Michael Maltese
f798bcd5c0
DolphinQt2: InfoWidget: explicit type for std::min
...
Avoids errors on macOS:
```
Source/Core/DolphinQt2/Config/InfoWidget.cpp:190:21: error: no matching function for call to 'min'
u64 read_size = std::min(file_data.size(), game_size - read_offset);
^~~~~~~~
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:2589:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('unsigned long' vs. 'unsigned long long')
min(const _Tp& __a, const _Tp& __b)
```
2016-12-02 21:26:18 -08:00
Jules Blok
0028ee96b3
Host: Remove the Host_RequestFullscreen() method.
...
No longer needed, since the exclusive mode switch is now handled synchronously on the CPU thread.
2016-11-11 20:36:09 +01:00
Jules Blok
20d49ba97f
DolphinQt2: Implement Host_YieldToUI().
2016-11-11 13:42:18 +01:00
Jules Blok
8203ea929b
BlockingLoop: Yield to UI message pump while waiting.
2016-11-11 13:37:02 +01:00
JosJuice
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
...
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
shuffle2
2c917da5cd
Merge pull request #4254 from ligfx/check_errors_postprocessing
...
Check for errors when postprocessing macOS app bundle
2016-10-02 20:42:39 -07:00
Stenzek
77a128ab87
Implement experimental Vulkan backend
2016-10-01 02:40:01 +10:00
Michael Maltese
3864723e4d
Check for errors when postprocessing macOS app bundle
2016-09-28 13:22:36 -04:00
Chris Burgener
222c4ba077
Remove Global Declarations from Movie
2016-08-04 15:24:44 -04:00
EmptyChaos
8f7f9cbb9c
DQt2: Warning window HiDPI fix.
...
QSizePolicy::Expanding includes ShrinkFlag which is bad.
QSizePolicy::MinimumExpanding prevents the truncation.
2016-07-16 10:51:02 +10:00
JosJuice
0a15aaaa12
Move DiscIO enums to a new file
...
At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
EmptyChaos
0efb19e66a
DolphinQt2: Experimental GUI Warning Prompt.
...
Add a GUI prompt to tell users not to use DolphinQt by accident.
2016-07-13 15:52:45 +10:00
EmptyChaos
3e4cea7f6f
DolphinQt2: Fix MSBuild for Visual Studio.
...
Null VideoBackend is not being linked correctly.
2016-07-13 11:12:20 +10:00
Garrett Brown
0856e162a3
Prevent windows from idling while playing a game with a gamecube controller.
2016-07-11 13:39:06 -05:00
degasus
d79aeaa1e9
VideoCommon: Drop GetConfigName.
...
We're past 5.0 now, so there is no need to look for old inis.
2016-06-26 12:34:59 +02:00
Anthony Serna
64cf74abb4
Merge pull request #3678 from rukai/dolphinQtPropertiesDialog
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DQt2: properties dialog - info tab
2016-06-25 10:31:46 -05:00
Rukai
b5104a79f1
GCVolume: supports reading all opening.bnr information
...
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00
Rukai
e82e4a62c1
DQt2: Set a minimum width for toolbar buttons + fix stop button
...
Using a minimum width is a good compromise between
setting all buttons to the same width
and letting them all decide their own width.
This is because the small buttons are kept tidy and regular
while allowing the biggest buttons to fit their contents.
2016-06-25 23:58:04 +10:00
Matthew Parlane
2f9a911c54
Merge pull request #3913 from rukai/dolphinQtVSDLL
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VS can now run dolphinQt directly without DLL errors
2016-06-25 23:36:01 +12:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Rukai
59b7bb04b6
VS can now run dolphinQt directly without DLL errors
2016-06-21 22:42:15 +10:00
Pierre Bourdon
0fa9233c1a
Merge pull request #3857 from JosJuice/update-language-list
...
Add more languages, and remove Hebrew because it's very incomplete
2016-05-29 15:22:16 +02:00
JosJuice
3d62b1ced7
Add more languages, and remove Hebrew because it's very incomplete
2016-05-25 23:33:18 +02:00
Mat M
08d45b9fea
Merge pull request #3794 from EmptyChaos/frame-advance-race
...
Core: Add synchronization to state changes (Fix Frame Step and FIFO Player - Issue 8718)
2016-05-22 15:19:16 -04:00
rukai
f9ef9067c1
[Qt] VS build no longer adds all of Data to Binary
2016-05-14 16:50:25 +10:00
EmptyChaos
c1944f623b
Core/Movie: Add ability to run code in Host context
...
EndPlayInput runs on the CPU thread so it can't directly call
UpdateWantDeterminism. PlayController also tries to ChangeDisc
from the CPU Thread which is also invalid. It now just pauses
execution and posts a request to the Host to fix it instead.
The Core itself also did dodgy things like PauseAndLock-ing
from the CPU Thread and SetState from EmuThread which have been
removed.
2016-05-13 09:23:44 +10:00
Rukai
d9a8318879
Brings visual studio build files up to date with recent Qt changes
2016-05-13 01:18:57 +10:00
Matthew Parlane
ec40b38484
Merge pull request #3571 from rukai/dolphinQtVisualStudio
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DolphinQt2 Builds on Visual Studio
2016-05-12 22:27:18 +12:00
Matthew Parlane
48c0c2ace6
Merge pull request #3830 from Lionel07/qt-settings-window
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[Qt] Settings Window for Qt
2016-05-11 16:43:43 +12:00
Corwin McKnight
321b775f02
[Qt] Settings Window for Qt
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AND Fix leftovers from full code, fixed styling and lint
2016-05-10 21:24:53 -07:00
Matthew Parlane
670a1c2694
Merge pull request #3532 from rukai/enterOpenGame
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Qt - Enter key opens selected game in the game list.
2016-05-11 08:45:29 +12:00
Matthew Parlane
3f012df6d5
Merge pull request #3615 from rukai/qtCrash
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DolphinQt2: Fix crash related to loading gameini
2016-05-11 08:40:00 +12:00
Matthew Parlane
1e1fce1a03
Merge pull request #3815 from degasus/scm
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SCM: Use std::string.
2016-05-07 20:24:59 +12:00
Corwin McKnight
0368fc3837
[Qt]: Enable Qt on Mac OSX.
...
* Enables Qt on OSX
* Makes it look pretty
2016-05-05 17:03:53 -07:00
degasus
2030ad4577
SCM: Use std::string.
...
Those macros may be defined, or not. We should support both cases, so use std::string as it also defines the length of the string.
2016-05-05 00:22:49 +02:00
Rukai
cc6a7826c0
Implements Emulation MenuBar
...
Save states, fullscreen, frame advance, screenshot and emulation
controls are available through the MenuBar
2016-03-20 11:44:35 +11:00
Mathew Maidment
1c7f5b139d
Merge pull request #3623 from rukai/dolphinQtAbout
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DQt2: About Dialog
2016-03-09 03:16:40 -05:00
Mathew Maidment
a64dd3659a
Merge pull request #3634 from spxtr/DQt22
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Stop parenting RenderWidget.
2016-03-02 16:51:37 -05:00
rukai
6349b88fae
DolphinQt Builds on Visual Studio
2016-02-18 16:42:05 +11:00
Mathew Maidment
1f2b1caf42
Merge pull request #3633 from spxtr/DQt2
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Replace TableProxyModel with TableDelegate.
2016-02-18 00:24:52 -05:00
rukai
704d9cbea5
Enter key opens selected game in the game list.
2016-02-18 16:16:24 +11:00
spxtr
dfb0db9d31
Replace TableProxyModel with TableDelegate.
2016-02-17 21:12:24 -08:00
Mathew Maidment
58b3552233
Merge pull request #3616 from rukai/dolphinQtGameContextMenu
...
DQT2: Add context menu to gamelist
2016-02-18 00:07:22 -05:00
Rukai
7cd1a233eb
DQT2: Added context menu to gamelist
2016-02-18 16:04:15 +11:00
spxtr
0d80c6c5f7
Stop parenting RenderWidget.
2016-02-14 17:04:16 -08:00
Rukai
77efb2d134
About dialog displays version numbers and handy links
2016-02-13 14:28:38 +11:00
Rukai
26637ed262
Gamelist viewed as a table has a properly spaced row height
2016-02-11 14:14:41 +11:00
Rukai
0969581bab
DolphinQt2: No longer crashes when loading gameini without an EmulationStateId
2016-02-10 22:27:01 +11:00
spxtr
726d6c17af
Make paths dialog modeless.
2016-02-09 20:42:06 -08:00
Mathew Maidment
3f5f52342a
Merge pull request #3424 from spxtr/DQt2
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DQt2: Add a message if the game list is empty
2016-01-22 22:16:56 -05:00