d797bf2ee7
PadMappingDialog: Show player ID in player dropdown
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Makes it easier to differentiate players that have the same name.
2018-06-04 22:24:35 +02:00
b26a47e642
Merge pull request #6180 from ligfx/sdlhotplug
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Add hotplug support to SDL2 controller backend
2018-06-04 18:12:29 +02:00
932ca644aa
Add hotplug support to SDL2 controller backend
2018-06-04 17:50:08 +02:00
7062967b5b
SDLJoystick: store name on creation
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Otherwise, Dolphin will crash when the joystick is removed.
2018-06-04 17:49:21 +02:00
0eb47e1071
CMake: make SDL a private dep of InputCommon
2018-06-04 17:49:21 +02:00
8e0ea92ec3
Merge pull request #7058 from JosJuice/move-titledatabase-usage
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Don't store custom names from TitleDatabase in GameFileCache
2018-06-04 14:59:05 +02:00
8074192a85
Merge pull request #7057 from leoetlino/string
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Config/StringUtil/IniFile: Get rid of some duplicated code
2018-06-04 12:44:57 +02:00
85e94cc510
Don't store custom names from TitleDatabase in GameFileCache
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This saves us from having to update the GameFileCache when the
TitleDatabase changes (for instance when the user changes language).
2018-06-04 07:45:22 +02:00
472e0d55b8
Merge pull request #7061 from leoetlino/wiiroot
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WiiRoot: Use new filesystem interface
2018-06-04 00:15:49 +02:00
7154bfd825
UnitTest: Add StringUtil ToString/TryParse test
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Only a single one, but the main one for ini files:
Check if the written values can be parsed again.
2018-06-03 23:12:32 +02:00
0ecec33567
WiiRoot: Use a namespace alias for FS to reduce noise
2018-06-03 21:37:28 +02:00
c1428b6da0
WiiRoot: Use new filesystem interface
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This gets rid of remaining direct accesses to the Wii filesystem
in WiiRoot by using WiiSave to copy saves and the FS interface
2018-06-03 21:21:32 +02:00
8fce18e4ff
Merge pull request #7059 from leoetlino/fs-wiisave
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WiiSave: Use new filesystem interface
2018-06-03 21:05:22 +02:00
47bf809796
Merge pull request #7060 from lioncash/reg
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Gekko: Make register constructors explicit where applicable
2018-06-03 21:04:34 +02:00
6b9aef7042
FS: Add a struct for modes
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As suggested here: https://dolp.in/pr7059#pullrequestreview-125401778
More descriptive than having a std::tuple of FS::Mode, and lets us
give names to known triplets of modes (like in ES). Functions that
only forward mode arguments are slightly less verbose now too.
2018-06-03 20:45:35 +02:00
06056d4f45
Gekko: Make register constructors explicit where applicable
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Prevents implicit conversions to types and requires explicitly
specifying them in order to construct instances of them. Given these are
used within emulation code directly, being explicit is always better
than implicit.
2018-06-03 12:37:17 -04:00
d1a8661709
WiiSave: Save and restore files and banner with correct mode
2018-06-03 17:23:40 +02:00
fd3472442d
WiiSave: Use new filesystem interface
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Converts WiiSave to the new filesystem interface.
2018-06-03 17:01:14 +02:00
c22205cd7e
Merge pull request #7053 from lioncash/frfi
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Interpreter_FPUtils/FloatingPoint/Paired: Amend cases where FPSCR.FR and FPSCR.FI should be unset
2018-06-03 15:36:12 +02:00
83324fe77d
StringUtil: Remove ValueToString(std::string)
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Doesn't make a lot of sense to have a function that gives the string
representation for a string.
2018-06-03 15:11:59 +02:00
7e79bf97ab
IniFile: Use templates for Get()
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Gets rid of duplicated code.
2018-06-03 14:53:56 +02:00
cba32b12e7
IniFile: Use templates for Set()
2018-06-03 14:53:56 +02:00
3e63d71046
Gekko: Add helper function for clearing both FPSCR.FI and FPSCR.FR
2018-06-03 08:27:18 -04:00
fc0193c4b1
Move Config ValueToString to StringUtil
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An identical implementation is used by IniFile, so move those functions
to StringUtil. A future commit will modify IniFile to use them.
2018-06-03 14:10:52 +02:00
66ee47c417
Merge pull request #7056 from spycrab/qt_hk_debug
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Qt/HotkeyWindow: Always show debugging tab
2018-06-03 13:50:56 +02:00
0cc20e95fe
Qt/HotkeyWindow: Always show debugging tab
2018-06-03 13:40:57 +02:00
327eb1336b
Merge pull request #7055 from spycrab/qt_other_state
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Qt/Hotkeys: Implement missing "Other State Management" tab
2018-06-03 13:32:42 +02:00
9c26a1a458
Qt/Hotkeys: Implement missing "Other State Management" tab
2018-06-03 12:44:02 +02:00
1e51e263e0
Merge pull request #6988 from leoetlino/wii-save-refactor
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WiiSave: Refactor the import/export code
2018-06-03 12:05:43 +02:00
86368fcd4d
Merge pull request #6499 from Ebola16/SettingsGroup
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Android: Initial implementation of Interface submenu
2018-06-03 12:02:56 +02:00
24ca621652
Merge pull request #7052 from AdmiralCurtiss/pokemon-colosseum-bonus-disc-ini
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Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
2018-06-03 11:58:46 +02:00
a2b2a31e64
Merge pull request #7054 from JosJuice/android-no-themes
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Don't include the Themes directory in Android APKs
2018-06-03 11:55:08 +02:00
2062768bb2
Don't include the Themes directory in Android APKs
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We already exclude the Resources folder. Let's do the same with Themes.
2018-06-03 11:11:24 +02:00
d6bafbfaaf
Interpreter_Paired: Handle signaling NaNs within ps_res and ps_rsqrte
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Like regular fres and frsqrte, these also signal whether or not either
of the inputs are signaling NaNs.
2018-06-02 20:47:18 -04:00
d05c2ef90d
Interpreter_Paired: Unset FPSCR.FI and FR in ps_res and ps_frsqrte in exceptional cases
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If invalid operation exceptions or zero divide exceptions occur in
either of these instructions, FI and FR are supposed to be unset.
2018-06-02 20:42:47 -04:00
83774f72ad
Interpreter_FloatingPoint: Unset FPSCR.FI and FPSCR.FR if a division by zero exception occurs in fres and frsqrte
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Within the programming environments manual, part of the behavior of a
zero divide exception condition is that FI and FR be cleared.
2018-06-02 20:26:20 -04:00
468efb7243
Interpreter_FPUtils: Unset FPSCR.FI and FPSCR.FR if an invalid operation occurs in NI_* functions
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If an invalid operation occurs, FI and FR bits are defined to be cleared
to zero for arithmetic operations.
2018-06-02 20:18:51 -04:00
2b1bfc886a
Update GameINI settings for the Japanese Pokémon Colosseum Bonus Discs.
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These discs use the Pokémon Colosseum engine and thus need Safe Texture Cache for scrolling text to display correctly.
2018-06-03 01:50:29 +02:00
0f7370a22c
Merge pull request #7051 from lioncash/frsqrte
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Interpreter_FloatingPoint: Don't store to destination in frsqrte if VE or ZE is set and a relevant exception occurs
2018-06-02 13:49:09 -07:00
ba471c3214
Merge pull request #7048 from spycrab/qt_fs_size
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Qt/FilesystemWidget: Add size column
2018-06-02 21:45:02 +02:00
396810c450
Merge pull request #7050 from lioncash/ptr
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WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
2018-06-02 21:35:43 +02:00
21add26b71
Interpreter_FloatingPoint: Clear FPSCR.FI and FPSCR.FR in invalid operation cases
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As explained within 179d73ac0d
, the table
within the Programming Environments Manual for PowerPC lists the FI and
FR bits as cleared for invalid operation cases. So, we amend the
relevant cases here in order to be accurate to hardware.
2018-06-02 15:30:56 -04:00
b71a9e658f
Interpreter_FloatingPoint: Don't store to destination in frsqrte if VE or ZE is set and a relevant exception occurs
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As explained within commit a08ad82ace
, if
an invalid exception occurs and VE is set, then the destination register
should remain unchanged. Ditto for when ZE is set and a zero divide
exception occurs.
2018-06-02 15:27:14 -04:00
f6c4c05d93
WiimoteDevice: Make CBigEndianBuffer's constructor explicit
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Prevents implicit construction of buffers.
2018-06-02 15:10:51 -04:00
4601136b08
WiimoteDevice: Get rid of pointer casting in CBigEndianBuffer
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Gets rid of more places where we can violate alignment requirements and
aliasing rules.
2018-06-02 15:02:03 -04:00
13e828fd4d
WiimoteDevice: Move CBigEndianBuffer to the cpp file
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This is only used internally, so we don't need to expose it in the
header. This also allows getting rid of inclusion of the byte swapping
utilities in the header as well.
2018-06-02 14:55:05 -04:00
8d1b2f9cae
Merge pull request #7045 from lioncash/fres
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Interpreter_FloatingPoint: Don't store to destination in fres if VE or ZE is set and a relevant exception occurs
2018-06-02 11:42:34 -07:00
c02a239a2f
Merge pull request #7049 from lioncash/ipl
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EXI_DeviceIPL: Minor changes
2018-06-02 11:40:27 -07:00
b1c7ce75e4
EXI_DeviceIPL: Replace superfluous virtual with override on destructor
2018-06-02 14:18:49 -04:00
0d89650950
EXI_DeviceIPL: Use std::array where applicable
2018-06-02 14:18:02 -04:00