Commit Graph

28391 Commits

Author SHA1 Message Date
cba32b12e7 IniFile: Use templates for Set() 2018-06-03 14:53:56 +02:00
fc0193c4b1 Move Config ValueToString to StringUtil
An identical implementation is used by IniFile, so move those functions
to StringUtil. A future commit will modify IniFile to use them.
2018-06-03 14:10:52 +02:00
66ee47c417 Merge pull request #7056 from spycrab/qt_hk_debug
Qt/HotkeyWindow: Always show debugging tab
2018-06-03 13:50:56 +02:00
0cc20e95fe Qt/HotkeyWindow: Always show debugging tab 2018-06-03 13:40:57 +02:00
327eb1336b Merge pull request #7055 from spycrab/qt_other_state
Qt/Hotkeys: Implement missing "Other State Management" tab
2018-06-03 13:32:42 +02:00
9c26a1a458 Qt/Hotkeys: Implement missing "Other State Management" tab 2018-06-03 12:44:02 +02:00
1e51e263e0 Merge pull request #6988 from leoetlino/wii-save-refactor
WiiSave: Refactor the import/export code
2018-06-03 12:05:43 +02:00
86368fcd4d Merge pull request #6499 from Ebola16/SettingsGroup
Android: Initial implementation of Interface submenu
2018-06-03 12:02:56 +02:00
24ca621652 Merge pull request #7052 from AdmiralCurtiss/pokemon-colosseum-bonus-disc-ini
Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
2018-06-03 11:58:46 +02:00
a2b2a31e64 Merge pull request #7054 from JosJuice/android-no-themes
Don't include the Themes directory in Android APKs
2018-06-03 11:55:08 +02:00
2062768bb2 Don't include the Themes directory in Android APKs
We already exclude the Resources folder. Let's do the same with Themes.
2018-06-03 11:11:24 +02:00
2b1bfc886a Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
These discs use the Pokémon Colosseum engine and thus need Safe Texture Cache for scrolling text to display correctly.
2018-06-03 01:50:29 +02:00
0f7370a22c Merge pull request #7051 from lioncash/frsqrte
Interpreter_FloatingPoint: Don't store to destination in frsqrte if VE or ZE is set and a relevant exception occurs
2018-06-02 13:49:09 -07:00
ba471c3214 Merge pull request #7048 from spycrab/qt_fs_size
Qt/FilesystemWidget: Add size column
2018-06-02 21:45:02 +02:00
396810c450 Merge pull request #7050 from lioncash/ptr
WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
2018-06-02 21:35:43 +02:00
21add26b71 Interpreter_FloatingPoint: Clear FPSCR.FI and FPSCR.FR in invalid operation cases
As explained within 179d73ac0d, the table
within the Programming Environments Manual for PowerPC lists the FI and
FR bits as cleared for invalid operation cases. So, we amend the
relevant cases here in order to be accurate to hardware.
2018-06-02 15:30:56 -04:00
b71a9e658f Interpreter_FloatingPoint: Don't store to destination in frsqrte if VE or ZE is set and a relevant exception occurs
As explained within commit a08ad82ace, if
an invalid exception occurs and VE is set, then the destination register
should remain unchanged. Ditto for when ZE is set and a zero divide
exception occurs.
2018-06-02 15:27:14 -04:00
f6c4c05d93 WiimoteDevice: Make CBigEndianBuffer's constructor explicit
Prevents implicit construction of buffers.
2018-06-02 15:10:51 -04:00
4601136b08 WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
Gets rid of more places where we can violate alignment requirements and
aliasing rules.
2018-06-02 15:02:03 -04:00
13e828fd4d WiimoteDevice: Move CBigEndianBuffer to the cpp file
This is only used internally, so we don't need to expose it in the
header. This also allows getting rid of inclusion of the byte swapping
utilities in the header as well.
2018-06-02 14:55:05 -04:00
8d1b2f9cae Merge pull request #7045 from lioncash/fres
Interpreter_FloatingPoint: Don't store to destination in fres if VE or ZE is set and a relevant exception occurs
2018-06-02 11:42:34 -07:00
c02a239a2f Merge pull request #7049 from lioncash/ipl
EXI_DeviceIPL: Minor changes
2018-06-02 11:40:27 -07:00
b1c7ce75e4 EXI_DeviceIPL: Replace superfluous virtual with override on destructor 2018-06-02 14:18:49 -04:00
0d89650950 EXI_DeviceIPL: Use std::array where applicable 2018-06-02 14:18:02 -04:00
bf4775f95f EXI_DeviceIPL: Normalize variable names
Makes naming consistent with our coding style.
2018-06-02 14:14:08 -04:00
b6203c66c2 EXI_DeviceIPL: In-class initialize data members where applicable 2018-06-02 14:08:01 -04:00
f6865117e4 Qt/FilesystemWidget: Add size column 2018-06-02 18:59:56 +02:00
f09f83c309 Merge pull request #7019 from Ebola16/VSQT
Make DolphinQT2 the default project in dolphin-emu.sln
2018-06-02 14:23:20 +02:00
62fdef0e6c Merge pull request #7046 from lioncash/priv
EXI_DeviceMic: Make data members of CEXIMic private
2018-06-02 11:53:07 +02:00
d67de4cc15 Merge pull request #6038 from stenzek/update-glslang
Externals: Update glslang to upstream commit 32d3ec3
2018-06-02 03:54:04 -04:00
bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 2018-06-02 07:34:31 +00:00
160d16f1b3 Merge pull request #7047 from spycrab/analytics_update_channel
Analytics: Report update track
2018-06-02 14:45:29 +09:00
0e8db9fd1d Analytics: Report update track 2018-06-02 05:59:03 +02:00
3906859984 EXI_DeviceMic: Remove unimplemented StreamLog function prototype 2018-06-01 20:43:28 -04:00
9e068ad2c4 EXI_DeviceMic: Make data members of CEXIMic private
Given they were only made public so that the callback could access class
state, we can simply make the callback a private static function of
CEXIMic, which allows access to members from the callback function
without making all of said members public.
2018-06-01 20:43:28 -04:00
179d73ac0d Interpreter_FloatingPoint: Clear FPSCR.FI and FPSCR.FR if an SNaN is an input to fres
In the PEM manual, within Table 3-12, which lists what should occur for
invalid operation exceptions, the FPSCR.FI and FPSCR.FR bits are listed
as "Cleared" for when FPSCR.VE is unset and set. So we clear these bits
as well to match hardware behavior.
2018-06-01 20:21:13 -04:00
a08ad82ace Interpreter_FloatingPoint: Don't store to destination in fres if VE or ZE is set and a relevant exception occurs
In the PowerPC Microprocessor Family: The Programming Environments
Manual for 32 and 64-bit Microprocessors, in section 3.3.6.1, Table
3-12 lists what should occur if an invalid operation exception occurs in
situations where VE is set and when VE is not set. In the case where VE
is set, it lists the frD as "Unchanged". It also lists the FPRF flags as
"Unchanged".

Further down in Table 3-13, the listings for what should occur when zero
divide exceptions occur is listed, both for when ZE is set, and when it
isn't. When ZE is set, it lists frD as "Unchanged". It also lists the
FPRF flags as "Unchanged" as well.

This also alters the code so that we don't even calculate the result if
we don't need to compute it, making it a little bit less wasteful.
2018-06-01 20:21:09 -04:00
69abaf3ec4 WiiSave: Merge Header and DataBinHeader to reduce noise
DataBinHeader is not used anywhere in the code other than via Header,
so let's merge them to reduce noise when accessing header fields
(currently we have to do header.hdr which looks silly).
2018-06-01 23:45:58 +02:00
210377816d WiiSave: Get rid of some magic numbers
It would make sense for 0x80 and 0xf0c0 to be respectively
sizeof(BkHeader) and sizeof(Header) as Nintendo is signing anything
that comes after the header, including the BkHeader.
2018-06-01 23:44:24 +02:00
8eafd1928e WiiSave: Move user interaction to UI frontends 2018-06-01 20:46:35 +02:00
4df266f943 WiiSave: Use the correct length for paths
Paths can never exceed 0x40 characters as this is the maximum length
that is allowed by IOS (and probably the common FS library too).
2018-06-01 20:46:35 +02:00
8af16fdd28 WiiSave: Use an enum class for save file type 2018-06-01 18:58:34 +02:00
fcae27981a Merge pull request #7044 from JosJuice/android-refresh-all-fragments
Android: Refresh all fragments, not just the selected one
2018-06-01 09:53:19 -07:00
1b127bdf33 Android: Refresh all fragments, not just the selected one
This fixes the oddity of having to manually refresh after adding a
folder that contains games for a different tab than the one you're on.
2018-06-01 18:17:51 +02:00
a9684b5c67 Merge pull request #7041 from spycrab/qt_dbg_bselect
Qt/MemoryWidget: Allow operating on columns
2018-06-01 09:05:52 -07:00
d935f78692 Merge pull request #7043 from JosJuice/gamefile-includes
GameFile: Include necessary DiscIO headers
2018-06-01 09:05:10 -07:00
064d173ec4 Merge pull request #7042 from spycrab/qt_conf_prompt
Qt: Exit exclusive fullscreen on confirmation prompt
2018-06-01 17:56:05 +02:00
3b59ebb226 Qt: Exit exclusive fullscreen on confirmation prompt 2018-06-01 17:40:07 +02:00
4e010912cd Android: Consistently use description 2018-06-01 09:58:34 -04:00
533a49460a GameFile: Include necessary DiscIO headers 2018-06-01 14:19:16 +02:00