booto
aae8634a58
Clean up codehandler a little; stash msr on stack to preserve
2018-02-03 13:07:25 +08:00
cbdev
6182ab6a6a
dolphin-emu-nogui: Conform to the _NET_WM_PID protocol
2018-02-03 03:43:42 +01:00
Stenzek
cf5bf3899f
Merge pull request #6345 from spycrab/qt_fix_fsw
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Qt/FileystemWidget: Fix crash when right-clicking GC disc
2018-02-03 00:56:55 +10:00
Stenzek
e20eac72f4
Merge pull request #6347 from spycrab/qt_update_defiso
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Qt/Settings: Update default gamelist path textbox when changed
2018-02-03 00:55:45 +10:00
Stenzek
3e494baff2
Merge pull request #6346 from spycrab/qt_dbg_checkbox
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Qt/NewBreakpointDialog: Fix radio button weirdness
2018-02-03 00:50:30 +10:00
Stenzek
75583ab098
Merge pull request #6350 from spycrab/qt_gc_selbug
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Qt/GameCubePane: Fix file selection
2018-02-03 00:48:08 +10:00
Jules Blok
4515f1d70d
Merge pull request #6348 from stenzek/fog
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BPMemory: Handle fog configuration where both A and C are infinity/NaN
2018-02-02 15:32:52 +01:00
spycrab
3f4a3b2456
Qt/GameCubePane: Fix file selection
2018-02-02 12:32:55 +01:00
Stenzek
260d5b7aa7
BPMemory: Handle fog configuration where both A and C are infinity/NaN
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The console appears to behave against standard IEEE754 specification
here, in particular around how NaNs are handled. NaNs appear to have no
effect on the result, and are treated the same as positive or negative
infinity, based on the sign bit.
However, when the result would be NaN (inf - inf, or (-inf) - (-inf)),
this results in a completely fogged color, or unfogged color
respectively. We handle this by returning a constant zero for the A
varaible, and positive or negative infinity for C depending on the sign
bits of the A and C registers. This ensures that no NaN value is passed
to the GPU in the first place, and that the result of the fog
calculation cannot be NaN.
2018-02-01 17:40:39 +10:00
Anthony
1264daae9b
Merge pull request #6327 from spycrab/qt_memcard_manager
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Qt: Implement GameCube memcard manager
2018-01-31 13:22:40 -08:00
spycrab
28ad12bf30
Qt/Settings: Update default gamelist path textbox when changed
2018-01-31 19:58:02 +01:00
spycrab
8f43f379a0
Qt/NewBreakpointDialog: Fix radio button weirdness
2018-01-31 19:28:44 +01:00
spycrab
8a612bf285
Qt/FileystemWidget: Fix crash when right-clicking GC disc
2018-01-31 13:51:46 +01:00
Stenzek
987bec2fd5
Merge pull request #6342 from spycrab/qt_rw_flicker
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Qt/RenderWidget: Avoid flickering
2018-01-31 12:43:19 +10:00
Léo Lam
d04b179111
Merge pull request #6344 from spycrab/qt_gc_mcselector
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Qt/GameCubePane: Fix memory card selector
2018-01-30 17:49:13 +01:00
Léo Lam
1271241be9
Merge pull request #6343 from spycrab/qt_clock_running
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Qt/AdvancedPane: Add ability to change clock speed while the game is …
2018-01-30 17:27:01 +01:00
spycrab
50eb8a5c81
Qt/AdvancedPane: Add ability to change clock speed while the game is running
2018-01-30 12:08:44 +01:00
spycrab
350c1f999c
Qt/GameCubePane: Fix memory card selector
2018-01-30 10:23:57 +01:00
spycrab
e5994706eb
Qt/RenderWidget: Avoid flickering
2018-01-30 10:05:50 +01:00
Léo Lam
3bceb3c52a
Merge pull request #6328 from spycrab/qt_fix_gc_amnesia
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Qt/GameCubePane: Various fixes
2018-01-29 21:58:59 +01:00
Stenzek
fe5150cc31
Merge pull request #6303 from TraceBullet/auto-adjust-window-size
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Fix Auto-Adjust Window Size option making the window too large
2018-01-29 17:28:44 +10:00
spycrab
21db1e9504
Qt: Implement GameCube memory manager
2018-01-29 01:01:25 +01:00
Mat M
f3826b4e92
Merge pull request #6337 from spycrab/qt_fix_debugger
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Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 16:42:46 -05:00
spycrab
d0b64745d8
Qt/RegisterColumn: Fix value columns not being editable
2018-01-28 17:10:33 +01:00
spycrab
28e0388658
Qt/GameCubePane: Fix EXIDevices resetting to Nothing
2018-01-27 15:09:14 +01:00
Stenzek
15efd42eba
Jit64: Don't flush PC in exception block
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These blocks can only be executed as a result of a DSI exception from a
loadstore, where we now flush the PC register prior to the loadstore.
2018-01-27 22:32:57 +10:00
Stenzek
8933fe599c
Jit64: Update PC before slowmem reads as well as writes
2018-01-27 22:29:39 +10:00
Stenzek
7f3c31d78d
Jit64: Set correct PC when emitting slowmem trampoline
2018-01-27 18:19:42 +10:00
Stenzek
505d30be3d
DolphinWX: Move fullscreen switch to after startup is complete
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This means that any error messages won't be hidden by the fullscreen
window.
2018-01-27 14:17:14 +10:00
Stenzek
c790077c13
VideoBackend: Remove PeekMessages method
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The video thread and backend no longer create any windows, therefore
there will never be any messages dispatched to their thread.
2018-01-27 13:53:55 +10:00
Stenzek
d96e8c9d76
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
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Also allows the work previously done in Prepare to return a failure
status.
2018-01-27 13:53:55 +10:00
Stenzek
04027a7da7
Core: Improve ordering of boot
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- Smplification of graphics backend startup/shutdown.
- Don't send complete message until CPU is ready to execute.
- Remove redundant stop message.
- Remove OSD message with backend name.
2018-01-27 13:53:55 +10:00
Stenzek
f9053527a9
Core: Don't spawn an extra thread in single-core mode
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We don't need a message pump thread for the video backend, as the window
is created on the UI thread, not the "idle" emu thread.
2018-01-27 13:53:55 +10:00
Stenzek
c81ac1a81d
Merge pull request #6332 from stenzek/frame-dump-crash
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Renderer: Fix crash on shutdown when frame dumping or taking screenshots
2018-01-27 12:27:46 +10:00
TraceBullet
ab6f932347
Fix Auto-Adjust Window Size option making the window too large
2018-01-26 10:47:19 -05:00
Léo Lam
0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
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Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
Léo Lam
28176d0117
Merge pull request #6309 from sepalani/rsbk-sym-map
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PPCSymbolDB: two columns symbol map support added
2018-01-26 13:12:46 +01:00
Léo Lam
2ad344b725
Merge pull request #6323 from spycrab/qt_connect_wiimote
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Qt: Implement "Connect Wii Remotes" menu
2018-01-26 13:10:22 +01:00
Markus Wick
5ba18f642c
Merge pull request #6306 from mahdihijazi/fix_hardcoded_path2
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Android: Don't hard code the user dircetory path to /sdcard/dolphin-emu
2018-01-26 11:38:51 +01:00
Markus Wick
8d16a40f86
Merge pull request #6329 from stenzek/vulkan-crash
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AbstractTexture: Fix crash in Vulkan backend when freeing texture
2018-01-26 11:19:13 +01:00
Stenzek
81ae88d2d5
AbstractTexture: Fix crash in Vulkan backend when freeing texture
2018-01-26 19:12:11 +10:00
Stenzek
fd39103c73
Vulkan: Fix invalid stage mask in layout transitions
2018-01-26 12:33:24 +10:00
Stenzek
47f453d7aa
Vulkan: Fix waiting on non-existant fence when reading back
2018-01-26 12:33:24 +10:00
Stenzek
3f197480ef
Renderer: Fix crash on shutdown when frame dumping or taking screenshots
2018-01-26 12:12:00 +10:00
JosJuice
9a6644d06c
Translation resources sync with Transifex
2018-01-24 21:23:22 +01:00
Anthony
55d843bef1
Merge pull request #6324 from JosJuice/qt-ar-amp
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Add missing &s to Qt AR strings
2018-01-24 12:20:54 -08:00
spycrab
ee90893bfe
Qt/GeckoCodeWidget: Option to add/remove gecko codes from UI
2018-01-24 21:09:59 +01:00
JosJuice
c5ac325fb8
Add missing &s to Qt AR strings
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Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab
aae5c950f0
Qt: Implement "Connect Wii Remotes" menu
2018-01-24 19:47:47 +01:00
spycrab
d9d75c27f0
Qt/ARCodeWidget: Use CheatCodeEditor
2018-01-24 13:42:00 +01:00