c895e4504a
Merge pull request #2298 from JosJuice/partitions-no-string-parsing
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Fix extracting Wii disc partitions numbered 10 or higher
2015-04-16 12:00:40 +10:00
221d37ae83
Merge pull request #2287 from lioncash/hkbinds
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HotkeyDlg: Get rid of application-wide event bindings.
2015-04-16 11:59:24 +10:00
6b82b31640
Merge pull request #2285 from linkmauve/nogui-no-x11
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NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 11:58:15 +10:00
8bb7f785b0
Merge pull request #2269 from APK-Games/master
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Updated and added new Action replay Codes
2015-04-16 11:55:31 +10:00
1e7ca7f579
NoGUI: Don’t segfault when the DISPLAY environment variable isn’t set
2015-04-16 01:10:57 +02:00
86ceb54c38
Fix extracting Wii disc partitions numbered 10 or higher
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Instead of trying to get the partition number from the
(localized!) item name, the partitions are now stored as item data.
2015-04-15 09:29:24 +02:00
7506c386cf
Merge pull request #2299 from lioncash/d3d
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D3D: Remove dependency on wxWidgets
2015-04-14 19:31:46 -07:00
bdde6b2a7c
D3D: Remove dependency on wxWidgets
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This hasn't been necessary for ages
2015-04-14 22:27:03 -04:00
a6970b3744
Merge pull request #2288 from lioncash/unnecessary
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ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-14 10:42:29 -04:00
882080c282
Merge pull request #2284 from lioncash/leaks
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DolphinWX: Fix memory leaks relating to the TAS dialog
2015-04-14 10:38:48 -04:00
f1de5bc2e5
Merge pull request #2297 from Armada651/includes
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Base.props: Remove DXSDK_DIR from the include path.
2015-04-13 20:36:21 -04:00
bea3054c9c
Base.props: Remove DXSDK_DIR from the include path.
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By overriding the include directories we can ensure we only use the Windows SDK.
2015-04-13 21:44:40 +02:00
c36a6b7599
Merge pull request #2291 from JosJuice/qt-sort-ascending-title
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DolphinQt: Sort game list by ascending title order by default
2015-04-13 02:36:31 -04:00
a8142f8d3e
Merge pull request #2296 from comex/warning-fixes-99999
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Warning fixes 99999
2015-04-13 02:35:16 -04:00
8ebe3d3478
Remove unused field.
2015-04-13 02:27:08 -04:00
5fff97f3f4
Fix printf width in TraversalServer.
2015-04-13 02:26:52 -04:00
59c4beb8ea
Merge pull request #2293 from JosJuice/main-unnecessary-include
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Main: Remove unnecessary shellapi.h include
2015-04-12 13:07:27 -04:00
bd680aa3b5
Main: Remove unnecessary shellapi.h include
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The include was introduced by bcf1f54c
and made unnecessary by 611f3494
.
2015-04-12 10:22:18 +02:00
13b6968f0d
Merge pull request #2292 from mathieui/fix_warnings
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Fix a warning
2015-04-11 15:21:26 -04:00
4c2d25eeaf
Fix a warning
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HotkeyManagerEmu.enabled is unused, as everything now uses
HotkeyManagerEmu.s_enabled.
2015-04-11 19:47:39 +02:00
9e4eefc6fd
DolphinQt: Sort game list by ascending title order by default
2015-04-11 16:44:35 +02:00
5d7cd29a8b
ISOProperties: Remove unnecessary/unused variables & controls.
2015-04-10 19:53:58 -04:00
9cc244e913
HotkeyDlg: Get rid of application-wide event bindings.
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This dialog is used as a modal dialog, so making the key-press event bindings application-wide is unnecessary.
2015-04-10 19:31:37 -04:00
00943b1ef4
DolphinWX: Fix memory leaks relating to the TAS dialog
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Initially, the dialogs construct in the background when Dolphin initializes. However, it waits until the user actually makes the dialogs visible to decide on whether to create the Wii or GC control layouts.
Therefore, the call to CreateBaseLayout() essentially creates a sizer that isn't actually attached to a main sizer that is set as the sizer for the dialog to use. So upon destruction, these controls would never actually be destroyed if the user didn't open and then close the TAS dialogs.
2015-04-09 23:33:33 -04:00
1a18cad178
Merge pull request #2281 from Stevoisiak/MoveCountryWorld
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Re-sort Country_World
2015-04-09 12:15:18 -04:00
2c2409fee4
Merge pull request #2278 from lioncash/leak
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Debugger: Fix memory leaks related to grid tables
2015-04-09 11:07:27 -04:00
7c1ab2911a
Move down Country_World
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The countries are sorted alphabetically. This should have been changed
when the variable was renamed from Country_International to
Country_World
2015-04-08 18:55:16 -04:00
47bc611485
Merge pull request #2279 from JosJuice/fix-sudtr
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Fix terrible Speed Up Disc Transfer Rate mistake
2015-04-08 05:37:51 -07:00
76d0cfa8ac
Fix terrible Speed Up Disc Transfer Rate mistake
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I apologize.
2015-04-08 08:59:49 +02:00
180854c617
Debugger: Fix memory leaks related to grid tables
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Incrementing the reference count here isn't necessary, as they construct with a count of 1. Incrementing again results in the attributes not being freed.
2015-04-07 23:16:29 -04:00
f8a4d4702c
Merge pull request #2252 from mathieui/traversal-timeout
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NetPlay: Don’t wait forever in the traversal client
2015-04-08 11:56:57 +10:00
ff891394e8
Merge pull request #2248 from mathieui/netplay-disable-ui
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NetPlay: Disable some UI elements when a game is running
2015-04-08 11:56:06 +10:00
5638ddaf6c
Merge pull request #2263 from JosJuice/sudtr-not-instant
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Make Speed Up Disc Transfer Rate not instant
2015-04-08 11:54:44 +10:00
717b326214
Merge pull request #2277 from lioncash/bool
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TASInputDlg: Remove unnecessary explicit bools
2015-04-08 11:53:09 +10:00
ec96119f8c
TASInputDlg: Remove unnecessary explicit bools
2015-04-07 21:44:51 -04:00
aa54931780
Merge pull request #2275 from degasus/strings
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Common: Remove TLS usage in GetLastErrorMsg
2015-04-08 10:55:48 +12:00
ef6bdf674f
Common: Remove TLS usage in GetLastErrorMsg
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Just return std::string as this code isn't performance critical.
2015-04-07 22:42:21 +02:00
4796dc80bf
Merge pull request #2254 from SizzlingCalamari/remove-DSPLLE-cycle-mutex
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Made cycle count atomic to avoid using a mutex
2015-04-07 08:27:38 -04:00
54cedf77f9
Merge pull request #2265 from lioncash/warn
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ConfigManager: Fix a sign mismatch warning
2015-04-06 09:34:23 -04:00
4669b50e23
Merge pull request #2172 from degasus/block_gpu_thread
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Block gpu thread
2015-04-06 13:24:17 +02:00
74795b4553
Fifo: rewrite Fifo_PauseAndLock
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This lock isn't required any more as our FlushGpu garanty to block until the GPU is idle
2015-04-06 12:35:35 +02:00
b1ffd32f5f
Fifo: only touch the SIMD state once in the single core loop
2015-04-06 12:35:35 +02:00
d2c62b1744
Fifo: only sleep once within every ms of emulated time
2015-04-06 12:35:35 +02:00
b020ae1c5d
Fifo: rewrite sync on idle skipping hack
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Now it's done without a busy loop
2015-04-06 12:35:35 +02:00
9bdaa00e2d
Fifo: use the outer loop on sync GPU
2015-04-06 12:35:35 +02:00
279c657cda
Fifo: Replace busy loop with condition variable
2015-04-06 12:35:27 +02:00
ea50dc240d
Merge pull request #2270 from lioncash/unused
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DSPInterpreter: Remove unused volatile variable and related function
2015-04-05 17:20:41 -04:00
2211aead7f
DSPInterpreter: Remove unused volatile variable and related function
2015-04-03 22:46:30 -04:00
22a902185f
Updated and added new Action replay Codes
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Went on AR Code Website and Added codes to Selected Games and minor
changes to ini files
2015-04-03 21:45:00 -04:00
7848876f99
ConfigManager: Fix a sign mismatch warning
2015-04-02 14:30:38 -04:00