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https://github.com/dolphin-emu/dolphin.git
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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/dialog.h>
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#include "Common/CommonTypes.h"
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class wxNotebook;
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class wxPanel;
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// Fast refresh - can be fulfilled from cache
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wxDECLARE_EVENT(wxDOLPHIN_CFG_REFRESH_LIST, wxCommandEvent);
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// Rescan and refresh - modifies cache
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wxDECLARE_EVENT(wxDOLPHIN_CFG_RESCAN_LIST, wxCommandEvent);
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class CConfigMain : public wxDialog
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{
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public:
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CConfigMain(wxWindow* parent, wxWindowID id = wxID_ANY,
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const wxString& title = _("Dolphin Configuration"),
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE);
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virtual ~CConfigMain();
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void SetSelectedTab(wxWindowID tab_id);
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enum
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{
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ID_NOTEBOOK = 1000,
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ID_GENERALPAGE,
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ID_DISPLAYPAGE,
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ID_AUDIOPAGE,
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ID_GAMECUBEPAGE,
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ID_WIIPAGE,
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ID_PATHSPAGE,
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ID_ADVANCEDPAGE,
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};
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private:
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void CreateGUIControls();
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void OnClose(wxCloseEvent& event);
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void OnCloseButton(wxCommandEvent& event);
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void OnShow(wxShowEvent& event);
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void OnSetRefreshGameListOnClose(wxCommandEvent& event);
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void OnSetRescanGameListOnClose(wxCommandEvent& event);
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wxNotebook* Notebook;
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wxEventType m_event_on_close;
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};
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