Stevoisiak
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93b16a4a2d
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Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
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2015-02-25 10:48:21 -05:00 |
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Tillmann Karras
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f298f00e1b
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Clean up the intrinsics #ifdef mess
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2015-02-24 01:02:36 +01:00 |
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Ryan Houdek
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15e41c67f8
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Change RunVertices' function arguments.
This reduces some dumb state shuffling when calling the emitted vertex loaders.
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2015-02-13 12:16:06 -06:00 |
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Gabriel Corona
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a4adfe194a
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JitRegister: overload Register with a [start,end) variant
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2015-01-28 09:50:19 +01:00 |
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Tillmann Karras
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3dbd6cd384
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VertexLoaderX64: save XMM0 if the ABI requires it
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2015-01-26 22:24:06 +01:00 |
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Tillmann Karras
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1dcf49237b
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VertexLoaderX64: support VAT.ByteDequant=0
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2015-01-20 09:23:15 +01:00 |
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Tillmann Karras
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46ab5d63d6
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VertexLoader: never reset alpha in 8888 colors
Fixes the opening menu of Xenoblade Chronicles.
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2015-01-20 09:22:55 +01:00 |
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Tillmann Karras
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d3f49097c5
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VertexLoaderX64: register symbol for code page
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2015-01-18 23:20:44 +01:00 |
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Tillmann Karras
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bc5cf10ad5
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VertexLoaderX64: optimize color conversions
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2015-01-18 17:47:18 +01:00 |
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Tillmann Karras
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7d0cff05e9
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VertexLoaderX64: make table lookup deterministic
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2015-01-18 16:22:21 +01:00 |
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Tillmann Karras
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1855d56f1a
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VertexLoaderX64: fix a bunch of stuff
Suggestions by @degasus and @FioraAeterna.
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2015-01-18 13:31:28 +01:00 |
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Tillmann Karras
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dc01e261d1
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VertexLoaderX64: fix duplicate register allocation
Thanks to @shuffle2 for noticing this.
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2015-01-18 13:30:21 +01:00 |
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Tillmann Karras
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f5545477e3
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VertexLoaderX64: suggestions by @magumagu
- avoid register merges
- avoid redundant MOV
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2015-01-18 13:30:19 +01:00 |
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Tillmann Karras
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b27ba3802e
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VertexLoaderX64: implement pre-Haswell fallbacks
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2015-01-18 13:29:34 +01:00 |
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Tillmann Karras
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e82e9f97f5
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VertexLoader: add new JIT
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2015-01-18 13:29:34 +01:00 |
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