mirror of
https://github.com/dolphin-emu/dolphin.git
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fe1a5142a7
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4589 8ced0084-cf51-0410-be5f-012b33b47a6e
225 lines
6.7 KiB
C++
225 lines
6.7 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "VideoCommon.h"
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#include "XFMemory.h"
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#include "CPMemory.h"
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#include "NativeVertexWriter.h"
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#include "VertexShaderManager.h"
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#include "PixelShaderManager.h"
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// LoadXFReg 0x10
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void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
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{
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u32 address = baseAddress;
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for (int i = 0; i < (int)transferSize; i++)
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{
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address = baseAddress + i;
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// Setup a Matrix
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if (address < XFMEM_ERROR)
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{
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VertexManager::Flush();
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VertexShaderManager::InvalidateXFRange(address, address + transferSize);
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//PRIM_LOG("xfmem write: 0x%x-0x%x\n", address, address+transferSize);
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memcpy_gc((u32*)&xfmem[address], &pData[i], transferSize*4);
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i += transferSize;
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}
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else if (address >= XFMEM_SETTEXMTXINFO && address <= XFMEM_SETTEXMTXINFO+7)
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{
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xfregs.texcoords[address - XFMEM_SETTEXMTXINFO].texmtxinfo.hex = pData[i];
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}
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else if (address >= XFMEM_SETPOSMTXINFO && address <= XFMEM_SETPOSMTXINFO+7)
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{
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xfregs.texcoords[address - XFMEM_SETPOSMTXINFO].postmtxinfo.hex = pData[i];
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}
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else if (address >= XFMEM_SETVIEWPORT && address <= XFMEM_SETVIEWPORT+5)
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{
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VertexManager::Flush();
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u32 Index = address - XFMEM_SETVIEWPORT;
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VertexShaderManager::SetViewport((float*)&pData[i],Index);
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PixelShaderManager::SetViewport((float*)&pData[i],Index);
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if(Index == 0)
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{
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i += 5;
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}
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}
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else if (address >= XFMEM_SETPROJECTION && address <= XFMEM_SETPROJECTION+7)
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{
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VertexManager::Flush();
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u32 Index = address - XFMEM_SETPROJECTION;
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VertexShaderManager::SetProjection((float*)&pData[i],Index);
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if(Index == 0)
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{
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i += 7;
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}
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}
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else if (address < 0x2000)
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{
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u32 data = pData[i];
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switch (address)
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{
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case XFMEM_ERROR:
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case XFMEM_DIAG:
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case XFMEM_STATE0: // internal state 0
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case XFMEM_STATE1: // internal state 1
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case XFMEM_CLOCK:
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case XFMEM_SETGPMETRIC:
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break;
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case XFMEM_CLIPDISABLE:
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//if (data & 1) {} // disable clipping detection
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//if (data & 2) {} // disable trivial rejection
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//if (data & 4) {} // disable cpoly clipping acceleration
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break;
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case XFMEM_VTXSPECS: //__GXXfVtxSpecs, wrote 0004
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xfregs.hostinfo = *(INVTXSPEC*)&data;
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break;
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case XFMEM_SETNUMCHAN:
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if ((u32)xfregs.nNumChans != (data & 3))
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{
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VertexManager::Flush();
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xfregs.nNumChans = data & 3;
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}
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break;
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case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color
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case XFMEM_SETCHAN1_AMBCOLOR:
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{
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u8 chan = address - XFMEM_SETCHAN0_AMBCOLOR;
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if (xfregs.colChans[chan].ambColor != data)
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{
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VertexManager::Flush();
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xfregs.colChans[chan].ambColor = data;
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VertexShaderManager::SetMaterialColor(chan, data);
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}
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break;
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}
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case XFMEM_SETCHAN0_MATCOLOR: // Channel Material Color
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case XFMEM_SETCHAN1_MATCOLOR:
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{
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u8 chan = address - XFMEM_SETCHAN0_MATCOLOR;
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if (xfregs.colChans[chan].matColor != data)
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{
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VertexManager::Flush();
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xfregs.colChans[chan].matColor = data;
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VertexShaderManager::SetMaterialColor(address - XFMEM_SETCHAN0_AMBCOLOR, data);
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}
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break;
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}
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case XFMEM_SETCHAN0_COLOR: // Channel Color
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case XFMEM_SETCHAN1_COLOR:
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{
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u8 chan = address - XFMEM_SETCHAN0_COLOR;
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if (xfregs.colChans[chan].color.hex != (data & 0x7fff))
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{
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VertexManager::Flush();
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xfregs.colChans[chan].color.hex = data;
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}
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break;
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}
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case XFMEM_SETCHAN0_ALPHA: // Channel Alpha
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case XFMEM_SETCHAN1_ALPHA:
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{
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u8 chan = address - XFMEM_SETCHAN0_ALPHA;
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if (xfregs.colChans[chan].alpha.hex != (data & 0x7fff))
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{
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VertexManager::Flush();
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xfregs.colChans[chan].alpha.hex = data;
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}
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break;
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}
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case XFMEM_DUALTEX:
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if (xfregs.bEnableDualTexTransform != (data & 1))
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{
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VertexManager::Flush();
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xfregs.bEnableDualTexTransform = data & 1;
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}
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break;
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case XFMEM_SETMATRIXINDA:
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//_assert_msg_(GX_XF, 0, "XF matrixindex0");
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VertexShaderManager::SetTexMatrixChangedA(data); // ?
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break;
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case XFMEM_SETMATRIXINDB:
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//_assert_msg_(GX_XF, 0, "XF matrixindex1");
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VertexShaderManager::SetTexMatrixChangedB(data); // ?
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break;
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case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens
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if ((u32)xfregs.numTexGens != data)
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{
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VertexManager::Flush();
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xfregs.numTexGens = data;
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}
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break;
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// --------------
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// Unknown Regs
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// --------------
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// Maybe these are for Normals?
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case 0x1048: //xfregs.texcoords[0].nrmmtxinfo.hex = data; break; ??
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case 0x1049:
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case 0x104a:
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case 0x104b:
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case 0x104c:
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case 0x104d:
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case 0x104e:
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case 0x104f:
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DEBUG_LOG(VIDEO, "Possible Normal Mtx XF reg?: %x=%x\n", address, data);
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break;
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case 0x1013:
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case 0x1014:
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case 0x1015:
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case 0x1016:
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case 0x1017:
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default:
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WARN_LOG(VIDEO, "Unknown XF Reg: %x=%x\n", address, data);
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break;
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}
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}
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}
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}
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// TODO - verify that it is correct. Seems to work, though.
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void LoadIndexedXF(u32 val, int array)
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{
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int index = val >> 16;
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int address = val & 0xFFF; // check mask
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int size = ((val >> 12) & 0xF) + 1;
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//load stuff from array to address in xf mem
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VertexManager::Flush();
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VertexShaderManager::InvalidateXFRange(address, address+size);
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//PRIM_LOG("xfmem iwrite: 0x%x-0x%x\n", address, address+size);
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for (int i = 0; i < size; i++)
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xfmem[address + i] = Memory_Read_U32(arraybases[array] + arraystrides[array] * index + i * 4);
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}
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