dolphin/Source/Core/VideoCommon
Connor McLaughlin 1b1662773e
Merge pull request #8048 from stenzek/vulkan-negative-scissor-rect
Vulkan: Don't set a negative offset in scissor rect
2019-04-28 23:37:51 +10:00
..
AbstractFramebuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractFramebuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractPipeline.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractShader.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
AbstractStagingTexture.cpp
AbstractStagingTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AbstractTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
AsyncRequests.cpp TextureCache: Simplify XFB reconstruction 2019-04-21 12:41:15 +10:00
AsyncRequests.h
AsyncShaderCompiler.cpp ShaderCache: Use imgui for shader compilation dialog 2019-01-25 11:15:57 +10:00
AsyncShaderCompiler.h
AVIDump.cpp decrease gop size (keyint) 2019-03-11 22:17:13 +03:00
AVIDump.h
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
BPFunctions.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
BPMemory.cpp
BPMemory.h
BPStructs.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
BPStructs.h
CMakeLists.txt Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
CommandProcessor.cpp VideoCommon: Do not reset the gather pipe (WPAR buffer) as this does not reflect what actually happens on real hardware. On hardware, there's no way for the GPU to signal to reset the WPAR buffer. Instead, the WPAR buffer will be reset automatically upon receiving 32 bytes or when spr[WPAR] is written 2019-04-26 22:20:53 -05:00
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
DriverDetails.cpp GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
DriverDetails.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp FramebufferManager: Fix invalid transitions for 1xIR in EFB cache 2019-04-28 16:13:49 +10:00
FramebufferManager.h FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
FramebufferShaderGen.cpp FramebufferShaderGen: Don't emit SV_SampleIndex when not using SSAA 2019-04-28 15:26:21 +10:00
FramebufferShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
GeometryShaderGen.cpp ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
HiresTextures_DDSLoader.cpp
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
IndexGenerator.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
NetPlayChatUI.cpp NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayChatUI.h NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
NetPlayGolfUI.cpp Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
NetPlayGolfUI.h Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
OnScreenDisplay.cpp Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OnScreenDisplay.h Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h D3D12: Fix rare case where command list was executed with open queries 2019-04-01 20:49:24 +10:00
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled 2019-04-20 23:16:14 +10:00
PixelShaderGen.h ShaderGen: Omit some unused varyings when possible 2019-01-23 18:34:22 +10:00
PixelShaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PixelShaderManager.h
PostProcessing.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PostProcessing.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderBase.cpp Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
RenderBase.h Merge pull request #8000 from stenzek/more-videocommon-cleanup 2019-04-22 12:50:22 +10:00
RenderState.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
RenderState.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp ShaderCache: Fix crash at shutdown on shared shader compilation fail 2019-04-21 14:28:14 +10:00
ShaderCache.h ShaderCache: Utilize pipeline cache data where possible 2019-04-16 00:39:43 +10:00
ShaderGenCommon.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderGenCommon.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Statistics.cpp VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
Statistics.h VideoCommon: add EFB peek/poke stats 2019-03-04 02:49:59 +00:00
TextureCacheBase.cpp Merge pull request #8048 from stenzek/vulkan-negative-scissor-rect 2019-04-28 23:37:51 +10:00
TextureCacheBase.h Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle 2019-04-21 14:28:14 +10:00
TextureConfig.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConfig.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConversionShader.cpp ShaderGen: Use interface blocks when geometry shaders are supported 2019-04-20 23:44:33 +10:00
TextureConversionShader.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureConverterShaderGen.cpp ShaderGen: Use interface blocks when geometry shaders are supported 2019-04-20 23:44:33 +10:00
TextureConverterShaderGen.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
TextureDecoder_Common.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Generic.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
TextureDecoder.h TextureDecoder: Move XFB decoding to Common 2019-04-21 12:41:15 +10:00
UberShaderCommon.cpp
UberShaderCommon.h
UberShaderPixel.cpp VideoBackends: Scale bounding box rectangle in the pixel shader 2019-03-25 18:47:58 +10:00
UberShaderPixel.h
UberShaderVertex.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h
VertexLoaderBase.cpp
VertexLoaderBase.h
VertexLoaderManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64.h
VertexManagerBase.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VertexManagerBase.h VertexManagerBase: Increase vertex/uniform buffer sizes 2019-03-29 19:52:38 +10:00
VertexShaderGen.cpp ShaderGen: Don't use interface blocks on Vulkan without GS 2019-01-24 17:02:17 +10:00
VertexShaderGen.h
VertexShaderManager.cpp VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VertexShaderManager.h VideoCommon: Change free-look's middle-mouse action to roll the camera. 2019-04-17 05:10:11 -05:00
VideoBackendBase.cpp Implement D3D12 backend 2019-04-01 11:24:55 +10:00
VideoBackendBase.h VideoBackend: Add a virtual PrepareWindow function 2018-11-07 05:12:20 -08:00
VideoCommon.h Turn EFB_WIDTH/EFB_HEIGHT into constexpr 2019-04-28 11:50:17 +02:00
VideoCommon.vcxproj Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoCommon.vcxproj.filters Add imgui golf mode overlay 2019-04-05 07:01:03 -04:00
VideoConfig.cpp FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
VideoConfig.h AbstractPipeline: Support returning "cache data" 2019-04-16 00:09:47 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h FifoPlayer: reduce XF_REGS_SIZE to what we know 2018-10-08 06:54:32 +01:00
XFStructs.cpp
XFStructs.h