Commit Graph

2253 Commits

Author SHA1 Message Date
Shawn Hoffman
f4056978c8 [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793. 2013-11-04 23:50:52 -08:00
comex
21610c2e54 Run code through clang-modernize -add-override to add 'override' decls. 2013-11-03 20:54:05 -05:00
comex
c579637eaf Run code through the advanced tool 'sed' to remove trailing whitespace. 2013-11-03 20:54:05 -05:00
comex
965b32be9c Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up. 2013-11-03 20:54:01 -05:00
Shawn Hoffman
26059f1109 rename the dolphinwx project to dolphin, and thus change the executable name back to dolphin{d}.exe 2013-11-02 16:22:15 -07:00
Shawn Hoffman
bc45a38122 do not copy pdbs to binary dir (you can use the symbol server for $(random_build), or it will be found locally if you built it yourself) 2013-11-02 16:19:17 -07:00
Matthew Parlane
dab9af43a4 [Windows] Add missing dlls and enable OpenMP support. 2013-11-03 11:54:45 +13:00
comex
82729fcc8f Merge remote-tracking branch 'shuffle2/vc12'
Conflicts:
	Source/Core/Common/Common.vcxproj
	Source/Core/Common/Common.vcxproj.filters
2013-10-31 16:51:56 -04:00
degasus
ab35503195 ogl: don't force depth+stencil for default framebuffer 2013-10-29 19:20:40 +01:00
Ryan Houdek
58d42f43e3 [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid. 2013-10-28 19:59:03 -05:00
Ryan Houdek
8e73e8ae5f Wipe all traces of OpenSSL's AES implementation. Use polarssl instead. 2013-10-27 18:27:07 +00:00
Shawn Hoffman
ccd30024b3 Update to VS2013 and a slew of build-related updates. Notes:
* Currently there is no DEBUGFAST configuration. Defining DEBUGFAST as a preprocessor definition in Base.props (or a global header) enables it for now, pending a better method. This was done to make managing the build harder to screw up. However it may not even be an issue anymore with the new .props usage.
* D3DX11SaveTextureToFile usage is dropped and not replaced.
* If you have $(DXSDK_DIR) in your global property sheets (Microsoft.Cpp.$(PlatformName).user), you need to remove it. The build will error out with a message if it's configured incorrectly.
* If you are on Windows 8 or above, you no longer need the June 2010 DirectX SDK installed to build dolphin. If you are in this situation, it is still required if you want your built binaries to be able to use XAudio2 and XInput on previous Windows versions.
* GLew updated to 1.10.0
* compiler switches added: /volatile:iso, /d2Zi+
* LTCG available via msbuild property: DolphinRelease
* SDL updated to 2.0.0
* All Externals (excl. OpenAL and SDL) are built from source.
* Now uses STL version of std::{mutex,condition_variable,thread}
* Now uses Build as root directory for *all* intermediate files
* Binary directory is populated as post-build msbuild action
* .gitignore is simplified
* UnitTests project is no longer compiled
2013-10-26 17:55:38 -07:00
Lioncash
97cd42f5c3 Remove some unnecessary includes as well as simplifying exisiting ones if possible. 2013-10-19 19:58:56 -04:00
comex
e1f3a4d7b3 Fix out-of-tree build on OS X. 2013-10-16 23:15:21 -04:00
Rachel Bryk
6eb216fc77 (Netplay) Disable record input checkbox while a game is running.
Fixes issue 6734.
2013-10-15 17:28:01 -04:00
Ryan Houdek
715d5ae8a7 Merge branch 'JitArmIL'
This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed.
Implementing instructions for this IL is really simple since it basically is just enabling based on what is already in JIT64IL, and then enabling each individual IL instruction.
2013-10-09 23:16:07 +00:00
Ryan Houdek
7bc4838243 Add the Arm JITIL to DolphinWX. 2013-10-09 23:09:18 +00:00
Rachel Bryk
cc05f66ba1 Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.
Fixes issue 6721.
2013-10-09 16:18:33 -04:00
Matthew Parlane
eb480a406c Fix Windows vcxproj files. 2013-10-08 17:52:18 +13:00
Tony Wasserka
3b188b0481 VideoConfigDiag: Update video backend description to reflect the D3D9 removal. 2013-10-06 13:28:45 +02:00
Lioncash
0d4df39e1f Remove D3D9 related files.
Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
2013-10-06 13:28:41 +02:00
LPFaint99
8c103a8dee ChooseMemcardPath bugfix: check for a directory separator before converting an absolute path to a relative path.
if the exe directory and the save directory had the same prefix, .../dolphin emulator/... and .../dolphin/... the path would previously have been incorrectly changed
2013-10-04 11:31:22 -07:00
comex
cb3afe8f70 Warning fixes:
- Don't use %lu for size_t; they're different on Linux x86.

- has_warned_about_drivers is only used on win32, so only declare it
  there to avoid a unused variable warning.
2013-10-02 20:48:37 -04:00
Matthew Parlane
d261dfaf46 Upgrade libusb to 1.0.16 2013-09-30 18:36:54 +13:00
comex
f57ff0a569 Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
The local ini is not revision-specific because it would require renaming
everything.  Meh.
2013-09-28 23:38:25 -04:00
comex
1ed06f1dc4 Reset wxTAB_TRAVERSAL.
Fixes issue 3903.
2013-09-28 23:00:56 -04:00
Rachel Bryk
785171abb4 Change iTLBHack to a bool.
It is only used as a bool.

Fixes issue 6668.
2013-09-28 08:07:23 -04:00
Rachel Bryk
cbd366236a Allow loading save states via drag and drop. 2013-09-27 08:38:12 -04:00
comex
18abc33306 2x banner images! 2013-09-25 03:06:27 -04:00
comex
a7f2160a0f Remove "educational purposes only" from about message.
Dolphin is obviously not marketed as being for educational purposes
only, and claiming otherwise in the about screen would not have any
legal weight, so don't insult everyone's intelligence.
2013-09-24 01:14:56 -04:00
comex
2f384c75d2 Only include scmrev.h from Version.cpp.
This way less code has to be rebuilt whenever that file gets
regenerated.
2013-09-24 01:14:56 -04:00
comex
1bf2c03a99 Fix my stupid attempt to depend on the entire Data/Sys directory.
Instead, if SKIP_POSTPROCESS_BUNDLE is on, just use a symlink, and if
it's off, always run the install.
2013-09-24 01:14:56 -04:00
comex
299421a02a Don't call into wx in static initializers - crashes on Windows. 2013-09-23 02:58:04 -04:00
Rachel Bryk
0bdef3932f Automatically connect the appropriate wiimotes in netplay. Extensions must still be set manually. 2013-09-23 02:56:17 -04:00
Ryan Houdek
96a77f9feb [Android] Fix the ability to stop the game and start another. 2013-09-23 01:43:18 -05:00
comex
229b35bb6d When hosting, don't try to connect if listening failed.
If another instance of the server is running on the same computer, this
would cause Dolphin to confusingly connect to it.
2013-09-22 16:11:47 -04:00
Rachel Bryk
f3469c16a5 Merge branch 'wiimote-netplay'
Conflicts:
	Source/Core/Core/Src/NetPlayClient.cpp
	Source/Core/Core/Src/NetPlayClient.h
	Source/Core/Core/Src/NetPlayProto.h
	Source/Core/Core/Src/NetPlayServer.cpp
	Source/Core/Core/Src/NetPlayServer.h
	Source/Core/DolphinWX/Src/NetWindow.cpp
	Source/Core/DolphinWX/Src/NetWindow.h
2013-09-22 14:27:52 -04:00
Pierre Bourdon
323ecdb772 Ship vcomp100.dll with Dolphin 2013-09-22 16:00:56 +02:00
Pierre Bourdon
196953c50a Use the new Dolphin icon 2013-09-22 16:00:39 +02:00
Pierre Bourdon
91c0e02609 Don't require running Dolphin in the directory that contain Languages/ on Windows 2013-09-21 21:17:47 +02:00
Glenn Rice
d321aa7e7a Pull in translations from Transifex. 2013-09-21 11:24:33 -05:00
Scott Mansell
1fb373f439 Stop dolphin from loading help.png
It was never used, just wasting time and resources.
This patch simply deletes two lines of code.
2013-09-21 06:34:50 +02:00
Rachel Bryk
d2c3222fcc Fix copying Sys/Wii to User/Wii on startup.
Fixes issue 6621.
2013-09-21 00:34:19 -04:00
Pierre Bourdon
86f6e8cc1e Better fix for issue 6614: ISOProperties should store integer settings for PHack booleans. INIFile is stupid, please kill it with fire. 2013-09-18 12:33:57 +02:00
Pierre Bourdon
ec9c395f4f Add WBFS to the file extensions supported by Dolphin on OSX 2013-09-17 16:50:44 +02:00
Pierre Bourdon
e34d8aee1d Add * to the characters leading a verbatim line (used in Gecko codes comments) 2013-09-17 16:50:44 +02:00
Rachel Bryk
47ce3dd09d Really fix reading projection hacks from game inis. 2013-09-17 10:44:47 -04:00
Rachel Bryk
e3d01de01d Fix reading projection hack from game inis in ISOProperties. 2013-09-17 10:40:12 -04:00
Rachel Bryk
ec5cf60f5e Set L/R buttons in tas input, instead of just the analog triggers.
Fixes issue 6613.
2013-09-17 09:56:45 -04:00
LPFaint99
a7e1fb81b1 Merge branch 'wad_gamenames' 2013-09-15 21:38:31 -07:00