Léo Lam
b96f75c2ee
GameINI: Force EFB to RAM for OoT Master Quest (D43)
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The Legend of Zelda: Ocarina of Time (Master Quest) needs EFB to RAM
for the pause menu background to not be black and for Link to show up
in the pause menu. These are the two most visible issues without EFB
to RAM enabled.
This is consistent with the GameINI for the Collector's Edition
version (PZL).
2016-06-15 14:56:45 +02:00
Markus Wick
aa07f0903b
Merge pull request #3898 from RisingFog/hollywood_squares_ini
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Force Virtual XFB for Hollywood Squares
2016-06-14 17:28:24 +02:00
Pierre Bourdon
dc8880f3d0
Merge pull request #3889 from CarlKenner/AddRemovePrograms
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Installer: add values for the Size, Location, and Comments columns
2016-06-14 16:21:50 +02:00
Pierre Bourdon
c8d0eb103a
Merge pull request #3887 from CarlKenner/DontDeleteUser
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This fixes the issue where the installer deletes the User folder
2016-06-14 16:21:44 +02:00
Chris Burgener
34ac512f79
Force Virtual XFB for Hollywood Squares
2016-06-14 08:54:24 -04:00
Mat M
e7ece894b6
Merge pull request #3895 from Helios747/conduit2ini
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[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 08:44:43 -04:00
Anthony Serna
c7510bb5e3
[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 07:32:10 -05:00
Carl Kenner
b31b8f02d9
This fixes the issue where the installer deletes the User folder, possibly including saved-games, and deletes everything else in the install folder, possibly including games that took hours to dump.
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We still delete the Sys folder though, because otherwise games will use the wrong settings due to our wildcard support. And we delete the Languages folder, any DLL files, uninst.exe, Dolphin.exe, DSPTool.exe and the qt.conf and cpack_package_description.txt that older Dolphin installers or packages accidentally create.
2016-06-11 01:54:01 +09:30
Carl Kenner
fe2a96bb06
Add values for the Size, Location, and Comments columns of the Programs and Features (aka Add/Remove Programs) window used to uninstall programs in Windows. Most programs fill in the Location and Size columns, but Dolphin doesn't. Most programs unfortunately don't fill in the comments column, but I find that annoying when I go to uninstall things and can't work out what half the programs are for.
2016-06-11 01:26:28 +09:30
Markus Wick
b968a90002
Merge pull request #3886 from JosJuice/readme-installer
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Update installer script filename in readme
2016-06-08 16:59:06 +02:00
JosJuice
b8775b5a98
Update installer script filename in readme
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This was changed in 00c21e7
.
2016-06-06 21:05:47 +02:00
Pierre Bourdon
c26eb14ba8
Merge pull request #3884 from JosJuice/install-directory-without-version
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Do not include the Dolphin version in the install directory name
2016-06-05 22:06:19 +02:00
Pierre Bourdon
cd29de7713
Merge pull request #3883 from RisingFog/5.0-installer
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Add VC++2015 redistributable
2016-06-05 21:39:51 +02:00
JosJuice
0417f4993e
Do not include the Dolphin version in the install directory name
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This change was introduced for 4.0.1 and never ported to the
master branch until now. It would be awkward to have 5.0 go back
to the 4.0 behavior after we already changed the behavior once.
2016-06-05 21:37:41 +02:00
Chris Burgener
c2599b3e5f
Add VC++2015 redistributable
2016-06-05 15:23:06 -04:00
Pierre Bourdon
6acb19ab09
Merge pull request #3882 from RisingFog/5.0-installer
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Update Installer for Dolphin 5.0 (Bundle VC++2015 Redist)
2016-06-05 21:21:17 +02:00
Chris Burgener
347bae44a4
Update dolphin-emu.spec for 5.0
2016-06-05 15:11:28 -04:00
Chris Burgener
2507dc731c
Prepare Windows Installer for 5.0
2016-06-05 15:10:00 -04:00
Pierre Bourdon
00c21e7859
Installer: Remove dual-architecture shim.
2016-06-05 09:41:34 +02:00
Pierre Bourdon
c514a48f4d
Merge pull request #3776 from EmptyChaos/ar-isoprop-corrupt
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ActionReplay: Fix ISOProperties corrupting active code set
2016-06-05 09:29:51 +02:00
Pierre Bourdon
96acd3e7ff
Merge pull request #3869 from delroth/out-of-git
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Provide better scmrev defaults without .git
2016-06-05 09:27:57 +02:00
Markus Wick
a9931e609f
Merge pull request #3875 from RisingFog/pikmin_wii_ini
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Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-03 00:51:23 +02:00
Mat M
a3e2436446
Merge pull request #3872 from JosJuice/movie-revision-nonhexadecimal
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Movie: Improve handling of non-hexadecimal revision strings
2016-06-02 14:13:08 -04:00
Pierre Bourdon
3f1f79ea86
Merge pull request #3877 from RisingFog/helios_made_an_oopsie
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Re-add deleted Gecko Tag in Smash Netplay INI
2016-06-02 19:43:03 +02:00
JosJuice
9681fee86a
Movie: Improve handling of non-hexadecimal revision strings
2016-06-02 18:55:35 +02:00
Chris Burgener
599db170e9
Re-add deleted Gecko Tag in Smash Netplay INI
2016-06-02 12:11:02 -04:00
Pierre Bourdon
0b7281cec3
Merge pull request #3876 from Helios747/smash_netplay_ini
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[GameINI] Netplay Smash AR codes
2016-06-02 14:56:52 +02:00
Anthony Serna
d2b3c8d036
[GameINI] Netplay Smash AR codes
2016-06-02 07:32:28 -05:00
Chris Burgener
b149b0a143
Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-01 21:36:09 -04:00
Dolphin i18n Bot
f3f158c08e
Automatic translation resources sync with Transifex
2016-05-30 20:47:43 +00:00
Matthew Parlane
7a99312687
Merge pull request #3873 from JosJuice/argh
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Undo the addition of a translatable string during the string freeze
2016-05-31 08:46:25 +12:00
JosJuice
e5ffc91265
Undo the addition of a translatable string during the string freeze
2016-05-30 22:41:08 +02:00
Dolphin i18n Bot
b56bfbd3c2
Automatic translation resources sync with Transifex
2016-05-30 20:31:11 +00:00
Pierre Bourdon
aecf9e16c8
Merge pull request #3871 from Helios747/weird_nvidia_fix
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[OGL] Workaround nvidia being weird with GL_MAX_TEXTURE_SIZE
2016-05-30 18:54:17 +02:00
Anthony Serna
0e5852f634
[OGL] Workaround nvidia being weird with GL_MAX_TEXTURE_SIZE
2016-05-30 10:06:19 -05:00
Markus Wick
9c187c07cc
Merge pull request #3870 from karolherbst/context_creation_mesa
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EGL: specify version first
2016-05-30 12:47:55 +02:00
Karol Herbst
c0e21871cd
EGL: specify version first
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allthough this is a mesa bug, this is a simple enough workaround for context
creation fails with EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR set.
Otherwise dolphin will fail to create 3.3+ core context with current mesa
version
2016-05-29 22:12:31 +02:00
Pierre Bourdon
ad0ef70314
Merge pull request #3868 from delroth/sector-reader
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SectorReader: Fix reading the last block of the disc.
2016-05-29 18:33:09 +02:00
Pierre Bourdon
bae4f2c7db
Provide better scmrev defaults without .git
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Use the default values from CMakeLists.txt (previously used for CPack). We
usually update these when tagging a new major version.
2016-05-29 18:29:40 +02:00
Pierre Bourdon
c4240692b6
SectorReader: Fix reading the last block of the disc.
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Regression from PR #3795 .
2016-05-29 18:26:04 +02:00
Pierre Bourdon
2a79ac0d28
Merge pull request #3734 from Sonicadvance1/no_x86_pie
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Make sure x86_64 isn't compiled with PIE.
2016-05-29 17:32:20 +02:00
EmptyChaos
309d0e59f4
ISOProperties/GameListCtrl: Use Global INI Change event.
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ISOProperties no longer needs its hack to refresh the game list, the
new INI Modified event can be used instead.
2016-05-30 00:49:11 +10:00
Pierre Bourdon
6ef7414479
Merge pull request #3867 from phire/fix_wii_savestates_some_more
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IPC_HLE: Close file handles before savestating. Fixes DKCR crashing.
2016-05-29 16:26:37 +02:00
EmptyChaos
6ab1b27477
ActionReplay: UI Consistency and Cleanup
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Cleanup code style.
Move ActionReplay code->INI saving into ActionReplay namespace.
Threadsafety Cleanup: ActionReplay is accessed from the Host, Emu
and CPU Threads so the internal storage needs to be protected by a
lock to prevent vectors/strings being deleted/moved while in use by
the CPU Thread.
UI Consistency: Make ARCodes behave like Gecko Codes - only apply
changes when Apply is pressed. Save changes to INI from CheatsWindow.
ISOProperties/CheatsWindow now synchronize with each other.
2016-05-29 23:33:24 +10:00
EmptyChaos
25b072ff2b
ActionReplay: Fix ISOProperties corrupting active code set
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ISOProperties loads codes using ActionReplay::LoadCodes which actually applies
the codes to the global state. If a game is running then that games receives
all the codes (and ACTIVE status) from the second game being shown in
ISOProperties which is not desirable.
2016-05-29 23:33:24 +10:00
Pierre Bourdon
0fa9233c1a
Merge pull request #3857 from JosJuice/update-language-list
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Add more languages, and remove Hebrew because it's very incomplete
2016-05-29 15:22:16 +02:00
Scott Mansell
7d80aaedc7
Cleanup: fix an incorrect variable name.
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For consistancy.
2016-05-29 18:14:50 +12:00
Scott Mansell
f419faa408
IPC_HLE: Close file handles before savestating. Fixes DKCR crashing.
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Donkey Kong Country Returns is writing new data to some files in /tmp
when loading each level. But the savestate code was opening the files
a second time and reading some old and stale data out.
As of #3798 , dolphin now correctly restores that stale data to /tmp,
which broke DKCR (and probally countless other games).
This PR closes all file handles before saving and loading savestates,
which flushes the data out and pervents this issue. (old savestates
are corrupted and will still cause crashes if loaded)
2016-05-29 16:48:46 +12:00
Markus Wick
6233620bde
Merge pull request #3863 from rohit-n/build-pch
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Fix building with PCH disabled.
2016-05-27 09:57:43 +02:00
Rohit Nirmal
14220ae488
Fix building with PCH disabled.
2016-05-26 13:05:21 -05:00