mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
2356def0d4
This adds an "Analyzer" tab to the fifoplayer dialog which allows to conveniently browse through all register pokes that are being sent by the game each frame. There's also a search function, but it doesn't work all that well for anything but simple searches at the moment. However, I'm merging this anyway since I'm not sure if I'm going to finish this. Note that due to recent fifo changes, it's not yet possible to run fifoplayer in dual-core mode.
1001 lines
22 KiB
C
1001 lines
22 KiB
C
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _BPMEMORY_H
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#define _BPMEMORY_H
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#include "Common.h"
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#pragma pack(4)
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#define BPMEM_GENMODE 0x00
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#define BPMEM_DISPLAYCOPYFILER 0x01 // 0x01 + 4
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#define BPMEM_IND_MTXA 0x06 // 0x06 + (3 * 3)
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#define BPMEM_IND_MTXB 0x07 // 0x07 + (3 * 3)
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#define BPMEM_IND_MTXC 0x08 // 0x08 + (3 * 3)
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#define BPMEM_IND_IMASK 0x0F
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#define BPMEM_IND_CMD 0x10 // 0x10 + 16
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#define BPMEM_SCISSORTL 0x20
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#define BPMEM_SCISSORBR 0x21
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#define BPMEM_LINEPTWIDTH 0x22
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#define BPMEM_PERF0_TRI 0x23
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#define BPMEM_PERF0_QUAD 0x24
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#define BPMEM_RAS1_SS0 0x25
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#define BPMEM_RAS1_SS1 0x26
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#define BPMEM_IREF 0x27
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#define BPMEM_TREF 0x28 // 0x28 + 8
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#define BPMEM_SU_SSIZE 0x30 // 0x30 + (2 * 8)
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#define BPMEM_SU_TSIZE 0x31 // 0x31 + (2 * 8)
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#define BPMEM_ZMODE 0x40
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#define BPMEM_BLENDMODE 0x41
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#define BPMEM_CONSTANTALPHA 0x42
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#define BPMEM_ZCOMPARE 0x43
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#define BPMEM_FIELDMASK 0x44
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#define BPMEM_SETDRAWDONE 0x45
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#define BPMEM_BUSCLOCK0 0x46
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#define BPMEM_PE_TOKEN_ID 0x47
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#define BPMEM_PE_TOKEN_INT_ID 0x48
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#define BPMEM_EFB_TL 0x49
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#define BPMEM_EFB_BR 0x4A
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#define BPMEM_EFB_ADDR 0x4B
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#define BPMEM_MIPMAP_STRIDE 0x4D
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#define BPMEM_COPYYSCALE 0x4E
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#define BPMEM_CLEAR_AR 0x4F
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#define BPMEM_CLEAR_GB 0x50
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#define BPMEM_CLEAR_Z 0x51
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#define BPMEM_TRIGGER_EFB_COPY 0x52
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#define BPMEM_COPYFILTER0 0x53
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#define BPMEM_COPYFILTER1 0x54
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#define BPMEM_CLEARBBOX1 0x55
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#define BPMEM_CLEARBBOX2 0x56
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#define BPMEM_UNKNOWN_57 0x57
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#define BPMEM_REVBITS 0x58
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#define BPMEM_SCISSOROFFSET 0x59
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#define BPMEM_PRELOAD_ADDR 0x60
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#define BPMEM_PRELOAD_TMEMEVEN 0x61
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#define BPMEM_PRELOAD_TMEMODD 0x62
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#define BPMEM_PRELOAD_MODE 0x63
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#define BPMEM_LOADTLUT0 0x64
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#define BPMEM_LOADTLUT1 0x65
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#define BPMEM_TEXINVALIDATE 0x66
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#define BPMEM_PERF1 0x67
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#define BPMEM_FIELDMODE 0x68
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#define BPMEM_BUSCLOCK1 0x69
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#define BPMEM_TX_SETMODE0 0x80 // 0x80 + 4
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#define BPMEM_TX_SETMODE1 0x84 // 0x84 + 4
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#define BPMEM_TX_SETIMAGE0 0x88 // 0x88 + 4
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#define BPMEM_TX_SETIMAGE1 0x8C // 0x8C + 4
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#define BPMEM_TX_SETIMAGE2 0x90 // 0x90 + 4
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#define BPMEM_TX_SETIMAGE3 0x94 // 0x94 + 4
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#define BPMEM_TX_SETTLUT 0x98 // 0x98 + 4
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#define BPMEM_TX_SETMODE0_4 0xA0 // 0xA0 + 4
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#define BPMEM_TX_SETMODE1_4 0xA4 // 0xA4 + 4
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#define BPMEM_TX_SETIMAGE0_4 0xA8 // 0xA8 + 4
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#define BPMEM_TX_SETIMAGE1_4 0xAC // 0xA4 + 4
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#define BPMEM_TX_SETIMAGE2_4 0xB0 // 0xB0 + 4
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#define BPMEM_TX_SETIMAGE3_4 0xB4 // 0xB4 + 4
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#define BPMEM_TX_SETLUT_4 0xB8 // 0xB8 + 4
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#define BPMEM_TEV_COLOR_ENV 0xC0 // 0xC0 + (2 * 16)
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#define BPMEM_TEV_ALPHA_ENV 0xC1 // 0xC1 + (2 * 16)
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#define BPMEM_TEV_REGISTER_L 0xE0 // 0xE0 + (2 * 4)
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#define BPMEM_TEV_REGISTER_H 0xE1 // 0xE1 + (2 * 4)
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#define BPMEM_FOGRANGE 0xE8
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#define BPMEM_FOGPARAM0 0xEE
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#define BPMEM_FOGBMAGNITUDE 0xEF
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#define BPMEM_FOGBEXPONENT 0xF0
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#define BPMEM_FOGPARAM3 0xF1
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#define BPMEM_FOGCOLOR 0xF2
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#define BPMEM_ALPHACOMPARE 0xF3
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#define BPMEM_BIAS 0xF4
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#define BPMEM_ZTEX2 0xF5
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#define BPMEM_TEV_KSEL 0xF6 // 0xF6 + 8
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#define BPMEM_BP_MASK 0xFE
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// Tev/combiner things
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#define TEVSCALE_1 0
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#define TEVSCALE_2 1
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#define TEVSCALE_4 2
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#define TEVDIVIDE_2 3
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#define TEVCMP_R8 0
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#define TEVCMP_GR16 1
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#define TEVCMP_BGR24 2
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#define TEVCMP_RGB8 3
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#define TEVOP_ADD 0
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#define TEVOP_SUB 1
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#define TEVCMP_R8_GT 8
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#define TEVCMP_R8_EQ 9
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#define TEVCMP_GR16_GT 10
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#define TEVCMP_GR16_EQ 11
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#define TEVCMP_BGR24_GT 12
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#define TEVCMP_BGR24_EQ 13
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#define TEVCMP_RGB8_GT 14
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#define TEVCMP_RGB8_EQ 15
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#define TEVCMP_A8_GT 14
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#define TEVCMP_A8_EQ 15
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#define TEVCOLORARG_CPREV 0
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#define TEVCOLORARG_APREV 1
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#define TEVCOLORARG_C0 2
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#define TEVCOLORARG_A0 3
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#define TEVCOLORARG_C1 4
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#define TEVCOLORARG_A1 5
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#define TEVCOLORARG_C2 6
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#define TEVCOLORARG_A2 7
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#define TEVCOLORARG_TEXC 8
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#define TEVCOLORARG_TEXA 9
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#define TEVCOLORARG_RASC 10
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#define TEVCOLORARG_RASA 11
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#define TEVCOLORARG_ONE 12
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#define TEVCOLORARG_HALF 13
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#define TEVCOLORARG_KONST 14
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#define TEVCOLORARG_ZERO 15
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#define TEVALPHAARG_APREV 0
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#define TEVALPHAARG_A0 1
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#define TEVALPHAARG_A1 2
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#define TEVALPHAARG_A2 3
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#define TEVALPHAARG_TEXA 4
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#define TEVALPHAARG_RASA 5
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#define TEVALPHAARG_KONST 6
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#define TEVALPHAARG_ZERO 7
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#define ALPHACMP_NEVER 0
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#define ALPHACMP_LESS 1
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#define ALPHACMP_EQUAL 2
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#define ALPHACMP_LEQUAL 3
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#define ALPHACMP_GREATER 4
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#define ALPHACMP_NEQUAL 5
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#define ALPHACMP_GEQUAL 6
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#define ALPHACMP_ALWAYS 7
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enum Compare
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{
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COMPARE_NEVER = 0,
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COMPARE_LESS,
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COMPARE_EQUAL,
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COMPARE_LEQUAL,
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COMPARE_GREATER,
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COMPARE_NEQUAL,
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COMPARE_GEQUAL,
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COMPARE_ALWAYS
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};
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#define ZTEXTURE_DISABLE 0
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#define ZTEXTURE_ADD 1
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#define ZTEXTURE_REPLACE 2
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#define TevBias_ZERO 0
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#define TevBias_ADDHALF 1
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#define TevBias_SUBHALF 2
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#define TevBias_COMPARE 3
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enum AlphaOp
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{
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ALPHAOP_AND = 0,
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ALPHAOP_OR,
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ALPHAOP_XOR,
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ALPHAOP_XNOR,
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};
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union IND_MTXA
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{
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struct
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{
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s32 ma : 11;
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s32 mb : 11;
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u32 s0 : 2; // bits 0-1 of scale factor
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u32 rid : 8;
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};
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u32 hex;
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};
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union IND_MTXB
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{
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struct
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{
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s32 mc : 11;
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s32 md : 11;
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u32 s1 : 2; // bits 2-3 of scale factor
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u32 rid : 8;
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};
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u32 hex;
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};
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union IND_MTXC
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{
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struct
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{
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s32 me : 11;
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s32 mf : 11;
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u32 s2 : 2; // bits 4-5 of scale factor
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u32 rid : 8;
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};
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u32 hex;
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};
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struct IND_MTX
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{
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IND_MTXA col0;
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IND_MTXB col1;
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IND_MTXC col2;
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};
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union IND_IMASK
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{
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struct
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{
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u32 mask : 24;
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u32 rid : 8;
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};
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u32 hex;
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};
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#define TEVSELCC_CPREV 0
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#define TEVSELCC_APREV 1
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#define TEVSELCC_C0 2
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#define TEVSELCC_A0 3
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#define TEVSELCC_C1 4
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#define TEVSELCC_A1 5
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#define TEVSELCC_C2 6
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#define TEVSELCC_A2 7
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#define TEVSELCC_TEXC 8
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#define TEVSELCC_TEXA 9
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#define TEVSELCC_RASC 10
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#define TEVSELCC_RASA 11
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#define TEVSELCC_ONE 12
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#define TEVSELCC_HALF 13
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#define TEVSELCC_KONST 14
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#define TEVSELCC_ZERO 15
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#define TEVSELCA_APREV 0
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#define TEVSELCA_A0 1
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#define TEVSELCA_A1 2
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#define TEVSELCA_A2 3
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#define TEVSELCA_TEXA 4
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#define TEVSELCA_RASA 5
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#define TEVSELCA_KONST 6
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#define TEVSELCA_ZERO 7
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struct TevStageCombiner
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{
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union ColorCombiner
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{
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struct //abc=8bit,d=10bit
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{
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u32 d : 4; // TEVSELCC_X
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u32 c : 4; // TEVSELCC_X
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u32 b : 4; // TEVSELCC_X
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u32 a : 4; // TEVSELCC_X
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u32 bias : 2;
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u32 op : 1;
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u32 clamp : 1;
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u32 shift : 2;
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u32 dest : 2; //1,2,3
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};
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u32 hex;
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};
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union AlphaCombiner
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{
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struct
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{
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u32 rswap : 2;
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u32 tswap : 2;
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u32 d : 3; // TEVSELCA_
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u32 c : 3; // TEVSELCA_
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u32 b : 3; // TEVSELCA_
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u32 a : 3; // TEVSELCA_
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u32 bias : 2; //GXTevBias
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u32 op : 1;
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u32 clamp : 1;
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u32 shift : 2;
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u32 dest : 2; //1,2,3
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};
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u32 hex;
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};
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ColorCombiner colorC;
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AlphaCombiner alphaC;
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};
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#define ITF_8 0
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#define ITF_5 1
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#define ITF_4 2
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#define ITF_3 3
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#define ITB_NONE 0
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#define ITB_S 1
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#define ITB_T 2
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#define ITB_ST 3
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#define ITB_U 4
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#define ITB_SU 5
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#define ITB_TU 6
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#define ITB_STU 7
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#define ITBA_OFF 0
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#define ITBA_S 1
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#define ITBA_T 2
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#define ITBA_U 3
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#define ITW_OFF 0
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#define ITW_256 1
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#define ITW_128 2
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#define ITW_64 3
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#define ITW_32 4
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#define ITW_16 5
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#define ITW_0 6
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// several discoveries:
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// GXSetTevIndBumpST(tevstage, indstage, matrixind)
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// if( matrix == 2 ) realmat = 6; // 10
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// else if( matrix == 3 ) realmat = 7; // 11
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// else if( matrix == 1 ) realmat = 5; // 9
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// GXSetTevIndirect(tevstage, indstage, 0, 3, realmat, 6, 6, 0, 0, 0)
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// GXSetTevIndirect(tevstage+1, indstage, 0, 3, realmat+4, 6, 6, 1, 0, 0)
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// GXSetTevIndirect(tevstage+2, indstage, 0, 0, 0, 0, 0, 1, 0, 0)
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union TevStageIndirect
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{
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// if mid, sw, tw, and addprev are 0, then no indirect stage is used, mask = 0x17fe00
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struct
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{
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u32 bt : 2; // indirect tex stage ID
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u32 fmt : 2; // format: ITF_X
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u32 bias : 3; // ITB_X
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u32 bs : 2; // ITBA_X, indicates which coordinate will become the 'bump alpha'
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u32 mid : 4; // matrix id to multiply offsets with
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u32 sw : 3; // ITW_X, wrapping factor for S of regular coord
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u32 tw : 3; // ITW_X, wrapping factor for T of regular coord
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u32 lb_utclod : 1; // use modified or unmodified texture coordinates for LOD computation
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u32 fb_addprev : 1; // 1 if the texture coordinate results from the previous TEV stage should be added
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u32 pad0 : 3;
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u32 rid : 8;
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};
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struct
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{
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u32 hex : 21;
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u32 unused : 11;
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};
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bool IsActive() { return (hex&0x17fe00)!=0; }
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};
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union TwoTevStageOrders
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{
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struct
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{
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u32 texmap0 : 3; // indirect tex stage texmap
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u32 texcoord0 : 3;
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u32 enable0 : 1; // 1 if should read from texture
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u32 colorchan0 : 3; // RAS1_CC_X
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u32 pad0 : 2;
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u32 texmap1 : 3;
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u32 texcoord1 : 3;
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u32 enable1 : 1; // 1 if should read from texture
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u32 colorchan1 : 3; // RAS1_CC_X
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u32 pad1 : 2;
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u32 rid : 8;
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};
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u32 hex;
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int getTexMap(int i){return i?texmap1:texmap0;}
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int getTexCoord(int i){return i?texcoord1:texcoord0;}
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int getEnable(int i){return i?enable1:enable0;}
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int getColorChan(int i){return i?colorchan1:colorchan0;}
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};
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union TEXSCALE
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{
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struct
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{
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u32 ss0 : 4; // indirect tex stage 0, 2^(-ss0)
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u32 ts0 : 4; // indirect tex stage 0
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u32 ss1 : 4; // indirect tex stage 1
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u32 ts1 : 4; // indirect tex stage 1
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u32 pad : 8;
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u32 rid : 8;
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};
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u32 hex;
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float getScaleS(int i){return 1.0f/(float)(1<<(i?ss1:ss0));}
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float getScaleT(int i){return 1.0f/(float)(1<<(i?ts1:ts0));}
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};
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union RAS1_IREF
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{
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struct
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{
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u32 bi0 : 3; // indirect tex stage 0 ntexmap
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u32 bc0 : 3; // indirect tex stage 0 ntexcoord
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u32 bi1 : 3;
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u32 bc1 : 3;
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u32 bi2 : 3;
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u32 bc3 : 3;
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u32 bi4 : 3;
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u32 bc4 : 3;
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u32 rid : 8;
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};
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u32 hex;
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u32 getTexCoord(int i) { return (hex>>(6*i+3))&3; }
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u32 getTexMap(int i) { return (hex>>(6*i))&3; }
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};
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// Texture structs
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union TexMode0
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{
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struct
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{
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u32 wrap_s : 2;
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u32 wrap_t : 2;
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u32 mag_filter : 1;
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u32 min_filter : 3;
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u32 diag_lod : 1;
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s32 lod_bias : 8;
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u32 pad0 : 2;
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u32 max_aniso : 2;
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u32 lod_clamp : 1;
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};
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u32 hex;
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};
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union TexMode1
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{
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struct
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{
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u32 min_lod : 8;
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u32 max_lod : 8;
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};
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u32 hex;
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};
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union TexImage0
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{
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struct
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{
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u32 width : 10; //actually w-1
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u32 height : 10; //actually h-1
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u32 format : 4;
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};
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u32 hex;
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};
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union TexImage1
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{
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struct
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{
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u32 tmem_even : 15; // tmem line index for even LODs
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u32 cache_width : 3;
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u32 cache_height : 3;
|
|
u32 image_type : 1; // 1 if this texture is managed manually (0 means we'll autofetch the texture data whenever it changes)
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union TexImage2
|
|
{
|
|
struct
|
|
{
|
|
u32 tmem_odd : 15; // tmem line index for odd LODs
|
|
u32 cache_width : 3;
|
|
u32 cache_height : 3;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union TexImage3
|
|
{
|
|
struct
|
|
{
|
|
u32 image_base: 24; //address in memory >> 5 (was 20 for GC)
|
|
};
|
|
u32 hex;
|
|
};
|
|
union TexTLUT
|
|
{
|
|
struct
|
|
{
|
|
u32 tmem_offset : 10;
|
|
u32 tlut_format : 2;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union ZTex1
|
|
{
|
|
struct
|
|
{
|
|
u32 bias : 24;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union ZTex2
|
|
{
|
|
struct
|
|
{
|
|
u32 type : 2; // TEV_Z_TYPE_X
|
|
u32 op : 2; // GXZTexOp
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
// Z-texture types (formats)
|
|
#define TEV_ZTEX_TYPE_U8 0
|
|
#define TEV_ZTEX_TYPE_U16 1
|
|
#define TEV_ZTEX_TYPE_U24 2
|
|
|
|
#define TEV_ZTEX_DISABLE 0
|
|
#define TEV_ZTEX_ADD 1
|
|
#define TEV_ZTEX_REPLACE 2
|
|
|
|
|
|
struct FourTexUnits
|
|
{
|
|
TexMode0 texMode0[4];
|
|
TexMode1 texMode1[4];
|
|
TexImage0 texImage0[4];
|
|
TexImage1 texImage1[4];
|
|
TexImage2 texImage2[4];
|
|
TexImage3 texImage3[4];
|
|
TexTLUT texTlut[4];
|
|
u32 unknown[4];
|
|
};
|
|
|
|
|
|
|
|
// Geometry/other structs
|
|
|
|
union GenMode
|
|
{
|
|
struct
|
|
{
|
|
u32 numtexgens : 4; // 0xF
|
|
u32 numcolchans : 5; // 0x1E0
|
|
u32 ms_en : 1; // 0x200
|
|
u32 numtevstages : 4; // 0x3C00
|
|
u32 cullmode : 2; // 0xC000
|
|
u32 numindstages : 3; // 0x30000
|
|
u32 zfreeze : 5; //0x3C0000
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union LPSize
|
|
{
|
|
struct
|
|
{
|
|
u32 linesize : 8; // in 1/6th pixels
|
|
u32 pointsize : 8; // in 1/6th pixels
|
|
u32 lineoff : 3;
|
|
u32 pointoff : 3;
|
|
u32 lineaspect : 1; // interlacing: adjust for pixels having AR of 1/2
|
|
u32 padding : 1;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
|
|
union X12Y12
|
|
{
|
|
struct
|
|
{
|
|
u32 y : 12;
|
|
u32 x : 12;
|
|
};
|
|
u32 hex;
|
|
};
|
|
union X10Y10
|
|
{
|
|
struct
|
|
{
|
|
u32 x : 10;
|
|
u32 y : 10;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
|
|
// Framebuffer/pixel stuff (incl fog)
|
|
|
|
union BlendMode
|
|
{
|
|
struct
|
|
{
|
|
u32 blendenable : 1;
|
|
u32 logicopenable : 1;
|
|
u32 dither : 1;
|
|
u32 colorupdate : 1;
|
|
u32 alphaupdate : 1;
|
|
u32 dstfactor : 3; //BLEND_ONE, BLEND_INV_SRc etc
|
|
u32 srcfactor : 3;
|
|
u32 subtract : 1;
|
|
u32 logicmode : 4;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
|
|
union FogParam0
|
|
{
|
|
struct
|
|
{
|
|
u32 mantissa : 11;
|
|
u32 exponent : 8;
|
|
u32 sign : 1;
|
|
};
|
|
|
|
float GetA() {
|
|
union { u32 i; float f; } dummy;
|
|
dummy.i = ((u32)sign << 31) | ((u32)exponent << 23) | ((u32)mantissa << 12); // scale mantissa from 11 to 23 bits
|
|
return dummy.f;
|
|
}
|
|
|
|
u32 hex;
|
|
};
|
|
|
|
union FogParam3
|
|
{
|
|
struct
|
|
{
|
|
u32 c_mant : 11;
|
|
u32 c_exp : 8;
|
|
u32 c_sign : 1;
|
|
u32 proj : 1; // 0 - perspective, 1 - orthographic
|
|
u32 fsel : 3; // 0 - off, 2 - linear, 4 - exp, 5 - exp2, 6 - backward exp, 7 - backward exp2
|
|
};
|
|
|
|
// amount to subtract from eyespacez after range adjustment
|
|
float GetC() {
|
|
union { u32 i; float f; } dummy;
|
|
dummy.i = ((u32)c_sign << 31) | ((u32)c_exp << 23) | ((u32)c_mant << 12); // scale mantissa from 11 to 23 bits
|
|
return dummy.f;
|
|
}
|
|
|
|
u32 hex;
|
|
};
|
|
|
|
union FogRangeKElement
|
|
{
|
|
struct
|
|
{
|
|
u32 HI : 12;
|
|
u32 LO : 12;
|
|
u32 regid : 8;
|
|
};
|
|
u32 HEX;
|
|
};
|
|
|
|
struct FogRangeParams
|
|
{
|
|
union RangeBase
|
|
{
|
|
struct
|
|
{
|
|
u32 Center : 10;
|
|
u32 Enabled : 1;
|
|
u32 unused : 13;
|
|
u32 regid : 8;
|
|
};
|
|
u32 hex;
|
|
};
|
|
RangeBase Base;
|
|
FogRangeKElement K[5];
|
|
};
|
|
// final eq: ze = A/(B_MAG - (Zs>>B_SHF));
|
|
struct FogParams
|
|
{
|
|
FogParam0 a;
|
|
u32 b_magnitude;
|
|
u32 b_shift; // b's exp + 1?
|
|
FogParam3 c_proj_fsel;
|
|
|
|
union FogColor
|
|
{
|
|
struct
|
|
{
|
|
u32 b : 8;
|
|
u32 g : 8;
|
|
u32 r : 8;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
FogColor color; //0:b 8:g 16:r - nice!
|
|
};
|
|
|
|
union ZMode
|
|
{
|
|
struct
|
|
{
|
|
u32 testenable : 1;
|
|
u32 func : 3;
|
|
u32 updateenable : 1; //size?
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union ConstantAlpha
|
|
{
|
|
struct
|
|
{
|
|
u32 alpha : 8;
|
|
u32 enable : 1;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union FieldMode
|
|
{
|
|
struct
|
|
{
|
|
u32 texLOD : 1; // adjust vert tex LOD computation to account for interlacing
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union FieldMask
|
|
{
|
|
struct
|
|
{
|
|
// If bit is not set, do not write field to EFB
|
|
u32 odd : 1;
|
|
u32 even : 1;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
#define PIXELFMT_RGB8_Z24 0
|
|
#define PIXELFMT_RGBA6_Z24 1
|
|
#define PIXELFMT_RGB565_Z16 2
|
|
#define PIXELFMT_Z24 3
|
|
#define PIXELFMT_Y8 4
|
|
#define PIXELFMT_U8 5
|
|
#define PIXELFMT_V8 6
|
|
#define PIXELFMT_YUV420 7
|
|
|
|
#define ZC_LINEAR 0
|
|
#define ZC_NEAR 1
|
|
#define ZC_MID 2
|
|
#define ZC_FAR 3
|
|
// It seems these Z formats aren't supported/were removed ?
|
|
#define ZC_INV_LINEAR 4
|
|
#define ZC_INV_NEAR 5
|
|
#define ZC_INV_MID 6
|
|
#define ZC_INV_FAR 7
|
|
|
|
union PE_CONTROL
|
|
{
|
|
struct
|
|
{
|
|
u32 pixel_format : 3; // PIXELFMT_X
|
|
u32 zformat : 3; // Z Compression for 16bit Z format
|
|
u32 zcomploc : 1; // 1: before tex stage
|
|
u32 unused : 17;
|
|
u32 rid : 8;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
|
|
// Texture coordinate stuff
|
|
|
|
union TCInfo
|
|
{
|
|
struct
|
|
{
|
|
u32 scale_minus_1 : 16;
|
|
u32 range_bias : 1;
|
|
u32 cylindric_wrap : 1;
|
|
// These bits only have effect in the s field of TCoordInfo
|
|
u32 line_offset : 1;
|
|
u32 point_offset : 1;
|
|
};
|
|
u32 hex;
|
|
};
|
|
struct TCoordInfo
|
|
{
|
|
TCInfo s;
|
|
TCInfo t;
|
|
};
|
|
|
|
|
|
union ColReg
|
|
{
|
|
u32 hex;
|
|
struct
|
|
{
|
|
s32 a : 11;
|
|
u32 : 1;
|
|
s32 b : 11;
|
|
u32 type : 1;
|
|
};
|
|
};
|
|
|
|
struct TevReg
|
|
{
|
|
ColReg low;
|
|
ColReg high;
|
|
};
|
|
|
|
union TevKSel
|
|
{
|
|
struct {
|
|
u32 swap1 : 2;
|
|
u32 swap2 : 2;
|
|
u32 kcsel0 : 5;
|
|
u32 kasel0 : 5;
|
|
u32 kcsel1 : 5;
|
|
u32 kasel1 : 5;
|
|
};
|
|
u32 hex;
|
|
|
|
int getKC(int i) {return i?kcsel1:kcsel0;}
|
|
int getKA(int i) {return i?kasel1:kasel0;}
|
|
};
|
|
|
|
union AlphaFunc
|
|
{
|
|
struct
|
|
{
|
|
u32 ref0 : 8;
|
|
u32 ref1 : 8;
|
|
u32 comp0 : 3;
|
|
u32 comp1 : 3;
|
|
u32 logic : 2;
|
|
};
|
|
u32 hex;
|
|
};
|
|
|
|
union UPE_Copy
|
|
{
|
|
u32 Hex;
|
|
struct
|
|
{
|
|
u32 clamp0 : 1; // if set clamp top
|
|
u32 clamp1 : 1; // if set clamp bottom
|
|
u32 yuv : 1; // if set, color conversion from RGB to YUV
|
|
u32 target_pixel_format : 4; // realformat is (fmt/2)+((fmt&1)*8).... for some reason the msb is the lsb (pattern: cycling right shift)
|
|
u32 gamma : 2; // gamma correction.. 0 = 1.0 ; 1 = 1.7 ; 2 = 2.2 ; 3 is reserved
|
|
u32 half_scale : 1; // "mipmap" filter... 0 = no filter (scale 1:1) ; 1 = box filter (scale 2:1)
|
|
u32 scale_invert : 1; // if set vertical scaling is on
|
|
u32 clear : 1;
|
|
u32 frame_to_field : 2; // 0 progressive ; 1 is reserved ; 2 = interlaced (even lines) ; 3 = interlaced 1 (odd lines)
|
|
u32 copy_to_xfb : 1;
|
|
u32 intensity_fmt : 1; // if set, is an intensity format (I4,I8,IA4,IA8)
|
|
u32 auto_conv : 1; // if 0 automatic color conversion by texture format and pixel type
|
|
};
|
|
u32 tp_realFormat() {
|
|
return target_pixel_format / 2 + (target_pixel_format & 1) * 8;
|
|
}
|
|
};
|
|
|
|
union BPU_PreloadTileInfo
|
|
{
|
|
u32 hex;
|
|
struct {
|
|
u32 count : 15;
|
|
u32 type : 2;
|
|
};
|
|
};
|
|
|
|
struct BPS_TmemConfig
|
|
{
|
|
u32 preload_addr;
|
|
u32 preload_tmem_even;
|
|
u32 preload_tmem_odd;
|
|
BPU_PreloadTileInfo preload_tile_info;
|
|
u32 tlut_src;
|
|
u32 tlut_dest;
|
|
u32 texinvalidate;
|
|
};
|
|
|
|
// All of BP memory
|
|
|
|
|
|
struct BPCmd
|
|
{
|
|
int address;
|
|
int changes;
|
|
int newvalue;
|
|
};
|
|
|
|
struct BPMemory
|
|
{
|
|
GenMode genMode;
|
|
u32 display_copy_filter[4]; // 01-04
|
|
u32 unknown; // 05
|
|
// indirect matrices (set by GXSetIndTexMtx, selected by TevStageIndirect::mid)
|
|
// abc form a 2x3 offset matrix, there's 3 such matrices
|
|
// the 3 offset matrices can either be indirect type, S-type, or T-type
|
|
// 6bit scale factor s is distributed across IND_MTXA/B/C.
|
|
// before using matrices scale by 2^-(s-17)
|
|
IND_MTX indmtx[3];//06-0e GXSetIndTexMtx, 2x3 matrices
|
|
IND_IMASK imask;//0f
|
|
TevStageIndirect tevind[16];//10 GXSetTevIndirect
|
|
X12Y12 scissorTL; //20
|
|
X12Y12 scissorBR; //21
|
|
LPSize lineptwidth; //22 line and point width
|
|
u32 sucounter; //23
|
|
u32 rascounter; //24
|
|
TEXSCALE texscale[2]; //25-26 GXSetIndTexCoordScale
|
|
RAS1_IREF tevindref; //27 GXSetIndTexOrder
|
|
TwoTevStageOrders tevorders[8]; //28-2F
|
|
TCoordInfo texcoords[8]; //0x30 s,t,s,t,s,t,s,t...
|
|
ZMode zmode; //40
|
|
BlendMode blendmode; //41
|
|
ConstantAlpha dstalpha; //42
|
|
PE_CONTROL zcontrol; //43 GXSetZCompLoc, GXPixModeSync
|
|
FieldMask fieldmask; //44
|
|
u32 drawdone; //45, bit1=1 if end of list
|
|
u32 unknown5; //46 clock?
|
|
u32 petoken; //47
|
|
u32 petokenint; // 48
|
|
X10Y10 copyTexSrcXY; // 49
|
|
X10Y10 copyTexSrcWH; // 4a
|
|
u32 copyTexDest; //4b// 4b == CopyAddress (GXDispCopy and GXTexCopy use it)
|
|
u32 unknown6; //4c
|
|
u32 copyMipMapStrideChannels; // 4d usually set to 4 when dest is single channel, 8 when dest is 2 channel, 16 when dest is RGBA
|
|
// also, doubles whenever mipmap box filter option is set (excent on RGBA). Probably to do with number of bytes to look at when smoothing
|
|
u32 dispcopyyscale; //4e
|
|
u32 clearcolorAR; //4f
|
|
u32 clearcolorGB; //50
|
|
u32 clearZValue; //51
|
|
UPE_Copy triggerEFBCopy; //52
|
|
u32 copyfilter[2]; //53,54
|
|
u32 boundbox0;//55
|
|
u32 boundbox1;//56
|
|
u32 unknown7[2];//57,58
|
|
X10Y10 scissorOffset; //59
|
|
u32 unknown8[6]; //5a,5b,5c,5d, 5e,5f
|
|
BPS_TmemConfig tmem_config; // 60-66
|
|
u32 metric; //67
|
|
FieldMode fieldmode;//68
|
|
u32 unknown10[7];//69-6F
|
|
u32 unknown11[16];//70-7F
|
|
FourTexUnits tex[2]; //80-bf
|
|
TevStageCombiner combiners[16]; //0xC0-0xDF
|
|
TevReg tevregs[4]; //0xE0
|
|
FogRangeParams fogRange;
|
|
FogParams fog; //0xEE,0xEF,0xF0,0xF1,0xF2
|
|
AlphaFunc alphaFunc; //0xF3
|
|
ZTex1 ztex1; //0xf4,0xf5
|
|
ZTex2 ztex2;
|
|
TevKSel tevksel[8];//0xf6,0xf7,f8,f9,fa,fb,fc,fd
|
|
u32 bpMask; //0xFE
|
|
u32 unknown18; //ff
|
|
};
|
|
|
|
#pragma pack()
|
|
|
|
extern BPMemory bpmem;
|
|
|
|
void LoadBPReg(u32 value0);
|
|
|
|
void GetBPRegInfo(const u8* data, char* name, size_t name_size, char* desc, size_t desc_size);
|
|
|
|
#endif // _BPMEMORY_H
|