyond Good and Evil (gc), Hunter: The Reckoning (gc), MARIO SUPERSTAR BASEBALL (gc), Heavy Fire Special Operations (wiiware), Tiger Woods PGA TOUR 2005 (gc), Tiger Woods PGA TOUR 06 (gc), Midway Arcade Treasures (gc), Midway Arcade Treasures 2 (gc), Midway Arcade Treasures 3 (gc), FINAL FANTASY Crystal Chronicles (gc), Freestyle Metal X (gc), Hunter: The Reckoning (gc), Finding Nemo (gc), Tony Hawk's Pro Skater 4 (gc), Yogi Bear (wii), Ghost Mansion Party (wiiware) are updated/added.
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Fixes issue 6773.
Fixes issue 6774.
Thanks nash67 for his help.
2013-11-22 14:03:12 +02:00
Ryan Houdek
c8d7db9767
Fix FXAA shader for OpenGL ES 3.
2013-10-29 07:24:16 +00:00
Ryan Houdek
cfa709a1c5
This introduces a FXAA post processing shader for our OpenGL backend. I would like to acredit mudlord for making this possible. He provided the code necessary for making this PP shader possible. Without it, this shader would have still not been done. So a major hats off for doing all the hard work mudlord.
2013-10-27 17:45:53 -05:00
kostamarino@hotmail.com
0eba84c09f
Gameini database update. Carmen Sandiego(gc), Ed, Edd n Eddy (gc), Ice Age 2 The Meltdown (gc), The Incredibles(gc), Jedi Knight II: Jedi Outcast(gc), Enter The Matrix (gc), X-Men Next Dimension(gc), Project Zero 4 (wii), Resident Evil Archives: Resident Evil Zero (wii), Shaun White Snowboarding: Road Trip(wii), GoldenEye007 (wii), Namco Museum 50th Anniversary (gc), Future Tactics (gc), The Grim Adventures of Billy & Mandy (gc), NASCAR 2005 (gc), NAMCO MUSEUM (gc), MVP Baseball 2005 (gc), BIONICLE (gc), TY the Tasmanian Tiger 2 (gc), Blast Works Build, Trade, Destroy (wii), The Croods Prehistoric Party (wii) and various Japanese games are added/updated.
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Fixes issue 6751.
Fixes most ini files from issue 6726.
Thanks to nash67 for his help.
2013-10-24 23:19:17 +03:00
comex
bf352c3ed0
Update Global Melee Netplay Settings to add Pokemon Stadium. (There is probably a better way to manage this.)
2013-10-19 18:20:25 -04:00
degasus
5a212a8fe0
jit64: enable faddsx again
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It was disabled because of issue 182, but as this game depeneds on FPRF, it was just 'fixed' because of the fallback to interpreter (which implements FPRF by default).
Also enables FPRF for this game via GameIni, so that the issue is still workaround.
If there are any regressions because of this commit, please try to enable FPRF in GameIni.
2013-10-17 01:43:16 +02:00
kostamarino@hotmail.com
e9c2c16c93
Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIORS 3 updated, Lord of the Rings: Aragorn's Quest disabled idle skipping for a speed boost.
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Fixes issue 6676.
2013-10-12 14:01:49 +03:00
kostamarino@hotmail.com
8a993b44b6
Big gameini database update. Remove most projection hacks enabled by default in gameinis since they are no longer needed after the removal of d3d9 and they can create issues. All of those were there to improve compatibility of the direct 3d9 backend. Also remove direct 3d 9 references in emulation issues since they are no longer relevant. Improve speed of Battalion wars (gc) and Battalion Wars 2 (Wii) by disabling idle skipping (both slowed down considerably with it enabled). Enable by default lle audio in lightweight gc games with issues using zelda hle, specifically Pikmin 1 and 2 (GC), and Mario Kart double dash (GC). The Hulk(gc), Godzilla(gc), Project Zero 2(wii), Wild West Guns (wiiware), Bit Boy!!(wiiware) are added in the database. Sengoku BASARA, FFCC THE CRYSTAL BEARERS updated.
2013-10-06 16:57:27 +03:00
comex
a2fd52ef4f
Move existing Melee AR codes to be for revision 0 and add JMC's for revision 2.
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He claims they don't work on that revision either, but from a quick
Google they (most of them?) seem to be intended for it, so keep them in
case they're useful for anyone.
2013-09-28 23:38:40 -04:00
kostamarino@hotmail.com
cb715f4fc9
Gameini database update. Enforce LLE recompiler in Wind Waker to prevent a situation where LLE interpreter might be enforced without wanting it. If the user selected in the general sound settings LLE interpreter, closed the window to apply it and then reopened it to select HLE, running Wind Waker afterwards would enforce LLE interpreter on boot.
2013-09-28 16:47:42 +03:00
kostamarino@hotmail.com
ad73efda57
Gameini database update.
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Fixes issue 6662.
Fixes most of the games in issue 6666.
2013-09-27 18:39:13 +03:00
comex
0787019cbe
Check in 2x versions of Clean*. Thanks, MaJoR1!
2013-09-25 02:06:53 -04:00
kostamarino@hotmail.com
823bb44ba7
Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of improper shadows with the projection hack if opengl and d3d9 was used in latest dolphin builds.
2013-09-24 01:39:48 +03:00
kostamarino@hotmail.com
e544894f14
Gameini database update of Metroid: Other M. The game actually needed emulate format changes and not a projection hack to work properly. Disabled the projection hack and the game now works fine with all backends (it didn't with d3d11).
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Fixes issue 4226.
2013-09-23 23:49:15 +03:00
Pierre Bourdon
1f95a294cd
Add the new 'Clean' themes from MaJoR and default to Clean by changing the name of the config key (yes, hack)
2013-09-22 16:00:56 +02:00
kostamarino@hotmail.com
a2a01d2fc9
Gameini database update.
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Fixes issue 6531.
Fixes issue 6532.
2013-09-16 18:49:17 +03:00
Pierre Bourdon
501eafb407
Overlay local gameinis over global gameinis instead of copying.
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Huge megacommit because a lot of things needed to be modified to make this
possible.
2013-09-14 17:46:41 +02:00
Pierre Bourdon
aa202c2e21
Move global gameinis from User to Sys. Get rid of SHARED_USER.
2013-09-14 06:08:30 +02:00
Pierre Bourdon
86e765f3eb
Move Themes/ from User to Sys. Only Gameinis remain.
2013-09-14 06:08:30 +02:00
Pierre Bourdon
91a758b342
Move TextureDecoder.cl from User to Sys
2013-09-14 06:08:30 +02:00
Pierre Bourdon
c3eec379df
Move global User/Wii to Sys/Wii
2013-09-14 06:08:30 +02:00
Pierre Bourdon
e7213ca4b1
Overlay the user Shaders/ over the shared one to avoid copying files
2013-09-14 06:08:30 +02:00
Pierre Bourdon
6bdb6585d6
Overlay the user Maps/ over the shared one to avoid copying files
2013-09-14 06:08:29 +02:00
Pierre Bourdon
40f848d279
Update Gameini ratings from the Wiki
2013-09-08 01:33:34 +02:00
kostamarino@hotmail.com
0df5975588
Gameini database update. Fixes issue 6580.
2013-09-05 10:42:43 +03:00
kostamarino@hotmail.com
ae8f4a7054
Gameini database update. Mainly updates Wiiware and VC games.
2013-08-30 22:50:55 +03:00
Matthew Parlane
5548e77438
Merge branch 'master' into wii-network
2013-08-24 23:56:31 +12:00
skidau
c2dac38ca1
Removed the Sync GPU option from the F-Zero GX ini as it slows the game down by a great deal. Made Dual Core mode the default for this game.
2013-08-23 12:19:10 +10:00
kostamarino@hotmail.com
a5613f5c10
Gameini database update. Call of Duty 2: Big Red One, Medal of Honor Rising Sun, Tony Hawk's American Wasteland, Spider-Man 2, GoldenEye Rogue Agent are updated/added.
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Fixes issue 6515.
Fixes issue 6516.
Fixes issue 6517.
Fixes issue 6518.
Credit goes to generalebison for his reports.
2013-08-22 20:14:10 +03:00
Matthew Parlane
b6e054a2be
Merge branch 'master' into wii-network
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Conflicts:
Source/Core/Core/Core.vcxproj
Source/Core/Core/Core.vcxproj.filters
Source/Core/Core/Src/CoreParameter.cpp
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj.filters
2013-08-23 00:51:12 +12:00
kostamarino@hotmail.com
cc03d9697d
Gameini database update. Fix Metroid Prime 3: Corruption settings that got deleted by the clean up of revision e5f4586356
. Fix/clean up various stuff that showed up in the process of searching for other regressions (there weren't any).
2013-08-20 17:21:57 +03:00
kostamarino@hotmail.com
3a7802e771
Gameini database update for Tom Clancy's Splinter Cell, Tom Clancy's Splinter Cell Double Agent, Tom Clancy's Splinter Cell Chaos Theory and Super Mario Sunshine (Japanese).
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Fixes issue 6504.
Fixes issue 6505.
2013-08-19 21:53:47 +03:00
Matthew Parlane
9de7611ff9
Merge branch 'master' into wii-network
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Conflicts:
CMakeLists.txt
Source/Core/Core/Core.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj.filters
Source/Dolphin_2010.sln
Source/VSProps/Dolphin.Win32.props
Source/VSProps/Dolphin.x64.props
2013-08-16 19:17:07 +12:00
Pierre Bourdon
c322bedf0e
Enable performance queries for Super Mario Sunshine
2013-08-14 23:18:00 +02:00
Pierre Bourdon
0ecc498585
Sync gameini ratings from the wiki. Fixes issue 6477.
2013-08-11 18:42:18 +02:00
Jasper St. Pierre
b4ebeb05ff
Move the new CleanFiles Python script to Tools/
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So it won't be shipped to users. Also, fix it up so that it finds
the ini files regardless of where it is.
2013-08-11 11:58:54 -04:00
Jasper St. Pierre
e5f4586356
Normalize all Game INI files
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Add a simple Python script that does a basic normalization on
the game INI files and run it across all the files we have. This
normalizes the sections, their order and comments, and the whitespace
within them.
It also removes the sections Video_Hardware, Gecko, and Wii, which
should not be in the game INI files we ship by default.
2013-08-11 11:32:11 -04:00
Jasper St. Pierre
8bbd1d12e8
GameConfig: Remove unused [HLEaudio] section
2013-08-11 11:32:11 -04:00
kostamarino@hotmail.com
30a501cfa5
Gameini database update. Robotech: Battlecry, MySims, Donkey Kong Country Returns, Mario Kart Wii, Totsugeki Famicom Wars vs, Paper Mario (n64 VC), SUPER MONKEY BALL 2 and BEACH SPIKERS are affected. Fixes Issue 6468.
2013-08-11 15:35:55 +03:00
Rachel Bryk
8c5bc2ba3c
Allow setting dsp on thread via game ini.
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Also force TWW to LLE and no dsp on thread.
2013-07-31 21:35:22 -04:00
kostamarino@hotmail.com
aa1fc077b4
Fix for my previous commit.
2013-07-16 14:44:03 +03:00
lioncash
5b4af4f795
Goddamnit. Forgot that Master codes are also abbreviated as (M).
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Ok. NOW issue 6367 : https://code.google.com/p/dolphin-emu/issues/detail?id=6367 is fixed.
I wish I'd remember these things before committing and not after.
2013-07-15 12:28:58 -04:00
lioncash
a24901688e
Remove Action Replay master codes from game inis that contained them, since they're unnecessary.
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Fixes issue 6367: https://code.google.com/p/dolphin-emu/issues/detail?id=6367
Also fixed an AR code missing an '$' symbol beside its description name in G4NJDA.ini
2013-07-15 12:17:51 -04:00