Commit Graph

8534 Commits

Author SHA1 Message Date
fbdf9ba153 Added preliminary support for ES_LAUNCH (Wii Multi-boot games) by using HLE to hijack the OSBootDol function.
Metroid Prime Trilogy is working.  Wii Sports+Wii Sports Resort is not working.  Any games which can be played using the dol replacement trick should work here.

Suspect that the DOL's are meant to receive an argument list which has not been catered for in this code.  This probably also means that the Metroid Prime Trilogy games are locked in Veteran difficulty for the time-being.
2012-12-26 23:06:42 +11:00
0de073edea When using the "Keep window on top option" make sure that the effect of
that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
b3ed3bdb91 Define NvOptimusEnablement to tell the Nvidia driver we need high performance 2012-12-25 13:51:13 +01:00
ba348c29d7 Merge branch 'new-ax-hle'
Only AX GC is merged so far, the new Wii AX development will be done in a
separate branch when I'll start working on it.

There are still a few AX GC bugs remaining, but overall a lot less games have
sound issues than before.

Thanks to everyone who helped test the development builds of this branch and
reported results on the forum thread.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.cpp
2012-12-25 13:33:53 +01:00
4a74da3e87 Readd the old AXWii (rename the new version to NewAXWii) and set it as default 2012-12-25 13:30:55 +01:00
bff0faea2d Merge branch 'immediate-removal'
Conflicts:
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
rog
b3714f4874 Don't show compress iso option for wbfs and ciso files.
Fixes issue 5809.
2012-12-25 06:31:31 -05:00
399a6af66d revert update the rasterfont shader to GLSL3.3 - OGL 2.0 should be enough 2012-12-25 12:22:02 +01:00
5ac1e908b1 Truly unstable. 2012-12-24 22:12:33 +01:00
9a9f567f28 ... and back to unstable again 2012-12-24 21:29:24 +01:00
4798524b75 Dolphin 3.5 release. 3.5 2012-12-24 21:29:24 +01:00
e3e14af0dd Revert "VertexShaderGen: Fix a shader compilation error.". I'm an idiot :p
This reverts commit 4d868705fd.
2012-12-24 21:29:24 +01:00
2c58385fe2 Revert "Uninitialized usage.. or so it thought."
This reverts commit 7839676c87.

Parlane, I hate you.
2012-12-24 21:23:28 +01:00
02acafce52 Merge branch 'translations-update' 2012-12-24 14:09:43 -06:00
4d868705fd VertexShaderGen: Fix a shader compilation error. 2012-12-24 19:50:16 +01:00
5a78351033 TextureCacheBase: Fix a potential bug when using custom textures. 2012-12-24 19:50:16 +01:00
249afa5eac Change copyright year to 2013 in the about dialog. 2012-12-24 19:50:16 +01:00
2fedab3bad OGL: Make OSD messages fade out properly instead of having them disappear spontaneously. 2012-12-24 19:50:16 +01:00
rog
2dd570c880 Should completely fix game list sorting. 2012-12-24 13:29:19 -05:00
rog
da5e61b45b Fix another sorting bug. 2012-12-24 13:04:57 -05:00
rog
14a31d9b3a Fix sorting bug. 2012-12-24 12:48:14 -05:00
78ff8a769c Merge branch 'osx-savegame-fix' 2012-12-24 13:30:59 +01:00
6d61a54ef1 Update Greek language. 2012-12-24 11:52:20 +02:00
eedca57270 Revert "support retina display"
This reverts commit 3aa9901618.
2012-12-24 08:01:44 +13:00
59ec1fe180 Fix some random warnings. 2012-12-24 07:37:50 +13:00
bd0abb3d2f revert last commit, add CheckInvalidState to VideoBackend 2012-12-23 13:32:23 +01:00
f865450b5a Changed to non conflicting overload. 2012-12-24 00:00:45 +13:00
a8ddc3e069 Function definition was not updated. 2012-12-24 00:00:25 +13:00
7839676c87 Uninitialized usage.. or so it thought. 2012-12-24 00:00:04 +13:00
4dbd2ed7fb Unused variable. 2012-12-23 23:59:44 +13:00
589222857f Someone changed this to a u32... it's definitely a s32 :) 2012-12-23 23:59:10 +13:00
3aa9901618 support retina display 2012-12-23 21:33:52 +13:00
e3eebdf591 Fixes swprintf_s issues hopefully.
Also fixed an include not using correct caps.

According to:
http://connect.microsoft.com/VisualStudio/feedback/details/646532
2012-12-23 20:25:11 +13:00
089434b719 Apply same force to float fix as has already been done for DX11. 2012-12-23 20:01:58 +13:00
3a2c0b778a Fixed stupid bool to int conversion warnings. 2012-12-23 19:53:15 +13:00
a76059377d Warning free SOIL lib. 2012-12-23 19:24:57 +13:00
1c01fd9c9d Remove warning about ambigious if/else. 2012-12-23 19:24:30 +13:00
3a0782ff33 Update French and Spanish translations. 2012-12-22 23:05:02 -06:00
rog
d66dd970cd Implement select audio backend CLI option.
Fixes issue 4920.
2012-12-22 18:25:52 -05:00
ffddfd8662 do only invalid hashes instead of all textures on loading
this is a hack, but only the gpu thread is allowed to call ogl commands
suggestion: create an unused texture cache, so we can move all textures there
2012-12-22 17:30:13 +01:00
65f88567b5 Added Tools/buildbot-try.sh. See http://code.google.com/p/dolphin-emu/wiki/BuildbotTry for documentation about that feature. 2012-12-22 10:51:41 +01:00
2df0c31d13 add invalid flag for BPStructs (fix issue 5790)
this flag will be set on loading a state and checked before every rendering.
2012-12-21 21:04:53 +01:00
cb54b822a6 Update Japanese translations. 2012-12-21 07:41:41 -06:00
9b7eb9cf35 Update Brazilian Portuguese translations. 2012-12-20 20:42:22 -06:00
05c6d11d48 Update Spanish translations. 2012-12-20 08:26:27 -06:00
b0cbac174b Implemented dpop samples support 2012-12-19 08:31:17 +01:00
2db4549174 Fix a memory leak based on Lioncash's patches. 2012-12-18 23:35:28 -06:00
071b27f0bb Fix volume mixing in DownloadAndMixWithVolume (same issue with >1.0 volumes) 2012-12-19 05:56:57 +01:00
rog
16ac7803f1 Add support for recording bongos. 2012-12-18 23:20:26 -05:00
2c10ca4e46 Rewrite the linear sample rate conversion algorithm to make it less hacky and to support arbitrarly big ratios 2012-12-18 17:38:41 +01:00