b5da4e9d48
CMake: Don't omit frame pointer on RelWithDebInfo builds
2022-08-10 23:48:56 -05:00
3f794bf87e
Merge pull request #10974 from t895/permissions-fix
...
Android: Prevent app lockup when revoking write access
2022-08-10 20:27:30 +02:00
6fbc1cbcce
Merge pull request #10938 from Pokechu22/android-signing-config
...
Android: Don't set the signingConfig if keystore property isn't set
2022-08-10 20:26:59 +02:00
a91e47899d
Android: Prevent app lockup when revoking write access
2022-08-10 13:57:30 -04:00
1004e34167
Android: Don't set the signingConfig if keystore property isn't set
...
If the property isn't set, we don't initialize the release config, so we shouldn't use it. This fixes building issues for me.
2022-08-10 09:58:49 -07:00
3f6795f5e8
Merge pull request #10971 from Zopolis4/readmemakeup
...
Fix minor typo in readme
2022-08-10 19:32:13 +12:00
a89fe51543
Merge pull request #10973 from phire/freebsd_fmt_consteval
...
Workaround FreeBSD/clang/fmt bug
2022-08-10 19:29:14 +12:00
12a5f73418
Workaround Freebsd/clang/fmt bug
2022-08-10 18:46:10 +12:00
2747ab7765
Merge pull request #10653 from t895/tv-card
...
Android: Consistent TV card colors
2022-08-10 16:42:45 +12:00
e926946f64
Consistent tv card colors
...
Item selected color is now dolphin-blue for all cards in the TV activity.
2022-08-10 00:23:19 -04:00
cdea675827
Fix minor typo in readme
2022-08-10 13:42:09 +10:00
1dbe2a4ea2
Merge pull request #10431 from Zopolis4/readmemakover
...
Rewrite readme
2022-08-10 14:40:24 +12:00
dcdba11ded
Merge pull request #10962 from askew-etc/inc-dec-select-state-hotkeys
...
Add hotkeys for incrementing/decrementing select state slot
2022-08-10 01:41:32 +02:00
4f96d2f1c3
Merge pull request #10944 from Sage-King/NetPlayServerUpdates
...
NetPlayServer.cpp OnConnect() Minor Code Updates
2022-08-10 10:54:53 +12:00
da803adf15
Work around for compiler bug on Debian and FreeBSD
2022-08-09 16:26:54 -06:00
66276ac61b
Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
...
attempt to fix a failed call to operator<< in SendResponse()
2022-08-09 16:26:53 -06:00
978b6a8724
Added comment explaining obscure folding syntax in NetPlayServer.cpp
2022-08-09 16:26:53 -06:00
a12099404e
Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them
2022-08-09 16:26:52 -06:00
477c20e28d
Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp
2022-08-09 16:26:52 -06:00
2f367d7a9b
Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions
2022-08-09 16:26:52 -06:00
d81756e9b9
Refactored parameter to OnConnect() in NetPlayServer.cpp from rpac to received_packet
2022-08-09 16:26:51 -06:00
9d14d95737
Removed code duplicating comments in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:51 -06:00
5dea8aaed0
Added initializer braces to Client player; in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:50 -06:00
d11df2b700
Refactored variable declared in NetPlayServer.cpp OnConnect() from npver to netplay_version
2022-08-09 16:26:50 -06:00
a006b1416f
Merge pull request #10967 from shuffle2/sdl
...
SDL: update submodule to 5aa438e80aabe3570c0ef807d9b22bcd9835ced6
2022-08-09 18:18:08 -04:00
c2dd58c361
Merge pull request #10959 from JosJuice/frsp-subnormal
...
Interpreter: Fix rounding edge case in frsp
2022-08-09 18:17:21 -04:00
e9e2c741a2
Merge pull request #10953 from JosJuice/aarch64-add-encoding
...
Arm64Emitter: Fix encoding of size for ADD (vector)
2022-08-09 18:13:50 -04:00
a1941156b6
SDL: update submodule to 5aa438e80aabe3570c0ef807d9b22bcd9835ced6
...
for a Windows.Gaming.Input fix
2022-08-08 16:10:10 -07:00
4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
...
Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
914f38753a
Add hotkeys for incrementing/decrementing selected state slot (like RetroArch)
2022-08-07 12:20:09 -05:00
d69f38f415
Merge pull request #10963 from shuffle2/notime
...
back out using std::chrono for timezone stuff
2022-08-07 09:08:20 +02:00
6e94c20abd
add TODO for chrono in GetLocalTimeSinceJan1970
2022-08-06 22:25:30 -07:00
292724b228
Revert "msvc: use std::chrono for GetLocalTimeSinceJan1970"
...
This reverts commit 86da6c98fb
.
2022-08-06 22:22:14 -07:00
c5d9514cd9
Interpreter: Fix rounding edge case in frsp
...
Fixes the Dolphin bug mentioned in
https://github.com/dolphin-emu/hwtests/issues/45 .
Because this doesn't fix any observed behavior in games (no, 1080°
Avalanche isn't affected), I haven't implemented this in the JITs,
so as to not cause unnecessary performance degradations.
2022-08-06 18:54:19 +02:00
7b2b559743
Translation resources sync with Transifex
2022-08-06 15:50:00 +02:00
f9e39cf200
Add Discord presence ioctlv to /dev/dolphin
2022-08-06 07:32:29 +01:00
92ed0e33a8
Merge pull request #10954 from shuffle2/ios-hdr-overflow
...
WiiSave: protect against a stack buffer overflow
2022-08-06 03:06:10 +02:00
3ca673a675
WiiSave: protect against a stack buffer overflow
2022-08-05 17:24:03 -07:00
3595c8b295
Merge pull request #10952 from JosJuice/bitutils-remove-unused
...
Common: Remove unused stuff from BitUtils.h
2022-08-05 21:08:02 +01:00
52661dcc76
Arm64Emitter: Fix encoding of size for ADD (vector)
...
This was causing a bug in the rounding of paired single multiplication
operands. If Force25BitPrecision was called for quad registers, the
element size of its ADD instruction would get treated as if it was 16
instead of the intended 64, which would cause the result of the
calculation to be incorrect if the carry had to pass a 16-bit boundary.
Fixes one of the two bugs reported in
https://bugs.dolphin-emu.org/issues/12998 .
2022-08-05 21:49:28 +02:00
c00008e3cd
Common: Remove unused stuff from BitUtils.h
2022-08-05 17:54:51 +02:00
d48d317cfb
Merge pull request #10951 from Tilka/ax_cleanup
...
AX: fix comments and variable names (NFC)
2022-08-05 15:27:07 +01:00
b8e64b1f43
AX: fix comments and variable names (NFC)
...
This command does not upload the MAIN buffers to CPU memory. This was
functionally fixed in f11a40f858
without
updating the comments and variable names.
2022-08-05 15:00:17 +01:00
04beb23877
Merge pull request #10943 from Pokechu22/gormiti-gameini
...
GameSettings: Use Safe Texture Cache and add patch for black screens for Gormiti: The Lords of Nature!
2022-08-05 22:56:28 +12:00
ebf95370ef
Merge pull request #10946 from Pokechu22/remove-iLog
...
VideoCommon: Remove old iLog field
2022-08-05 22:42:09 +12:00
939fa1ed1c
Merge pull request #10941 from shuffle2/crypto-cleanup
...
Crypto cleanup
2022-08-05 12:12:34 +02:00
e638bb658f
Merge pull request #10945 from Pokechu22/vulkan-source-file-name
...
Vulkan: Call setSourceFile in addition to addSourceText
2022-08-05 00:03:25 +01:00
354530cf61
VideoCommon: Remove old iLog field
...
Prior to 7854bd7109
, this was used by the debugger for the OpenGL and D3D9 plugins to control logging (via PRIM_LOG and INFO_LOG/DEBUG_LOG in VideoCommon code; PRIM_LOG was changed in 77215fd27c
), and also framedumping (removed in 64927a2f81
and 2d8515c0cf
), shader dumping (removed in 2d8515c0cf
and this commit), and texture dumping (removed in 54aeec7a8f
). Apart from shader dumping, all of these features have modern alternatives, and shader source code can be seen in RenderDoc if "Enable API Validation Layers" is checked (which also enables source attachment), so there's no point in keeping this around.
2022-08-04 15:49:39 -07:00
20a2a2174d
Vulkan: Call setSourceFile in addition to addSourceText
2022-08-04 15:09:12 -07:00
5508c52a95
Merge pull request #10932 from JosJuice/nfs
...
DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00