5c3bcc8f5f
Revert "Readd the old AXWii (rename the new version to NewAXWii) and set it as default"
...
Put back the new AX Wii as the default in this development branch.
2013-01-20 07:08:15 +01:00
4cc4abfe25
Preset the HBeam and VBeam to 0 on boot. Fixes Densha de Go Shinkansen EX.
...
Fixes issue 4882.
2013-01-20 16:11:15 +11:00
0a5f479250
Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".
...
Fixes Violin Paradise.
2013-01-20 13:09:38 +11:00
6ec95d30af
Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)
...
Fixes issue 3492.
2013-01-19 19:20:04 -06:00
7f8341825b
Remove lttc for lle on thread too.
2013-01-19 17:17:28 -05:00
6c0f6ffecf
Fix a dumb regression from revision 4925a28f94
.
2013-01-19 22:40:20 +01:00
37af25e03d
Revert my dual-core fix for FifoPlayer. Apparently it breaks more than it fixes.
...
This reverts commit bab9b5d3ce
.
2013-01-19 22:36:05 +01:00
01d393ed6c
Actually remove lttc.
2013-01-19 15:21:00 -05:00
d6cee44be0
Typo fix.
2013-01-19 15:08:29 -05:00
ed1a9480b0
Misc movie fixes.
...
Fix setting memory cards on playback.
Fix saving revision to header.
Herpa derp lets open a file while it's still open in another function, and not even check if it fails to load.
Fix an assumption that wii games are using a wiimote.
2013-01-19 15:02:02 -05:00
905d38827e
Implement 8 bit loads backpatching
2013-01-19 16:52:13 +01:00
c553c42d63
Implement backpatch support for 16 bit loads
2013-01-19 16:33:52 +01:00
8a6f747408
glsl: remove usage of old texture2D* function
2013-01-19 11:07:06 +01:00
621204f3e8
Fix switching from the different rasterizers
2013-01-19 02:18:39 -06:00
ff9ba67773
Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before.
2013-01-19 00:51:14 -06:00
c4bd6329c0
Fully fix that clear bug in aldlist.cpp. Seems I missed part. Corrected it.
2013-01-18 23:42:37 -05:00
d73c950623
cache texture bindings
2013-01-19 01:06:34 +01:00
e7d5b274c0
add stage parameter for texture load, so ogl can bind to the correct sampler
2013-01-19 00:47:48 +01:00
074f73c641
move utils texture to sampler 8+9
...
rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
2013-01-19 00:39:31 +01:00
6401a18143
remove texture sampler from uniform list
2013-01-19 00:12:02 +01:00
5ff77f9c88
Fix emulated turntable crossfade slider. (DJ Hero controller)
...
Fixes issue 4504.
2013-01-18 13:42:44 -06:00
2c010f530e
report glsl shader warings as errors
2013-01-18 12:49:48 +01:00
2f28d938cf
Add support for the mouse cursor and mouse clicking events on OS X.
2013-01-17 23:32:07 -08:00
69b1da915f
Fix emulated wiimote shaking in Wario Land: Shake It, and probably others.
...
Fixes issue 5295. (probably issue 5017 and issue 5578 too)
2013-01-18 00:15:42 -06:00
d05d10d2a1
Improve "Enable Hotkeys" description.
...
Fixes issue 4607.
2013-01-17 19:54:29 -06:00
ba1a31248b
Fix typo.
2013-01-17 19:42:56 -06:00
2180c93347
Mention middle mouse button in "Free Look" description.
...
Fixes issue 5581.
2013-01-17 19:38:01 -06:00
714ff50fdf
set blending if dual source might be triggered
2013-01-18 00:44:35 +01:00
a01bd96d7d
Merge branch 'full-analog-surface'
...
Fixes issue 5010.
2013-01-17 15:48:50 -06:00
f97d2a93c4
Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput)
2013-01-17 15:41:18 -06:00
38b01d176a
Start to make possible use of "full analog surface". (useful for triggers on some silly physical gamepads)
2013-01-17 15:40:44 -06:00
69c91a20ea
Merge branch 'gameinistuff'
2013-01-17 15:22:38 -05:00
592395bc67
Copypaste fail.
2013-01-17 14:30:47 -05:00
a87fd89fce
disable ogl shader cache
...
it doesn't check the shader itself only the id of the shaders.
So there are cache mismatch atm
2013-01-17 12:36:20 +01:00
3054d36534
use glBindFragDataLocation instead of glDrawBuffer
2013-01-17 11:16:12 +01:00
cae8bb33c3
Fix initial theme selection.
2013-01-17 01:24:02 -06:00
4dad8ddd83
Actually use the screenshot icon.
2013-01-16 22:12:51 -06:00
e74dc0b41f
Update title/status bar when pausing emulation.
2013-01-16 22:52:01 -05:00
6f7f02aeaf
Fix translations for the recent spelling error correction. Also update
...
the pot file while we are at it.
2013-01-16 21:42:01 -06:00
12162a269b
Change GetCmdForHotkey to use a switch. Cuts down on if-statement spam.
...
Also fixed a typo in ConfigMain.
2013-01-16 22:23:42 -05:00
178b1b3862
Fix theme loading on non-Windows.
2013-01-16 20:27:35 -06:00
196c2867ad
Move DSP settings to dolphin.ini
2013-01-16 20:17:44 -05:00
3cb4300439
Merge branch 'external-theme'
2013-01-16 19:00:19 -06:00
8456f2ee98
Resize Boomy icons to 24x24px and optipng them.
2013-01-16 17:18:17 -06:00
f7729b9a69
Remove some unused resource files.
2013-01-16 17:09:09 -06:00
8d9f0c147c
Actually add the Boomy theme to Themes/
...
Right now the icons are huge. Resize the PNGs to 24x24?
2013-01-16 16:45:03 -06:00
246b11791b
More attempts at a Windows buildfix.
2013-01-16 16:14:23 -06:00
0ef3bd9c77
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
...
Turns out I was wrong in my previous commit. My bad.
This reverts commit 8743166663
.
2013-01-16 15:46:11 -05:00
b778b86e26
improve texture mipmap count
...
GL_TEXTURE_MAX_LEVEL set how many mipmaps should be allocated, but all of them must be created.
GL_TEXTURE_MAX_LOD set how many mipmaps may be used.
2013-01-16 21:15:07 +01:00
8a7f1e9264
workaround for older ati drivers
2013-01-16 19:37:57 +01:00