ddd2b598da
Return quarter value for PerfQuery in all backends.
2023-03-14 02:08:20 +01:00
43a5d506c8
Merge pull request #11644 from deReeperJosh/trapteamaudio
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Skylander Portal: Play Trap Team Audio
2023-03-14 01:29:20 +01:00
26605c0184
Merge pull request #11649 from Pokechu22/tas-controller-input-update-widgets
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DolphinQt: Fix TAS widgets not updating with enable controller input
2023-03-14 01:21:17 +01:00
3006c23c85
Core/CPUThreadGuard: Fetch System from Guard.
2023-03-13 18:13:20 +01:00
31d33d0efd
HW/ProcessorInterface: Store reference to System in class.
2023-03-13 18:13:20 +01:00
ba852a7812
HW/Memmap: Store reference to System in MemoryManager.
2023-03-13 18:13:20 +01:00
026b6a3e0f
HW: Pass System to functions.
2023-03-13 18:13:20 +01:00
137b9d1da1
Merge pull request #11646 from AdmiralCurtiss/si-class
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HW/SerialInterface: Refactor to class.
2023-03-13 13:09:51 -04:00
a6b2655631
Merge pull request #11636 from shuffle2/updater-test
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Add test for Updater
2023-03-13 15:47:37 +01:00
3f6b931150
DolphinQt: Fix TAS widgets not updating with enable controller input
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This regressed in 0300b44d23
. Specifically, the sliders and the stick/IR widgets did not update, but the spin boxes did update.
2023-03-12 17:58:48 -07:00
f27e8216a5
Skylander Portal: Play Trap Team Audio
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Asserts and length handling
2023-03-13 13:01:48 +13:00
bf2f901a99
HW/SerialInterface: Refactor to class.
2023-03-12 16:08:56 +01:00
d371b17f37
HW/SerialInterface: Pass System to ISIDevice.
2023-03-12 14:19:38 +01:00
ab05dfc263
Merge pull request #11642 from shuffle2/winupdater-fail
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winupdater: improve wording of UI::Error
2023-03-12 04:11:16 -04:00
ab3da5e4ce
winupdater: improve wording of UI::Error
2023-03-11 13:25:38 -08:00
06cb4ffa64
winupdater: fix CR getting into parsed VCToolsUpdateURL
2023-03-11 12:58:33 -08:00
0a8725e4a9
updater: add test for update flow
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currently windows-only
2023-03-11 12:58:33 -08:00
de0bc06856
updater: flush log after each write
2023-03-11 12:58:33 -08:00
069280ddc6
HW/VideoInterface: Refactor to class.
2023-03-11 12:50:35 +01:00
2102e64299
HW/VideoInterface: Savestate members individually.
2023-03-11 12:48:02 +01:00
62ff2f1030
Merge pull request #11385 from JosJuice/android-input-overhaul
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Android input overhaul
2023-03-11 12:37:44 +01:00
84542d915d
HW/MemoryInterface: Refactor to class.
2023-03-11 00:57:16 +01:00
bf95d4012f
HW/EXI: Refactor ExpansionInterface to class.
2023-03-11 00:56:37 +01:00
e4df388128
Merge pull request #11638 from JosJuice/tas-input-motionplus
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DolphinQt: Add MotionPlus support to TAS input
2023-03-10 16:54:35 -05:00
d31733ce64
HW/DVD: Rename DVDThreadManager to DVDThread.
2023-03-10 20:22:29 +01:00
25e883280a
HW/DVD: Merge DVDThread namespace into DVD.
2023-03-10 20:20:19 +01:00
4d34f86121
DolphinQt: Add MotionPlus support to TAS input
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Will manually controlling both an accelerometer and a gyroscope at the
same time be reasonable to do? No idea. Was this easy to implement
thanks to the input override system? Yes.
Fixes https://bugs.dolphin-emu.org/issues/12443 .
2023-03-10 19:36:17 +01:00
d26a540253
HW/DVD: Rename DVDInterfaceManager to DVDInterface.
2023-03-10 18:37:46 +01:00
ee35103ed9
HW/DVD: Rename DVDInterface namespace to DVD.
2023-03-10 18:37:18 +01:00
dca8e9dc1e
HW/DVDThread: Refactor to class.
2023-03-10 18:12:59 +01:00
eb25c46a91
HW/DVDInterface: Refactor to class.
2023-03-10 18:12:59 +01:00
929222ffbd
HW/DSP: Refactor to class.
2023-03-09 22:35:29 +01:00
40ff9b25b7
Merge pull request #11633 from AdmiralCurtiss/ai-class
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HW/AudioInterface: Refactor to class.
2023-03-09 11:59:47 -05:00
1023e5dd4f
Merge pull request #11441 from JosJuice/jit64-lea-fixup
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Jit64: Fix the offsetAddedToAddress correction
2023-03-09 16:13:25 +01:00
9ed388fc8a
Merge pull request #11557 from AdmiralCurtiss/split-file-reader
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DiscIO: Add support for CleanRip-style split ISOs.
2023-03-09 16:13:15 +01:00
8c7997d6ca
Merge pull request #11601 from Dentomologist/bluetooth_adapter_missing_message
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Config: Restore Bluetooth adapter missing message in Controller Settings
2023-03-09 16:10:14 +01:00
234c5dd90e
Merge pull request #11622 from JosJuice/tas-input-nonblocking
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DolphinQt: Rework TAS input threading
2023-03-09 16:08:30 +01:00
d638d2dcb7
HW/AudioInterface: Refactor to class.
2023-03-09 02:40:29 +01:00
a1c2651fee
HW/EXI: Pass System to IEXIDevice.
2023-03-08 22:51:17 +01:00
7044cff011
Core/Boot: Pass around System.
2023-03-08 22:41:43 +01:00
912cd456fb
Core: Add System parameter to CPUThreadGuard.
2023-03-08 22:41:42 +01:00
0300b44d23
DolphinQt: Rework TAS input threading, part 2 (analog inputs)
2023-03-08 17:49:03 +01:00
11e4d46927
DolphinQt: Remove unneeded out parameters in TASInputWindow
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IIRC we needed this before the input override system was added.
2023-03-08 17:49:03 +01:00
3eac1fc284
DolphinQt: Rework TAS input threading, part 1 (buttons)
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This gets rid of a blocking operation, improving performance and fixing
https://bugs.dolphin-emu.org/issues/12893 .
This also makes us no longer directly access the state of certain UI
elements from the CPU thread, which probably wasn't thread-safe but
doesn't seem to have caused any observable issues so far.
2023-03-08 17:49:02 +01:00
3b364c5c16
HW/CPU: Refactor to class, move to System.
2023-03-08 12:23:37 +01:00
0b9002ec2a
Merge pull request #11568 from SMarioMan/socket-broadcast
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Network/Socket: Enable broadcast permissions in socket requests
2023-03-08 00:11:44 +01:00
16023ece6d
Merge pull request #11621 from deReeperJosh/skylandersfilefix
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Skylander Portal: Clearing and Reloading fix
2023-03-07 15:24:46 -05:00
6d38dd9821
Qt/WatchWidget: Don't update if not paused.
2023-03-07 20:31:15 +01:00
1b55d7c594
Android: Change how the overlay controller setting works
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Up until now, there have been two settings on Android that stored the
selected Wii Remote extension: the normal one that's also used on PC,
and a SharedPreferences one that's used by the overlay controls to
determine what controls to show. It is possible for these two to end up
out of sync, and my input changes have made that more likely to happen.
To fix this, let's rework how the overlay controller setting works.
We don't want it to encode the currently selected Wii Remote extension.
However, we can't simply get rid of the setting, because for some Wii
games we need the ability to switch between a GameCube controller and a
Wii Remote. What this commit does is give the user the option to select
any of the 4 GameCube controllers and any of the 4 Wii Remotes. (Before,
controllers 2-4 weren't available in the overlay.) Could be useful for
things like the Psycho Mantis fight in Metal Gear Solid. I'm also
switching from SharedPreferences to Dolphin.ini while I'm at it.
2023-03-07 17:39:34 +01:00
4c326f2030
Android: Remove the in-emulation IR sensitivity options
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This too can be set in the normal controller settings now.
2023-03-07 17:39:34 +01:00