Lioncash
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ffaa9a3bea
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SW NativeVertexFormat: Utilize std::array where applicable
Gets rid of some hardcoded looping bounds, and also simplifies code in
some places, sometimes allowing for removal of a loop altogether.
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2017-08-22 22:39:28 -04:00 |
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Lioncash
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c9ef042b2d
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Software: Clean out unnecessary includes/fwd decls
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2016-09-24 05:28:00 -04:00 |
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Lioncash
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eb574e7bac
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NativeVertexFormat: const correctness
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2016-09-22 21:01:55 -04:00 |
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Pierre Bourdon
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3570c7f03a
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
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degasus
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efbe5bc4b6
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VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
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2016-01-06 22:10:29 +01:00 |
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degasus
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d28c9ae354
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VideoSW: Wipe output vertices
They shall be overwritten afterwards.
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2015-12-02 21:37:12 +01:00 |
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Tillmann Karras
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30ebb2459e
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
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Tillmann Karras
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cefcb0ace9
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Update license headers to GPLv2+
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2015-05-25 13:22:31 +02:00 |
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degasus
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809117102e
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VideoCommon: split VertexLoaderBase from VertexLoader
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2014-12-21 14:12:43 +01:00 |
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Lioncash
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6625d9cba5
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Software: Fix various brace styling errors
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2014-08-10 21:18:38 -04:00 |
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Lioncash
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2afe215271
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
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lioncash
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d2038049f5
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Replace all include guard ifdefs with "#pragma once"
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2014-02-10 18:07:16 -05:00 |
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Jasper St. Pierre
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34692ab826
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Remove unnecessary Src/ folders
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2013-12-31 14:03:19 -05:00 |
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