e58ba76f07
Don't force the aspect ratio in GameINIs
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Instead, add a SuggestedAspectRatio option which tells Dolphin which
aspect ratio to use when the aspect ratio option is set to Auto.
2017-08-05 14:27:16 +08:00
8ee5253c5b
GameINI: Replace Wii.Widescreen with AspectRatio
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Wii.Widescreen is a setting that cannot be changed on the fly after
emulation has started, so anything booted after the initial title
will have an unexpected aspect ratio.
We can just set Video_Settings.AspectRatio instead, which *can* be live
changed, since it doesn't involve messing with the SYSCONF at any time.
This is also much closer to the behaviour of the Wii U, which
configures the DMCU to force 4:3 transparently, instead of doing it the
intrusive way (touching the SYSCONF).
2017-08-05 14:27:05 +08:00
4f2fd3a9e5
Merge pull request #5879 from JosJuice/update-translated-strings-directory
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Handle update-translated-strings.sh being run from a different directory
2017-08-05 14:04:44 +08:00
737e045bd8
Merge pull request #5849 from beholdnec/tex-format-bookkeeping
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Video: Clearly separate Texture and EFB Copy formats
2017-08-04 22:34:34 -07:00
0db63cefc0
Use dirname $0 in localization scripts
2017-08-04 19:09:12 +02:00
ee4195547a
Handle update-translated-strings.sh being run from a different directory
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update-source-strings.sh was already solving the same problem
in the same way.
2017-08-04 10:39:08 +02:00
20d7180041
Automatic translation resources sync with Transifex
2017-08-04 10:30:17 +02:00
7dfdb6ed05
Merge pull request #5763 from AwesomeMarioFan/feature
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GameINI: Add Wii Startup Menu
2017-08-04 14:58:52 +08:00
55b0ce593f
GameINI: Add Startup Menu
2017-08-04 14:53:52 +08:00
9bab7ffa83
Merge pull request #5794 from spycrab/qt_menubar
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Qt: Overhaul menubar
2017-08-04 14:42:58 +08:00
284aa99a0d
Merge pull request #5169 from ligfx/sidevicegbastate
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SI_DeviceGBA: refactor and make GBASockServer a member rather than parent
2017-08-04 14:40:51 +08:00
962d5a5973
Merge pull request #5878 from iwubcode/wiimote_size_fix
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Fix array out of bounds error for connected wiimotes
2017-08-04 13:42:18 +08:00
bc3622c2a8
Fix the size of s_last_connect_request_counter to be 5 (wiimotes + balance board)
2017-08-04 00:32:20 -05:00
f274bbcbe1
Merge pull request #5872 from ligfx/wxnetplayonionconfig
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WX: make Netplay use new-style config
2017-08-04 10:07:05 +08:00
51af8d4aeb
Merge pull request #5829 from ligfx/qtmsgalerthandler
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Qt: register MsgAlertHandler
2017-08-04 09:53:24 +08:00
fac085940e
Merge pull request #5877 from JosJuice/log-strings
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DolphinQt2: Make logging strings more like in DolphinWX
2017-08-04 09:50:08 +08:00
c3a57bbad5
Video: Clearly separate Texture and EFB Copy formats
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Improve bookkeeping around formats. Hopefully make code less confusing.
- Rename TlutFormat -> TLUTFormat to follow conventions.
- Use enum classes to prevent using a Texture format where an EFB Copy format
is expected or vice-versa.
- Use common EFBCopyFormat names regardless of depth and YUV configurations.
2017-08-03 18:35:29 -07:00
7bdfd862d7
Qt: register MsgAlertHandler
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This is the thing that pops up a message box when something goes wrong,
or when you want to override a previously dumped file, etc.
2017-08-03 13:29:59 -07:00
737651f298
MsgHandler: small cleanup
2017-08-03 13:29:59 -07:00
76459d88bf
QtUtils: add RunOnObject
2017-08-03 13:29:59 -07:00
dde3471b62
WX: make Netplay use new-style config
2017-08-03 13:16:17 -07:00
f8fea83e67
NetPlayLauncher: store window geometry in native wxConfig
2017-08-03 13:16:17 -07:00
9867677211
WxUtils: add WxStrToUL
2017-08-03 13:16:17 -07:00
7d509a7a94
Config/Section: support u16 values
2017-08-03 13:16:16 -07:00
9649494f67
Merge pull request #5827 from JonnyH/WIP/fix-glMultiDrawElementsBaseVertex-invalid-OES-suffix
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Fix an incorrect OES suffix on glMultiDrawElementsBaseVertex
2017-08-03 18:45:32 +02:00
b29ca4f830
DolphinQt2: Make logging strings more like in DolphinWX
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Like PR 5817 but for strings that were added after that PR was merged.
2017-08-03 16:43:50 +02:00
6a76ca7bb7
Merge pull request #5873 from mimimi085181/fix-real-wiimote
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Properly handle g_wiimotes_mutex again for real wiimotes
2017-08-03 13:09:57 +08:00
dd858944e9
Merge pull request #5869 from stenzek/nv-dummy-texture-vulkan-crash
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Vulkan: Use optimal tiling for dummy texture
2017-08-03 14:04:01 +10:00
576bf32ab2
Properly handle g_wiimotes_mutex again for reconnect on button press for real wiimotes
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Sorry, i overlooked the mutex in PR https://github.com/dolphin-emu/dolphin/pull/4949
This pr fixes issue 10434: https://bugs.dolphin-emu.org/issues/10434
2017-08-03 01:54:49 +02:00
fee08cf63d
Vulkan: Use optimal tiling for dummy texture
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Fixes a crash on some NVIDIA drivers. Apparently calling
vkCmdClearColorImage on an image with linear tiling causes the
GPU/driver to lock up.
2017-08-02 21:33:10 +10:00
d0bcdc7f89
Merge pull request #5858 from stenzek/ubershader-6-bit-color
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Ubershaders: Fix 6-bit color truncation not being applied
2017-08-02 20:10:34 +10:00
a8e4a3c915
Merge pull request #5759 from AwesomeMarioFan/master
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Fix Time in Forecast Channel
2017-08-02 12:54:26 +08:00
7565d97733
Merge pull request #4980 from FunctionalDragon/patch-2
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send stop message before saving recording
2017-08-02 12:49:46 +08:00
d3bb964d79
Merge pull request #5809 from HannesMann/master
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Send rumble data to the adapter on a separate thread
2017-08-02 12:36:35 +08:00
11cab1c68d
Send stop message before saving recording
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When recording during netplay, the stop message was only sent after you
have chosen a filename for the replay, causing the other player(s)
to freeze for a few seconds. This takes care of the annoyance.
2017-08-02 12:29:49 +08:00
d6e051c942
Merge pull request #5703 from ligfx/blockuserinputfilter
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QtUtils: add BlockUserInputFilter
2017-08-02 12:13:56 +08:00
fb62dbac79
Merge pull request #5735 from JosJuice/split-gettextize-script
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Split gettextize script into two
2017-08-02 12:10:37 +08:00
4ddf4e9604
Merge pull request #5862 from JosJuice/bs2-cleanup
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Emulated BS2 cleanup
2017-08-02 12:03:50 +08:00
407bc7a544
Merge pull request #4949 from mimimi085181/netplay-reconnect-on-button-press
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Wiimote Netplay: Sync button press for reconnect
2017-08-02 12:00:28 +08:00
f208ed8924
Merge pull request #5861 from JosJuice/pr-5817-fixup
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PR #5817 fixup
2017-08-02 11:57:14 +08:00
02e80af104
Merge pull request #5863 from MerryMage/oop
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Config: Missed a line in #5770
2017-08-02 11:56:31 +08:00
c7602cce04
Merge pull request #5865 from JosJuice/noncopyable-move
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DirectoryBlob: Use NonCopyable
2017-08-02 11:56:16 +08:00
56239d1ae1
Send rumble data to the adapter on a separate thread
2017-08-02 00:44:46 +02:00
a7a8e467b6
DirectoryBlob: Use NonCopyable
2017-08-01 21:52:30 +02:00
acde0b8b6c
Sync info about pressed wiimote button
2017-08-01 20:56:45 +02:00
b0ee8bd0a0
NonCopyable: Allow moving
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NonCopyable is only supposed to prevent classes from being copied,
not make it hard for classes to be moveable.
2017-08-01 20:50:11 +02:00
8b1e61b00a
Change wiimote reconnect on button press code
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This moves the reconnect logic into a single function, so the netplay code doesn't need to be written 2 times
2017-08-01 20:41:05 +02:00
31ec3e2501
Config: Missed a line in #5770
2017-08-01 18:07:53 +01:00
a53f9f2df5
Merge pull request #5781 from gamemasterplc/master
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Improved Super Mario Sunshine INIs
2017-08-02 00:04:07 +08:00
9b0fae3183
Merge pull request #5730 from spycrab/qt_logging
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Qt: Implement logging window
2017-08-01 23:51:35 +08:00