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AbstractFramebuffer.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractFramebuffer.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractPipeline.h
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AbstractPipeline: Support returning "cache data"
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2019-04-16 00:09:47 +10:00 |
AbstractShader.h
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AbstractPipeline: Support returning "cache data"
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2019-04-16 00:09:47 +10:00 |
AbstractStagingTexture.cpp
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AbstractStagingTexture.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractTexture.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractTexture.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AsyncRequests.cpp
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TextureCache: Simplify XFB reconstruction
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2019-04-21 12:41:15 +10:00 |
AsyncRequests.h
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AsyncShaderCompiler.cpp
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ShaderCache: Use imgui for shader compilation dialog
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2019-01-25 11:15:57 +10:00 |
AsyncShaderCompiler.h
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AVIDump.cpp
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decrease gop size (keyint)
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2019-03-11 22:17:13 +03:00 |
AVIDump.h
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BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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2019-04-21 14:28:14 +10:00 |
BPFunctions.h
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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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2019-04-21 14:28:14 +10:00 |
BPMemory.cpp
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BPMemory.h
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BPStructs.cpp
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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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2019-04-21 14:28:14 +10:00 |
BPStructs.h
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CMakeLists.txt
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Add imgui golf mode overlay
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2019-04-05 07:01:03 -04:00 |
CommandProcessor.cpp
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VideoCommon: Do not reset the gather pipe (WPAR buffer) as this does not reflect what actually happens on real hardware. On hardware, there's no way for the GPU to signal to reset the WPAR buffer. Instead, the WPAR buffer will be reset automatically upon receiving 32 bytes or when spr[WPAR] is written
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2019-04-26 22:20:53 -05:00 |
CommandProcessor.h
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ConstantManager.h
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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DriverDetails.cpp
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GLInterface: Drop Haiku support
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2018-10-20 21:11:33 +10:00 |
DriverDetails.h
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Vulkan: Support macOS via MoltenVK
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2018-11-07 05:41:09 -08:00 |
Fifo.cpp
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Fifo.h
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FPSCounter.cpp
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FPSCounter.h
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FramebufferManager.cpp
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FramebufferManager: Fix invalid transitions for 1xIR in EFB cache
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2019-04-28 16:13:49 +10:00 |
FramebufferManager.h
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FramebufferManager: Implement deferred EFB cache invalidation
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2019-03-09 12:24:04 +10:00 |
FramebufferShaderGen.cpp
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FramebufferShaderGen: Don't emit SV_SampleIndex when not using SSAA
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2019-04-28 15:26:21 +10:00 |
FramebufferShaderGen.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
GeometryShaderGen.cpp
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ShaderGen: Omit some unused varyings when possible
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2019-01-23 18:34:22 +10:00 |
GeometryShaderGen.h
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GeometryShaderManager.cpp
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GeometryShaderManager.h
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GXPipelineTypes.h
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ShaderCache: Utilize pipeline cache data where possible
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2019-04-16 00:39:43 +10:00 |
HiresTextures_DDSLoader.cpp
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HiresTextures.cpp
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HiresTextures.h
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
IndexGenerator.h
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Use main buffers for utility draws
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2018-12-04 17:37:25 +10:00 |
LightingShaderGen.cpp
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LightingShaderGen.h
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LookUpTables.h
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NativeVertexFormat.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
NetPlayChatUI.cpp
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NetPlayChatUI: Add activate chat hotkey
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2019-03-26 18:13:32 +01:00 |
NetPlayChatUI.h
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NetPlayChatUI: Add activate chat hotkey
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2019-03-26 18:13:32 +01:00 |
NetPlayGolfUI.cpp
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Add imgui golf mode overlay
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2019-04-05 07:01:03 -04:00 |
NetPlayGolfUI.h
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Add imgui golf mode overlay
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2019-04-05 07:01:03 -04:00 |
OnScreenDisplay.cpp
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Renderer: Use imgui for drawing debug text and OSD
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2019-01-25 11:15:57 +10:00 |
OnScreenDisplay.h
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Renderer: Use imgui for drawing debug text and OSD
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2019-01-25 11:15:57 +10:00 |
OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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D3D12: Fix rare case where command list was executed with open queries
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2019-04-01 20:49:24 +10:00 |
PixelEngine.cpp
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PixelEngine.h
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PixelShaderGen.cpp
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PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
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2019-04-20 23:16:14 +10:00 |
PixelShaderGen.h
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ShaderGen: Omit some unused varyings when possible
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2019-01-23 18:34:22 +10:00 |
PixelShaderManager.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
PixelShaderManager.h
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PostProcessing.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
PostProcessing.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
RenderBase.cpp
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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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2019-04-21 14:28:14 +10:00 |
RenderBase.h
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Merge pull request #8000 from stenzek/more-videocommon-cleanup
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2019-04-22 12:50:22 +10:00 |
RenderState.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
RenderState.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
SamplerCommon.h
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sfont.inc
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ShaderCache.cpp
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ShaderCache: Fix crash at shutdown on shared shader compilation fail
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2019-04-21 14:28:14 +10:00 |
ShaderCache.h
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ShaderCache: Utilize pipeline cache data where possible
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2019-04-16 00:39:43 +10:00 |
ShaderGenCommon.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
ShaderGenCommon.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
Statistics.cpp
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VideoCommon: add EFB peek/poke stats
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2019-03-04 02:49:59 +00:00 |
Statistics.h
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VideoCommon: add EFB peek/poke stats
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2019-03-04 02:49:59 +00:00 |
TextureCacheBase.cpp
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Merge pull request #8048 from stenzek/vulkan-negative-scissor-rect
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2019-04-28 23:37:51 +10:00 |
TextureCacheBase.h
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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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2019-04-21 14:28:14 +10:00 |
TextureConfig.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureConfig.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureConversionShader.cpp
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ShaderGen: Use interface blocks when geometry shaders are supported
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2019-04-20 23:44:33 +10:00 |
TextureConversionShader.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureConverterShaderGen.cpp
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ShaderGen: Use interface blocks when geometry shaders are supported
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2019-04-20 23:44:33 +10:00 |
TextureConverterShaderGen.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureDecoder_Common.cpp
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TextureDecoder: Move XFB decoding to Common
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2019-04-21 12:41:15 +10:00 |
TextureDecoder_Generic.cpp
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TextureDecoder: Move XFB decoding to Common
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2019-04-21 12:41:15 +10:00 |
TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureDecoder: Move XFB decoding to Common
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2019-04-21 12:41:15 +10:00 |
TextureDecoder.h
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TextureDecoder: Move XFB decoding to Common
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2019-04-21 12:41:15 +10:00 |
UberShaderCommon.cpp
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UberShaderCommon.h
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UberShaderPixel.cpp
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VideoBackends: Scale bounding box rectangle in the pixel shader
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2019-03-25 18:47:58 +10:00 |
UberShaderPixel.h
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UberShaderVertex.cpp
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ShaderGen: Don't use interface blocks on Vulkan without GS
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2019-01-24 17:02:17 +10:00 |
UberShaderVertex.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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VertexLoaderX64.h
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VertexManagerBase.cpp
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FramebufferManager: Implement deferred EFB cache invalidation
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2019-03-09 12:24:04 +10:00 |
VertexManagerBase.h
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VertexManagerBase: Increase vertex/uniform buffer sizes
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2019-03-29 19:52:38 +10:00 |
VertexShaderGen.cpp
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ShaderGen: Don't use interface blocks on Vulkan without GS
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2019-01-24 17:02:17 +10:00 |
VertexShaderGen.h
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VertexShaderManager.cpp
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VideoCommon: Change free-look's middle-mouse action to roll the camera.
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2019-04-17 05:10:11 -05:00 |
VertexShaderManager.h
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VideoCommon: Change free-look's middle-mouse action to roll the camera.
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2019-04-17 05:10:11 -05:00 |
VideoBackendBase.cpp
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
VideoBackendBase.h
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VideoBackend: Add a virtual PrepareWindow function
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2018-11-07 05:12:20 -08:00 |
VideoCommon.h
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Turn EFB_WIDTH/EFB_HEIGHT into constexpr
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2019-04-28 11:50:17 +02:00 |
VideoCommon.vcxproj
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Add imgui golf mode overlay
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2019-04-05 07:01:03 -04:00 |
VideoCommon.vcxproj.filters
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Add imgui golf mode overlay
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2019-04-05 07:01:03 -04:00 |
VideoConfig.cpp
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FramebufferManager: Implement deferred EFB cache invalidation
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2019-03-09 12:24:04 +10:00 |
VideoConfig.h
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AbstractPipeline: Support returning "cache data"
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2019-04-16 00:09:47 +10:00 |
VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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FifoPlayer: reduce XF_REGS_SIZE to what we know
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2018-10-08 06:54:32 +01:00 |
XFStructs.cpp
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XFStructs.h
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