Commit Graph

22119 Commits

Author SHA1 Message Date
1d827a5223 Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
134d967be2 Refactoring and cleanup of GLInterface (now GLContext) 2018-10-20 21:11:34 +10:00
74b82bab3b GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
4d62037f88 Merge pull request #7505 from JosJuice/korean-country-code
DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
338f3467e5 DiscIO: Restore the Korean case in CountryCodeToCountry
I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
03d401127e Fix issue 11422 (inconsistent game ID for some hacked games)
Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
cb576bf382 Merge pull request #7503 from MerryMage/signed_comparison
BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
688e8db904 BTReal: Correct comparison of integers of different signs 2018-10-15 19:30:58 +01:00
cffca7cbec Merge pull request #7502 from JosJuice/functions-signature
Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
4a07b9a0e1 Improve the "functions signature" string 2018-10-15 18:31:02 +02:00
8560eecd49 VideoCommon: Clean up class-memaccess warnings 2018-10-14 23:05:47 -04:00
d7640f5929 Qt/GameList: Cancel ISO compression when the user cancels the save dialog 2018-10-14 21:04:43 +03:00
ea77899ddd Qt/MainWindow: Maintain pointer to hotkey window
Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
211a9bf6d2 Qt/MainWindow: Lazy initialize child windows 2018-10-14 21:46:59 +10:00
b5d855caf7 Merge pull request #7496 from stenzek/null-shader-cache
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
e3f475b30e NullBackend: Initialize vtx_decl in VertexFormat
This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
660fb3fca0 Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
c2fab7f016 ShaderCache: Don't create or load shader cache with Null backend 2018-10-14 20:03:57 +10:00
64515d0840 Merge pull request #7216 from leoetlino/test
Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
8d1e996f39 Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
34c05e17dc Show 1.0U instead of 1.0 for Wii Menu 1.0
As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
e18fbb9bd3 Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
9a1f259626 Merge pull request #7486 from amaiorano/fix-infinite-polling-for-usb-devices
Fix infinite polling for usb devices after the "add to whitelist" dia…
2018-10-14 01:13:35 +01:00
1abb27909d Merge pull request #7480 from sp00nd/master
Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
2d0e217715 Merge pull request #7485 from amaiorano/double-click-to-add-usb-whitelist-device
Make double click on selected usb whitelist device add it
2018-10-14 01:02:50 +01:00
93ec976975 Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0 (Redux)
* BTR modifies its argument.
* Do not fallthrough.
2018-10-13 19:20:08 +01:00
2508f6c621 Revert "Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0" 2018-10-13 20:04:30 +02:00
2bdee9b80b Merge pull request #7455 from spycrab/qt_tags
Qt/GameList: Implement tag system
2018-10-13 19:58:32 +02:00
e7a65c31a8 Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
BTR modifies its argument
2018-10-13 15:59:40 +01:00
550aa93ed0 NetPlay: Properly save Hosting GUI settings 2018-10-13 10:35:42 +02:00
3dec84a91b Fix infinite polling for usb devices after the "add to whitelist" dialog has been opened once
Problem is that USBDeviceAddToWhitelistDialog starts a timer once created to poll for devices every second. In Qt, closing a heap-allocated dialog doesn't delete it, so it keeps on polling. This fix is to allocate dialog on the stack, then use "exec" to run it modally without returning. Once closed, the stack instance will get destroyed, thus killing the timer.
2018-10-12 21:34:05 -04:00
d60345f15e Jit_FloatingPoint: Make fp_tri_op a local lambda 2018-10-12 20:46:02 +01:00
94f07e7fa9 Merge pull request #7472 from Z1ni/usb-dev-dialog-close
Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-12 20:43:09 +01:00
bbb08eec98 Merge pull request #7487 from JosJuice/wii-menu-1.0-region-2
Treat Wii Menu 1.0 as NTSC-U
2018-10-12 14:45:17 -04:00
7643d6d2f9 Treat Wii Menu 1.0 as NTSC-U
See the comments of https://github.com/dolphin-emu/dolphin/pull/7440.
2018-10-12 17:13:40 +02:00
57529bc455 Merge pull request #7438 from RolandMunsil/master
Fix issue where breakpoint type wasn't correct in debugger memory view.
2018-10-12 10:30:31 -04:00
ecd4897d43 Merge pull request #7437 from stenzek/graphics-options-race
Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
b3cd6158fc Merge pull request #7471 from JosJuice/country-region-switch
DiscIO: Improve RegionSwitch/CountrySwitch
2018-10-12 10:25:45 -04:00
f834ef1dfe DiscIO: Rename RegionSwitch/CountrySwitch
Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
7fd1784b9a DiscIO: Add more RegionSwitch/CountrySwitch comments 2018-10-12 12:32:22 +02:00
7607dc3573 DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments) 2018-10-12 12:31:52 +02:00
f5bfcdda5a Merge pull request #7473 from aldelaro5/fix-signature-export
Qt/debugger: restore previously lost symbols and signature features
2018-10-11 13:03:37 +01:00
b35e0fd456 Merge pull request #7451 from stenzek/gles-blit-scissor
OGL: Disable scissor test when calling glBlitFramebuffer()
2018-10-11 13:00:17 +01:00
3a8493cc59 Make double click on selected usb whitelist device add it 2018-10-09 20:34:32 -04:00
db54b903ef Zero-initialize CPU state and register view 2018-10-10 00:04:02 +01:00
dfe8305ae7 PowerPC: fix a cast warning 2018-10-10 00:03:54 +01:00
6cd53bf92d Change gecko sorting back to manual
Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.

After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.

This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
7cfba7397c Merge pull request #7475 from aldelaro5/symbols-search-case-insensitive
Qt/debugger: make the symbols search case insensitive
2018-10-09 21:18:06 +01:00