Commit Graph

23270 Commits

Author SHA1 Message Date
dc1a8c46e9 DSP/Jit: Load address of m_cycles_left into register
On some platforms, the address of m_cycles_left exceeds the maximal 32-bit
offset from RIP.
2017-03-11 22:51:41 +00:00
71273c05a9 Merge pull request #5054 from leoetlino/es-get-contents
IOS/ES: Implement ES_GetStoredContents ioctlvs properly
2017-03-11 10:52:53 -05:00
3d041fa4ea Merge pull request #5055 from leoetlino/es-ticket-view-fix
IOS/ES: Fix GetViews to not check for the TMD
2017-03-11 10:50:50 -05:00
6c605cc7a7 Automatic translation resources sync with Transifex 2017-03-11 11:38:13 +01:00
27d7a1646c Merge pull request #5065 from JosJuice/character
Fix issue 10146 (compilation issue because of colliding defines)
2017-03-11 18:26:26 +10:00
40e707348c Fix issue 10146 (compilation issue because of colliding defines) 2017-03-11 08:59:14 +01:00
3cbf47d51d IOS/ES: Fix GetViews to not check for the TMD
Using DiscIO's NAND content loader is the wrong way to get the ticket
for a title, because it checks whether the TMD is present and the
validity check fails if it isn't. This is not the correct behaviour:
we should just read the ticket from /ticket without caring about TMDs.
2017-03-10 22:59:34 +01:00
28519328d2 IOS/ES: Implement ES_GetStoredContents ioctlvs properly
* IOS doesn't rely on the number of contents indicated in the TMD.
  Instead, it checks whether the contents *do* exist on the NAND.

* Implement ES_GetTMDStoredContents (and the count ioctlv).

* Drop a hack in ES_GetStoredContents, which is unnecessary now that
  we do it properly.
2017-03-10 22:45:08 +01:00
af4da70902 Merge pull request #5063 from ligfx/no_nv_depth_buffer_float
GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0
2017-03-10 22:33:40 +01:00
418a7723c8 GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0
Regression introduced in e99cd57 / 4935: VideoBackends: Set the maximum
range when the depth range is oversized[1]. The NV_depth_buffer_float
extension is not part of OpenGL 3.0, and requiring it causes a hard
crash when it's not supported (e.g. macOS).

[1]: https://github.com/dolphin-emu/dolphin/pull/4935
2017-03-10 12:54:46 -08:00
e99cd57eb3 Merge pull request #4935 from Armada651/depth-range-fix
VideoBackends: Set the maximum range when the depth range is oversized.
2017-03-10 18:05:52 +01:00
a3f5e3e27d Merge pull request #5058 from stenzek/d3d11-startup-crash
D3D11: Fix error on startup with >2.5xIR selected
2017-03-10 18:05:26 +01:00
3f41e6d4cf RenderBase: Check if early ztest is enabled before falling back to vertex depth range. 2017-03-10 15:43:32 +01:00
9b5a0b3f2d Merge pull request #5059 from Orphis/ffmpeg_windows
cmake: Find bundled ffmpeg even if you have pkg-config on Win32
2017-03-10 15:16:57 +01:00
d2119d35fb cmake: Find bundled ffmpeg even if you have pkg-config on Win32 2017-03-10 14:45:52 +01:00
42993eeabc D3D11: Fix error on startup with >2.5xIR selected 2017-03-10 23:41:20 +10:00
ae0f9c200d Merge pull request #5038 from vladfi1/separate-nogui
Separate nogui
2017-03-10 10:50:08 +01:00
ef74c5eabd Merge pull request #5051 from stenzek/renderer-fixes
VideoBackends: Fix crashes introduced by #4999
2017-03-09 21:06:50 +01:00
cf848b7c42 Merge pull request #5045 from JosJuice/unify-setting-game-metadata
Unify the way of setting game ID, title ID, revision
2017-03-09 18:13:02 +00:00
ab616145c2 Get the right game ID for SSBB's Masterpiece partitions 2017-03-09 18:47:40 +01:00
e04245a10e ConfigManager: Hack for getting the right revision on ES_Launch 2017-03-09 18:07:20 +01:00
dc42f7fb28 Merge pull request #4991 from leoetlino/config-loaders
New config loaders
2017-03-09 16:56:14 +00:00
d847a4030b Merge pull request #5042 from lioncash/explicit
GCMemcard: Mark class constructors explicit where applicable
2017-03-09 15:39:12 +01:00
ced1614cac Unify the way of setting game ID, title ID, revision
The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
2017-03-09 15:34:14 +01:00
2cd240af0d VideoBackends: Move max texture size to VideoConfig
This stops the virtual method call from within the Renderer constructor.

The initialization here for GL had to be moved to VideoBackend, as the
Renderer constructor will not have been executed before the value is
required.
2017-03-10 00:04:13 +10:00
4012166085 VideoCommon: Fix crash at startup with virtual XFB enabled 2017-03-09 23:39:48 +10:00
40cdd32760 GCMemcard: Mark class constructors explicit where applicable
Prevents potential implicit instantation.
2017-03-08 19:11:16 -05:00
883bec873f Merge pull request #4939 from sjnewbury/gamelist-text
Always use visible text in GameList
2017-03-08 22:38:23 +00:00
5acf2c87dd Merge pull request #5036 from leoetlino/hack
IOS/ES: Partially restore hack to fake IOS titles
2017-03-08 22:13:07 +00:00
dc224cba3c IOS/ES: Partially restore hack to fake IOS titles
This partially restores a hack which causes ES to fake ticket views for
IOS titles.

This is necessary because we still allow users to boot games from the
game list, so, with no way of making sure the required IOSes are
installed beforehand, games may OSPanic() when they try to reload to
some IOS version and just find out that the IOS is not installed
(something which *never* happens on the real console, of course).

A warning is printed in the logs to make sure technical users know the
IOS titles are being faked. To try and keep things accurate in all
other cases, this hack is only active when it is needed (when the
current title is a disc title which was launched from the game list).
2017-03-08 23:09:10 +01:00
cd826cee34 Merge pull request #5039 from leoetlino/es-import-hash-check
IOS/ES: Check the content hash during imports
2017-03-09 10:58:06 +13:00
68adcbd209 Don't special-case nogui exe name on Apple. 2017-03-08 13:17:49 -08:00
be8de62b88 Merge pull request #5041 from JosJuice/hi-2007
PatchEngine: Remove an unneeded comment
2017-03-08 21:23:40 +01:00
5a7d67a64f Merge pull request #5040 from JosJuice/remove-strname
ConfigManager: Remove m_strName
2017-03-08 21:23:18 +01:00
08954e99f5 PatchEngine: Remove an unneeded comment 2017-03-08 21:03:10 +01:00
a1f874a66b ConfigManager: Remove m_strName
m_strName has limited usefulness, because GetInternalName()
can be inaccurate or even completely wrong. It was almost
completely unused anyway.
2017-03-08 21:01:57 +01:00
28f4793785 Always use visible text in GameList
Depending upon the desktop colour scheme, the light/dark
GameList backgrounds can cause the always white text
to become unreadble.

Use the common luminance approximation algorithm to
determine whether black text should be used instead.
2017-03-08 18:03:51 +00:00
daa5ff9a81 IOS/ES: Check the content hash during imports
This adds a hash check for imported contents. IOS does it for security;
we do it for a somewhat different reason, to catch content decryption
bugs before incorrectly decrypted contents get written to the NAND,
which can cause titles to be corrupted.

Either way, we should have been doing this check in all cases.
2017-03-08 16:32:38 +01:00
489d90b6f3 Merge pull request #4999 from stenzek/renderer-statics
VideoCommon: Eliminate static state in Renderer
2017-03-08 11:02:20 +01:00
9c1eac1f4f Merge pull request #4944 from vladfi1/framedump
Framedump extensions
2017-03-08 11:01:53 +01:00
a911d256a7 Merge pull request #5018 from Tilka/trunc
VideoCommon: remove unnecessary trunc()
2017-03-08 11:01:17 +01:00
096f58b172 Save new framedump options. 2017-03-08 01:38:40 -08:00
bc9db6de56 Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00
6a89cf0201 Moved X11Utils into UICommon. 2017-03-08 01:24:10 -08:00
7cc5604a2c Merge pull request #5033 from vladfi1/nogui-user
Parse user directory on nogui CLI.
2017-03-08 10:04:12 +01:00
ac914e939b Merge pull request #5035 from lioncash/out-of-bounds
GCAdapter_Android: Fix an array bounds overrun in Read()
2017-03-08 10:01:34 +01:00
8ff8c26f1a Merge pull request #5037 from Orphis/vs2017
VS2017 support (with bonus CMake integration)
2017-03-08 20:21:42 +13:00
b69d3f13cb common: Don't include intrin.h in a namespace
Fixes compilation with VS2017
2017-03-08 06:55:06 +01:00
cf68ecf066 core: Add missing include 2017-03-08 06:55:05 +01:00
5514680bc8 cmake: Fix typo in dolphin_compile_definitions 2017-03-08 06:47:00 +01:00