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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-09-14 15:32:48 -06:00
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126ff8dc5f513b01c750cd15e19f9c1e7acf06db
dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup
History
iwubcode 9f9afeb63e Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel)
2018-07-07 00:49:47 -05:00
..
AnalogStick.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
AnalogStick.h
…
Buttons.cpp
…
Buttons.h
…
ControlGroup.cpp
EmulatedController: encapsulate default device behind getters/setters
2017-11-04 17:08:55 -07:00
ControlGroup.h
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Cursor.cpp
Add auto-hide option to Wii IR pointer
2018-06-04 17:58:21 -05:00
Cursor.h
Add auto-hide option to Wii IR pointer
2018-06-04 17:58:21 -05:00
Extension.cpp
…
Extension.h
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Force.cpp
Wiimote Emulation: Be able to trigger swings consistently by holding down buttons. This makes certain actions easier (tested with Red Steel)
2018-07-07 00:49:47 -05:00
Force.h
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MixedTriggers.cpp
…
MixedTriggers.h
…
ModifySettingsButton.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
ModifySettingsButton.h
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Slider.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
Slider.h
Rename constructor parameters to avoid shadowing members
2017-12-19 12:05:06 +01:00
Tilt.cpp
ControllerEmu: Use enum instead of bool for translatability
2018-04-13 13:04:26 +02:00
Tilt.h
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Triggers.cpp
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Triggers.h
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