Commit Graph

5346 Commits

Author SHA1 Message Date
a0d60210fd First Stage:
Fix depth related errors in dstalpha pass.
best place to test: water splash effect in super mario galaxy
2012-04-02 14:26:12 -03:00
f7ce27c91d Fixed the audio streaming "blocks left" register by making it zero-based. Fixes DreamMix TV World Fighters (GameCube). 2012-04-02 22:14:11 +10:00
6bfb8c9597 small fix to writing memorycards, open as r+b so the file is not cleared when opening. should eliminate the 0byte memory card files reported http://forums.dolphin-emulator.com/showthread.php?tid=21964 http://forums.dolphin-emulator.com/showthread.php?tid=22631 http://forums.dolphin-emulator.com/showthread.php?tid=22098 2012-03-31 14:03:19 -07:00
5c27e27a4a Oops how did that compile... 2012-03-31 16:26:41 +13:00
763916a779 Comments about DVDLowAudioBufferConfig 2012-03-30 20:13:29 -07:00
404a6b9ba8 Fixes issue 5330. 2012-03-30 20:10:48 -07:00
995a84e06a Removed CGDisplayCapture from the OSX fullscreen mode code, fixing full-screen mode. Thanks to celgilles for the patch.
Fixes issue 5331.
2012-03-31 13:48:40 +11:00
460610ea0e Revert Rodolfo's recent zcomploc commits until they actually work correctly.
This reverts commit 402006a83a.
This reverts commit 48d8d71391.
This reverts commit 450dcc9d2c.
2012-03-30 01:57:53 +02:00
f7c17c6351 Merge branch 'GCMemcardFixes' 2012-03-29 14:39:01 -07:00
402006a83a more fixes to zcomplock and opengl implementation 2012-03-29 18:26:58 -03:00
2356def0d4 Merge branch 'fifoplayer_updates'.
This adds an "Analyzer" tab to the fifoplayer dialog which allows to conveniently browse through all register pokes that are being sent by the game each frame.
There's also a search function, but it doesn't work all that well for anything but simple searches at the moment. However, I'm merging this anyway since I'm not sure if I'm going to finish this.

Note that due to recent fifo changes, it's not yet possible to run fifoplayer in dual-core mode.
2012-03-29 22:50:45 +02:00
04c2f2382f FifoPlayerDlg: Don't use wxString::fromAscii() 2012-03-29 21:50:21 +02:00
5f85815922 Remove inherited variable that was no longer used. Clean up. 2012-03-29 17:01:59 +10:00
2ee5e5cebc Merge branch 'scons-removal' 2012-03-28 00:02:04 -07:00
450dcc9d2c As requested, this is my implementation of zcomploc using a multi-pass algorithm. My apologize to the others devs for committing in the main branch but is the only way to get this tested as soon as possible.
please test for regressions, speed and for other issues fixed, as a example, the black color in water splash in super mario galaxy are fixed with this rev.
please as soon as yo find a bug let me know.
2012-03-27 15:44:58 -03:00
48eb791a4e Merge remote-tracking branch 'timowiren/master' 2012-03-25 13:21:25 -07:00
48bfca3c86 Merge remote-tracking branch 'adlr/macwiimote' 2012-03-25 13:15:38 -07:00
d15740daf1 Merge branch 'wxw3-update' 2012-03-25 12:27:38 -07:00
f30aebf8d7 Added a check for TMEM overflows while preloading textures. Thanks to NeoBrainX for the tip. 2012-03-25 21:35:57 +11:00
cb92805445 Spaces to tabs. Removed a comment. 2012-03-25 13:01:26 +03:00
fa2b4cd8fc Quick fix for minimum number of cheat codes needed to activate Gecko. 2012-03-25 04:13:41 +00:00
9ed83765e6 long time no commits :)
a little code cleaning to avoid duplicated execution of AlphaPreTest and a little correction to some comments from the previous commits.
this change must behave exactly like last revision, if something is broken please let me know
2012-03-25 00:01:47 -03:00
c662b8ee2f Bump the shader cache version 2012-03-24 20:46:40 +01:00
b5ba2eb030 Merge branch 'master' into zcomploc-support 2012-03-24 18:41:51 +01:00
11959a3781 Matching new and delete. 2012-03-24 19:41:13 +02:00
7a1744575d D3D9: Fix texel to pixel mapping when sampling textures properly. 2012-03-24 17:23:03 +01:00
fee98b426b Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of them are wrong). 2012-03-24 15:58:44 +01:00
33e20cf76d Added a check for active Gecko codes before installing the Gecko code handler.
Fixes issue 5279.
2012-03-23 23:36:23 +11:00
41bcf657f8 Adjusted the DX9 offset of the Sampling address to more closely match what we are seeing in games.
Fixes issue 5305.
2012-03-23 23:20:19 +11:00
c4fbb6e377 Checked PRELOAD_MODE to determine if TMEMODD or TMEMEVEN should be used.
Fixes issue 5212.
2012-03-23 22:10:48 +11:00
fab037446c Forward "raw" reads of GC discs to the normal read function, since they are not encrypted in the first place. 2012-03-22 23:04:45 -07:00
d3361494ce WiiremoteReal for Mac: Find Wiimotes by name.
The decided way to find Wii Remotes is by their bluetooth name, so
this patch introduces common code to identify if a given string is a
valid Wiimote name.

On Mac, when scanning bluetooth, consult the function with all found
bluetooth devices.
2012-03-22 20:55:41 -07:00
93b78d7139 WiimoteReal for Mac: Send commands on interrupt channel.
There are two ways to send commands to Wii Remotes:

- On command channel, with a first byte of 0x52. This works on
  Nintendo RVL-CNT-01, but not Nintendo RVL-CNT-01-TR wiimotes.

- On interrupt channel, with a first byte of 0xa2. This works on
  Nintendo RVL-CNT-01 and Nintendo RVL-CNT-01-TR wiimotes.

This patch switches Mac from the former to the latter. Windows and
Linux remain unchanged.
2012-03-22 20:17:28 -07:00
af8690a7d8 Revert "Add Support for Wii Motion Plus INSIDE Wii Remotes on Mac OS X."
This reverts commit c9dfcf8cf7.

That commit attempted to support all Wii Remotes on Mac OS X, but the
logic was incorrect, and as a result the original (non-TR) Wii Remotes
were broken by that change.

Future patches will address this problem in a better way.
2012-03-22 20:06:52 -07:00
36f3962551 small fix for last commit - didn't notice that was an #elif instead of #if 2012-03-22 18:57:30 -07:00
56b1373baf Remove scons-related files 2012-03-25 12:55:02 -07:00
5bf99f461b Add some padding to the GameList column sizes on non-MSW.
These underlying controls seem to insert 8px of divider between each column.
2012-03-22 18:45:11 -07:00
7d57b925e6 Disable wxHAS_MSW_TASKDIALOG because as of wxW svn r70933,
there is a bug with the wxPD_AUTO_HIDE style which can cause a non-dolphin
window to come to the foreground after auto-closing of the TaskDialog.
2012-03-24 20:59:20 -07:00
e0941828f5 Fix uglies on gcpad/wiimote config pages.
Use wxPanel in place of wxNotebookPage (which is really just a typedef for wxWindow). This applies the correct background color for the page.
2012-03-23 00:27:54 -07:00
f7423a0a4f Merge branch 'master' into wxw3-update
Conflicts:
	Source/Core/DolphinWX/Src/LogWindow.cpp
2012-03-22 17:57:38 -07:00
5242f09104 Fix Linux build: search for gthread-2.0 and pangocairo, then add both these libs to wx dependencies 2012-03-23 01:06:45 +01:00
9c9e593479 fix crash on windows while changing exi/si devices when interface language is Japanese or Chinese 2012-03-22 14:52:20 -07:00
339ee98e62 Add a comment before the zcomploc test explaining the implementation/hack 2012-03-22 22:10:23 +01:00
0ffc12bbfd Merge branch 'master' into zcomploc-support
Conflicts:
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
2012-03-22 15:21:52 +01:00
d95e31af3f Fixes issue 4932 AGAIN :D 2012-03-22 22:52:12 +13:00
006923e871 Disabled zcomploc while update_enable has been set in zmode. Fixes zcomploc in F-Zero GX. 2012-03-22 20:36:41 +11:00
2d75d7a8be Fixes issue 5278. Thanks to megazig for finding the bug :) 2012-03-22 21:15:05 +13:00
dc1cde4581 Re-enabled stfs, was caused by fast fp, thanks delroth! 2012-03-22 17:25:43 +13:00
70b6c4280f Compile with /fp:precise instead of /fp:fast in release mode on Windows
/fp:fast was introducing FP precision problems, and mixing it with some
/fp:precise code caused strange game behaviors, DSI exceptions and freezes.

This commit should fix most of the issues introduced by 3.0-73 (r95517a97).

Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs.

Fixes issue 4906.
Fixes issue 5138.
Probably fixes (not tested) issue 5067.
2012-03-21 22:43:44 +01:00
6202714efd Fix some regressions from r3b38295cbd08. 2012-03-20 22:36:21 +01:00