Commit Graph

16176 Commits

Author SHA1 Message Date
Mat M
e7359f247b Merge pull request #4595 from aldelaro5/add-debugger-hotkeys
Add debugger hotkeys
2017-01-05 14:33:10 -05:00
Mat M
6fe621f203 Merge pull request #4589 from ligfx/cleaninputconfigdiag
InputConfigDiag: move function bodies out of header
2017-01-05 14:29:35 -05:00
Mat M
0de4ad334f Merge pull request #4605 from PEmu1/tas-gamecube-contro
Clarify GameCube Controller in TAS Input
2017-01-05 14:28:54 -05:00
Mat M
495580637f Merge pull request #4606 from BhaaLseN/clang-format-union
specify custom brace style to fix unions
2017-01-05 14:27:27 -05:00
Mat M
9da6982ac3 Merge pull request #4608 from RisingFog/input_display_newlines
Add missing new lines for OSD
2017-01-05 14:25:24 -05:00
Mat M
189e5f87fb Merge pull request #4612 from PEmu1/memcard-menu
Don't Use Abbreviation for "Memory Card"
2017-01-05 14:22:54 -05:00
PEmu1
6d195f3d65 Don't Use Abbreviation for "Memory Card" 2017-01-05 10:06:46 -08:00
BhaaL
23d99f2f2c specify custom brace style to fix unions
BreakBeforeBraces: Allman apparently includes all styles,
except for AfterUnion (which is false) when using clang-format -dump-config
2017-01-05 12:55:13 +01:00
JosJuice
41101be545 Merge pull request #4611 from lioncash/fileutil
IOFile: Minor changes
2017-01-05 09:17:03 +01:00
Lioncash
045a8400e6 IOFile: Make the move constructor and move assignment operator noexcept
Certain parts of the standard library try to determine whether or not a
transfer operation should either be a copy or a move. The prevalent notion
of move constructors/assignment operators is that they should not throw,
they simply move an already existing resource somewhere else.

This is typically done with 'std::move_if_noexcept'. Like the name says,
if a type's move constructor is noexcept, then the functions retrieves an
r-value reference (for move semantics), or an l-value (for copy semantics)
if it is not noexcept.

As IOFile deletes the copy constructor and copy assignment operators,
using IOFile with certain parts of the standard library can fail in
unexcepted ways (especially when used with various container
implementations). This prevents that.
2017-01-04 18:37:48 -05:00
Lioncash
9b8f5bce22 IOFile: Change 'operator void*' into 'explicit operator bool'
'operator void*' is basically a pre-C++11-ism that was used, as C++03
only had the notion of implicit type-conversion operators, but not explicit type
conversion operators (allowing implicit conversion of a file handle to
bool can go downhill pretty quickly).
2017-01-04 18:10:21 -05:00
Lioncash
c541e1099e IOFile: Make class variables private
Internals shouldn't be directly exposed.
2017-01-04 17:48:46 -05:00
Lioncash
c21dad9e83 IOFile: Get rid of unnecessary unimplemented copy constructor/assignment operator.
IOFile already inherits NonCopyable.
2017-01-04 17:47:40 -05:00
Lioncash
5b1aae0cbf DiscScrubber: Make struct and variable names conformant to the coding style 2017-01-04 17:04:41 -05:00
Lioncash
4a9bc2340b DiscScrubber: Convert into a class
Allows potential multiple scrubbers to run at once. Also gets rid of the
need to explicitly clean up resources.
2017-01-04 16:06:21 -05:00
degasus
41b0c74e30 VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
degasus
b7d8bd13a6 OGL/Vulkan: Drop dual pass alpha. 2017-01-04 19:59:41 +01:00
Lioncash
2cfc0dc8b6 DSPDisassembler: directly initialize AssemblerSettings struct members
Same thing, less code.
2017-01-04 12:53:22 -05:00
Chris Burgener
afdcddc0c5 Add missing new lines for OSD 2017-01-04 10:49:52 -05:00
Markus Wick
9f164d7c33 Merge pull request #4593 from lioncash/enum
JitRegCache: Move FlushMode enum into RegCache
2017-01-04 16:21:21 +01:00
PEmu1
2dae72f817 Clarify GameCube Controller in TAS Input 2017-01-03 18:03:17 -08:00
Lioncash
5518c6625b PatchEngine: Get rid of a global variable 2017-01-03 18:59:33 -05:00
Stenzek
18792b2328 FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
Since in this case we're setting it based on the state at record start
time, not when a register is loaded, UseMemory would not be called, so
this could potentially wipe out texture memory that was valid.
2017-01-03 21:16:05 +10:00
Stenzek
5f3c878ba2 FifoPlayer: Save/restore texture memory state for fifo logs 2017-01-03 21:16:05 +10:00
Stenzek
438989668e FifoDataFile: Add support for storing texture memory state
This bumps the file version to 4.
2017-01-03 21:16:04 +10:00
Stenzek
5b315b7bb4 FifoPlayer: Reload initial state when looping back to first frame
This should ensure that when playing with loop enabled, the first frame is
in the same state each time. There is potentially still issues when the
start frame is set to something other than zero, but I'm not sure how we
could work around this without capturing the entire state on each frame.
2017-01-03 17:32:45 +10:00
aldelaro5
cc7c410cf1 Add debugging hotkeys
They are separated into 3 groups and will only be shown in the input config dialog if the emulator was in debug mode.
2017-01-02 18:16:52 -05:00
aldelaro5
00e03f1436 Update the breakpoint list after an add from the parent
Doing it from the add dialogs instead would prevent the call to these dialogs outside of a breakpointWindow which would be necessary for hotkeys binding.
2017-01-02 15:39:21 -05:00
Lioncash
f8c6b3b5f1 JitRegCache: Move FlushMode enum into RegCache
This also makes it a strongly-typed enum.

Considering that the flushing mode is a trait/behavior for the register
cache, it doesn't really make sense to have the enum separate from it.

This also has the benefit of removing constants from global scope.
2017-01-02 13:43:37 -05:00
Lioncash
3b4290b5b7 DSPJitRegCache: Make class variables conform to the coding style 2017-01-02 12:16:29 -05:00
Markus Wick
6aef0630f7 Merge pull request #4588 from JosJuice/isoproperties-title-encoding
ISOProperties: Fix encoding errors in window title
2017-01-02 12:33:58 +01:00
Markus Wick
96314a0ec1 Merge pull request #4574 from stenzek/vulkan-alpha-clear
Vulkan: Clear alpha channel to 0 when pixel format has no alpha channel
2017-01-02 12:29:36 +01:00
Anthony
b46dcc7768 Merge pull request #4495 from slashiee/dump-textures-hotkey
Add a hotkey for toggling texture dumps
2017-01-01 17:28:56 -08:00
Mat M
3f5f7fc564 Merge pull request #4590 from hthh/macos-no-pch-fix
macOS: Add missing includes to fix no-PCH build
2017-01-01 20:27:30 -05:00
Anthony
a7f7ccc9d2 Merge pull request #4523 from RisingFog/overwrite_audio_warning
Display warning when dumping audio if file exists
2017-01-01 17:20:39 -08:00
hthh
387164a999 macOS: Add missing includes to fix no-PCH build 2017-01-02 11:45:24 +11:00
Mat M
b10a0de769 Merge pull request #4535 from lioncash/regcache
Jit64: Make register caches not rely on the global jit variable
2017-01-01 18:01:29 -05:00
Mat M
6c5063c76b Merge pull request #4585 from lioncash/dspnamespace
DSP: Namespace remaining un-namespaced DSP code
2017-01-01 17:54:39 -05:00
Anthony
4c90ad7514 Merge pull request #4490 from leoetlino/wii-dsy
Add common Wii SDK function signatures to the signature DB
2016-12-31 16:31:50 -08:00
Anthony
e8052fbf78 Merge pull request #4587 from aldelaro5/fix-hidpi-mic
Add an empty spacer in the Mic Input config dialog
2016-12-31 16:24:46 -08:00
Michael Maltese
35fe8f762a InputConfigDiag: move function bodies out of header 2016-12-31 15:47:56 -08:00
JosJuice
65d88776db ISOProperties: Fix encoding errors in window title
It seems to be a regression, but I haven't bisected it.
2017-01-01 00:34:29 +01:00
aldelaro5
d6674223db Fix some margin discrepancies 2016-12-31 17:58:39 -05:00
Lioncash
3eb25cea6f DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
aldelaro5
42e4dde960 Add an empty spacer in the Mic Input config dialog
This is done to not have the device combo box be too small in width when making the main sizer fit into the window.  Not fitting the sizer would alternatively break Hidpi so it was best to just add an empty sizer to workaround this problem.
2016-12-31 16:17:47 -05:00
JosJuice
15de7d507f Merge pull request #4519 from sepalani/fix_import_save
Fixes WiiSave import
2016-12-31 12:33:45 +01:00
aldelaro5
a447213420 Remove the menu hotkeys of the debug menu bar
I think it's best to remove these if we are going to be adding new hotkeys since these would work no matter what so I can simply make these the default one instead.
2016-12-30 14:18:10 -05:00
Jules Blok
a2e191649d Merge pull request #4471 from Armada651/hybrid-depth
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-29 18:49:27 +01:00
Lioncash
efbf261e97 DSPAnalyzer: Fix two clang warnings about sign mismatched types 2016-12-29 10:10:38 -05:00
Lioncash
2aefa29941 DSP: Add the interpreter to the DSP namespace 2016-12-29 07:05:17 -05:00