ab44d2ec5c
VideoSW: Drop SetTevReg for colors.
2016-03-06 11:05:49 +01:00
7a154181b4
VideoSW: Drop SetScissor().
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Just access the global state directly.
2016-03-06 10:24:28 +01:00
8b0fd623e5
VideoSW: Drop SetViewOffset.
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Just use the global state.
2016-03-06 10:22:44 +01:00
965d1236d2
Automatic translation resources sync with Transifex
2016-03-06 01:10:49 +00:00
40931f5030
Merge pull request #3690 from aserna3/bikeshedding_bait
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[Config UI] add "normal speed" to speed limit 100%
2016-03-05 11:55:06 -05:00
8f75594de7
Merge pull request #3694 from degasus/arm
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JitArm64: Small improvements.
2016-03-04 18:01:25 -05:00
3b6af8c7a5
Merge pull request #3691 from rukai/netplayWiiRemoval
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Netplay Wii Remote Removal
2016-03-04 23:45:07 +01:00
9bf50fb93d
JitArm64: Fix mulli.
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mulli has no inst.OE
2016-03-04 22:51:47 +01:00
9ed465f4ac
JitArm64: Implement mulhwx
2016-03-04 22:51:46 +01:00
889a0d396d
JitArm64: Align farcode entry points to 16 bytes
2016-03-04 22:49:02 +01:00
eaa0e275db
JitArm64: Use immediate WriteExceptionExit more often.
2016-03-04 22:49:01 +01:00
689205f0a4
JitArm64: small cleanup, no changes
2016-03-04 22:49:01 +01:00
5b040ec67b
Merge pull request #3704 from Tsunamical/arm
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[Android] Remove CPUHelper Class
2016-03-04 16:47:37 -05:00
309b0c53bf
[Android] Remove CPUHelper class
2016-03-04 16:17:41 -05:00
7b017c6a65
JitArm64: Use a register as PC argument for the dispatcher.
2016-03-04 19:50:12 +01:00
050932ed23
JitArm64: Rename global registers.
2016-03-04 19:50:12 +01:00
57d76cefb0
JitArm64: Merge WriteExceptionExit.
2016-03-04 19:50:12 +01:00
55b9ce9b5b
JitArm64: Store memory pointer once, not per block.
2016-03-04 19:50:12 +01:00
56c8f65bc2
JitArm64: Precheck for exceptions before calling PowerPC::CheckExceptions.
2016-03-04 19:50:12 +01:00
aea48c4591
JitArm64: Drop unused WriteExceptionExit.
2016-03-04 19:50:11 +01:00
c5b0dc98c2
JitArm64: Fix LWZ idle skipping.
2016-03-04 19:50:11 +01:00
c24c278ce9
Merge pull request #3709 from Sonicadvance1/mesa_intel_geometry_shaders
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Mark Mesa Intel Sandy Bridge geometry shaders not broken in Mesa 11.2
2016-03-04 18:02:26 +01:00
ff0aac82b5
Mark Mesa Intel Sandy Bridge geometry shaders not broken in Mesa 11.2
2016-03-04 10:45:13 -06:00
e60f0b3cf0
Merge pull request #3551 from RisingFog/videodump_proper_delay
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Properly Handle Video Dumping from Power On
2016-03-03 10:38:36 -05:00
46b5b07883
Merge pull request #3703 from Sonicadvance1/android_case_insensitive
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[Android] Make sure the file extension check isn't case sensitive
2016-03-03 09:44:00 -05:00
b57cb30c41
[Android] Make sure the file extension check isn't case sensitive
2016-03-03 08:29:51 -06:00
8ba9839161
[Config UI] add "normal speed" to speed limit 100%
2016-03-02 19:51:05 -06:00
265c6408d6
Merge pull request #3686 from Armada651/revert-3578
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Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
2016-03-03 02:03:03 +01:00
f752c6e704
Merge pull request #3589 from mathieui/gcadapter-recording
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Fix recording a movie with the GC Adapter
2016-03-03 02:02:29 +01:00
a64dd3659a
Merge pull request #3634 from spxtr/DQt22
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Stop parenting RenderWidget.
2016-03-02 16:51:37 -05:00
c513a3bda5
Merge pull request #3698 from JosJuice/windows-installer-instructions
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Update Windows installer instructions
2016-03-02 14:05:09 -05:00
c2802f96a6
Merge pull request #3655 from jcowgill/spelling-fixes
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Fix some very minor spelling mistakes
2016-03-02 14:04:05 -05:00
5508991178
Update Windows installer instructions
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The Build folder only contains object files, not binaries. The 32-bit
installer isn't useful since Dolphin doesn't support 32-bit anymore.
2016-03-02 18:33:03 +01:00
643cf4553f
Merge pull request #3692 from EmptyChaos/d3d12-static
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D3D12: Fix uninitialized variable in SetSamplerState
2016-03-02 15:52:44 +01:00
5b1147f942
Merge pull request #3695 from Sonicadvance1/remove_mbedtls_header_install
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Remove mbedtls header install target.
2016-03-02 11:49:13 +01:00
1b65adcd56
Fully remove wii remote netplay UI code and remove reference to WiimoteReal in NetPlayClient.cpp
2016-03-02 21:02:15 +11:00
3a47845226
Merge pull request #3675 from rohit-n/build-pch
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Fix building with PCH disabled.
2016-03-01 18:22:53 -05:00
ee6104d1cd
Remove mbedtls header install target.
2016-03-01 17:14:09 -06:00
ab50dd1926
Merge pull request #3667 from RisingFog/fix_savestates
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Fix savestates if a device is changed after a savestate is made
2016-03-01 15:35:09 +01:00
36b476ed76
Merge pull request #3683 from Sonicadvance1/aarch64_fix_fcmp
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[AArch64] Fix fcmp.
2016-03-01 09:29:56 -05:00
344a4ddc9b
Merge pull request #3685 from degasus/arm
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JitArm64: Optimize addi
2016-03-01 09:29:42 -05:00
7991605ad9
Fix savestates if a device is changed after a savestate is made
2016-03-01 09:28:04 -05:00
c9743c2f14
Merge pull request #3689 from degasus/EGL
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EGL: Also check for higher GL versions.
2016-03-01 09:22:18 -05:00
cc36dec9b5
D3D12: Cleanup DX12::Renderer::SetSamplerState
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Remove uninitialized non-static variable. Replace test to avoid unnecessary state changes with a simpler one.
2016-03-01 23:55:19 +11:00
64f9941595
EGL: Also check for higher GL versions.
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Seems like NVidia just ignores the forward compatible flag.
Additionally, they neither enable any extension which was designed later...
So either compatible profile, or a huge list of core profiles....
2016-03-01 07:55:57 +01:00
8e1aff34df
Merge pull request #3682 from Alcaro/master
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Run pngout and zopflipng on every single PNG in this repo.
2016-02-29 17:27:29 +01:00
da68dfc2f4
Use optipng too.
2016-02-29 17:08:18 +01:00
392051bd69
Merge pull request #3679 from JosJuice/seek-log-sign
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DVDInterface: Log seek offsets with a more intuitive sign
2016-02-29 16:49:39 +01:00
07ff8379ba
Merge pull request #3647 from stenzek/d3d12-fences
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D3D12: Multiple fixes (texture cache, fences, MSAA, CPU EFB access)
2016-02-29 16:49:03 +01:00
c82feb6c08
Merge pull request #3626 from Sonicadvance1/more_robust_gcadapter
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Improve stability of the Wii U Gamecube Controller adapter under Android.
2016-02-29 09:54:01 -05:00