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38d06e76d6
DX9: When clearing the back buffer in Renderer::Swap(), use IDirect3DDevice9::Clear instead of a clear quad if possible. Should improve performance marginally. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6373 8ced0084-cf51-0410-be5f-012b33b47a6e
48 lines
1.8 KiB
C
48 lines
1.8 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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//
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#define IDD_ABOUT 102
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#define IDD_SETTINGS 103
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#define IDD_ADVANCED 105
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#define IDC_ADAPTER 1001
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#define IDC_VSYNC 1006
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#define IDC_ASPECT_16_9 1008
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#define IDC_ASPECT_4_3 1009
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#define IDC_WIDESCREEN_HACK 1010
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#define IDC_SAFE_TEXTURE_CACHE 1011
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#define IDC_EFB_ACCESS_ENABLE 1012
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#define IDC_WIREFRAME 1013
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#define IDC_DISABLEFOG 1014
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#define IDC_OVERLAYFPS 1015
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#define IDC_OVERLAYSTATS 1016
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#define IDC_OVERLAYPROJSTATS 1017
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#define IDC_ENABLEEFBCOPY 1018
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#define IDC_TEXFMT_OVERLAY 1024
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#define IDC_TEXFMT_CENTER 1025
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#define IDC_ENABLEXFB 1026
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#define IDC_FORCEANISOTROPY 1027
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#define IDC_EFBSCALEDCOPY 1029
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#define IDC_OSDHOTKEY 1030
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#define IDC_ASPECTRATIO 1040
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#define IDC_SAFE_TEXTURE_CACHE_SAFE 1041
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#define IDC_SAFE_TEXTURE_CACHE_NORMAL 1042
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#define IDC_SAFE_TEXTURE_CACHE_FAST 1043
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#define IDC_DLIST_CACHING 1044
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#define IDC_ENABLEPIXELLIGHTING 1045
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#define IDC_LOADHIRESTEXTURE 1046
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#define IDC_DUMPTEXTURES 1047
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#define IDC_INTERNALRESOLUTION 1048
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#define IDC_STATIC -1
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 106
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1046
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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