Commit Graph

25754 Commits

Author SHA1 Message Date
Mat M
5aed9a67ef Merge pull request #5904 from leoetlino/indirect-include
PowerPC: Fix indirect includes for GDBStub
2017-08-20 19:59:53 -04:00
Lioncash
7a5577498b CommonTypes: Qualify standard integral types in typedefs with std::
Given a relatively recent proposal (P0657R0), which calls for deprecation of putting stuff into the global namespace when using C++ headers, this just futureproofs our code a little more.

Technically this is what we should have been doing initially, since an
implementation is allowed to not provide these types in the global
namespace and still be compliant.
2017-08-20 19:34:52 -04:00
Leo Lam
08004d409e Merge pull request #5937 from ligfx/miniupnpccmake
CMake: use miniupnpc target instead of global vars
2017-08-20 23:44:06 +02:00
Leo Lam
aab4cced11 Merge pull request #5938 from sepalani/err-msg
CommonFuncs: LastStrerrorString added
2017-08-20 23:41:47 +02:00
Michael M
8c13e0230c GameTracker: use WorkQueueThread 2017-08-20 14:40:56 -07:00
Michael M
de9378bf63 Common: add WorkQueueThread 2017-08-20 14:40:56 -07:00
Leo Lam
16d6ccbdf7 Merge pull request #5947 from mahdihijazi/cleanup
[Android] Cleanup unused resources & code
2017-08-20 23:33:31 +02:00
Leo Lam
165a995cc4 Merge pull request #5950 from ligfx/gamelistmodelfilenamefallback
GameListModel: fallback to file name if long name is empty
2017-08-20 23:29:27 +02:00
Leo Lam
cfee348736 Merge pull request #5945 from ligfx/gamelistmodelcleanup
Add initial paths to GameTracker after construction
2017-08-20 23:27:14 +02:00
Michael M
1a59ea3adb GameFile: don't assign English long name for ELF/DOLs 2017-08-20 13:50:24 -07:00
Michael M
f3ab974bc6 GameListModel: fallback to file name if long name is empty 2017-08-20 13:50:24 -07:00
Michael M
6bfb280cec GameListModel: make UpdateGame take a const ref 2017-08-20 13:46:49 -07:00
Michael M
f724a06108 GameListModel: make UpdateGame update existing files as well 2017-08-20 13:46:49 -07:00
mahdihijazi
a1d713c589 [Android] Cleanup unused resources & code 2017-08-20 15:49:39 +02:00
Michael M
623026f420 Connect to Settings::PathAdded/Removed directly in GameListModel
It no longer makes sense to connect these signals in GameList, since
GameListModel is now owned by Settings.
2017-08-19 15:59:40 -07:00
Michael M
7d9ad88bc5 Add initial paths to GameTracker after construction
It's strange to see GameTracker add its own initial paths in
construction, because you might expect a race condition where the
GameLoaded signal is emitted before it gets connected to in
GameListModel.

In fact, this doesn't happen, but only because of how it abuses the Qt
signals mechanism to load files asynchronously: GameLoader emits a
GameLoaded signal which gets forwarded to the GameTracker::GameLoaded
signal _after_ control returns to the event loop, at which point
GameListModel has connected.

This commit moves the logic of adding initial paths out of GameTracker
to a point after the signals are connected, which is more obvious and
doesn't rely on how GameTracker implements concurrency.
2017-08-19 15:59:40 -07:00
Sepalani
4e5fe6366a CommonFuncs: LastStrerrorString added 2017-08-18 20:08:50 +01:00
JosJuice
8d7f28e79b Merge pull request #5940 from ligfx/missingrunonthreadinclude
RunOnObject: add missing QThread include
2017-08-18 12:51:14 +02:00
Michael M
abf55be70d RunOnObject: add missing QThread include 2017-08-17 16:41:35 -07:00
Jonathan Hamilton
643b3ba9f8 Try to fix File::Copy with non-1024-byte aligned sizes
ifstream::read() sets the failbit if trying to read over the end, which
means that (!input) would be hit for the 'last' block if it wasn't
exactly BSIZE (1024) bytes.
2017-08-17 14:08:56 -07:00
Michael M
fc306faad8 CMake: use miniupnpc target instead of global vars 2017-08-17 13:15:02 -07:00
Michael M
26f5d500b9 FindMiniupnpc: expose imported library target 2017-08-17 13:15:02 -07:00
Michael M
bd29183d76 miniupnpc: expose namespaced target alias 2017-08-17 13:15:02 -07:00
Michael M
b8ead9b8a9 miniupnpc: use correct include dirs for cmake 2017-08-17 13:15:02 -07:00
JosJuice
4e40fad248 Merge pull request #5936 from leoetlino/wfs-log
WFS: Use a separate log type for WFS related logs
2017-08-17 16:54:20 +02:00
N.E.C
f9b8365190 Tools: Check for git and clang-format version 3.8.* in lint.sh 2017-08-16 22:28:02 -07:00
Léo Lam
4b4e488189 WFS: Use a separate log type for WFS related logs
Makes it easier to turn off general IOS messages that can be
distracting (e.g. /dev/net/ssl being opened hundreds of time...)
without losing the ability to view WFS messages.
2017-08-16 22:27:29 +02:00
Leo Lam
918b0375e4 Merge pull request #5742 from ToadKing/fix-bad-controllers
Ignore capabilities reported by an XInput device
2017-08-17 03:42:02 +08:00
Leo Lam
799b01b6af Merge pull request #5751 from leoetlino/region
Config: Fall back to the system menu region
2017-08-17 03:40:19 +08:00
Leo Lam
01cea374a6 Merge pull request #5907 from gamemasterplc/master
Fix 8 and 16 bit writes in codehandler
2017-08-17 03:33:23 +08:00
Leo Lam
a53b01360c Merge pull request #5898 from ligfx/extractupnp
Common: extract UPnP namespace from NetPlayServer
2017-08-17 03:11:41 +08:00
Leo Lam
70931f460d Merge pull request #5929 from JonnyH/PR/fix-oprofile-build-linked-as-needed
Fix OPROFILE linux build with -Wl,--as-needed
2017-08-17 03:06:59 +08:00
JosJuice
8134a63486 Merge pull request #5934 from leoetlino/qt-fix
Qt: Fix old usage of GetSelectedGame
2017-08-16 13:29:12 +02:00
Léo Lam
d2452b8ecf Qt: Fix old usage of GetSelectedGame
Waited too long before merging a PR, which managed to break the build
because GetSelectedGame was changed without introducing any conflict :(
2017-08-16 13:21:14 +02:00
Leo Lam
3748384008 Merge pull request #5746 from leoetlino/disc-updates
Add support for installing disc updates from the game list
2017-08-16 19:02:42 +08:00
Pierre Bourdon
14c2c6092e Merge pull request #5932 from sepalani/sym-strip
SymbolDB: Blank stripped symbol name fixed
2017-08-16 05:28:19 +02:00
Sepalani
93b5a5369b SymbolDB: Blank stripped symbol name fixed 2017-08-16 04:07:19 +01:00
Pierre Bourdon
9b79e0ac72 Merge pull request #5930 from delroth/wfs
Fix Dragon Quest X offline mode on Dolphin
2017-08-15 22:40:56 +02:00
Pierre Bourdon
40c70469e5 WFS: Implement GET_HOMEDIR. 2017-08-15 22:35:45 +02:00
Pierre Bourdon
1e75455ef5 WFS: Return a proper ENOENT code on failed OPEN. 2017-08-15 22:35:45 +02:00
Pierre Bourdon
397f5e54e0 WFS: Implement READ_ABSOLUTE (merged with READ implementation). 2017-08-15 22:35:45 +02:00
Pierre Bourdon
49a4712f33 WFS: Implemented the GET_SIZE ioctl. 2017-08-15 22:35:45 +02:00
Pierre Bourdon
2f5ddf12a9 WFS: Normalize paths before opening. 2017-08-15 22:35:45 +02:00
Pierre Bourdon
425cf18bf7 USB: Add a stub HIDv5 implementation and use it for IOS59. 2017-08-15 22:35:45 +02:00
Pierre Bourdon
f810f1edb2 WFS/NAND: Better handle GID. 2017-08-15 22:29:10 +02:00
Pierre Bourdon
f8e5f4296f WFS: Document WFSSRV ioctl 0x0c as being mkdir. 2017-08-15 22:29:10 +02:00
Pierre Bourdon
c14ab0dd53 WFS: Implement current/home path expansion. 2017-08-15 22:29:10 +02:00
Jonathan Hamilton
2a66b88d01 Fix OPROFILE linux build with -Wl,--as-needed
The opagent library was (incorrectly) marked as a dependency for "Core"
instead of "Common".

When linked with --as-needed, any symbols the linker can tell are not
used are discarded. As the link is done in command-line order, and the
Core library (and dependencies) are processed before Common, it would
link in Core, then opagent, but as at that point no opagent symbols are
used the whole opagent library would be discarded.

Moving the opagent library to be a dependency of Common fixes this, as
after the Common library is linked, there *are* opagent symbols used.
2017-08-14 14:38:44 -07:00
JosJuice
8fedd4fa06 Merge pull request #5928 from JonnyH/PR/fix-qt-build-USE_UPNP-disabled
Qt frontend build fix for USE_UPNP=OFF
2017-08-14 22:50:01 +02:00
Jonathan Hamilton
5c213a5ad5 Qt frontend build fix for USE_UPNP=OFF
A couple of missing "#ifdef USE_UPNP" around
NetPlaySetupDialog::m_host_upnp
2017-08-14 13:31:55 -07:00