Commit Graph

38127 Commits

Author SHA1 Message Date
f106bc150a Merge pull request #11083 from sepalani/bba-check
BBA/BuiltIn: Fix a crash during network stack exhaustion
2022-09-24 20:30:46 +02:00
63975556a4 Merge pull request #10175 from dreamsyntax/pause-on-panic
Core/DolphinQt: Add Pause on Panic Option for DSI Exceptions and Unknown Instruction
2022-09-24 20:28:09 +02:00
571e300e9e Merge pull request #11047 from AdmiralCurtiss/netplay-save-options-rework
Netplay: Simplify save data options.
2022-09-24 20:26:05 +02:00
04072f0ce6 Integrate "Ignore for this session" better with config system
Because of the previous commit, this is needed to stop DolphinQt from
forgetting that the user pressed ignore whenever any part of the config
is changed.

This commit also changes the behavior a bit on DolphinQt: "Ignore for
this session" now applies to the current emulation session instead of
the current Dolphin launch. This matches how it already worked on
Android, and is in my opinion better because it means the user won't
lose out on important panic alerts in a game becase they played another
game first that had repeated panic alerts that they wanted to ignore.

For Android, this commit isn't necessary, but it makes the code cleaner.
2022-09-24 13:03:45 +02:00
16c71b9a35 Move a SetEnableAlert call to UICommon
This fixes a problem where changing the Use Panic Handlers setting on
Android wouldn't take effect until the app was restarted.
2022-09-24 12:35:10 +02:00
dd81d731e4 GameSettings: Add patch for Dead to Rights audio
This game follows the anti-pattern of calling memset on a buffer in the
midst of being DMA copied to ARAM, then calling a DVD read function that
effectively cancels the memset with dcbi instructions. Dolphin does not
emulate dcache for performance reasons, so this patch removes the
offending memset call.

Patches are included for two regions and are enabled by default.

https://bugs.dolphin-emu.org/issues/12759
2022-09-23 21:44:08 -07:00
c297474d87 Merge pull request #11085 from AdmiralCurtiss/tvec-equality
Add TVec and RawValue equality operators.
2022-09-23 20:08:02 -04:00
02a967f786 InputCommon: Add equality operators to RawValue. 2022-09-24 01:44:21 +02:00
24a1fe32f1 InputCommon: Make RawValue constructors constexpr. 2022-09-24 01:38:09 +02:00
70485472b1 Common/Matrix: Add equality operators to TVec2/3/4. 2022-09-24 01:38:01 +02:00
3fa9fdf57a Merge pull request #11075 from AdmiralCurtiss/controller-gui-refresh
Qt/Controllers: Refresh GUI on settings change.
2022-09-24 00:14:54 +02:00
34858e934f BBA/BuiltIn: Ignore UPnP request to itself 2022-09-23 20:54:26 +04:00
3ee4c6a33b Merge pull request #11082 from AdmiralCurtiss/getstringt
VolumeVerifier: Add missing assignment to summary_text, and prevent such errors in the future by adding [[nodiscard]] to GetStringT().
2022-09-23 17:42:27 +02:00
df53ebb59f BBA/BuiltIn: Fix a crash during network stack exhaustion 2022-09-23 18:59:27 +04:00
9860b68b9c Common: Add [[nodiscard]] to GetStringT(). 2022-09-23 14:58:18 +02:00
4cb8914ad3 VolumeVerifier: Add missing assignment to summary_text. 2022-09-23 14:57:55 +02:00
b314e2a313 Merge pull request #11019 from PEmu2/readme
Update Readme links
2022-09-23 04:49:38 +02:00
42ea36643a BuildMacOSUniversalBinary: Add flag to disable the auto updater 2022-09-22 22:27:25 -04:00
f426e3cd79 Merge pull request #11039 from TryTwo/PR_MemoryWidget_MiniMenu
Debugger MemoryWidget: Create mini-menu at top of sidebar.
2022-09-23 04:22:10 +02:00
b7855a3a56 Merge pull request #11073 from Hibyehello/Fix-Metal-init
Add Metal as backend option with Vulkan Disabled
2022-09-23 04:21:23 +02:00
75c50223f2 Merge pull request #11078 from Minty-Meeo/mapfloat-tweak
Use std::llround in MapFloat
2022-09-23 04:18:03 +02:00
79c5d1b003 Merge pull request #10780 from OatmealDome/steam-windows
msbuild: Add property for creating Steam builds on Windows
2022-09-23 04:14:23 +02:00
08f78b1445 Merge pull request #10705 from Zopolis4/cmake
Fixes for cmake shared library detection.
2022-09-22 21:58:53 -04:00
b0ac5ac6af Merge pull request #10949 from Zopolis4/reprecated
Resolve C++20 deprecation warnings
2022-09-22 21:56:24 -04:00
73dfcc15a5 Use std::llround in MapFloat
I don't see why not.
2022-09-22 11:30:32 -05:00
717c36bc43 WinUpdater: Check OS and VC++ Redist versions. 2022-09-20 15:57:50 -07:00
270ffa7351 Qt/WiimoteControllersWidget: Refresh GUI on settings change and refactor a bit. 2022-09-20 23:47:16 +02:00
a5dbf6b60d Qt/GamecubeControllersWidget: Refresh GUI on settings change and refactor a bit. 2022-09-20 23:46:45 +02:00
019dc86b6f Qt/CommonControllersWidget: Refresh GUI on settings change. 2022-09-20 23:46:36 +02:00
22197c09a3 Merge pull request #10781 from tellowkrinkle/UberVertexLoader
VideoCommon: Add dynamic vertex loader for ubershaders to reduce pipeline count
2022-09-20 17:14:07 -04:00
4ea694a7e4 Merge pull request #11074 from JosJuice/jitarm64-spr-tl-alignment
JitArm64: Enforce correct alignment of SPR_TL
2022-09-20 23:02:22 +02:00
6203c101f8 JitArm64: Enforce correct alignment of SPR_TL 2022-09-20 18:55:28 +02:00
ee692abbe1 VideoBackends:Metal: Use BitField for stuffing bits in pipeline ids
Also removes cullmode all handling, it's handled in CPU and DX11 backend doesn't specially handle it either
2022-09-20 01:45:18 -05:00
d04e1ca96a Merge pull request #11058 from shuffle2/updater-inflate
Updater: Move inflate intermediate buffer to heap and enlarge
2022-09-20 02:45:50 +02:00
3b10bf04ac Merge pull request #10808 from Pokechu22/vertex-loader-direct-normals-with-index3
VideoCommon: Fix direct normal+tangent+binormal with index3 set
2022-09-19 19:47:37 -04:00
0d095b4d9b Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
39314ac162 Add more logging around Wii save copying for Netplay. 2022-09-20 01:37:31 +02:00
Mai
91b1faa36a Merge pull request #11065 from AdmiralCurtiss/global-state-sram
De-globalize GameCube SRAM.
2022-09-19 18:56:14 -04:00
1eb3aaa548 VideoCommon: Use std::array in PortableVertexDeclaration 2022-09-19 16:28:24 -05:00
28b31b8327 VideoBackends:Vulkan: Make dynamic vertex loader optional
Makes it easier to disable in the future if support for VK_EXT_vertex_input_dynamic_state is added
2022-09-19 16:28:24 -05:00
dae56a24b8 VideoBackends:D3D12: Dynamic vertex loader support 2022-09-19 16:28:24 -05:00
936b4d5d0d VideoBackends:Vulkan: Dynamic vertex loader support 2022-09-19 16:28:24 -05:00
7edc8b4e79 VideoBackends:Metal: Don't set primitive on ubershaders 2022-09-19 16:28:24 -05:00
99533d2840 VideoCommon: Add separate pipeline usage for UberShaders 2022-09-19 16:28:24 -05:00
d289e9c51c VideoCommon: Compile a few extra pipelines 2022-09-19 16:28:24 -05:00
d3dae1cd7e VideoBackends:Metal: Dynamic vertex loader support 2022-09-19 16:28:24 -05:00
4c629c2bee VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
c21f2512c8 HW: Move g_SRAM to System. 2022-09-19 21:47:15 +02:00
0a517ebdbd Core: Pass Netplay SRAM through boot process.
This removes the Netplay classes touching emulated hardware structures before emulation even starts.
2022-09-19 21:47:12 +02:00
9963637463 HW: Remove global state from functions in Sram.h. 2022-09-19 21:42:43 +02:00