Commit Graph

38901 Commits

Author SHA1 Message Date
OatmealDome
7f962a4146 UICommon: Use NORMAL_USER_DIR for Windows 2023-01-31 17:57:09 -05:00
OatmealDome
5e3d77adae CommonPaths: Rename DOLPHIN_DATA_DIR to NORMAL_USER_DIR 2023-01-31 17:57:08 -05:00
OatmealDome
846eef2a05 CommonPaths: Rename USERDATA_DIR to PORTABLE_USER_DIR 2023-01-31 17:57:08 -05:00
Pierre Bourdon
2a2ee5d543
Merge pull request #11434 from momocaoo/graphics-mod-folder-button
DolphinQt: Add button to open graphics mod folder on settings
2023-01-31 14:35:21 +01:00
Scott Mansell
e98ab0784d
Merge pull request #11501 from iwubcode/abstract_texture_load_specify_layer
VideoBackends: add a way to load data into a specific level AND layer
2023-02-01 00:03:59 +13:00
Scott Mansell
ed3ad9458d
Merge pull request #11418 from shuffle2/sdl
sdl: update to latest sdl2
2023-02-01 00:03:35 +13:00
Scott Mansell
c6b851c2b6
Merge pull request #11506 from phire/cmake_fixes
CMake/MSVC fixes
2023-01-31 23:53:31 +13:00
Scott Mansell
12431a83ba
Merge pull request #11435 from techydude0713/wc24-utc-fix
NetKDTime: Use UTC based timestamp instead of localtime.
2023-01-31 23:40:15 +13:00
Scott Mansell
5d7643a680 CMake/MSVC: Fix conflicting flags in mbedtls
This cmake file directly sets CMAKE_<LANG>_FLAGS, which doesn't
show up in the COMPILE_COMMANDS target property and so our
dolphin_disable_warnings_msvc macro failes to remove it.

So we will just commit it out.
2023-01-31 23:21:07 +13:00
Scott Mansell
6bb2e4d706 CMake/MSVC: Fix warnings about conflicting /Zi and /Z7 2023-01-31 23:21:07 +13:00
Scott Mansell
854a73dee0 CMake/MSVC: Fix PCH disabled build 2023-01-31 23:21:07 +13:00
Scott Mansell
1956ce151f Cmake/MSVC: Fix Qt6 discover for IDEs other than Visual Studio
CMakeSettings.json is a Visual Studio only extention to cmake that isn't
supported anywhere else. Not even Visual Studio Code.

So we set CMAKE_PREFIX_PATH inside DolphinQt's CMakeLists.txt instead.
2023-01-31 23:19:46 +13:00
OatmealDome
0f037a1af8
Merge pull request #10864 from TellowKrinkle/BetterLogicBlend
VideoCommon: Better logic op invert approximation
2023-01-31 01:55:55 -05:00
Charles Lombardo
be8cbe3c66
Merge pull request #11513 from JosJuice/android-scaled-int-setting
Android: Create ScaledIntSetting class
2023-01-31 01:05:36 -05:00
Pierre Bourdon
2843cd10a8
Merge pull request #11492 from mandar1jn/file-improvements
Improve the data in the first data block of the skylanders figures
2023-01-31 03:02:39 +01:00
JosJuice
c63eb75435
Merge pull request #11520 from lioncash/undefined
Common/Network: Resolve -Wexpansion-to-defined warning
2023-01-30 21:17:11 +01:00
TellowKrinkle
600ad5f498 VideoCommon: Better logic op invert approximation 2023-01-30 14:04:37 -06:00
JosJuice
43194b2742
Merge pull request #11519 from lioncash/android
AndroidCommon: Make use of std::string_view where applicable
2023-01-30 20:21:44 +01:00
Lioncash
cdd3e636e1 Common/Network: Resolve -Wexpansion-to-defined warning
Macros that expand to include the standard define macro are undefined.
This is pretty trivial to fix. We can just do the test and then define
the name itself if it's true, rather than making the set of definition
checks the macro itself.
2023-01-30 14:20:56 -05:00
JosJuice
2e8ad9f105 Android: Create ScaledIntSetting class
A little refactoring to cut down on the size of the very big
SettingsFragmentPresenter class.

I ended up adding a bunch of @NonNull annotations in various settings
classes so I could make the parameters `Settings` instead of `Settings?`
in the new Kotlin code.
2023-01-30 20:07:09 +01:00
JosJuice
f0b833a639
Merge pull request #11518 from t895/deprecated-setting
Android: Remove unused force filtering setting
2023-01-30 19:56:44 +01:00
Charles Lombardo
96bc0a3063 Android: Remove unused force filtering setting 2023-01-30 13:38:39 -05:00
JosJuice
65c782b3b9
Merge pull request #11517 from t895/slider-setting-adjustment
Android: Set each slider step size manually
2023-01-30 19:32:18 +01:00
Lioncash
5c1954c843 AndroidCommon: Make use of std::string_view where applicable
Several of these can take a string_view rather than needing to
specifically use std::string.
2023-01-30 13:30:52 -05:00
Charles Lombardo
26c8440ae1 Android: Set each slider step size manually 2023-01-30 13:17:02 -05:00
Admiral H. Curtiss
8960f6f07c
Merge pull request #11516 from lioncash/spans
ActionReplay/GeckoCode: Make use of std::span where applicable
2023-01-30 19:14:41 +01:00
Lioncash
f20790370a Core/ActionReplay: Make use of std::span where applicable
Generifies the interface a little by not strictly requiring the use of
std::vector.
2023-01-30 13:02:09 -05:00
Lioncash
adb4c0492d Core/GeckoCode: Make use of std::span where applicable
Generifies the interface a little by not strictly requiring the use of
std::vector.
2023-01-30 12:53:50 -05:00
Mandar1jn
c8a91abadc Improve the data in the first data block of the skylanders figures
* Added NUID
* Added BCC
* Added ATQA
* Added SAK
2023-01-30 16:29:20 +01:00
Admiral H. Curtiss
07cf8c5668
Merge pull request #11323 from iwubcode/marvel_super_hero_squad_ini
GameINI: Force safe texture cache on Marvel Super Hero Squad
2023-01-30 10:06:23 +01:00
Admiral H. Curtiss
df9ba70c35
Merge pull request #11507 from phire/Wnullablitly-completeness
Ignore nullability-completeness warnings in VMA
2023-01-30 10:03:49 +01:00
Admiral H. Curtiss
ae712c61c2
Merge pull request #11500 from iwubcode/vulkan_copy_rectangle_one_layer
VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer
2023-01-30 10:03:33 +01:00
Admiral H. Curtiss
e48424065b
Merge pull request #10839 from CasualPokePlayer/fix_sysconf_settings
Fix SYSCONF movie settings
2023-01-30 09:50:21 +01:00
Admiral H. Curtiss
1eb69ea0a0
Merge pull request #10936 from TellowKrinkle/FixIncludeDirs
CMake: Actually use the include directories specified by dependencies
2023-01-30 09:19:06 +01:00
Admiral H. Curtiss
fa1fec7d48
Merge pull request #11510 from TellowKrinkle/FmtImport
CMake: Use imported target for fmt in tests
2023-01-30 09:10:22 +01:00
Admiral H. Curtiss
071ee3d85e
Merge pull request #11512 from JosJuice/android-mem2-crash
Android: Fix crash when attempting to change MEM2 size
2023-01-30 09:07:56 +01:00
Admiral H. Curtiss
8edca2039e
Merge pull request #10947 from Zopolis4/opensleuth
Restrict OpenSLES to Android via CMake
2023-01-30 09:02:45 +01:00
Pierre Bourdon
a2f4606d33
Merge pull request #11205 from TellowKrinkle/AutoPresent
VideoBackends:Metal: Default to presentDrawable when vsync is on
2023-01-30 09:01:18 +01:00
Admiral H. Curtiss
0ec4ef4d25
Merge pull request #11033 from autofire372/mp3-bloom
Add bloom definitions for Metroid Prime 3
2023-01-30 09:00:44 +01:00
autofire372
53f3d97b7d
Add bloom definitions for Metroid Prime 3 2023-01-30 08:59:30 +01:00
Scott Mansell
6d7303993c
Merge pull request #11509 from Sam-Belliveau/improved-speed-counter
Tie Speed to CPU Speed and not VPS
2023-01-30 20:41:03 +13:00
Scott Mansell
13d14282a0
Merge pull request #11511 from TellowKrinkle/MTLHD4000
VideoCommon: Avoid creating pipelines with no render targets
2023-01-30 19:31:36 +13:00
Scott Mansell
5a8b8658f1
Merge pull request #11514 from JMC47/cpuculldefaults
Add CPU Cull to Twilight Princess and Metroid Prime Series
2023-01-30 19:29:35 +13:00
JMC47
df536b1443 Add CPU Cull to Twilight Princess and Metroid Prime Series
These games greatly benefit from CPU Culling, and there isn't much reason
not to just blanket enable it for all users.  There is no case where you'd
want it disabled.
2023-01-30 01:08:34 -05:00
JosJuice
00fdf1ddce Android: Fix crash when attempting to change MEM2 size
The step size for the slider ended up being 10, but Android wanted it
to be a divisor of the slider's range (which is 128 - 64 = 64).
2023-01-29 23:35:54 +01:00
TellowKrinkle
07e98c7790 CMake: Use imported target for fmt in tests
This properly adds the header include paths when using system fmt
2023-01-29 14:37:54 -06:00
TellowKrinkle
e4e425b930 VideoBackends:Metal: Assert on pipelines with no render targets
This only actually fails on specific Metal drivers, this way doing it will actually fail the CI and we'll notice
2023-01-29 14:36:28 -06:00
TellowKrinkle
1119a9ba32 VideoCommon: Don't create pipelines with no render targets
Some backends don't like it when you do that
2023-01-29 14:35:23 -06:00
Sam Belliveau
ebf114aef5 Tie Speed to CPU Speed and not VPS 2023-01-29 13:33:48 -05:00
Mai
d380d43209
Merge pull request #11508 from JosJuice/gameini-force-filtering
GameSettings: Replace ForceFiltering with ForceTextureFiltering
2023-01-29 16:52:38 +00:00