omegadox
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4395417b68
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some more shaders...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3453 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-15 17:40:33 +00:00 |
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XTra.KrazzY
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0609a1fa9e
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Added grayscale post processing shader
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3439 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-14 09:22:58 +00:00 |
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omegadox
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8721dae6e1
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More Shaders :), Fire2, Stereoscopic, toxic, christmas, and more...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3438 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-14 08:56:13 +00:00 |
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omegadox
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ecf073ee15
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Create some shaders
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3434 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-14 00:24:00 +00:00 |
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XTra.KrazzY
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46f8178ab1
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New shader: Everything looks like the sun is setting. Otherwise called 'crazy colors'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3404 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-10 09:08:05 +00:00 |
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sl1nk3.s
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82154abdd5
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Postprocessing - quick fix for mad_world shader failing to compile (ATI cards only ?)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3403 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-10 02:47:02 +00:00 |
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hrydgard
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3717578d7c
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Postprocessing - lame toon shader. (ok ok I'll stop :p)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3400 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 23:23:33 +00:00 |
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hrydgard
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212aa292bc
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Postprocessing shader: Make every game look like Mad World :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3399 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 22:48:51 +00:00 |
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hrydgard
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919ca8ac6d
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Postprocessing: new and improved acidtrip shader :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3393 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 19:56:03 +00:00 |
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hrydgard
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df91fc8648
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Post-processing: Added options to graphics config dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-09 19:40:47 +00:00 |
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hrydgard
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e9a08dc281
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Add vignette to bloom shader, for that NEXT GEN FEELING!!! :D (eh)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3382 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-08 20:29:20 +00:00 |
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hrydgard
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085fa5f526
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Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380 8ced0084-cf51-0410-be5f-012b33b47a6e
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2009-06-08 19:42:25 +00:00 |
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