eda31c782e
Qt: Add Configuration shortcut
2020-03-15 14:58:31 +01:00
b82f54762b
Qt: Use builtin Find and Quit key sequences
2020-03-15 14:58:24 +01:00
15acce847d
Merge pull request #8666 from stenzek/fix-macos-vulkan-yet-again
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Fix Vulkan/MoltenVK on macOS yet again
2020-03-12 03:52:47 -04:00
cdb0aa850d
Qt/RenderWidget: Remove fill background functionality
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We no longer need this since the video backend handles clearing the
window, and it fixes MoltenVK with Qt 5.14.
2020-03-11 23:13:45 +10:00
2f016295a6
Core: Render a blank UI frame before booting
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This is related to https://bugs.dolphin-emu.org/issues/10958 which
uses Qt to clear out the window so the game list isn't displayed
while the core is booting. Instead, we use the video backend to
render a black screen, which means Qt doesn't have to flip between
paint engines.
2020-03-11 23:13:18 +10:00
fb947296b0
Vulkan: Pass CAMetalLayer to MoltenVK instead of NSView
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Gets rid of the warning for calling [NSView layer] off the main thread.
2020-03-11 23:11:26 +10:00
a545344268
VideoBackends: Make it possible for PrepareWindow to change the surface
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Again, needed for MoltenVK.
2020-03-11 23:10:30 +10:00
86db015c23
Common: Add a render_window field to WindowSystemInfo
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We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
bb7623e3ba
Merge pull request #8659 from Ebola16/Q
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Android: Fix obscured Dolphin version
2020-03-10 20:10:56 +01:00
c507370ba2
Merge pull request #8663 from spycrab/logo_square
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Resources: Make dolphin_logo.png square
2020-03-08 04:37:02 +00:00
a1fafdfd0e
Merge pull request #8664 from CookiePLMonster/dolby-pro-logic-quality-fixup
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AudioPane: Do not enable DPLII quality slider if DPLII is off
2020-03-08 04:35:57 +00:00
d1f6f12f78
AudioPane: Do not enable Dolby Pro Logic II quality slider if DPLII is disabled
2020-03-06 21:13:45 +01:00
4ecf8008bf
Resources: Make dolphin_logo.png square
2020-03-06 19:13:45 +01:00
dcaabcac03
Merge pull request #8580 from AlexApps99/master
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DolphinQt: Add "File Path" column to Game Grid
2020-03-06 08:22:44 +01:00
8679f7a4d4
Merge pull request #8661 from trofi/master
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Tweaks to build against gcc-10.
2020-03-05 20:48:51 -05:00
879e8364af
Source/Core/Core/DSP/DSPTables.cpp: include <cstdio> for sprintf
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Without included header build fails on gcc-10 as:
```
[ 52%] Building CXX object Source/Core/Core/CMakeFiles/core.dir/DSP/DSPTables.cpp.o
../../../../Source/Core/Core/DSP/DSPTables.cpp: In function 'const char* DSP::pdname(u16)':
../../../../Source/Core/Core/DSP/DSPTables.cpp:492:3: error: 'sprintf' was not declared in this scope
492 | sprintf(tmpstr, "0x%04x", val);
| ^~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org >
2020-03-05 21:20:34 +00:00
0478ce72f5
Source/Core/Common/StringUtil.h: include <limits> for std::numeric_limits
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Without included header build fails on gcc-10 as:
```
[ 13%] Building CXX object Source/Core/AudioCommon/CMakeFiles/audiocommon.dir/CubebUtils.cpp.o
In file included from ../../../../Source/Core/AudioCommon/CubebUtils.cpp:13:
../../../../Source/Core/Common/StringUtil.h: In function 'bool TryParse(const string&, T*)':
../../../../Source/Core/Common/StringUtil.h:84:20: error: 'numeric_limits' is not a member of 'std'
84 | if (value < std::numeric_limits<LimitsType>::min() ||
| ^~~~~~~~~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org >
2020-03-05 21:20:34 +00:00
163d9506e8
Android: Fix obscured Dolphin version
2020-03-03 13:19:08 -05:00
465e7c2521
Used whole path instead of relative path
2020-03-03 11:58:59 +13:00
7408c388d6
Add path to File Name column of game grid
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Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
1add30994b
Translation resources sync with Transifex
2020-02-29 16:08:46 +01:00
4d9f556456
Merge pull request #8653 from jordan-woyak/fix-cc-triggers
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HW/WiimoteEmu: Fix Classic Controller triggers.
2020-02-26 17:42:17 -05:00
ccdfa43a3e
HW/WiimoteEmu: Fix Classic Controller triggers.
2020-02-26 15:40:58 -06:00
2a18e123a6
Merge pull request #8640 from spycrab/macos_dark_mode
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Qt: Re-enable Dark Mode support
2020-02-26 03:31:41 +01:00
8233255b11
Qt: Re-enable Dark Mode support
2020-02-25 23:27:44 +01:00
459b47295d
Merge pull request #8643 from jordan-woyak/mapping-race-fix
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InputCommon/DolphinQt: Mapping related race fixes and cleanups.
2020-02-25 22:57:00 +01:00
6b109bd2a6
DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes.
2020-02-24 16:26:28 -06:00
122984b46e
DolphinQt: Eliminiate redundant swing indicator logic.
2020-02-24 16:26:28 -06:00
d80fd13b17
DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".
2020-02-24 16:26:26 -06:00
f79ca680cb
DolphinQt: Eliminate redundant cursor indicator logic.
2020-02-24 16:25:06 -06:00
38f36be9ae
DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw.
2020-02-24 16:25:06 -06:00
7accd9825f
InputCommon: Remove racy UpdateInput call in DetectInput.
2020-02-24 16:25:06 -06:00
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
25d5f0d9ef
Merge pull request #8633 from spycrab/tas_window_fixes
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Qt/TAS: Improve TAS windows
2020-02-24 07:26:49 +01:00
edad018213
Merge pull request #8638 from jordan-woyak/is-detectable-constify
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InputCommon: Constify Device::Input::IsDetectable function.
2020-02-22 16:50:27 -05:00
da12f3eebc
InputCommon: Constify Device::Input::IsDetectable function.
2020-02-22 10:27:43 -06:00
2b6a1ee4d8
Merge pull request #8575 from jordan-woyak/ciface-wiimotes
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InputCommon: Add support for Wii Remotes in ControllerInterface
2020-02-22 17:20:44 +01:00
f3c89fd6c2
Translation resources sync with Transifex
2020-02-22 14:01:14 +01:00
29c7c12016
Qt/TAS: Improve TAS windows
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- Use the Dolphin Icon in TAS Windows
- Prevent deformation of the stick widget (#11988 )
- Improve visual appearance
- Set a reasonable minimum size
2020-02-18 16:13:31 +01:00
70ac9ad2e6
InputCommon: Remove Wii Remote real-time calibration of M+ in favor of functionality provided by ControllerEmu.
2020-02-17 16:14:03 -06:00
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
4176cc77e1
InputCommon/ControllerInterface: Make devices mutex recursive so RemoveDevice can be used within UpdateInput.
2020-02-17 15:58:06 -06:00
5af2081c75
Core/WiimoteEmu: Add functions to Nunchuk, Classic Controller, and MotionPlus extensions to get/set data without duplicate bithacks everywhere.
2020-02-17 15:57:58 -06:00
8343dadd58
InputCommon: Add types to ControllerEmu that represent raw controller inputs and calibration data to calculate normalized input values.
2020-02-17 15:57:43 -06:00
259a7191d2
Common: Add additional Vector operations.
2020-02-17 15:57:43 -06:00
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
9efcd08ea3
MathUtil: Add RunningMean/RunningVariance classes.
2020-02-17 15:57:43 -06:00
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
2d6a72e941
Merge pull request #8632 from jimbo1qaz/windows-menu-font
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Windows GUI: Use QMenu font (Segoe UI) for entire application
2020-02-17 15:04:37 +01:00
44f602fe51
Windows GUI: Use QMenu font (Segoe UI) for entire application
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On Windows, Qt's default system font (MS Shell Dlg 2) is outdated.
Dolphin previously used over 15 lines of code to compute a font
closer to the proper font, but with an approximately correct font size.
Using the QMenu font directly is both more concise and more elegant
(in my opinion).
2020-02-17 05:37:54 -08:00