ae999cb43c
Wiimote: simplify DoState() parameters
2015-10-11 23:37:34 +02:00
5594b107eb
Wiimote: (Re-)Connect a disconnected real Wiimote when a button is pressed.
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Where disconnected is defined as: The real physical device is still connected to the PC, but the emulated Wii sees the Wiimote as disconnected.
2015-07-16 02:35:55 +02:00
e462422ef7
Wiimote: (Re-)Connect a disconnected emulated Wiimote when a mapped button is pressed.
2015-07-10 04:29:56 +02:00
f4625e6383
Merge pull request #2398 from JosJuice/revert-854f6b8
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Attempt at fixing issue 8544 (input recording desyncs)
2015-05-25 23:49:56 -04:00
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
b645547930
Revert "HW: Poll system input from system timers"
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This reverts commit 854f6b8688
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Conflicts:
Source/Core/Core/HW/GCPad.cpp
Source/Core/Core/HW/Wiimote.cpp
Source/Core/Core/State.cpp
2015-05-11 07:22:35 +02:00
2c6eaf9c76
Cleaned up the controls lock that is not needed with 780eef68f6
2015-03-12 23:33:30 +11:00
b200e83b02
Fixed the wiimote profiles not taking effect.
2015-03-09 08:32:14 +11:00
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
3709a1ce3a
Fixed the crash which occurred when opening Wiimote configuration before a game was started.
2015-02-04 18:48:19 +11:00
f31b688cf5
More minor consistency changes
2015-01-12 22:28:12 -05:00
854f6b8688
HW: Poll system input from system timers
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Rather than playing terrible hacks to determine the start of input
frames, just update system input periodically. Specifically, every
60th of a second.
2014-11-28 10:56:11 -08:00
f3b739341e
HW: Remove UpdateOutput
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All of the rumble interfaces are now immediate mode.
2014-11-28 10:54:04 -08:00
b7b2074cc2
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
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Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
5a163ec5e6
Add an IsMovieActive function.
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Makes things a bit simpler, since this is a common check.
2014-09-06 23:44:25 -04:00
1a3ebbb831
InputCommon: Rename class InputPlugin to InputConfig
2014-08-31 00:59:06 -04:00
0d60389d03
Save an unsaved wiimote variable to save states.
2014-06-20 09:35:47 -04:00
2fcaca0603
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
146b301a91
Fix more header sorting issues in Core/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00