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CMakeLists.txt
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Implement AbstactGfx for Metal
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2023-01-31 19:41:24 +13:00 |
MRCHelpers.h
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MTLBoundingBox.h
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VideoCommon: Use std::span for BoundingBox::Write()
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2023-12-09 16:33:21 -05:00 |
MTLBoundingBox.mm
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VideoCommon: Use std::span for BoundingBox::Write()
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2023-12-09 16:33:21 -05:00 |
MTLGfx.h
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VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
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2023-06-28 17:15:31 -05:00 |
MTLGfx.mm
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VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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2023-12-15 11:06:02 -06:00 |
MTLMain.mm
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Add HDR to Metal
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2024-03-10 03:25:33 -04:00 |
MTLObjectCache.h
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Lint fixes
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2023-02-09 18:36:20 +13:00 |
MTLObjectCache.mm
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VideoBackends:Metal: Multi render target support
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2023-06-28 00:11:37 -05:00 |
MTLPerfQuery.h
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VideoBackends:Metal: Implement PerfQuery
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2022-07-21 20:44:19 -05:00 |
MTLPerfQuery.mm
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Return quarter value for PerfQuery in all backends.
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2023-03-14 02:08:20 +01:00 |
MTLPipeline.h
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VideoBackends:Metal: Support multiple compute textures
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2023-11-29 18:45:11 -06:00 |
MTLPipeline.mm
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VideoBackends:Metal: Support multiple compute textures
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2023-11-29 18:45:11 -06:00 |
MTLShader.h
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VideoBackends:Metal: Cache pipelines
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2022-07-21 20:44:19 -05:00 |
MTLShader.mm
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VideoBackends:Metal: Cache pipelines
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2022-07-21 20:44:19 -05:00 |
MTLStateTracker.h
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Merge pull request #12370 from iwubcode/more_samplers
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2023-12-17 14:50:23 -05:00 |
MTLStateTracker.mm
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VideoBackends:Metal: Support multiple compute textures
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2023-11-29 18:45:11 -06:00 |
MTLTexture.h
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VideoBackends:Metal: Multi render target support
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2023-06-28 00:11:37 -05:00 |
MTLTexture.mm
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VideoBackends:Metal: Multi render target support
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2023-06-28 00:11:37 -05:00 |
MTLUtil.h
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Add HDR to Metal
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2024-03-10 03:25:33 -04:00 |
MTLUtil.mm
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VideoBackends:Metal: Use ios_use_simdgroup_functions with SPIRV-Cross
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2024-09-29 23:58:54 -05:00 |
MTLVertexFormat.h
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VideoBackends:Metal: Cache pipelines
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2022-07-21 20:44:19 -05:00 |
MTLVertexFormat.mm
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Fix out of bounds accesses for invalid vertex component formats
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2024-04-04 12:50:34 -07:00 |
MTLVertexManager.h
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VideoBackends:Metal: Use base vertex
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2022-07-21 20:44:19 -05:00 |
MTLVertexManager.mm
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VideoCommon: De-globalize GeometryShaderManager class.
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2022-12-29 15:33:19 +01:00 |
VideoBackend.h
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VideoCommon: Pass WindowSystemInfo to InitBackendInfo
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2023-06-08 22:07:39 -07:00 |