Files
dolphin/Source/Core
LillyJadeKatrin 137e50dc25 AchievementManager: Remove CloseGame from LoadGameCallback
This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
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2025-05-16 19:11:39 +02:00
2025-04-27 20:07:13 -05:00