Commit Graph

27864 Commits

Author SHA1 Message Date
Léo Lam
87e5cd73dc WiiSave: Use std::array instead of C arrays
Makes copying, comparing more readable
2018-05-13 17:42:55 +02:00
Léo Lam
a93d816c28 WiiSave: Move dialogs to UI code
This moves the result dialogs to DolphinQt2, since WiiSave should not
really be responsible for interacting with the user as a simple
Wii save importing/exporting class.

This also fixes Wii save import/export showing result dialogs twice,
once from WiiSave, and another time from DolphinQt2.
2018-05-13 17:42:55 +02:00
Léo Lam
41c4486c65 WiiSave: Clean up constructors
Move the import/export operation into separate functions, as it doesn't
really make sense for the constructor to do *everything*, including
printing success/failure message boxes.

The existing constructor was split into two: one that takes a path,
and another taking a title ID. This makes it more obvious what is
actually done when a path/TID is passed and also clarifies what
parameters should be passed. (No more magic 0 or "" value.)
2018-05-13 17:42:55 +02:00
Léo Lam
fbf36b85d2 WiiSave: Remove unused Extract() member function 2018-05-13 17:42:55 +02:00
Léo Lam
956df21bd7 WiiSave: Use Common::BigEndianValue to simplify parsing
Gets rid of the need to manually cast when reading/writing, which is
error prone and repetitive.
2018-05-13 17:42:55 +02:00
Léo Lam
fb39efbf90 WiiSave: Fix struct member naming 2018-05-13 17:42:55 +02:00
Léo Lam
bae8bcde0a WiiSave: Do not expose internal constants 2018-05-13 17:42:55 +02:00
Léo Lam
00bc1f28f2 Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
Léo Lam
5564150dd6
Merge pull request #6833 from leoetlino/dns
Use resolver to get default DNS nameserver
2018-05-13 15:49:50 +02:00
Dexter Gerig
73bc20ead4 Use resolver to get default DNS nameserver 2018-05-13 14:05:23 +02:00
Léo Lam
99dff10d43
Merge pull request #6837 from spycrab/qt_position
Qt/RenderWidget: Save position and size using QSettings
2018-05-13 11:47:04 +02:00
Markus Wick
c267262a66
Merge pull request #6786 from stenzek/crop-negative-y
RenderBase: Ensure the draw size does not exceed the window size
2018-05-13 08:55:59 +02:00
spycrab
760a0be28a Qt/RenderWidget: Save position and size using QSettings 2018-05-13 01:27:56 +02:00
Léo Lam
66c1b909c2
Merge pull request #6765 from aldelaro5/Qt-debugger-fixes
Qt/debugger: fix a bunch of things
2018-05-13 01:20:11 +02:00
Léo Lam
ad5a69be79
Merge pull request #6826 from spycrab/qt_netplay2
Qt/NetPlayDialog: Improve player list
2018-05-13 01:17:51 +02:00
aldelaro5
5c688b2d2b
Qt/debugger: Don't update the symbols list unnecessarily
It only needs to be updated when we changes the symbols, not every time the code widget updates and it does take a while to update them so this fixes some delay when updating the code window.
2018-05-12 19:15:26 -04:00
aldelaro5
be6b4edb0c
Qt/debugger: only resize the columns of the code view once per update
Putting the columns to resizeToContents causes way too much resizes per updates which can cause severe lags and even crashes.  This only does one resize at the end of the columns.
2018-05-12 19:15:26 -04:00
aldelaro5
daf8df951c
Qt/Debugger: Update the register view properly on pause and step 2018-05-12 19:15:24 -04:00
aldelaro5
7388774f10
Qt/debugger: fix some possible crashes and inconsistencies in the breakpoint widget
One, which was also possible in Wx is to add an mbp after the core stopped which shouldn't be possible as it needs to add the memcheck on the core thread which wouldn't be running.  The other fix is Qt specific where it doesn't clear the breakpoints on stop.
2018-05-12 19:06:18 -04:00
aldelaro5
09792fde70
Qt/debugger: recenter the code widget when selecting a breakpoint 2018-05-12 19:04:37 -04:00
aldelaro5
53803c1fca
Qt/debugger: fix minor issues in the breakpointWidget
The items were editable while you cannot edit the breakpoints at the moment and the last breakpoint deleted would not cause the row count to change to 0.
2018-05-12 19:04:37 -04:00
aldelaro5
238c801711
Qt/debugger: properly updates when we break
The Host_UpdateDisasmDialog was unimplemented in Qt which is required to get updates when we break.  Additionally, this updates the debugger toolbar.
2018-05-12 19:04:30 -04:00
Mat M
a4de3922e9
Merge pull request #6832 from leoetlino/wiiroot
WiiRoot: Copy initial NAND files with proper metadata
2018-05-12 18:25:21 -04:00
Léo Lam
ecfb9d6691
Merge pull request #6835 from lioncash/move
Boot: Make BootExecutableReader's constructor take a std::vector by value
2018-05-12 23:52:30 +02:00
Lioncash
411fc01262 DolReader/ElfReader: Remove unnecessary FileUtil.h includes
These can be replace with File.h, as the only file-related things
necessary is the declaration of IOFile (which resides in File.h).
2018-05-12 17:41:17 -04:00
Lioncash
f7bc75ae6d Boot: Make BootExecutableReader's constructor take a std::vector by value
This allows avoiding two copies of the executable data being created in
the following scenario (using pseudocode):

some_function()
{
  std::vector<u8> data = ...;
  DolReader reader{data};

  ...
}

In this scenario, if we only use the data for passing it to DolReader,
then we have to perform a copy, as the constructor takes the std::vector
as a constant reference -- you cannot move from a constant reference,
and so we copy data into the DolReader, and perform another copy in the
constructor itself when assigning the data to the m_bytes member
variable. However, we can do better.

Now, the following is allowable as well:

some_function()
{
  std::vector<u8> data = ...;
  DolReader reader{std::move(data)};

  ...
}

and now we perform no copy at any point in the reader's construction, as
we just std::move the data all the way through to m_bytes.

In the case where we *do* want to keep the executable data around after
constructing the reader, then we can just pass the vector without
std::move-ing it, and we only perform a copy once (as we'll std::move
said copy into m_bytes). Therefore, we get a more flexible interface
resource-wise out of it.
2018-05-12 17:40:34 -04:00
Léo Lam
48fa835bd3 WiiRoot: Copy initial NAND files with proper metadata 2018-05-12 22:54:34 +02:00
Léo Lam
f91b729b61
Merge pull request #6825 from leoetlino/onion-types
Config: Fix implicit conversions/enum config types
2018-05-12 21:59:43 +02:00
Léo Lam
e1169ef9ee
Merge pull request #6824 from aldelaro5/custom-rtc-no-bias
RTC: Write 0 to the counter bias if we are on custom RTC
2018-05-12 21:59:13 +02:00
aldelaro5
70ca98c8e7
Qt/debugger: change how the selected line in the code widget looks
Not only it colors the entire row instead of just the address, but if the pc is the selected row, the pc color will overwrite the selection, this is done via a stylesheet.
2018-05-12 15:47:16 -04:00
aldelaro5
9a2dd470a0
Qt/debugger: change some colors logic in the codeWidget
This commit makes the colors hardcoded except when there is no symbols loaded, in which case, it uses the theme colors, except for the PC which is hardcoded to black on green.  This makes a compromise between making use of the corespoinding theme color and the text being nicely readable on all themes.
2018-05-12 15:47:16 -04:00
aldelaro5
9bacb3cb26
Qt/RegisterView: fix minor aesthetic issues
This aligns the values to the right since It looks odd to be aligned to the left with any format other than hexadecimal.  It also sets the font tot he debugger font and disallow selection as a previous commit made the selection pointless since it now relies on the current item.
2018-05-12 15:47:16 -04:00
aldelaro5
8c23335be3
Qt/RegisterView: fix the context menu not working correctly
It seemed impossible to SELECT an item, however, when right clicking, the CURRENT item is set to the appropriate cell, this commit makes the view use thta cell instead of the first selected one.
2018-05-12 15:47:16 -04:00
aldelaro5
f9a6f97dca
Make the dock widgets (logger and debugger) be on the left by default
Like they were in Wx.
2018-05-12 15:47:16 -04:00
Anthony
36adf76f4a
Merge pull request #6830 from lioncash/namespace
SettingsHandler: Namespace code under the Common namespace
2018-05-12 11:19:40 -07:00
Lioncash
0ef7dca0d4 SettingsHandler: Remove redundant type qualifier in SetBytes()
Given the qualifier isn't used for the constructor taking a buffer, remove it here
to be consistent.
2018-05-12 13:53:42 -04:00
Lioncash
1da2091801 SettingsHandler: Remove unnecessary includes
All Windows-specific includes aren't needed here anymore.
2018-05-12 13:53:37 -04:00
Lioncash
5677e5d74a SettingsHandler: Namespace code under the Common namespace
Adds another file in Common to the Common namespace.
2018-05-12 13:39:37 -04:00
spycrab
bf0ee9f702
Merge pull request #6822 from spycrab/qt_fix_defaults
Qt: Fix mapping defaults
2018-05-12 19:22:53 +02:00
Léo Lam
037040c7a0 Data: Remove /shared2/{ec,succession}
These are created by the ECDK library (used in the Wii Shop Channel
for example) on first use. There's no need to provide dummy files.
2018-05-12 18:59:22 +02:00
spycrab
d8a95834f3 Qt/NetPlayDialog: Improve player list 2018-05-12 18:25:38 +02:00
Léo Lam
6763a3fce1 Config: Add support for enums
This makes it possible to use enums as the config type.
Default values are now clearer and there's no need for casts
when calling Config::Get/Set anymore.

In order to add support for enums, the common code was updated to
handle enums by using the underlying type when loading/saving settings.

A copy constructor is also provided for conversions from
`ConfigInfo<Enum>` to `ConfigInfo<underlying_type<Enum>>`
so that enum settings can still easily work with code that doesn't care
about the actual enum values (like Graphics{Choice,Radio} in DolphinQt2
which only treat the setting as an integer).
2018-05-12 18:10:26 +02:00
Markus Wick
be0f4f7fb2
Merge pull request #6828 from ScoreUnder/syntaxfix2
Fix syntax error in GLSL_GS
2018-05-12 17:37:33 +02:00
Markus Wick
6707357512
Merge pull request #6829 from stenzek/jit-flush-constants
Jit64: Invalidate cached constant values w/o host register on flush
2018-05-12 17:37:18 +02:00
Léo Lam
94dc746351 Copy Wii NAND data to user NAND in WiiRoot
Dolphin doesn't use any of the WC24 files, so this can be done when
actually starting emulation in WiiRoot. The benefit of moving the
copy is that we don't need to handle temporary NANDs in a special way.
2018-05-12 17:08:50 +02:00
Léo Lam
5f567b38fe WiiRoot: Move content manipulation to separate functions
{Initialize,Shutdown}WiiRoot should only be responsible for setting the
SESSION_WII_ROOT or managing the temporary NAND directory.

Move all the content manipulation out of these functions to ensure
separation of concerns and call them after/before WiiRoot init/shutdown
to make sure they operate on the correct root.
2018-05-12 17:06:31 +02:00
Stenzek
a446b096cb Jit64: Invalidate cached constant values w/o host register on flush
If we don't flush the values, they persist in the register cache,
potentially resulting in the values being out of sync with PPCSTATE.

This was causing random crashes in games, mainly booting, when certain
JIT instructions were disabled, or forced to fall back to interpreter.
2018-05-13 00:50:31 +10:00
Score_Under
4e7caa2818 Fix syntax error in GLSL_GS 2018-05-12 15:42:18 +01:00
spycrab
22ceecc7ae
Merge pull request #6827 from ScoreUnder/syntaxfix
Remove stray quote sign
2018-05-12 16:37:17 +02:00
Score_Under
70b00f2b2d Remove stray quote sign
This allows GLSL_EFB_POKE_GEOMETRY_GS to compile again.
2018-05-12 15:21:29 +01:00