Commit Graph

14615 Commits

Author SHA1 Message Date
c251cada55 Merge pull request #1326 from waddlesplash/dolphin-qt
DolphinQt: link to Core, resource system
2014-10-19 15:40:23 -04:00
8d4068527b DolphinQt: Stub Host_* functions & Resource system. 2014-10-19 15:36:37 -04:00
0b466c8a5e Merge pull request #1336 from lioncash/ref
TASInputDlg: Pass string by reference for CreateStickLayout
2014-10-19 12:40:39 -04:00
656a2a16a3 TASInputDlg: Pass string by reference for CreateStickLayout
Also handles strings passed to it correctly.
2014-10-19 12:36:39 -04:00
b769331f50 Merge pull request #1325 from Sonicadvance1/Android-OpenSLES-race
Fix a race condition in our OpenSL ES audio backend.
2014-10-19 08:53:19 -05:00
939fa492c8 Merge pull request #1323 from Sonicadvance1/Android-crash
Fix a crash on Android when unplugging a controller during emulation.
2014-10-19 08:48:52 -05:00
b3cee80faa Merge pull request #1321 from Sonicadvance1/Qualcomm-v95
Change driver details to reflect Qualcomm's changes with their v95 driver
2014-10-19 08:48:42 -05:00
44f2df0130 Merge pull request #1338 from skidau/mmu-exram-span-pages
Fixed typo in the MEM2 handling.
2014-10-19 21:27:42 +11:00
f9d9257c57 Fixed typo in the MEM2 handling. 2014-10-19 21:25:43 +11:00
033a349444 Merge pull request #1299 from comex/blr-opt-infinite-loop
If the stack overflow trap region has already been tripped, don't continue to ignore faults there.
2014-10-19 15:22:42 +11:00
615ebe7b67 Merge pull request #1298 from RachelBryk/netplay
Get rid of netpad and just send the GCPadStatus in netplay.
2014-10-19 15:20:38 +11:00
19e6cfb466 Merge pull request #1330 from Stevoisiak/patch-1
Capitalized Dolphin
2014-10-18 22:41:12 -04:00
3782be15a3 Merge pull request #1309 from Stevoisiak/spellingFix
Minor spelling fix
2014-10-18 22:40:41 -04:00
3466158a96 Capitalized Dolphin 2014-10-18 13:16:02 -04:00
4ddd54847c Merge pull request #1327 from kayru/d3d_aniso_fix
D3D: Fixed anisotropic filtering
2014-10-18 12:04:09 -04:00
97423d5ed8 D3D: Fixed anisotropic filtering.
This got broken when d3d state cache was implemented.
2014-10-18 17:47:47 +02:00
73512ad38f Fix a race condition in our OpenSL ES audio backend.
After calling enqueue the callback would fire before we had assigned g_mixer a value.
This would cause a fun crash to happen.
2014-10-18 08:32:14 -05:00
ceb08acf23 Fix a crash on Android when unplugging a controller during emulation.
If the action we are getting is a ACTION_CANCEL, it means that the "gesture" is aborted and we shouldn't perform any more actions on it.
2014-10-18 07:33:51 -05:00
9108a11af4 Change driver details to reflect Qualcomm's changes with their v95 driver.
They fixed their issues with dynamic UBO array member access.
There are many other issues though.
2014-10-18 02:50:57 -05:00
742f9c6b14 Merge pull request #1319 from lioncash/tas_vars
TASInputDlg: Apply m_ prefix to class member variables.
2014-10-18 01:04:32 -04:00
9df0fff7cc TASInputDlg: Apply m_ prefix to class member variables. 2014-10-18 00:37:13 -04:00
ecaa075e6a Merge pull request #1310 from Stevoisiak/patch-1
Specified where GC Bios files go
2014-10-17 23:18:01 -04:00
0d1f8527c7 Merge pull request #1297 from RisingFog/audio-dump-during-emulation
Start/Stop Audio Dump During Emulation
2014-10-18 13:16:41 +11:00
c80ba8704c Merge pull request #1276 from RisingFog/flipped-audio-dump
Flipped Wave File Channels for Audio Dumping
2014-10-18 13:15:23 +11:00
a5674bbe84 Merge pull request #475 from kayru/d3d_state_cache
D3D: Implemented cache for dynamic render states
2014-10-18 13:11:39 +11:00
2684c75c6e Merge pull request #1304 from FioraAeterna/fasterhash
Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
2014-10-17 20:24:47 -04:00
15a4bccb73 Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
Seems to be about 20-30% faster texture cache hashing on my machine.
2014-10-17 15:39:08 -07:00
dfd719124f Merge pull request #1313 from Stevoisiak/patch-3
Fixed minor typo
2014-10-17 17:34:53 -04:00
e86ff867fe Fixed minor typo 2014-10-17 17:26:56 -04:00
b78396847f D3D: Removed SetBlendOp, SetSrcBlend and SetDestBlend as they are now trivial 2014-10-17 22:24:57 +02:00
37da09b27c Specified where GC Bios files go 2014-10-17 16:00:36 -04:00
ed5e698511 Minor spelling fix 2014-10-17 15:51:19 -04:00
73590b1323 Merge pull request #1266 from skidau/mmu-exram
Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3.
2014-10-17 17:10:51 +11:00
536b8d6695 Merge pull request #1305 from dolphin-emu/revert-1222-backpatchchanges
Revert "FastMem: don't let the backpatcher hit the same location twice"
2014-10-16 21:43:18 -04:00
4c2a542f1e Revert "FastMem: don't let the backpatcher hit the same location twice" 2014-10-16 21:39:15 -04:00
4e8cc952bb Merge pull request #1247 from Stevoisiak/WiimoteSubmenu
Moved "Connect Wiimote" options into submenu
2014-10-16 20:12:35 -04:00
eb865cae20 Merge pull request #1284 from comex/even-more-warnings
Even more warnings
2014-10-16 17:05:25 -04:00
67088a1834 Fix signed/unsigned comparison and unused variable warnings. 2014-10-16 17:03:49 -04:00
4134a0ad54 Make some variables static (should probably adjust for coding style too, but I'm not the one who merged code with bad style...) 2014-10-16 17:03:37 -04:00
1ff86a4716 Merge pull request #1295 from crudelios/remove-bbox-settings
Remove setting to enable or disable Bounding Box calculation.
2014-10-16 17:00:37 -04:00
cedf0f68a8 Merge pull request #1303 from degasus/master
DriverDetails: mark intel buffer_storage bug as fixed
2014-10-16 16:59:28 -04:00
8f403696ea DriverDetails: mark intel buffer_storage bug as fixed 2014-10-16 22:51:32 +02:00
0f3194abc3 Get rid of netpad and just send the GCPadStatus in netplay. 2014-10-16 13:20:00 -04:00
9bdfd4a833 D3D: State cache now reduces number of blend state permutations by collapsing some states that have blending disabled 2014-10-16 18:27:43 +02:00
c5247673cd If the stack overflow trap region has already been tripped, don't continue to ignore faults there.
In the unlikely case that it tripped and then, due to a bug, some other
fault occurred (e.g. stack misalignment), Dolphin would go into an
infinite loop rather than crashing.
2014-10-16 02:14:02 -04:00
Fog
108087bb68 Flipped Wave File Channels
This change was done because with the previous method of dumping audio, the mixer would handle switching the RL being emitted by the DSP to LR, and thus would provide the proper channel orientation. Because we're now dumping directly from PushSamples() and PushStreamingSamples(), it was writing the right channel to the left channel of the wave file and vice versa.
2014-10-15 23:16:48 -04:00
c1325675c7 Merge pull request #1286 from Linktothepast/master
Gameini updates.
2014-10-16 14:05:28 +11:00
3023abc1b5 Merge pull request #1285 from degasus/master
PixelShaderGen: replace multiplication with shift
2014-10-16 14:04:25 +11:00
f27aabd411 Merge pull request #1278 from lioncash/controller
ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
2014-10-16 14:02:56 +11:00
002b9f7acd Merge pull request #1222 from FioraAeterna/backpatchchanges
FastMem: don't let the backpatcher hit the same location twice
2014-10-16 14:00:29 +11:00