mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 13:27:45 -07:00
Compare commits
2 Commits
46a1ae4c7a
...
6380379f43
Author | SHA1 | Date | |
---|---|---|---|
|
6380379f43 | ||
|
19c3b88e5a |
@ -434,6 +434,8 @@ InputBackend::InputBackend(ControllerInterface* controller_interface)
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
||||
// We want buttons to come in as positions, not labels
|
||||
SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0");
|
||||
// We have our own WGI backend. Enabling SDL's WGI handling creates even more redundant devices.
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_WGI, "0");
|
||||
|
||||
// Disable DualSense Player LEDs; We already colorize the Primary LED
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED, "0");
|
||||
|
Loading…
Reference in New Issue
Block a user