b1a2dec78a
DiscScrubber: Convert a #define into a typed constant
2017-01-04 19:53:31 -05:00
5b1aae0cbf
DiscScrubber: Make struct and variable names conformant to the coding style
2017-01-04 17:04:41 -05:00
4a9bc2340b
DiscScrubber: Convert into a class
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Allows potential multiple scrubbers to run at once. Also gets rid of the
need to explicitly clean up resources.
2017-01-04 16:06:21 -05:00
41b0c74e30
VideoCommon: Make dst_alpha state implicit.
2017-01-04 20:02:31 +01:00
b7d8bd13a6
OGL/Vulkan: Drop dual pass alpha.
2017-01-04 19:59:41 +01:00
2cfc0dc8b6
DSPDisassembler: directly initialize AssemblerSettings struct members
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Same thing, less code.
2017-01-04 12:53:22 -05:00
9f164d7c33
Merge pull request #4593 from lioncash/enum
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JitRegCache: Move FlushMode enum into RegCache
2017-01-04 16:21:21 +01:00
5518c6625b
PatchEngine: Get rid of a global variable
2017-01-03 18:59:33 -05:00
18792b2328
FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
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Since in this case we're setting it based on the state at record start
time, not when a register is loaded, UseMemory would not be called, so
this could potentially wipe out texture memory that was valid.
2017-01-03 21:16:05 +10:00
5f3c878ba2
FifoPlayer: Save/restore texture memory state for fifo logs
2017-01-03 21:16:05 +10:00
438989668e
FifoDataFile: Add support for storing texture memory state
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This bumps the file version to 4.
2017-01-03 21:16:04 +10:00
5b315b7bb4
FifoPlayer: Reload initial state when looping back to first frame
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This should ensure that when playing with loop enabled, the first frame is
in the same state each time. There is potentially still issues when the
start frame is set to something other than zero, but I'm not sure how we
could work around this without capturing the entire state on each frame.
2017-01-03 17:32:45 +10:00
f8c6b3b5f1
JitRegCache: Move FlushMode enum into RegCache
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This also makes it a strongly-typed enum.
Considering that the flushing mode is a trait/behavior for the register
cache, it doesn't really make sense to have the enum separate from it.
This also has the benefit of removing constants from global scope.
2017-01-02 13:43:37 -05:00
3b4290b5b7
DSPJitRegCache: Make class variables conform to the coding style
2017-01-02 12:16:29 -05:00
6aef0630f7
Merge pull request #4588 from JosJuice/isoproperties-title-encoding
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ISOProperties: Fix encoding errors in window title
2017-01-02 12:33:58 +01:00
96314a0ec1
Merge pull request #4574 from stenzek/vulkan-alpha-clear
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Vulkan: Clear alpha channel to 0 when pixel format has no alpha channel
2017-01-02 12:29:36 +01:00
b46dcc7768
Merge pull request #4495 from slashiee/dump-textures-hotkey
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Add a hotkey for toggling texture dumps
2017-01-01 17:28:56 -08:00
3f5f7fc564
Merge pull request #4590 from hthh/macos-no-pch-fix
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macOS: Add missing includes to fix no-PCH build
2017-01-01 20:27:30 -05:00
a7f7ccc9d2
Merge pull request #4523 from RisingFog/overwrite_audio_warning
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Display warning when dumping audio if file exists
2017-01-01 17:20:39 -08:00
387164a999
macOS: Add missing includes to fix no-PCH build
2017-01-02 11:45:24 +11:00
b10a0de769
Merge pull request #4535 from lioncash/regcache
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Jit64: Make register caches not rely on the global jit variable
2017-01-01 18:01:29 -05:00
6c5063c76b
Merge pull request #4585 from lioncash/dspnamespace
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DSP: Namespace remaining un-namespaced DSP code
2017-01-01 17:54:39 -05:00
4c90ad7514
Merge pull request #4490 from leoetlino/wii-dsy
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Add common Wii SDK function signatures to the signature DB
2016-12-31 16:31:50 -08:00
e8052fbf78
Merge pull request #4587 from aldelaro5/fix-hidpi-mic
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Add an empty spacer in the Mic Input config dialog
2016-12-31 16:24:46 -08:00
65d88776db
ISOProperties: Fix encoding errors in window title
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It seems to be a regression, but I haven't bisected it.
2017-01-01 00:34:29 +01:00
d6674223db
Fix some margin discrepancies
2016-12-31 17:58:39 -05:00
3eb25cea6f
DSP: Namespace remaining un-namespaced DSP code
2016-12-31 17:20:14 -05:00
42e4dde960
Add an empty spacer in the Mic Input config dialog
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This is done to not have the device combo box be too small in width when making the main sizer fit into the window. Not fitting the sizer would alternatively break Hidpi so it was best to just add an empty sizer to workaround this problem.
2016-12-31 16:17:47 -05:00
15de7d507f
Merge pull request #4519 from sepalani/fix_import_save
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Fixes WiiSave import
2016-12-31 12:33:45 +01:00
a2e191649d
Merge pull request #4471 from Armada651/hybrid-depth
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VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-29 18:49:27 +01:00
efbf261e97
DSPAnalyzer: Fix two clang warnings about sign mismatched types
2016-12-29 10:10:38 -05:00
2aefa29941
DSP: Add the interpreter to the DSP namespace
2016-12-29 07:05:17 -05:00
c79cc3f470
DSP: Namespace the JIT
2016-12-28 20:38:41 -05:00
407f3af8c3
JitRegCache: Get rid of reliance on the jit global variable
2016-12-28 17:52:58 -05:00
8ece485a2f
JitRegCache: Make member variables conform to our coding style
2016-12-28 17:47:26 -05:00
e291e8f1a7
JitRegCache: Convert #define macro into a typed constant
2016-12-28 17:47:26 -05:00
4ae23fc45c
JitRegCache: Remove unused typedefs
2016-12-28 17:47:26 -05:00
b629eb300a
JitRegCache: Remove unused Flush function
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This was kind of a pointless function, considering the parameter wasn't
used at all, so the other Flush() function could have been just directly
used instead.
2016-12-28 17:47:26 -05:00
41d47dda93
JitRegCache: Move implementation details into the cpp file where applicable
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Any future changes to these register cache functions won't require everything that includes the register cache header to also be recompiled.
2016-12-28 17:47:26 -05:00
d1fc694c02
JitRegCache: Move protected interface below public interface
2016-12-28 17:47:26 -05:00
1a34376f3a
JitRegCache: Separate FPURegCache and GPRRegCache into their own files
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Keeps them separated from one another and makes it less annoying to find
member functions (which were previously spread out all over the place).
2016-12-28 17:47:25 -05:00
10b4f6a250
Merge pull request #4568 from degasus/texcache
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TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
2016-12-28 16:38:16 +01:00
905750553f
ControllerEmu: Fix LoadDefaults to use ciface argument
2016-12-27 17:46:40 -08:00
5c938ed41f
DSPTables: Move function type aliases into DSPOPCTemplate
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Gets two typedefs out of global scope
2016-12-27 18:31:42 -05:00
ee7a2edf35
Update comments
2016-12-27 21:32:52 +01:00
65b5765858
VideoBackends: Clamp the range to the maximum depth value supported in the z buffer.
2016-12-27 20:25:40 +01:00
d0a73c1d90
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
2016-12-27 17:26:04 +01:00
2ab6711f43
VideoBackends: Use the full depth range when inverted depth range is unsupported.
2016-12-27 14:31:17 +01:00
ef82aebb97
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-27 14:31:17 +01:00
8e506cb974
Merge pull request #4572 from lioncash/flags
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DSPAnalyzer: Hide implementation details
2016-12-27 10:36:12 +01:00