Commit Graph

770 Commits

Author SHA1 Message Date
hrydgard
d0a48f654a Improve safe texture cache - now using sparse CRC to identify textures. Far less video glitches - metroid intro looks good.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:56:57 +00:00
hrydgard
a95e804681 fix jit bug causing the "not so simple" error message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:19:05 +00:00
Sonicadvance1
29faf7776b stb and stbu do not work under 64bit Linux, re-disabling
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 10:48:07 +00:00
nakeee
8e0823bf37 crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 20:43:46 +00:00
hrydgard
b9c6f7cb89 Hacky fix for weird video hangs in Metroid Prime 1. May think of something better later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 19:31:49 +00:00
Shawn Hoffman
0b5fed62c1 ISOProperties.cpp can now toggle and remove cheats/patches. Still have to do add/edit. Put PatchEngine in it's own namespace, changed format of patches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 19:11:15 +00:00
nakeee
4dd91ec191 fix getsize on 32 bit linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 17:31:30 +00:00
memberTwo.mb2
0f13d327b8 DC + fifo: small fix/correction ;). Remove old stupid OnIdleDC stuff. Interesting: DSPnull with DC + IdleSkipping show invalid read addr sometimes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1286 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 16:33:38 +00:00
John Peterson
2229d4e038 Unblock E key. I could not use E when changing a symbol name in the debugger, this seemed to fix that. While it still does its PostMessage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1284 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 08:13:31 +00:00
John Peterson
67087170ab Fixed the emulated Wiimote in Rayman Rabbids 1, Sonic Rings and Wii Sports
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 02:29:38 +00:00
daco65
5672367b4c just some deleted comments or stuff left behind of the about killing in r787
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1281 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:54:39 +00:00
magumagu9
28ec5031ee A couple of minor corrections to the JIT cleanup commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1280 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 22:48:03 +00:00
hrydgard
5c58227702 Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:46:14 +00:00
hrydgard
464185a04e Make copy hex function in the debugger do so correctly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1275 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 17:44:06 +00:00
hrydgard
7dfbc574ae Increase default JIT cache size to 16MB. Tweak the mp2 pal speed hack.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1272 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 13:09:10 +00:00
hrydgard
f87c709aa9 Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1271 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:59:10 +00:00
hrydgard
117a05fa64 Some JIT cleanup. Have not been able to figure out the "dirty-flag" mystery yet :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1269 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 12:33:02 +00:00
nakeee
3e7c80ab69 moved logs to log dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1268 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 09:14:40 +00:00
nakeee
6e4a5d8cda Moved wiimote_test to wiimote
Some linux compile fixes


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1266 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 08:44:02 +00:00
LPFaint99
3fdfd6e234 MemcardManager no longer crashes when opening an
invalid file.
Only opens .raw and .gcp files that have
correct hdr.size and checksums.
it is no longer possible to open the same memcard on
each side
Buttons are now only available when memcard is loaded.
memcard is loaded into a maximum of 8 pages with 16
entries perpage. added fixchecksum to Slot B.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1265 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 06:41:27 +00:00
omegadox
441072d31e 1. You can now toggle cheats with the ISO properties GUI.
2. Added "SetLines" function in the IniFile class.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1264 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-23 05:55:48 +00:00
magumagu9
d0388f34a4 A few more JIT functions for loads; I had something somewhat more
aggressive, but it didn't really give a significant improvement over 
this.

This is probably my last checkin for today.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1260 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 23:57:40 +00:00
XTra.KrazzY
a1707aafe5 Temporary fix for r1252's JIT breaking
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1257 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:24:32 +00:00
magumagu9
2742318e36 Enhancements to integer JIT; biggest change is the new function srawx,
but there are also some few more minor changes.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1256 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:09:38 +00:00
magumagu9
c3bfd73f40 Enable JIT of paired instructions on Linux, and enable a couple of store
instructions that weren't JIT'ed on 32-bit before.  This is enabling a 
bunch of codepaths that weren't in use before, so it's likely to cause 
regressions, although hopefully it'll just work.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1255 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 21:05:00 +00:00
magumagu9
fcce3240ea Remove code disabling jit of stb on linux; it seems to work fine
here.  Please tell me if there are any issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1254 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:59:06 +00:00
magumagu9
9fe8f8b6dd Obvious enhancements to load generation; should be a slight speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1253 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:54:41 +00:00
magumagu9
a6d5a7ea9e Fix the dirty bit and make the register cache use it to be a bit more clever:
it skips storing a register back to memory if its value hasn't changed. 
This happens with stuff like compares and fast memory loads.

This is the first in a series of enhancements I have in my tree for the 
jit that I plan to commit over the next few hours.  I'm likely to 
cause some breakage, so if you see regrassions, please report them; if 
you can track them down to a specific revision, that would be very 
helpful.  I'm trying to make the changes small to allow pinpointing 
regressions more easily.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1252 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:49:58 +00:00
hrydgard
a534971d15 Remove "Cant delete temp folder" error message.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:44:02 +00:00
magumagu9
05058b9684 Another Linux build fix.
Also, some trivial changes I'm too lazy to separate out.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1249 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:20:14 +00:00
magumagu9
eab369321c Linux build fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1248 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:11:26 +00:00
XTra.KrazzY
159e3f5b49 Fixed saving/loading states in OGL plugin.
Turns out the BPReload function is written plain wrong. Also, most chances are that the state will load correctly when not reloading the BP (not now though).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1247 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 20:06:20 +00:00
magumagu9
0a47860bcf oprofile integration for jit, as described in issue 323. Disabled for
reasons explained in code, but I suggest turning it on and using oprofile if 
you're looking at performance issues on Linux.

The build system change required is attached to issue 323... I would 
have committed something for that, but I'm not really familiar with the 
build system.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1246 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 19:38:18 +00:00
John Peterson
e4d4d2602c Minor bug in latest commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1244 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:56:05 +00:00
John Peterson
f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
memberTwo.mb2
36bf2fedf6 More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1242 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 15:25:04 +00:00
XTra.KrazzY
145f80fc00 Committing magumagu9's work on IMUL JIT
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1241 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 12:10:35 +00:00
Shawn Hoffman
fb2b57a47c build fix for nix (for the last commit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1240 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:20:33 +00:00
Shawn Hoffman
016d9c1ba1 Fixed ISOProperties handling of manually editing the GameConfig file, and made clear that the patch and cheat gui does, in fact, do nothing at the moment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1239 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 00:03:37 +00:00
omegadox
1f70dfbeed Added conditional codes support to AR, also some cleanup too. Add code for "float" does not seem to work, needs more debugging. Also killed the w var.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1237 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 11:50:29 +00:00
John Peterson
f1e8b46c6c Added Enable Other Audio option to DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1233 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 02:53:54 +00:00
John Peterson
8a77ca8189 Made the OpenGL iLog setting changeable from the debugging window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-21 01:28:00 +00:00
XTra.KrazzY
f5a92e2e9e Floating point printf parsing by jeffjohnson0. Solves issue 302.
Thanks jeffjohnson0.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1231 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 22:39:07 +00:00
nakeee
25e307c130 fix crash on stop in linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1229 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 18:35:35 +00:00
John Peterson
748da8b464 Prevented that an empty SYSCONF file is saved if it's missing from the config dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1228 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 15:29:35 +00:00
nakeee
2ad407e477 added linux support for fileutils
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1225 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 13:37:57 +00:00
memberTwo.mb2
337ff1f56b More GPFifo works. PEToken management as I think it should be. Super Monkey Ball Adventures fix (the token check loop was stuck in one JITed block without any Advance() call).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1224 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 12:16:51 +00:00
nakeee
ba7f7cd8b7 delete the thread o stop
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1223 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 10:14:56 +00:00
John Peterson
5fb23f879e Fixed emulated Nunchuck in Mario Galaxy and Wii Sports
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1222 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-20 08:46:16 +00:00
omegadox
33edd6c553 1: Added logging to the AR.
2: Small fix to Fill and Slide and Memory Copy, but Fill And Slide does not actually work...:(.
3: Moved the AR code files into an "ActionReplay" VS Filter (a folder in VS, but not a real one on the FS).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1216 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-19 10:49:23 +00:00